..
__sceAudio.cpp
Buildfix, minor savestate fix
2025-03-21 20:45:12 +01:00
__sceAudio.h
Logging API change (refactor) ( #19324 )
2024-07-14 14:42:59 +02:00
AtracCtx.cpp
Mostly restore the old code path
2025-03-25 22:19:09 +01:00
AtracCtx.h
Mostly restore the old code path
2025-03-25 22:19:09 +01:00
AtracCtx2.cpp
Lost this behavior by mistake. Should fix the tests.
2025-03-25 23:27:43 +01:00
AtracCtx2.h
Fix startup on Android, oops
2025-03-27 01:58:53 +01:00
ErrorCodes.h
Initial work on re-implementing atrac-through-sas
2025-03-25 22:01:30 +01:00
FunctionWrappers.h
Port over some utility functions, fix bugs.
2025-03-18 09:36:32 +01:00
HLE.cpp
Add a developer setting to disable individual HLE modules, allowing them to be loaded properly.
2025-04-02 10:19:24 +02:00
HLE.h
Add a developer setting to disable individual HLE modules, allowing them to be loaded properly.
2025-04-02 10:19:24 +02:00
HLEHelperThread.cpp
Move JPEG error codes to the big enum, some include cleanup
2025-03-21 20:44:46 +01:00
HLEHelperThread.h
HLETables.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
HLETables.h
KernelThreadDebugInterface.h
Warning fix (though no actual semantic change)
2025-04-02 09:26:04 +02:00
KernelWaitHelpers.h
Buildfix, minor savestate fix
2025-03-21 20:45:12 +01:00
KUBridge.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
KUBridge.h
NetInetConstants.cpp
Move JPEG error codes to the big enum, some include cleanup
2025-03-21 20:44:46 +01:00
NetInetConstants.h
sockopt refactor part #1
2025-01-17 09:31:09 +01:00
Plugins.cpp
Refactor logging in sceKernelStartModule
2025-01-19 11:38:46 +01:00
Plugins.h
More include cleanup
2024-12-18 13:57:26 +01:00
proAdhoc.cpp
Stub a lua console, add the sol lua wrapper library
2025-03-27 08:59:37 +01:00
proAdhoc.h
Remove the Network Connected/Shutdown popups. Replace with more info on pause screen
2025-01-21 18:07:52 +01:00
proAdhocServer.cpp
Stub a lua console, add the sol lua wrapper library
2025-03-27 08:59:37 +01:00
proAdhocServer.h
PSPThreadContext.h
Expose PSPThread in the same manner
2025-03-31 10:24:03 +02:00
ReplaceTables.cpp
Hook framebuffer readback function in Persona 2
2025-03-03 11:32:00 +01:00
ReplaceTables.h
HLE: Add mechanics for sliced replacements.
2023-12-16 09:08:58 -08:00
sceAac.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceAac.h
Break out sceAac from sceMp4.cpp/h
2025-02-14 09:50:55 -06:00
sceAdler.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceAdler.h
sceAtrac.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceAtrac.h
Break out AtracTrack into its own file. Add a little atrac analysis tool to ImDebugger (for future use)
2025-03-19 16:15:51 +01:00
sceAudio.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceAudio.h
Consolidate error codes in ErrorCodes.h
2025-02-04 11:53:00 -06:00
sceAudiocodec.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceAudiocodec.h
Some new findings, loop work
2025-03-18 09:36:33 +01:00
sceAudioRouting.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceAudioRouting.h
sceCcc.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceCcc.h
sceChnnlsv.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceChnnlsv.h
Some constification in sceChnnlsv
2024-04-07 12:31:45 +02:00
sceCtrl.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceCtrl.h
Add mappable devkit-only L2/L3/R2/R3 controls.
2024-09-24 10:49:10 +02:00
sceDeflt.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceDeflt.h
sceDisplay.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceDisplay.h
[Feature] Option to override the display refresh rate
2024-07-13 15:04:20 +02:00
sceDmac.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceDmac.h
sceFont.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceFont.h
sceG729.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceG729.h
sceGameUpdate.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceGameUpdate.h
sceGe.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceGe.h
Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing.
2024-12-02 11:12:14 +01:00
sceHeap.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceHeap.h
Fix memory leak on shutdown in sceHeap
2024-04-02 12:02:19 +02:00
sceHprm.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceHprm.h
sceHttp.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceHttp.h
Added sceParseHttpResponseHeader implementation.
2025-01-05 20:16:57 +01:00
sceImpose.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceImpose.h
sceIo.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceIo.h
Fix "double delay" error in sceNpDrmEdataSetupKey
2023-05-25 10:02:52 +02:00
sceJpeg.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceJpeg.h
sceKernel.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceKernel.h
Start work on real modules window in the debugger
2025-04-02 10:09:19 +02:00
sceKernelAlarm.cpp
Move JPEG error codes to the big enum, some include cleanup
2025-03-21 20:44:46 +01:00
sceKernelAlarm.h
sceKernelEventFlag.cpp
Move JPEG error codes to the big enum, some include cleanup
2025-03-21 20:44:46 +01:00
sceKernelEventFlag.h
sceKernelHeap.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceKernelHeap.h
sceKernelInterrupt.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceKernelInterrupt.h
sceKernelMbx.cpp
Move JPEG error codes to the big enum, some include cleanup
2025-03-21 20:44:46 +01:00
sceKernelMbx.h
sceKernelMemory.cpp
ImDebugger: Add new Modules windows, turn the old Modules window into what will be a symbol browser
2025-04-02 10:09:19 +02:00
sceKernelMemory.h
Expose VPL internals as well.
