mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
137 lines
4.6 KiB
C++
137 lines
4.6 KiB
C++
// Copyright (c) 2025- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "Core/HLE/sceNet_lib.h"
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#include "Core/HLE/FunctionWrappers.h"
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#include "Core/HLE/HLE.h"
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#include <cstring>
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// This is one of the firmware modules (pspnet.prx), the official PSP games can't call these funcs
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u32 sceNetStrtoul(const char *str, u32 strEndAddrPtr, int base) {
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// Redirect that to libc
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char* str_end = nullptr;
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u32 res = std::strtoul(str, &str_end, base);
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// Remap the pointer
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u32 psp_str_end = Memory::GetAddressFromHostPointer(str_end);
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Memory::Write_U32(psp_str_end, strEndAddrPtr);
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return hleLogDebug(Log::sceNet, res);
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}
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u32 sceNetMemmove(void* dest, u32 srcPtr, u32 count) {
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// Redirect that to libc
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void* host_ptr = std::memmove(
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dest, Memory::GetPointer(srcPtr), count
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);
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// Remap the pointer
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u32 res = Memory::GetAddressFromHostPointer(host_ptr);
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return hleLogDebug(Log::sceNet, res);
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}
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u32 sceNetStrcpy(void* dest, const char *src) {
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// Redirect that to libc
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char* host_ptr = std::strcpy(static_cast<char*>(dest), src);
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// Remap the pointer
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u32 res = Memory::GetAddressFromHostPointer(host_ptr);
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return hleLogDebug(Log::sceNet, res);
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}
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s32 sceNetStrncmp(const char *lhs, const char *rhs, u32 count) {
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// Redirect that to libc
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s32 res = std::strncmp(lhs, rhs, count);
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return hleLogDebug(Log::sceNet, res);
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}
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s32 sceNetStrcasecmp(const char *lhs, const char *rhs) {
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// Redirect that to eh... what is this, a libc extension?
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s32 res = strcasecmp(lhs, rhs);
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return hleLogDebug(Log::sceNet, res);
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}
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s32 sceNetStrcmp(const char *lhs, const char *rhs) {
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// Redirect that to libc
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s32 res = std::strcmp(lhs, rhs);
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return hleLogDebug(Log::sceNet, res);
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}
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u32 sceNetStrncpy(void *dest, const char *src, u32 count) {
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// Redirect that to libc
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char* host_ptr = std::strncpy(static_cast<char*>(dest), src, count);
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// Remap the pointer
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u32 res = Memory::GetAddressFromHostPointer(host_ptr);
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return hleLogDebug(Log::sceNet, res);
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}
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u32 sceNetStrchr(void *str, int ch) {
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// For some reason it doesn't build for me if I make 'str' a const char *
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// At the same time I can't make it char *, because then WrapU_CI won't work
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// Redirect that to libc
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char* host_ptr = std::strchr(static_cast<char*>(str), ch);
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// Remap the pointer
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u32 res = Memory::GetAddressFromHostPointer(host_ptr);
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return hleLogDebug(Log::sceNet, res);
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}
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u32 sceNetStrlen(const char* str) {
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// Redirect that to libc
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u32 res = (u32)std::strlen(str);
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return hleLogDebug(Log::sceNet, res);
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}
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s32 sceNetMemcmp(u32 lhsPtr, u32 rhsPtr, u32 count) {
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// Redirect that to libc
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s32 res = std::memcmp(Memory::GetPointer(lhsPtr), Memory::GetPointer(rhsPtr), count);
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return hleLogDebug(Log::sceNet, res);
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}
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const HLEFunction sceNet_lib[] = {
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{0X1858883D, nullptr, "sceNetRand", 'i', "" },
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{0X2A73ADDC, &WrapU_CUI<sceNetStrtoul>, "sceNetStrtoul", 'i', "sxi" },
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{0X4753D878, &WrapU_VUU<sceNetMemmove>, "sceNetMemmove", 'i', "xxx" },
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{0X80C9F02A, &WrapU_VC<sceNetStrcpy>, "sceNetStrcpy", 'i', "xs" },
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{0X94DCA9F0, &WrapI_CCU<sceNetStrncmp>, "sceNetStrncmp", 'i', "ssx" },
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{0X9CFBC7E3, &WrapI_CC<sceNetStrcasecmp>, "sceNetStrcasecmp", 'i', "ss" },
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{0XA0F16ABD, &WrapI_CC<sceNetStrcmp>, "sceNetStrcmp", 'i', "ss" },
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{0XB5CE388A, &WrapU_VCU<sceNetStrncpy>, "sceNetStrncpy", 'i', "xsx" },
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{0XBCBE14CF, &WrapU_VI<sceNetStrchr>, "sceNetStrchr", 'i', "si" },
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{0XCF705E46, nullptr, "sceNetSprintf", 'i', "" },
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{0XD8722983, &WrapU_C<sceNetStrlen>, "sceNetStrlen", 'i', "s" },
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{0XE0A81C7C, &WrapI_UUU<sceNetMemcmp>, "sceNetMemcmp", 'i', "xxx" },
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};
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void Register_sceNet_lib() {
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RegisterHLEModule("sceNet_lib", ARRAY_SIZE(sceNet_lib), sceNet_lib);
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}
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