.. |
micropather.cpp
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micropather.h
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COMMON: Move more maths functions into the Math namespace
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2024-07-27 14:00:48 +03:00 |
te_3d_object2.cpp
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TETRAEDGE: Remove some dead code
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2023-05-06 16:46:14 +09:00 |
te_3d_object2.h
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te_3d_texture.cpp
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TETRAEDGE: Switch the image, sprite and tile code to use Common::Path
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2024-08-04 12:47:37 +03:00 |
te_3d_texture.h
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TETRAEDGE: Switch the texture and font code to use Common::Path
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2024-08-04 12:47:37 +03:00 |
te_3d_texture_opengl.cpp
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TETRAEDGE: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
te_3d_texture_opengl.h
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te_3d_texture_tinygl.cpp
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TETRAEDGE: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
te_3d_texture_tinygl.h
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te_act_zone.cpp
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te_act_zone.h
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te_animation.cpp
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TETRAEDGE: Implement more TeWarp associated classes for Amerzone
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2023-04-17 19:47:20 +09:00 |
te_animation.h
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te_bezier_curve.cpp
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TETRAEDGE: Remove all leftover uses of findFile() with Common::FSNode
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2024-08-04 12:47:37 +03:00 |
te_bezier_curve.h
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TETRAEDGE: Remove all leftover uses of findFile() with Common::FSNode
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2024-08-04 12:47:37 +03:00 |
te_button_layout.cpp
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COMMON: Move more maths functions into the Math namespace
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2024-07-27 14:00:48 +03:00 |
te_button_layout.h
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COMMON: Avoid including engine headers in common code for DebugChannelDef
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2024-06-20 20:15:57 +01:00 |
te_callback.h
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te_camera.cpp
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TETRAEDGE: Rename findFileNew() to findFile()
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2024-08-04 12:47:37 +03:00 |
te_camera.h
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TETRAEDGE: Switch the camera code to Common::Path. Some cleanup
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2024-08-04 12:47:37 +03:00 |
te_camera_xml_parser.cpp
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te_camera_xml_parser.h
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te_checkbox_layout.cpp
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te_checkbox_layout.h
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te_clip_layout.cpp
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te_clip_layout.h
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te_color.cpp
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te_color.h
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te_core.cpp
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TETRAEDGE: Switch path suffixes to Common::Path in findFile()
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2024-08-04 13:00:01 +03:00 |
te_core.h
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TETRAEDGE: Cache FSNode lookups
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2024-08-04 12:47:37 +03:00 |
te_curve_anim2.h
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te_extended_text_layout.cpp
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te_extended_text_layout.h
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te_font2.cpp
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TETRAEDGE: Rename findFileNew() to findFile()
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2024-08-04 12:47:37 +03:00 |
te_font2.h
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TETRAEDGE: Switch the texture and font code to use Common::Path
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2024-08-04 12:47:37 +03:00 |
te_font3.cpp
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TETRAEDGE: Rename findFileNew() to findFile()
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2024-08-04 12:47:37 +03:00 |
te_font3.h
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TETRAEDGE: Switch the texture and font code to use Common::Path
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2024-08-04 12:47:37 +03:00 |
te_frame_anim.cpp
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COMMON: Move more maths functions into the Math namespace
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2024-07-27 14:00:48 +03:00 |
te_frame_anim.h
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TETRAEDGE: Progress implementing animated Amerzone markers
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2023-04-29 20:30:27 +09:00 |
te_free_move_zone.cpp
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TETRAEDGE: Rename findFileNew() to findFile()
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2024-08-04 12:47:37 +03:00 |
te_free_move_zone.h
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te_frustum.cpp
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TETRAEDGE: Mostly fix rendering of Amerzone objects
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2023-05-06 16:48:32 +09:00 |
te_frustum.h
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TETRAEDGE: Mostly fix rendering of Amerzone objects
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2023-05-06 16:48:32 +09:00 |
te_i_3d_object2.cpp
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te_i_3d_object2.h
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te_i_codec.h
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TETRAEDGE: Switch more code to Common::Path
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2024-08-04 12:47:37 +03:00 |
te_i_font.cpp
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TETRAEDGE: Remove Unused Freetype2 Related Code in Font Headers
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2023-07-29 18:37:00 +01:00 |
te_i_font.h
