scummvm/engines/tetraedge/te
2024-09-17 00:38:49 +03:00
..
micropather.cpp
micropather.h COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
te_3d_object2.cpp TETRAEDGE: Remove some dead code 2023-05-06 16:46:14 +09:00
te_3d_object2.h
te_3d_texture.cpp TETRAEDGE: Switch the image, sprite and tile code to use Common::Path 2024-08-04 12:47:37 +03:00
te_3d_texture.h TETRAEDGE: Switch the texture and font code to use Common::Path 2024-08-04 12:47:37 +03:00
te_3d_texture_opengl.cpp TETRAEDGE: Migrate engine to Path 2023-12-24 13:19:25 +01:00
te_3d_texture_opengl.h
te_3d_texture_tinygl.cpp TETRAEDGE: Migrate engine to Path 2023-12-24 13:19:25 +01:00
te_3d_texture_tinygl.h
te_act_zone.cpp
te_act_zone.h
te_animation.cpp TETRAEDGE: Implement more TeWarp associated classes for Amerzone 2023-04-17 19:47:20 +09:00
te_animation.h
te_bezier_curve.cpp TETRAEDGE: Remove all leftover uses of findFile() with Common::FSNode 2024-08-04 12:47:37 +03:00
te_bezier_curve.h TETRAEDGE: Remove all leftover uses of findFile() with Common::FSNode 2024-08-04 12:47:37 +03:00
te_button_layout.cpp COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
te_button_layout.h COMMON: Avoid including engine headers in common code for DebugChannelDef 2024-06-20 20:15:57 +01:00
te_callback.h
te_camera.cpp TETRAEDGE: Rename findFileNew() to findFile() 2024-08-04 12:47:37 +03:00
te_camera.h TETRAEDGE: Switch the camera code to Common::Path. Some cleanup 2024-08-04 12:47:37 +03:00
te_camera_xml_parser.cpp
te_camera_xml_parser.h
te_checkbox_layout.cpp
te_checkbox_layout.h
te_clip_layout.cpp
te_clip_layout.h
te_color.cpp
te_color.h
te_core.cpp TETRAEDGE: Switch path suffixes to Common::Path in findFile() 2024-08-04 13:00:01 +03:00
te_core.h TETRAEDGE: Cache FSNode lookups 2024-08-04 12:47:37 +03:00
te_curve_anim2.h
te_extended_text_layout.cpp
te_extended_text_layout.h
te_font2.cpp TETRAEDGE: Rename findFileNew() to findFile() 2024-08-04 12:47:37 +03:00
te_font2.h TETRAEDGE: Switch the texture and font code to use Common::Path 2024-08-04 12:47:37 +03:00
te_font3.cpp TETRAEDGE: Rename findFileNew() to findFile() 2024-08-04 12:47:37 +03:00
te_font3.h TETRAEDGE: Switch the texture and font code to use Common::Path 2024-08-04 12:47:37 +03:00
te_frame_anim.cpp COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
te_frame_anim.h TETRAEDGE: Progress implementing animated Amerzone markers 2023-04-29 20:30:27 +09:00
te_free_move_zone.cpp TETRAEDGE: Rename findFileNew() to findFile() 2024-08-04 12:47:37 +03:00
te_free_move_zone.h
te_frustum.cpp TETRAEDGE: Mostly fix rendering of Amerzone objects 2023-05-06 16:48:32 +09:00
te_frustum.h TETRAEDGE: Mostly fix rendering of Amerzone objects 2023-05-06 16:48:32 +09:00
te_i_3d_object2.cpp
te_i_3d_object2.h
te_i_codec.h TETRAEDGE: Switch more code to Common::Path 2024-08-04 12:47:37 +03:00
te_i_font.cpp TETRAEDGE: Remove Unused Freetype2 Related Code in Font Headers 2023-07-29 18:37:00 +01:00
te_i_font.h TETRAEDGE: Enable load/save support for Amerzone 2023-05-04 11:53:47 +09:00
te_i_layout.cpp
te_i_layout.h
te_i_loc.cpp
te_i_loc.h
te_i_text_layout.cpp
te_i_text_layout.h
te_image.cpp TETRAEDGE: Switch more code to Common::Path 2024-08-04 12:47:37 +03:00
te_image.h TETRAEDGE: Switch the image, sprite and tile code to use Common::Path 2024-08-04 12:47:37 +03:00
te_images_sequence.cpp TETRAEDGE: Cache FSNode lookups 2024-08-04 12:47:37 +03:00
te_images_sequence.h TETRAEDGE: Switch more code to Common::Path 2024-08-04 12:47:37 +03:00
te_input_mgr.cpp
te_input_mgr.h
te_interpolation.cpp TETRAEDGE: Switch more resource loading code to Common::Path 2024-08-04 12:47:37 +03:00
te_interpolation.h TETRAEDGE: Switch more resource loading code to Common::Path 2024-08-04 12:47:37 +03:00
te_intrusive_ptr.h JANITORIAL: TETRAEDGE: Fix typos 2024-09-17 00:38:49 +03:00
te_jpeg.cpp
te_jpeg.h
te_layout.cpp
te_layout.h
