mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
221 lines
6.6 KiB
C++
221 lines
6.6 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <vector>
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#include <map>
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#include "Core/Util/BlockAllocator.h"
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#include "Core/HLE/sceKernel.h"
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#include "Core/MemMap.h"
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enum MemblockType {
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PSP_SMEM_Low = 0,
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PSP_SMEM_High = 1,
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PSP_SMEM_Addr = 2,
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PSP_SMEM_LowAligned = 3,
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PSP_SMEM_HighAligned = 4,
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};
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extern BlockAllocator userMemory;
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extern BlockAllocator kernelMemory;
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void __KernelMemoryInit();
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void __KernelMemoryDoState(PointerWrap &p);
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void __KernelMemoryShutdown();
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KernelObject *__KernelMemoryFPLObject();
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KernelObject *__KernelMemoryVPLObject();
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KernelObject *__KernelMemoryPMBObject();
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KernelObject *__KernelTlsplObject();
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BlockAllocator *BlockAllocatorFromID(int id);
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int BlockAllocatorToID(const BlockAllocator *alloc);
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BlockAllocator *BlockAllocatorFromAddr(u32 addr);
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struct VplWaitingThread {
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SceUID threadID;
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u32 addrPtr;
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u64 pausedTimeout;
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bool operator ==(const SceUID &otherThreadID) const
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{
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return threadID == otherThreadID;
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}
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};
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struct SceKernelVplInfo {
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SceSize_le size;
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char name[KERNELOBJECT_MAX_NAME_LENGTH + 1];
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SceUInt_le attr;
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s32_le poolSize;
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s32_le freeSize;
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s32_le numWaitThreads;
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};
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struct SceKernelVplBlock {
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PSPPointer<SceKernelVplBlock> next;
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// Includes this info (which is 1 block / 8 bytes.)
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u32_le sizeInBlocks;
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};
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struct SceKernelVplHeader {
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u32_le startPtr_;
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// TODO: Why twice? Is there a case it changes?
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u32_le startPtr2_;
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u32_le sentinel_;
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u32_le sizeMinus8_;
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u32_le allocatedInBlocks_;
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PSPPointer<SceKernelVplBlock> nextFreeBlock_;
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SceKernelVplBlock firstBlock_;
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void Init(u32 ptr, u32 size);
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u32 Allocate(u32 size);
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bool Free(u32 ptr);
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u32 FreeSize() const {
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// Size less the header and number of allocated bytes.
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return sizeMinus8_ + 8 - 0x20 - allocatedInBlocks_ * 8;
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}
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bool LinkFreeBlock(PSPPointer<SceKernelVplBlock> b, PSPPointer<SceKernelVplBlock> prev, PSPPointer<SceKernelVplBlock> next);
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void UnlinkFreeBlock(PSPPointer<SceKernelVplBlock> b, PSPPointer<SceKernelVplBlock> prev);
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PSPPointer<SceKernelVplBlock> SplitBlock(PSPPointer<SceKernelVplBlock> b, u32 allocBlocks);
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void Validate();
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void ListBlocks();
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PSPPointer<SceKernelVplBlock> MergeBlocks(PSPPointer<SceKernelVplBlock> first, PSPPointer<SceKernelVplBlock> second);
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u32 FirstBlockPtr() const {
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return startPtr_ + 0x18;
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}
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u32 LastBlockPtr() const {
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return startPtr_ + sizeMinus8_;
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}
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PSPPointer<SceKernelVplBlock> LastBlock() {
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return PSPPointer<SceKernelVplBlock>::Create(LastBlockPtr());
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}
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u32 SentinelPtr() const {
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return startPtr_ + 8;
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}
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};
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struct VPL : public KernelObject {
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const char *GetName() override { return nv.name; }
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const char *GetTypeName() override { return GetStaticTypeName(); }
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static const char *GetStaticTypeName() { return "VPL"; }
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static u32 GetMissingErrorCode();
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static int GetStaticIDType() { return SCE_KERNEL_TMID_Vpl; }
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int GetIDType() const override { return SCE_KERNEL_TMID_Vpl; }
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VPL() : alloc(8) {}
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void DoState(PointerWrap &p) override;
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SceKernelVplInfo nv{};
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u32 address = 0;
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std::vector<VplWaitingThread> waitingThreads;
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// Key is the callback id it was for, or if no callback, the thread id.