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TETRAEDGE: Enable load/save support for Amerzone
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2023-05-04 11:53:47 +09:00 |
te_i_layout.cpp
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te_i_layout.h
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te_i_loc.cpp
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te_i_loc.h
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te_i_text_layout.cpp
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te_i_text_layout.h
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te_image.cpp
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TETRAEDGE: Switch more code to Common::Path
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2024-08-04 12:47:37 +03:00 |
te_image.h
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TETRAEDGE: Switch the image, sprite and tile code to use Common::Path
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2024-08-04 12:47:37 +03:00 |
te_images_sequence.cpp
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TETRAEDGE: Cache FSNode lookups
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2024-08-04 12:47:37 +03:00 |
te_images_sequence.h
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TETRAEDGE: Switch more code to Common::Path
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2024-08-04 12:47:37 +03:00 |
te_input_mgr.cpp
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te_input_mgr.h
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te_interpolation.cpp
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TETRAEDGE: Switch more resource loading code to Common::Path
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2024-08-04 12:47:37 +03:00 |
te_interpolation.h
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TETRAEDGE: Switch more resource loading code to Common::Path
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2024-08-04 12:47:37 +03:00 |
te_intrusive_ptr.h
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JANITORIAL: TETRAEDGE: Fix typos
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2024-09-17 00:38:49 +03:00 |
te_jpeg.cpp
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te_jpeg.h
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te_layout.cpp
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te_layout.h
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te_light.cpp
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COMMON: Move more maths functions into the Math namespace
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2024-07-27 14:00:48 +03:00 |
te_light.h
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te_light_opengl.cpp
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COMMON: Move more maths functions into the Math namespace
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2024-07-27 14:00:48 +03:00 |
te_light_opengl.h
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COMMON: Move more maths functions into the Math namespace
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2024-07-27 14:00:48 +03:00 |
te_light_tinygl.cpp
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COMMON: Move more maths functions into the Math namespace
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2024-07-27 14:00:48 +03:00 |
te_light_tinygl.h
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COMMON: Move more maths functions into the Math namespace
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2024-07-27 14:00:48 +03:00 |
te_list_layout.cpp
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te_list_layout.h
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te_lua_context.cpp
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TETRAEDGE: Disable code meant for save/load debugging
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2024-08-04 12:47:37 +03:00 |
te_lua_context.h
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te_lua_gui.cpp
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TETRAEDGE: Rename findFileNew() to findFile()
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2024-08-04 12:47:37 +03:00 |
te_lua_gui.h
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TETRAEDGE: Switch the LUA handling code to use Common::Path
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2024-08-04 12:47:37 +03:00 |
te_lua_gui_lua_callbacks.cpp
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COMMON: Move more maths functions into the Math namespace
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2024-07-27 14:00:48 +03:00 |
te_lua_gui_lua_callbacks.h
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te_lua_script.cpp
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TETRAEDGE: Switch the LUA handling code to use Common::Path
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2024-08-04 12:47:37 +03:00 |
te_lua_script.h
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TETRAEDGE: Switch the LUA handling code to use Common::Path
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2024-08-04 12:47:37 +03:00 |
te_lua_thread.cpp
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TETRAEDGE: Use baseName() to get file names
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2024-08-04 12:47:37 +03:00 |
te_lua_thread.h
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TETRAEDGE: Switch the LUA handling code to use Common::Path
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2024-08-04 12:47:37 +03:00 |
te_marker.cpp
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TETRAEDGE: Clean up some coverity issues
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2023-04-30 09:54:30 +09:00 |
te_marker.h
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TETRAEDGE: More fixes for warp
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2023-04-29 20:30:27 +09:00 |
te_material.cpp
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TETRAEDGE: Rename findFileNew() to findFile()
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2024-08-04 12:47:37 +03:00 |
te_material.h
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TETRAEDGE: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
te_matricies_stack.cpp
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te_matricies_stack.h
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te_matrix4x4.cpp
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TETRAEDGE: Mostly fix rendering of Amerzone objects
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2023-05-06 16:48:32 +09:00 |
te_matrix4x4.h
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TETRAEDGE: Mostly fix rendering of Amerzone objects
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2023-05-06 16:48:32 +09:00 |
te_mesh.cpp
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TETRAEDGE: Implement more Amerzone support features