te_light.cpp COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
te_light.h
te_light_opengl.cpp COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
te_light_opengl.h COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
te_light_tinygl.cpp COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
te_light_tinygl.h COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
te_list_layout.cpp
te_list_layout.h
te_lua_context.cpp TETRAEDGE: Disable code meant for save/load debugging 2024-08-04 12:47:37 +03:00
te_lua_context.h
te_lua_gui.cpp TETRAEDGE: Rename findFileNew() to findFile() 2024-08-04 12:47:37 +03:00
te_lua_gui.h TETRAEDGE: Switch the LUA handling code to use Common::Path 2024-08-04 12:47:37 +03:00
te_lua_gui_lua_callbacks.cpp COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
te_lua_gui_lua_callbacks.h
te_lua_script.cpp TETRAEDGE: Switch the LUA handling code to use Common::Path 2024-08-04 12:47:37 +03:00
te_lua_script.h TETRAEDGE: Switch the LUA handling code to use Common::Path 2024-08-04 12:47:37 +03:00
te_lua_thread.cpp TETRAEDGE: Use baseName() to get file names 2024-08-04 12:47:37 +03:00
te_lua_thread.h TETRAEDGE: Switch the LUA handling code to use Common::Path 2024-08-04 12:47:37 +03:00
te_marker.cpp TETRAEDGE: Clean up some coverity issues 2023-04-30 09:54:30 +09:00
te_marker.h TETRAEDGE: More fixes for warp 2023-04-29 20:30:27 +09:00
te_material.cpp TETRAEDGE: Rename findFileNew() to findFile() 2024-08-04 12:47:37 +03:00
te_material.h TETRAEDGE: Migrate engine to Path 2023-12-24 13:19:25 +01:00
te_matricies_stack.cpp
te_matricies_stack.h
te_matrix4x4.cpp TETRAEDGE: Mostly fix rendering of Amerzone objects 2023-05-06 16:48:32 +09:00
te_matrix4x4.h TETRAEDGE: Mostly fix rendering of Amerzone objects 2023-05-06 16:48:32 +09:00
te_mesh.cpp TETRAEDGE: Implement more Amerzone support features 2023-04-22 19:37:29 +09:00
te_mesh.h
te_mesh_opengl.cpp
te_mesh_opengl.h
te_mesh_tinygl.cpp
te_mesh_tinygl.h
te_model.cpp TETRAEDGE: Migrate engine to Path 2023-12-24 13:19:25 +01:00
te_model.h TETRAEDGE: Cleanup 2024-08-04 12:47:37 +03:00
te_model_animation.cpp TETRAEDGE: Rename findFileNew() to findFile() 2024-08-04 12:47:37 +03:00
te_model_animation.h
te_model_vertex_animation.cpp COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
te_model_vertex_animation.h
te_music.cpp TETRAEDGE: Rename findFileNew() to findFile() 2024-08-04 12:47:37 +03:00
te_music.h TETRAEDGE: Start switching to Common::Path 2024-08-04 12:47:37 +03:00
te_name_val_xml_parser.cpp TETRAEDGE: Begin adding Amerzone puzzle support 2023-04-30 19:12:34 +09:00
te_name_val_xml_parser.h TETRAEDGE: Begin adding Amerzone puzzle support 2023-04-30 19:12:34 +09:00
te_object.cpp
te_object.h
te_obp.cpp
te_obp.h
te_palette.cpp
te_palette.h
te_particle.cpp TETRAEDGE: Rename findFileNew() to findFile() 2024-08-04 12:47:37 +03:00
te_particle.h
te_pick_mesh.cpp COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
te_pick_mesh.h COMMON: Avoid including engine headers in common code for DebugChannelDef 2024-06-20 20:15:57 +01:00
te_pick_mesh2.cpp COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
te_pick_mesh2.h
te_png.cpp TETRAEDGE: Switch more code to Common::Path 2024-08-04 12:47:37 +03:00
te_png.h TETRAEDGE: Switch more code to Common::Path 2024-08-04 12:47:37 +03:00
te_quaternion.cpp
te_quaternion.h TETRAEDGE: Simplify rotation calculations 2023-05-04 10:28:47 +09:00
te_ray_intersection.cpp TETRAEDGE: Mostly fix rendering of Amerzone objects 2023-05-06 16:48:32 +09:00
te_ray_intersection.h TETRAEDGE: Implement more Amerzone support features 2023-04-22 19:37:29 +09:00
te_real_timer.cpp
te_real_timer.h
te_references_counter.h
te_renderer.cpp JANITORIAL: Clean up some whitespace and double semicolons 2024-01-29 19:32:00 +01:00
te_renderer.h
te_renderer_opengl.cpp
te_renderer_opengl.h
te_renderer_tinygl.cpp
te_renderer_tinygl.h
te_resource.cpp
