ppsspp/Core/HLE/sceKernelMemory.h
2025-03-31 10:32:01 +02:00

221 lines
6.6 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <vector>
#include <map>
#include "Core/Util/BlockAllocator.h"
#include "Core/HLE/sceKernel.h"
#include "Core/MemMap.h"
enum MemblockType {
PSP_SMEM_Low = 0,
PSP_SMEM_High = 1,
PSP_SMEM_Addr = 2,
PSP_SMEM_LowAligned = 3,
PSP_SMEM_HighAligned = 4,
};
extern BlockAllocator userMemory;
extern BlockAllocator kernelMemory;
void __KernelMemoryInit();
void __KernelMemoryDoState(PointerWrap &p);
void __KernelMemoryShutdown();
KernelObject *__KernelMemoryFPLObject();
KernelObject *__KernelMemoryVPLObject();
KernelObject *__KernelMemoryPMBObject();
KernelObject *__KernelTlsplObject();
BlockAllocator *BlockAllocatorFromID(int id);
int BlockAllocatorToID(const BlockAllocator *alloc);
BlockAllocator *BlockAllocatorFromAddr(u32 addr);
struct VplWaitingThread {
SceUID threadID;
u32 addrPtr;
u64 pausedTimeout;
bool operator ==(const SceUID &otherThreadID) const
{
return threadID == otherThreadID;
}
};
struct SceKernelVplInfo {
SceSize_le size;
char name[KERNELOBJECT_MAX_NAME_LENGTH + 1];
SceUInt_le attr;
s32_le poolSize;
s32_le freeSize;
s32_le numWaitThreads;
};
struct SceKernelVplBlock {
PSPPointer<SceKernelVplBlock> next;
// Includes this info (which is 1 block / 8 bytes.)
u32_le sizeInBlocks;
};
struct SceKernelVplHeader {
u32_le startPtr_;
// TODO: Why twice? Is there a case it changes?
u32_le startPtr2_;
u32_le sentinel_;
u32_le sizeMinus8_;
u32_le allocatedInBlocks_;
PSPPointer<SceKernelVplBlock> nextFreeBlock_;
SceKernelVplBlock firstBlock_;
void Init(u32 ptr, u32 size);
u32 Allocate(u32 size);
bool Free(u32 ptr);
u32 FreeSize() const {
// Size less the header and number of allocated bytes.
return sizeMinus8_ + 8 - 0x20 - allocatedInBlocks_ * 8;
}
bool LinkFreeBlock(PSPPointer<SceKernelVplBlock> b, PSPPointer<SceKernelVplBlock> prev, PSPPointer<SceKernelVplBlock> next);
void UnlinkFreeBlock(PSPPointer<SceKernelVplBlock> b, PSPPointer<SceKernelVplBlock> prev);
PSPPointer<SceKernelVplBlock> SplitBlock(PSPPointer<SceKernelVplBlock> b, u32 allocBlocks);
void Validate();
void ListBlocks();
PSPPointer<SceKernelVplBlock> MergeBlocks(PSPPointer<SceKernelVplBlock> first, PSPPointer<SceKernelVplBlock> second);
u32 FirstBlockPtr() const {
return startPtr_ + 0x18;
}
u32 LastBlockPtr() const {
return startPtr_ + sizeMinus8_;
}
PSPPointer<SceKernelVplBlock> LastBlock() {
return PSPPointer<SceKernelVplBlock>::Create(LastBlockPtr());
}
u32 SentinelPtr() const {
return startPtr_ + 8;
}
};
struct VPL : public KernelObject {
const char *GetName() override { return nv.name; }
const char *GetTypeName() override { return GetStaticTypeName(); }
static const char *GetStaticTypeName() { return "VPL"; }
static u32 GetMissingErrorCode();
static int GetStaticIDType() { return SCE_KERNEL_TMID_Vpl; }
int GetIDType() const override { return SCE_KERNEL_TMID_Vpl; }
VPL() : alloc(8) {}
void DoState(PointerWrap &p) override;
SceKernelVplInfo nv{};
u32 address = 0;
std::vector<VplWaitingThread> waitingThreads;
// Key is the callback id it was for, or if no callback, the thread id.