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2023-04-22 19:37:29 +09:00 |
te_mesh.h
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te_mesh_opengl.cpp
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te_mesh_opengl.h
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te_mesh_tinygl.cpp
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te_mesh_tinygl.h
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te_model.cpp
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TETRAEDGE: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
te_model.h
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TETRAEDGE: Cleanup
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2024-08-04 12:47:37 +03:00 |
te_model_animation.cpp
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TETRAEDGE: Rename findFileNew() to findFile()
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2024-08-04 12:47:37 +03:00 |
te_model_animation.h
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te_model_vertex_animation.cpp
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COMMON: Move more maths functions into the Math namespace
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2024-07-27 14:00:48 +03:00 |
te_model_vertex_animation.h
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te_music.cpp
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TETRAEDGE: Rename findFileNew() to findFile()
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2024-08-04 12:47:37 +03:00 |
te_music.h
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TETRAEDGE: Start switching to Common::Path
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2024-08-04 12:47:37 +03:00 |
te_name_val_xml_parser.cpp
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TETRAEDGE: Begin adding Amerzone puzzle support
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2023-04-30 19:12:34 +09:00 |
te_name_val_xml_parser.h
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TETRAEDGE: Begin adding Amerzone puzzle support
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2023-04-30 19:12:34 +09:00 |
te_object.cpp
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te_object.h
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te_obp.cpp
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te_obp.h
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te_palette.cpp
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te_palette.h
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te_particle.cpp
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TETRAEDGE: Rename findFileNew() to findFile()
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2024-08-04 12:47:37 +03:00 |
te_particle.h
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te_pick_mesh.cpp
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COMMON: Move more maths functions into the Math namespace
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2024-07-27 14:00:48 +03:00 |
te_pick_mesh.h
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COMMON: Avoid including engine headers in common code for DebugChannelDef
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2024-06-20 20:15:57 +01:00 |
te_pick_mesh2.cpp
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COMMON: Move more maths functions into the Math namespace
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2024-07-27 14:00:48 +03:00 |
te_pick_mesh2.h
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te_png.cpp
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TETRAEDGE: Switch more code to Common::Path
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2024-08-04 12:47:37 +03:00 |
te_png.h
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TETRAEDGE: Switch more code to Common::Path
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2024-08-04 12:47:37 +03:00 |
te_quaternion.cpp
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te_quaternion.h
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TETRAEDGE: Simplify rotation calculations
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2023-05-04 10:28:47 +09:00 |
te_ray_intersection.cpp
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TETRAEDGE: Mostly fix rendering of Amerzone objects
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2023-05-06 16:48:32 +09:00 |
te_ray_intersection.h
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TETRAEDGE: Implement more Amerzone support features
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2023-04-22 19:37:29 +09:00 |
te_real_timer.cpp
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te_real_timer.h
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te_references_counter.h
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te_renderer.cpp
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JANITORIAL: Clean up some whitespace and double semicolons
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2024-01-29 19:32:00 +01:00 |
te_renderer.h
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te_renderer_opengl.cpp
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te_renderer_opengl.h
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te_renderer_tinygl.cpp
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te_renderer_tinygl.h
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te_resource.cpp
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te_resource.h
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TETRAEDGE: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
te_resource_manager.cpp
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TETRAEDGE: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
te_resource_manager.h
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TETRAEDGE: Switch the image, sprite and tile code to use Common::Path
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2024-08-04 12:47:37 +03:00 |
te_scene.cpp
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te_scene.h
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TETRAEDGE: Switch more resource loading code to Common::Path
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2024-08-04 12:47:37 +03:00 |
te_scene_warp.cpp
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TETRAEDGE: Rename findFileNew() to findFile()
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2024-08-04 12:47:37 +03:00 |
te_scene_warp.h
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TETRAEDGE: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
te_scene_warp_xml_parser.cpp
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TETRAEDGE: Progress implementing animated Amerzone markers
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2023-04-29 20:30:27 +09:00 |
te_scene_warp_xml_parser.h
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TETRAEDGE: Implement inventory for Amerzone.
