Commit graph

58 commits

Author SHA1 Message Date
Unknown W. Brackets
05ab192c9c Reduce includes in Core/HLE/.
Especially templates.
2014-03-15 11:22:19 -07:00
lioncash
b9886942a7 Fix some vertical alignments in misc Core source files. 2014-03-03 11:16:53 -05:00
Ced2911
46ac351b9b [Jit] implement Comp_Vi2f 2014-03-02 11:53:03 -08:00
Unknown W. Brackets
2c2ea9c417 ppcjit: Int_Cache() now does stuff, use DISABLE. 2014-03-02 11:35:49 -08:00
Ced2911
995fb0f8b2 [PPC] update/fix 2014-03-02 11:35:23 -08:00
Ced2911
4483c6002e [Jit] don't recompile with slow memory 2014-03-02 11:34:46 -08:00
Ced2911
41373f29cf [jit] try to implement fpu round 2014-03-02 11:33:50 -08:00
Henrik Rydgård
00c32ddadb Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
Unknown W. Brackets
438361d0bc Clean up code pointer naming for the jit.
Now it properly identifies thunk code which is actually a decent percent
when fastmem is off at least.
2013-12-18 23:57:39 -08:00
Henrik Rydgard
2eab4aa1bf Play around with function replacement. Turned off by default of course. 2013-12-17 23:40:27 +01:00
Henrik Rydgard
2140892074 Initial preparations for ability to replace game functions with custom implementations.
Also auto-saves hashmap additions and reapplies the hashmap on function
rename so that if you rename a function that exists in several copies
they will all be labelled.

Note that actual function replacement is not activated yet.
2013-12-17 12:27:20 +01:00
Unknown W. Brackets
5d2ff64252 Support for modified jit-enabled VerySleepy.
This allows profiling the jit.  Should have zero perf impact when not
in use, since it's entirely triggered by VerySleepy.
2013-11-30 19:20:21 -08:00
Henrik Rydgard
55500d4bb6 Reorder VFPU registers in memory so that we can flush and reload them in bulk more often.
Doesn't actually do that yet, that's for the NEON branch.
2013-11-28 13:27:51 +01:00
Henrik Rydgard
5bb3824dcf Implement vocp on ARM and x86. 2013-11-19 21:41:47 +01:00
Unknown W. Brackets
455a7e090d Compile the cache instruction to nothing.
Was showing up in a few profiles, does nothing currently.
2013-11-10 14:38:10 -08:00
Henrik Rydgard
0a844ce98d Delete functions for vsge and vslt, these have been rolled into VecDo3 2013-11-09 19:29:52 +01:00
Henrik Rydgard
6eb7f94065 Implement vsgn in x86/x64 and ARM jit 2013-11-07 15:29:13 +01:00
Unknown W. Brackets
2e8ef3027f Write the retaddr to rd, not always ra, in jalr.
Thanks go entirely to @Kingcom for pointing this out.

Don't know of any games not using RA as the rd.
2013-10-17 07:39:33 -07:00
Henrik Rydgard
aa3cf34fc1 Jit: Fix valgrind warnings.
The first time PrefixStart was entered with startDefaultPrefix = true, it would
call EatPrefix, which checks the so far entirely uninitialized prefixXFlags.
2013-10-16 22:33:48 +02:00
Henrik Rydgard
41a988774f ARM: implement vhdp 2013-09-28 20:07:57 +02:00
Unknown W. Brackets
50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Ced2911
17b8d5d813 More recompiled instruction (fpu/alu) 2013-09-12 10:40:14 +02:00
Ced2911
23637db54c more recompiled fpu (not tested) 2013-09-12 10:34:10 +02:00
Ced2911
e90d9c035a more vfpu speed 2013-09-12 10:25:15 +02:00
Ced2911
bfe9018eb1 enable,fixe more vfpu 2013-09-12 10:25:15 +02:00
Ced2911
b90fde6c06 some fixes 2013-09-12 10:25:15 +02:00
Ced2911
e5024135a6 more on vfpu 2013-09-12 10:25:15 +02:00
Ced2911
a91d8bebe6 update ppc jit 2013-09-12 10:22:14 +02:00
Ced2911
7bf623d339 oops missed fpu reg cache 2013-09-12 10:22:01 +02:00
Ced2911
f8b5496bc8 some new recompiled instructions 2013-09-12 10:21:50 +02:00
Ced2911
dc41d0f0eb recompile Fpu ! 2013-09-12 10:21:39 +02:00
Ced2911
2ad39d3999 Almost all alu recompiled
Current issues:
	Comp_RType3(min/max): Can't select start in disgaea
	Comp_ShiftType(srl/srlv?): Crash ridge racer 2
2013-09-12 10:21:26 +02:00
Ced2911
fb24e0ed28 Add some badly tested instruction 2013-09-12 10:20:34 +02:00
Ced2911
47280f007f implement sltiu, slti is bad 2013-09-12 10:20:17 +02:00
Ced2911
d4acf0edd7 more jitted instructions 2013-09-12 10:20:02 +02:00
Ced2911
24576fd72f recompile shift left/right immediate 2013-09-12 10:19:47 +02:00
Ced2911
52f4cccfa4 fix Jit 2013-09-12 10:19:35 +02:00
Ced2911
3350061197 use _alloca 2013-09-12 10:19:23 +02:00
Ced2911
c98090e095 jit fixes 2013-09-12 10:19:11 +02:00
Ced2911
c94d9b62d0 Update ppc jit 2013-09-12 10:18:59 +02:00
Henrik Rydgard
8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
Henrik Rydgard
324cde5a79 Let's actually use the log category mechanism. A first step. 2013-09-07 21:19:21 +02:00
Unknown W. Brackets
b558189c37 Just invalidate blocks on ClearCacheAt().
This makes it safe to call from a jitted syscall, etc.
2013-09-01 00:32:43 -07:00
Ced2911
63215b6588 cleanup 2013-08-16 19:24:35 +02:00
Ced2911
a390db91e5 fix sub 2013-08-16 14:52:44 +02:00
Ced2911
d2e0b6a903 more compiled alu 2013-08-16 14:52:04 +02:00
Ced2911
eb177f943f jit: load/store, addi
various fixes
2013-08-16 14:51:22 +02:00
Ced2911
41bf19244d use rlwinm instead of and, started jitted memory instructions 2013-08-16 14:50:40 +02:00
Ced2911
2cc17cbcc1 jit few cleanup 2013-08-16 14:49:34 +02:00
Ced2911
5b87d222f4 implement fpu and vpu branch 2013-08-16 14:49:13 +02:00