scummvm/engines/tetraedge/te/te_music.h
Filippos Karapetis cad0a89c59 TETRAEDGE: Start switching to Common::Path
This is the first set of changes, and affects a smaller scope of the file access code
2024-08-04 12:47:37 +03:00

98 lines
2.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TETRAEDGE_TE_TE_MUSIC_H
#define TETRAEDGE_TE_TE_MUSIC_H
#include "audio/mixer.h"
#include "common/mutex.h"
#include "common/fs.h"
#include "common/str.h"
#include "tetraedge/te/te_resource.h"
#include "tetraedge/te/te_signal.h"
namespace Tetraedge {
class TeMusic : public TeResource {
public:
TeMusic();
~TeMusic();
void close() {
stop();
}
void pause();
bool play();
bool repeat();
void repeat(bool val);
void resume();
void stop();
byte currentData();
void entry();
const Common::Path &filePath() const {
return _rawPath;
}
bool isPlaying();
bool load(const Common::Path &path);
bool onSoundManagerVolumeChanged();
Common::Path path();
void setChannelName(const Common::String &name) {
_channelName = name;
}
const Common::String &channelName() const {
return _channelName;
}
void setFilePath(const Common::Path &name);
void update();
void volume(float vol);
float volume();
TeSignal0Param &onStopSignal() { return _onStopSignal; }
void setRetain(bool retain) { _retain = retain; }
bool retain() const { return _retain; }
private:
Common::Path _rawPath; // Plain name of file requested
Common::Path _filePath; // file after finding it
Common::String _channelName;
bool _repeat;
byte _currentData;
bool _isPlaying;
bool _isPaused;
bool _retain;
float _volume;
Audio::SoundHandle _sndHandle;
bool _sndHandleValid;
Common::Mutex _mutex;
TeSignal0Param _onStopSignal;
};
} // end namespace Tetraedge
#endif // TETRAEDGE_TE_TE_MUSIC_H