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2023-04-29 20:30:27 +09:00 |
te_scrolling_layout.cpp
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COMMON: Move more maths functions into the Math namespace
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2024-07-27 14:00:48 +03:00 |
te_scrolling_layout.h
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te_scummvm_codec.cpp
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TETRAEDGE: Switch more code to Common::Path
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2024-08-04 12:47:37 +03:00 |
te_scummvm_codec.h
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TETRAEDGE: Switch more code to Common::Path
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2024-08-04 12:47:37 +03:00 |
te_signal.h
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te_sound_manager.cpp
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TETRAEDGE: Rename findFileNew() to findFile()
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2024-08-04 12:47:37 +03:00 |
te_sound_manager.h
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TETRAEDGE: Begin adding Amerzone puzzle support
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2023-04-30 19:12:34 +09:00 |
te_sprite_layout.cpp
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TETRAEDGE: Cache FSNode lookups
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2024-08-04 12:47:37 +03:00 |
te_sprite_layout.h
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TETRAEDGE: Switch the image, sprite and tile code to use Common::Path
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2024-08-04 12:47:37 +03:00 |
te_text_base2.cpp
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TETRAEDGE: Enable load/save support for Amerzone
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2023-05-04 11:53:47 +09:00 |
te_text_base2.h
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TETRAEDGE: Add loading support for tef font format
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2023-05-04 10:28:47 +09:00 |
te_text_layout.cpp
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TETRAEDGE: Rename findFileNew() to findFile()
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2024-08-04 12:47:37 +03:00 |
te_text_layout.h
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te_text_layout_xml_parser.cpp
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TETRAEDGE: Add loading support for tef font format
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2023-05-04 10:28:47 +09:00 |
te_text_layout_xml_parser.h
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TETRAEDGE: Add loading support for tef font format
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2023-05-04 10:28:47 +09:00 |
te_tga.cpp
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te_tga.h
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te_theora.cpp
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TETRAEDGE: Switch more code to Common::Path
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2024-08-04 12:47:37 +03:00 |
te_theora.h
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TETRAEDGE: Switch more code to Common::Path
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2024-08-04 12:47:37 +03:00 |
te_tiled_surface.cpp
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TETRAEDGE: Switch more code to Common::Path
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2024-08-04 12:47:37 +03:00 |
te_tiled_surface.h
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TETRAEDGE: Switch the image, sprite and tile code to use Common::Path
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2024-08-04 12:47:37 +03:00 |
te_tiled_texture.cpp
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TETRAEDGE: Rename findFileNew() to findFile()
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2024-08-04 12:47:37 +03:00 |
te_tiled_texture.h
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TETRAEDGE: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
te_timer.cpp
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te_timer.h
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te_trs.cpp
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te_trs.h
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te_variant.cpp
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te_variant.h
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te_vector2f32.cpp
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te_vector2f32.h
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te_vector2s32.cpp
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te_vector2s32.h
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te_vector3f32.cpp
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te_vector3f32.h
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te_visual_fade.cpp
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TETRAEDGE: Implement more TeWarp associated classes for Amerzone
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2023-04-17 19:47:20 +09:00 |
te_visual_fade.h
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TETRAEDGE: Implement more TeWarp associated classes for Amerzone
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2023-04-17 19:47:20 +09:00 |
te_warp.cpp
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TETRAEDGE: Rename findFileNew() to findFile()
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2024-08-04 12:47:37 +03:00 |
te_warp.h
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TETRAEDGE: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
te_warp_bloc.cpp
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TETRAEDGE: Mostly fix rendering of Amerzone objects
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2023-05-06 16:48:32 +09:00 |
te_warp_bloc.h
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TETRAEDGE: Implement more Amerzone support features
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2023-04-22 19:37:29 +09:00 |
te_warp_marker.cpp
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TETRAEDGE: More support for Amerzone, can now navigate
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2023-04-29 20:30:27 +09:00 |
te_warp_marker.h
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TETRAEDGE: Implement more Amerzone support features
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2023-04-22 19:37:29 +09:00 |
te_xml_gui.cpp
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TETRAEDGE: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
te_xml_gui.h
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COMMON: Avoid including engine headers in common code for DebugChannelDef
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2024-06-20 20:15:57 +01:00 |
te_xml_parser.cpp
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te_xml_parser.h
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te_zlib_jpeg.cpp
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ALL: Unify zlib and gzio API
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2023-08-28 21:49:03 +02:00 |
te_zlib_jpeg.h
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TETRAEDGE: Fix loading of Amerzone warp textures
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2023-04-29 20:30:27 +09:00 |