scummvm/engines/tetraedge/te/te_extended_text_layout.h
2023-01-30 13:24:09 +09:00

52 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef TETRAEDGE_TE_TE_EXTENDED_TEXT_LAYOUT_H
#define TETRAEDGE_TE_TE_EXTENDED_TEXT_LAYOUT_H
#include "tetraedge/te/te_i_text_layout.h"
#include "tetraedge/te/te_text_layout.h"
#include "tetraedge/te/te_scrolling_layout.h"
#include "tetraedge/te/te_clip_layout.h"
namespace Tetraedge {
class TeExtendedTextLayout : public TeClipLayout, public TeITextLayout {
public:
TeExtendedTextLayout();
void setAutoScrollDelay(int val);
void setAutoScrollSpeed(float val);
void setText(const Common::String &val) override;
void setInterLine(float val) override;
void setWrapMode(TeTextBase2::WrapMode mode) override;
void setTextSizeType(int type) override;
void setTextSizeProportionalToWidth(int val) override;
private:
TeScrollingLayout _scrollingLayout;
TeTextLayout _textLayout;
};
} // end namespace Tetraedge
#endif // TETRAEDGE_TE_TE_EXTENDED_TEXT_LAYOUT_H