ppsspp/Core
Henrik Rydgård 343ca2600a Add a developer setting to disable individual HLE modules, allowing them to be loaded properly.
Some games survive with a loaded sceAtrac, and start talking to
sceAudioCodec instead, the underlying library, though unsuccessfully
since it's not properly implemented yet.
2025-04-02 10:19:24 +02:00
..
Debugger Expose PSPThread in the same manner 2025-03-31 10:24:03 +02:00
Dialog Reduce overhead of logging further. 2025-03-25 23:09:11 +01:00
ELF Only load PARAM.SFO once during startup 2025-03-26 09:24:14 +01:00
FileLoaders Remove redundant sleep in RamCachingFileLoader 2025-03-30 11:22:19 +02:00
FileSystems Linux buildfix 2025-03-30 15:28:47 +02:00
Font
HLE Add a developer setting to disable individual HLE modules, allowing them to be loaded properly. 2025-04-02 10:19:24 +02:00
HW Fix bad check, add some comments 2025-03-25 22:01:33 +01:00
MIPS Rename some module-related functions to include HLE where appropriate 2025-03-31 11:17:50 +02:00
Util PSP boot: Move more of the startup process into the loading thread. Simplifies the code a bit. 2025-03-30 11:22:16 +02:00
AVIDump.cpp
AVIDump.h
Compatibility.cpp
Compatibility.h
Config.cpp Add a developer setting to disable individual HLE modules, allowing them to be loaded properly. 2025-04-02 10:19:24 +02:00
Config.h Add a developer setting to disable individual HLE modules, allowing them to be loaded properly. 2025-04-02 10:19:24 +02:00
ConfigSettings.cpp
ConfigSettings.h
ConfigValues.h Add a developer setting to disable individual HLE modules, allowing them to be loaded properly. 2025-04-02 10:19:24 +02:00
ControlMapper.cpp Add confirmation popup support on Exit App key 2025-02-24 10:23:11 -06:00
ControlMapper.h Add confirmation popup support on Exit App key 2025-02-24 10:23:11 -06:00
Core.cpp Add an easy way to break into the imdebugger from assert messageboxs ("No") 2025-03-19 14:22:02 +01:00
Core.h Add an easy way to break into the imdebugger from assert messageboxs ("No") 2025-03-19 14:22:02 +01:00
Core.vcxproj Add a developer setting to disable individual HLE modules, allowing them to be loaded properly. 2025-04-02 10:19:24 +02:00
Core.vcxproj.filters Expose PSPThread in the same manner 2025-03-31 10:24:03 +02:00
CoreParameter.h Clean up and reorder the boot process a bit, return better errors on bad files. 2025-03-30 01:07:12 +01:00
CoreTiming.cpp Turn the break reason into an enum, fix some minor issues 2025-02-19 16:01:11 -06:00
CoreTiming.h
CwCheat.cpp
CwCheat.h
FFMPEGCompat.h
FrameTiming.cpp Switch to sleep_precise for WaitUntil() which is used for frame timing. 2025-03-01 19:13:06 +01:00
FrameTiming.h
HDRemaster.cpp
HDRemaster.h
Instance.cpp
Instance.h
KeyMap.cpp Remove pretense of supporting the Ouya (we don't anymore) 2025-02-24 15:57:38 -06:00
KeyMap.h Remove pretense of supporting the Ouya (we don't anymore) 2025-02-24 15:57:38 -06:00
KeyMapDefaults.cpp Remove pretense of supporting the Ouya (we don't anymore) 2025-02-24 15:57:38 -06:00
KeyMapDefaults.h Remove pretense of supporting the Ouya (we don't anymore) 2025-02-24 15:57:38 -06:00
Loaders.cpp Inline the big load switch into CPU_Init. This let me see that much of it could be simplified away. 2025-03-30 10:02:06 +02:00
Loaders.h Some minor reordering, reduce the calls to Identify_File 2025-03-26 09:24:14 +01:00
LuaContext.cpp More work on the lua console 2025-03-27 14:26:48 +01:00
LuaContext.h More work on the lua console 2025-03-27 14:26:48 +01:00
MemFault.cpp
MemFault.h
MemMap.cpp Cleanup a lot of the bootup state management. 2025-03-30 14:02:29 +02:00
MemMap.h Expose PSPModule (so the debugger can access it later) 2025-03-31 09:56:08 +02:00
MemMapFunctions.cpp
MemMapHelpers.h
Opcode.h
PSPLoaders.cpp Cleanup a lot of the bootup state management. 2025-03-30 14:02:29 +02:00
PSPLoaders.h Only load PARAM.SFO once during startup 2025-03-26 09:24:14 +01:00
Replay.cpp get rid of more __MINGW32__ ifdefs 2025-01-19 10:33:22 +01:00
Replay.h
Reporting.cpp Cleanup a lot of the bootup state management. 2025-03-30 14:02:29 +02:00
Reporting.h
RetroAchievements.cpp PSP boot: Move more of the startup process into the loading thread. Simplifies the code a bit. 2025-03-30 11:22:16 +02:00
RetroAchievements.h PSP boot: Move more of the startup process into the loading thread. Simplifies the code a bit. 2025-03-30 11:22:16 +02:00
SaveState.cpp Cleanup a lot of the bootup state management. 2025-03-30 14:02:29 +02:00
SaveState.h Implement exit confirmation when closing the window on Windows. 2025-02-17 13:09:11 -06:00
Screenshot.cpp Fix crash when taking screenshots on a thread 2025-03-21 19:12:54 +01:00
Screenshot.h Perform screenshot processing (including image encode) on background tasks 2025-03-20 20:48:51 +01:00
System.cpp Separate imports and exports for listing. 2025-04-02 10:09:19 +02:00
System.h Separate imports and exports for listing. 2025-04-02 10:09:19 +02:00
ThreadEventQueue.h
TiltEventProcessor.cpp Get rid of remains of support for non-square screen DPIs 2025-02-20 11:14:26 -06:00
TiltEventProcessor.h
WaveFile.cpp
WaveFile.h
WebServer.cpp Redesign the recent files API a bit. 2025-03-26 17:59:30 +01:00
WebServer.h Minor cleanup 2025-03-25 16:45:43 +01:00
x360_compat.h