See long description

Replaced all references to simulation with emulation
Updated copyright year
Updated .gitignore to reduce chances of random files being uploaded to
the repo
Added .gitattributes to normalize all text files, and to ignore binary
files (which includes the logo and the NEC PDF)
This commit is contained in:
Derek "Turtle" Roe 2015-07-01 18:44:21 -05:00
parent 8868fd4854
commit 8b89df2fdc
175 changed files with 566 additions and 467 deletions

19
.gitattributes vendored Normal file
View file

@ -0,0 +1,19 @@
# Set the default behavior for files
* text=lf
# Explicitly declare text files you want to always be normalized and converted
# to native line endings on checkout
*.md text
*.txt text
*.c text
*.h text
*.s text
*.cmake text
*.pro text
*.ui text
*.asm text
*.in text
# Denote all files that are truly binary and should not be modified
*.pdf binary
*.png binary

88
.gitignore vendored
View file

@ -1,13 +1,13 @@
# Other data. # Other data #
/data /data
# Build files. # Build files #
/build /build
# Swap files. # Swap files #
*.swp *.swp
# Qt files. # Qt files #
/debugger/cen64d /debugger/cen64d
/debugger/*.o /debugger/*.o
@ -17,3 +17,83 @@
/debugger/ui_main_window.h /debugger/ui_main_window.h
# Compiled source/binaries #
######################
*.com
*.bat
*.class
*.dll
*.exe
*.o
*.so
*.deb
*.rpm
*.msi
*.msm
*.msp
*.dat
*.elf
*.pkg
# Archives #
######################
*.7z
*.dmg
*.gz
*.iso
*.jar
*.rar
*.tar
*.zip
*.bzip
*.bz2
*.xz
*.lzma
*.cab
# Backups #
######################
*.bak
# Logs and databases #
######################
*.log
*.sql
*.sqlite
# OS generated files #
######################
.DS_Store
.DS_Store?
._*
*~
.Spotlight-V100
.Trashes
ehthumbs.db
[Tt]humbs.db
Desktop.ini
$RECYCLE.BIN/
.AppleDouble
.LSOverride
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.directory
# CVS #
######################
/CVS/*
*/CVS/*
.cvsignore
*/.cvsignore
# Mercurial/HG #
######################
/.hg/*
*/.hg/*
.hgignore
# SVN #
######################
.svn/

View file

@ -1,6 +1,6 @@
# #
# CEN64: Cycle-Accurate Nintendo 64 Simulator. # CEN64: Cycle-Accurate Nintendo 64 Emulator.
# Copyright (C) 2014, Tyler J. Stachecki. # Copyright (C) 2015, Tyler J. Stachecki.
# #
# This file is subject to the terms and conditions defined in # This file is subject to the terms and conditions defined in
# 'LICENSE', which is part of this source code package. # 'LICENSE', which is part of this source code package.

View file

@ -1,4 +1,4 @@
Copyright (c) 2014, Tyler J. Stachecki Copyright (c) 2015, Tyler J. Stachecki
All rights reserved. All rights reserved.
Redistribution and use in source and binary forms, with or without Redistribution and use in source and binary forms, with or without