2025-03-31 10:32:01 +02:00
sceKernelModule.cpp
Add a developer setting to disable individual HLE modules, allowing them to be loaded properly.
2025-04-02 10:19:24 +02:00
sceKernelModule.h
Separate imports and exports for listing.
2025-04-02 10:09:19 +02:00
sceKernelMsgPipe.cpp
Move JPEG error codes to the big enum, some include cleanup
2025-03-21 20:44:46 +01:00
sceKernelMsgPipe.h
sceKernelMutex.cpp
Move mutex error codes into the big enum
2025-03-21 20:44:46 +01:00
sceKernelMutex.h
sceKernelSemaphore.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceKernelSemaphore.h
sceKernelThread.cpp
Add a developer setting to disable individual HLE modules, allowing them to be loaded properly.
2025-04-02 10:19:24 +02:00
sceKernelThread.h
Warning fix (though no actual semantic change)
2025-04-02 09:26:04 +02:00
sceKernelTime.cpp
More HLE logging cleanup
2025-03-05 17:02:46 +01:00
sceKernelTime.h
Possible buildfix
2023-12-09 18:08:19 +01:00
sceKernelVTimer.cpp
Move JPEG error codes to the big enum, some include cleanup
2025-03-21 20:44:46 +01:00
sceKernelVTimer.h
sceMd5.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceMd5.h
sceMp3.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceMp3.h
Show sceMp3 in audio codecs window
2024-11-27 10:35:11 +01:00
sceMp4.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceMp4.h
Break out sceAac from sceMp4.cpp/h
2025-02-14 09:50:55 -06:00
sceMpeg.cpp
Warning, format fix
2025-04-02 09:26:04 +02:00
sceMpeg.h
Add mpeg error codes to the big enum
2025-03-21 20:44:46 +01:00
sceMt19937.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceMt19937.h
sceNet.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceNet.h
AutoDNS load fix in some situations
2025-02-17 16:20:41 -06:00
sceNet_lib.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceNet_lib.h
Added dummy funcs + registered the module
2025-02-12 16:49:43 +03:00
sceNetAdhoc.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceNetAdhoc.h
Minor cleanup
2025-01-28 09:34:14 +01:00
sceNetAdhocMatching.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceNetAdhocMatching.h
Add some more debugger windows and info for networking stuff
2025-01-21 12:22:32 +01:00
sceNetApctl.cpp
Add some more debugger windows and info for networking stuff
2025-01-21 12:22:32 +01:00
sceNetApctl.h
Add some more debugger windows and info for networking stuff
2025-01-21 12:22:32 +01:00
sceNetInet.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceNetInet.h
Add more information to ImDebugger (ApCtl)
2025-01-21 12:22:32 +01:00
sceNetResolver.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceNetResolver.h
Replace the NetResolver class with a simple struct
2025-01-17 09:44:13 +01:00
sceNp.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceNp.h
Reset Np state on init, this was missing.
2025-01-21 17:41:53 +01:00
sceNp2.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceNp2.h
Move some code out from sceNet into sceNp and sceNp2
2025-01-09 09:06:23 +01:00
sceOpenPSID.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceOpenPSID.h
sceP3da.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceP3da.h
sceParseHttp.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceParseHttp.h
sceParseUri.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceParseUri.h
Implement sceHttp library
2025-01-05 19:14:15 +01:00
scePauth.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
scePauth.h
scePower.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
scePower.h
Compat: Enforce "RequireDefaultCPUClock" by disabling overclocking for these games
2023-12-07 14:06:41 +01:00
scePsmf.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
scePsmf.h
scePspNpDrm_user.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
scePspNpDrm_user.h
sceRtc.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceRtc.h
Possible buildfix
2023-12-09 18:08:19 +01:00
sceSas.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceSas.h
Add basic sceSas state viewer to debugger
2025-02-19 10:50:32 -06:00
sceSfmt19937.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceSfmt19937.h
sceSha256.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceSha256.h
sceSircs.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceSircs.h
sceSircs/Infrared support on Android
2024-01-12 20:29:53 +02:00
sceSsl.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceSsl.h
sceUmd.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceUmd.h
More error code consolidation
2025-02-04 11:53:22 -06:00
sceUsb.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceUsb.h
sceUsbAcc.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceUsbAcc.h
sceUsbCam.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceUsbCam.h
sceUsbGps.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceUsbGps.h
GPS: Improve emulation to enable Go!Explore navigation
2024-01-05 11:22:52 +02:00
sceUsbMic.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceUsbMic.h
Microphone queuebuf: Switch to int instead of u32 to simplify length checks. No more crashes, but it hangs
2024-10-15 15:30:37 +02:00
sceUtility.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceUtility.h
Show fake-loaded HLE modules in the debugger. Notify Atrac of its address when one is loaded
2025-03-15 15:56:11 +01:00
sceVaudio.cpp
Rename some module-related functions to include HLE where appropriate
2025-03-31 11:17:50 +02:00
sceVaudio.h
SocketManager.cpp
Add some socket data in the debugger
2025-01-22 10:12:56 +01:00
SocketManager.h
Add some socket data in the debugger
2025-01-22 10:12:56 +01:00
ThreadQueueList.h
[Common/Core/Windows] Removed excess check pointer before delete or free()
2024-09-17 11:34:42 +02:00