scummvm/engines/tetraedge/te/te_text_layout.h
2023-01-30 13:24:09 +09:00

67 lines
2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TETRAEDGE_TE_TE_TEXT_LAYOUT_H
#define TETRAEDGE_TE_TE_TEXT_LAYOUT_H
#include "tetraedge/te/te_layout.h"
#include "tetraedge/te/te_i_text_layout.h"
#include "tetraedge/te/te_text_base2.h"
namespace Tetraedge {
class TeTextLayout : public TeITextLayout, public TeLayout {
public:
TeTextLayout();
virtual ~TeTextLayout();
void clear() {
_base.clear();
}
void draw() override;
void setText(const Common::String &val) override;
void setInterLine(float val) override;
void setWrapMode(TeTextBase2::WrapMode mode) override;
void setTextSizeType(int type) override;
void setTextSizeProportionalToWidth(int val) override;
void strikethrough(bool val);
bool strikethrough() const;
const Common::String &text() const;
const TeVector2s32 &textSize() const;
int textSizeProportionalToWidth() const { return _textSizeProportionalToWidth; }
int textSizeType() const { return _textSizeType; }
void updateSize() override;
TeTextBase2::WrapMode wrapMode() const { return _base.wrapMode(); }
private:
int _textSizeType;
int _textSizeProportionalToWidth;
int _baseFontSize;
TeTextBase2 _base;
};
} // end namespace Tetraedge
#endif // TETRAEDGE_TE_TE_TEXT_LAYOUT_H