std::map<SceUID, VplWaitingThread> pausedWaits;
BlockAllocator alloc;
PSPPointer<SceKernelVplHeader> header{};
};
SceUID sceKernelCreateVpl(const char *name, int partition, u32 attr, u32 vplSize, u32 optPtr);
int sceKernelDeleteVpl(SceUID uid);
int sceKernelAllocateVpl(SceUID uid, u32 size, u32 addrPtr, u32 timeoutPtr);
int sceKernelAllocateVplCB(SceUID uid, u32 size, u32 addrPtr, u32 timeoutPtr);
int sceKernelTryAllocateVpl(SceUID uid, u32 size, u32 addrPtr);
int sceKernelFreeVpl(SceUID uid, u32 addr);
int sceKernelCancelVpl(SceUID uid, u32 numWaitThreadsPtr);
int sceKernelReferVplStatus(SceUID uid, u32 infoPtr);
struct FplWaitingThread {
SceUID threadID;
u32 addrPtr;
u64 pausedTimeout;
bool operator ==(const SceUID &otherThreadID) const {
return threadID == otherThreadID;
}
};
struct NativeFPL {
u32_le size;
char name[KERNELOBJECT_MAX_NAME_LENGTH + 1];
u32_le attr;
s32_le blocksize;
s32_le numBlocks;
s32_le numFreeBlocks;
s32_le numWaitThreads;
};
//FPL - Fixed Length Dynamic Memory Pool - every item has the same length
struct FPL : public KernelObject {
~FPL() {
delete[] blocks;
}
const char *GetName() override { return nf.name; }
const char *GetTypeName() override { return GetStaticTypeName(); }
static const char *GetStaticTypeName() { return "FPL"; }
static u32 GetMissingErrorCode();
static int GetStaticIDType() { return SCE_KERNEL_TMID_Fpl; }
int GetIDType() const override { return SCE_KERNEL_TMID_Fpl; }
int FindFreeBlock();
int AllocateBlock();
bool FreeBlock(int b);
void DoState(PointerWrap &p) override;
NativeFPL nf{};
bool *blocks = nullptr;
u32 address = 0;
int alignedSize = 0;
int nextBlock = 0;
std::vector<FplWaitingThread> waitingThreads;
// Key is the callback id it was for, or if no callback, the thread id.
std::map<SceUID, FplWaitingThread> pausedWaits;
};
int sceKernelCreateFpl(const char *name, u32 mpid, u32 attr, u32 blocksize, u32 numBlocks, u32 optPtr);
int sceKernelDeleteFpl(SceUID uid);
int sceKernelAllocateFpl(SceUID uid, u32 blockPtrAddr, u32 timeoutPtr);
int sceKernelAllocateFplCB(SceUID uid, u32 blockPtrAddr, u32 timeoutPtr);
int sceKernelTryAllocateFpl(SceUID uid, u32 blockPtrAddr);
int sceKernelFreeFpl(SceUID uid, u32 blockPtr);
int sceKernelCancelFpl(SceUID uid, u32 numWaitThreadsPtr);
int sceKernelReferFplStatus(SceUID uid, u32 statusPtr);
int sceKernelGetCompiledSdkVersion();
SceUID sceKernelCreateTlspl(const char *name, u32 partitionid, u32 attr, u32 size, u32 count, u32 optionsPtr);
int sceKernelDeleteTlspl(SceUID uid);
int sceKernelGetTlsAddr(SceUID uid);
int sceKernelFreeTlspl(SceUID uid);
int sceKernelReferTlsplStatus(SceUID uid, u32 infoPtr);
void Register_SysMemUserForUser();
int sceKernelAllocPartitionMemory(int partition, const char *name, int type, u32 size, u32 addr);
int sceKernelFreePartitionMemory(SceUID id);
u32 sceKernelGetBlockHeadAddr(SceUID id);