te_resource.h TETRAEDGE: Migrate engine to Path 2023-12-24 13:19:25 +01:00
te_resource_manager.cpp TETRAEDGE: Migrate engine to Path 2023-12-24 13:19:25 +01:00
te_resource_manager.h TETRAEDGE: Switch the image, sprite and tile code to use Common::Path 2024-08-04 12:47:37 +03:00
te_scene.cpp
te_scene.h TETRAEDGE: Switch more resource loading code to Common::Path 2024-08-04 12:47:37 +03:00
te_scene_warp.cpp TETRAEDGE: Rename findFileNew() to findFile() 2024-08-04 12:47:37 +03:00
te_scene_warp.h TETRAEDGE: Migrate engine to Path 2023-12-24 13:19:25 +01:00
te_scene_warp_xml_parser.cpp TETRAEDGE: Progress implementing animated Amerzone markers 2023-04-29 20:30:27 +09:00
te_scene_warp_xml_parser.h TETRAEDGE: Implement inventory for Amerzone. 2023-04-29 20:30:27 +09:00
te_scrolling_layout.cpp COMMON: Move more maths functions into the Math namespace 2024-07-27 14:00:48 +03:00
te_scrolling_layout.h
te_scummvm_codec.cpp TETRAEDGE: Switch more code to Common::Path 2024-08-04 12:47:37 +03:00
te_scummvm_codec.h TETRAEDGE: Switch more code to Common::Path 2024-08-04 12:47:37 +03:00
te_signal.h
te_sound_manager.cpp TETRAEDGE: Rename findFileNew() to findFile() 2024-08-04 12:47:37 +03:00
te_sound_manager.h TETRAEDGE: Begin adding Amerzone puzzle support 2023-04-30 19:12:34 +09:00
te_sprite_layout.cpp TETRAEDGE: Cache FSNode lookups 2024-08-04 12:47:37 +03:00
te_sprite_layout.h TETRAEDGE: Switch the image, sprite and tile code to use Common::Path 2024-08-04 12:47:37 +03:00
te_text_base2.cpp TETRAEDGE: Enable load/save support for Amerzone 2023-05-04 11:53:47 +09:00
te_text_base2.h TETRAEDGE: Add loading support for tef font format 2023-05-04 10:28:47 +09:00
te_text_layout.cpp TETRAEDGE: Rename findFileNew() to findFile() 2024-08-04 12:47:37 +03:00
te_text_layout.h
te_text_layout_xml_parser.cpp TETRAEDGE: Add loading support for tef font format 2023-05-04 10:28:47 +09:00
te_text_layout_xml_parser.h TETRAEDGE: Add loading support for tef font format 2023-05-04 10:28:47 +09:00
te_tga.cpp
te_tga.h
te_theora.cpp TETRAEDGE: Switch more code to Common::Path 2024-08-04 12:47:37 +03:00
te_theora.h TETRAEDGE: Switch more code to Common::Path 2024-08-04 12:47:37 +03:00
te_tiled_surface.cpp TETRAEDGE: Switch more code to Common::Path 2024-08-04 12:47:37 +03:00
te_tiled_surface.h TETRAEDGE: Switch the image, sprite and tile code to use Common::Path 2024-08-04 12:47:37 +03:00
te_tiled_texture.cpp TETRAEDGE: Rename findFileNew() to findFile() 2024-08-04 12:47:37 +03:00
te_tiled_texture.h TETRAEDGE: Migrate engine to Path 2023-12-24 13:19:25 +01:00
te_timer.cpp
te_timer.h
te_trs.cpp
te_trs.h
te_variant.cpp
te_variant.h
te_vector2f32.cpp
te_vector2f32.h
te_vector2s32.cpp
te_vector2s32.h
te_vector3f32.cpp
te_vector3f32.h
te_visual_fade.cpp TETRAEDGE: Implement more TeWarp associated classes for Amerzone 2023-04-17 19:47:20 +09:00
te_visual_fade.h TETRAEDGE: Implement more TeWarp associated classes for Amerzone 2023-04-17 19:47:20 +09:00
te_warp.cpp TETRAEDGE: Rename findFileNew() to findFile() 2024-08-04 12:47:37 +03:00
te_warp.h TETRAEDGE: Migrate engine to Path 2023-12-24 13:19:25 +01:00
te_warp_bloc.cpp TETRAEDGE: Mostly fix rendering of Amerzone objects 2023-05-06 16:48:32 +09:00
te_warp_bloc.h TETRAEDGE: Implement more Amerzone support features 2023-04-22 19:37:29 +09:00
te_warp_marker.cpp TETRAEDGE: More support for Amerzone, can now navigate 2023-04-29 20:30:27 +09:00
te_warp_marker.h TETRAEDGE: Implement more Amerzone support features 2023-04-22 19:37:29 +09:00
te_xml_gui.cpp TETRAEDGE: Migrate engine to Path 2023-12-24 13:19:25 +01:00
te_xml_gui.h COMMON: Avoid including engine headers in common code for DebugChannelDef 2024-06-20 20:15:57 +01:00
te_xml_parser.cpp
te_xml_parser.h
te_zlib_jpeg.cpp ALL: Unify zlib and gzio API 2023-08-28 21:49:03 +02:00
te_zlib_jpeg.h TETRAEDGE: Fix loading of Amerzone warp textures 2023-04-29 20:30:27 +09:00