scummvm/engines/crab
2025-02-22 15:51:24 +01:00
..
ai
animation
event
image CRAB: Remove unused function 2024-10-26 15:35:53 +02:00
input
item
level
music
people
rapidxml
stat
text GRAPHICS: Use custom stream callbacks for loading TTF fonts 2024-07-23 15:33:43 +01:00
TMX COMMON: Avoid including engine headers in common code for DebugChannelDef 2024-06-20 20:15:57 +01:00
ui CRAB: Fix potential integer overflow. CID 1552034 2024-10-21 16:57:15 +02:00
app.cpp
app.h
backInserter.h
collision.cpp
collision.h
color.h
configure.engine ENGINES: Add components to configure.engine's explanatory comment 2024-12-25 00:34:39 +01:00
console.cpp
console.h
crab.cpp
crab.h
credits.pl CRAB: Capitalize engine name. It stands for Conversation Roleplaying Allpurpose Brawler. 2024-10-24 23:34:43 +02:00
detection.cpp ENGINES: Clear ADGF_TESTING flags before release 2024-12-07 20:58:04 +01:00
detection.h ENGINES: [a-k]*: Switched Debug Channels from bitfield to sequential enum 2025-02-22 15:51:24 +01:00
filesystem.cpp
filesystem.h
game.cpp
game.h
GameClock.h
GameParam.cpp
GameParam.h COMMON: Avoid including engine headers in common code for DebugChannelDef 2024-06-20 20:15:57 +01:00
gamestate_container.h
gamestates.h
gametype.h
levelpaths.h
LevelResult.h
Line.h
loaders.cpp
loaders.h COMMON: Avoid including engine headers in common code for DebugChannelDef 2024-06-20 20:15:57 +01:00
LoadingScreen.cpp
LoadingScreen.h
mainmenu.cpp
mainmenu.h
metaengine.cpp
metaengine.h ENGINES: Create a type aware advanced meta engine 2024-06-30 18:39:06 +02:00
module.mk
numstr.h
PathfindingAgent.cpp
PathfindingAgent.h
PathfindingGraphNode.cpp
PathfindingGraphNode.h
PathfindingGrid.cpp
PathfindingGrid.h
Polygon.cpp
Polygon.h
POTFILES
PriorityQueue.h
Rectangle.cpp
Rectangle.h
ScreenSettings.cpp
ScreenSettings.h
Shape.cpp
Shape.h
splash.cpp
splash.h
timer.cpp
timer.h
TTSHandler.cpp CRAB: Fix Segfault If TTS Subsystem Is Not Available 2024-05-06 04:03:57 +01:00
TTSHandler.h
vectors.h
XMLDoc.cpp
XMLDoc.h