scummvm/engines/crab/filesystem.h
2023-12-24 13:19:25 +01:00

47 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is based on the CRAB engine
*
* Copyright (c) Arvind Raja Yadav
*
* Licensed under MIT
*
*/
#ifndef CRAB_FILESYSTEM_H
#define CRAB_FILESYSTEM_H
#include "common/path.h"
namespace Common {
class File;
} // End of namespace Common
namespace Crab {
Common::Path cleansePath(const Common::Path &path);
bool fileOpen(const Common::Path &path, char *&data);
bool fileOpen(const Common::Path &path, Common::File *file);
} // End of namespace Crab
#endif // CRAB_FILESYSTEM_H