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std::map<SceUID, VplWaitingThread> pausedWaits;
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BlockAllocator alloc;
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PSPPointer<SceKernelVplHeader> header{};
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};
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SceUID sceKernelCreateVpl(const char *name, int partition, u32 attr, u32 vplSize, u32 optPtr);
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int sceKernelDeleteVpl(SceUID uid);
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int sceKernelAllocateVpl(SceUID uid, u32 size, u32 addrPtr, u32 timeoutPtr);
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int sceKernelAllocateVplCB(SceUID uid, u32 size, u32 addrPtr, u32 timeoutPtr);
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int sceKernelTryAllocateVpl(SceUID uid, u32 size, u32 addrPtr);
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int sceKernelFreeVpl(SceUID uid, u32 addr);
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int sceKernelCancelVpl(SceUID uid, u32 numWaitThreadsPtr);
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int sceKernelReferVplStatus(SceUID uid, u32 infoPtr);
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struct FplWaitingThread {
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SceUID threadID;
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u32 addrPtr;
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u64 pausedTimeout;
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bool operator ==(const SceUID &otherThreadID) const {
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return threadID == otherThreadID;
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}
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};
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struct NativeFPL {
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u32_le size;
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char name[KERNELOBJECT_MAX_NAME_LENGTH + 1];
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u32_le attr;
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s32_le blocksize;
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s32_le numBlocks;
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s32_le numFreeBlocks;
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s32_le numWaitThreads;
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};
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//FPL - Fixed Length Dynamic Memory Pool - every item has the same length
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struct FPL : public KernelObject {
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~FPL() {
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delete[] blocks;
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}
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const char *GetName() override { return nf.name; }
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const char *GetTypeName() override { return GetStaticTypeName(); }
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static const char *GetStaticTypeName() { return "FPL"; }
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static u32 GetMissingErrorCode();
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static int GetStaticIDType() { return SCE_KERNEL_TMID_Fpl; }
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int GetIDType() const override { return SCE_KERNEL_TMID_Fpl; }
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int FindFreeBlock();
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int AllocateBlock();
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bool FreeBlock(int b);
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void DoState(PointerWrap &p) override;
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NativeFPL nf{};
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bool *blocks = nullptr;
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u32 address = 0;
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int alignedSize = 0;
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int nextBlock = 0;
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std::vector<FplWaitingThread> waitingThreads;
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// Key is the callback id it was for, or if no callback, the thread id.
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std::map<SceUID, FplWaitingThread> pausedWaits;
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};
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int sceKernelCreateFpl(const char *name, u32 mpid, u32 attr, u32 blocksize, u32 numBlocks, u32 optPtr);
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int sceKernelDeleteFpl(SceUID uid);
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int sceKernelAllocateFpl(SceUID uid, u32 blockPtrAddr, u32 timeoutPtr);
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int sceKernelAllocateFplCB(SceUID uid, u32 blockPtrAddr, u32 timeoutPtr);
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int sceKernelTryAllocateFpl(SceUID uid, u32 blockPtrAddr);
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int sceKernelFreeFpl(SceUID uid, u32 blockPtr);
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int sceKernelCancelFpl(SceUID uid, u32 numWaitThreadsPtr);
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int sceKernelReferFplStatus(SceUID uid, u32 statusPtr);
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int sceKernelGetCompiledSdkVersion();
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SceUID sceKernelCreateTlspl(const char *name, u32 partitionid, u32 attr, u32 size, u32 count, u32 optionsPtr);
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int sceKernelDeleteTlspl(SceUID uid);
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int sceKernelGetTlsAddr(SceUID uid);
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int sceKernelFreeTlspl(SceUID uid);
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int sceKernelReferTlsplStatus(SceUID uid, u32 infoPtr);
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void Register_SysMemUserForUser();
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int sceKernelAllocPartitionMemory(int partition, const char *name, int type, u32 size, u32 addr);
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int sceKernelFreePartitionMemory(SceUID id);
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u32 sceKernelGetBlockHeadAddr(SceUID id);
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