View file

@ -1,8 +1,8 @@
// //
// ai/context.c: Sound card context management. // ai/context.c: Sound card context management.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// ai/context.h: Sound card context management. // ai/context.h: Sound card context management.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// ai/controller.c: Audio interface controller. // ai/controller.c: Audio interface controller.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// ai/controller.h: Audio interface controller. // ai/controller.h: Audio interface controller.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// ai/registers.md: AI register enumerations. // ai/registers.md: AI register enumerations.
// //
// CEN64: Cycle-Accurate Nintendo 64 Emulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/context.h // arch/x86_64/context.h
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/gcc/context.s // arch/x86_64/gcc/context.s
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/rsp/gcc/defs.h // arch/x86_64/rsp/gcc/defs.h
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/rsp/gcc/vabs.s // arch/x86_64/rsp/gcc/vabs.s
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/rsp/gcc/vand.s // arch/x86_64/rsp/gcc/vand.s
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/rsp/gcc/vch.s // arch/x86_64/rsp/gcc/vch.s
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/rsp/gcc/veq.s // arch/x86_64/rsp/gcc/veq.s
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/rsp/gcc/vge.s // arch/x86_64/rsp/gcc/vge.s
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/rsp/gcc/vlt.s // arch/x86_64/rsp/gcc/vlt.s
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/rsp/gcc/vmrg.s // arch/x86_64/rsp/gcc/vmrg.s
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/rsp/gcc/vnand.s // arch/x86_64/rsp/gcc/vnand.s
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/rsp/gcc/vne.s // arch/x86_64/rsp/gcc/vne.s
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/rsp/gcc/vnor.s // arch/x86_64/rsp/gcc/vnor.s
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/rsp/gcc/vnxor.s // arch/x86_64/rsp/gcc/vnxor.s
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/rsp/gcc/vor.s // arch/x86_64/rsp/gcc/vor.s
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/rsp/gcc/vxor.s // arch/x86_64/rsp/gcc/vxor.s
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/tlb/tlb.c: Translation lookaside buffer. // arch/x86_64/tlb/tlb.c: Translation lookaside buffer.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// arch/x86_64/tlb/tlb.h: Translation lookaside buffer. // arch/x86_64/tlb/tlb.h: Translation lookaside buffer.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// bus/address.h: System bus address ranges. // bus/address.h: System bus address ranges.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// bus/controller.c: System bus controller. // bus/controller.c: System bus controller.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// bus/controller.h: System bus controller. // bus/controller.h: System bus controller.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// bus/memorymap.c: System memory mapper. // bus/memorymap.c: System memory mapper.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// bus/memory_map.h: System memory mapper. // bus/memory_map.h: System memory mapper.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// cen64.c: CEN64 entry point. // cen64.c: CEN64 entry point.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// cen64.h: CEN64 entry point. // cen64.h: CEN64 entry point.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// common.h: Common definitions and such. // common.h: Common definitions and such.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// vr4300/one_hot.c: 8-bit one-hot LUT. // vr4300/one_hot.c: 8-bit one-hot LUT.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,144 +1,144 @@
// //
// common/reciprocal.c: RSP reciprocal ROM contents. // common/reciprocal.c: RSP reciprocal ROM contents.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.
// //
#include "common.h" #include "common.h"
#include "common/reciprocal.h" #include "common/reciprocal.h"
cen64_align(const uint16_t rsp_reciprocal_rom[1024], CACHE_LINE_SIZE) = { cen64_align(const uint16_t rsp_reciprocal_rom[1024], CACHE_LINE_SIZE) = {
0xFFFF, 0xFF00, 0xFE01, 0xFD04, 0xFC07, 0xFB0C, 0xFA11, 0xF918, 0xFFFF, 0xFF00, 0xFE01, 0xFD04, 0xFC07, 0xFB0C, 0xFA11, 0xF918,
0xF81F, 0xF727, 0xF631, 0xF53B, 0xF446, 0xF352, 0xF25F, 0xF16D, 0xF81F, 0xF727, 0xF631, 0xF53B, 0xF446, 0xF352, 0xF25F, 0xF16D,
0xF07C, 0xEF8B, 0xEE9C, 0xEDAE, 0xECC0, 0xEBD3, 0xEAE8, 0xE9FD, 0xF07C, 0xEF8B, 0xEE9C, 0xEDAE, 0xECC0, 0xEBD3, 0xEAE8, 0xE9FD,
0xE913, 0xE829, 0xE741, 0xE65A, 0xE573, 0xE48D, 0xE3A9, 0xE2C5, 0xE913, 0xE829, 0xE741, 0xE65A, 0xE573, 0xE48D, 0xE3A9, 0xE2C5,
0xE1E1, 0xE0FF, 0xE01E, 0xDF3D, 0xDE5D, 0xDD7E, 0xDCA0, 0xDBC2, 0xE1E1, 0xE0FF, 0xE01E, 0xDF3D, 0xDE5D, 0xDD7E, 0xDCA0, 0xDBC2,
0xDAE6, 0xDA0A, 0xD92F, 0xD854, 0xD77B, 0xD6A2, 0xD5CA, 0xD4F3, 0xDAE6, 0xDA0A, 0xD92F, 0xD854, 0xD77B, 0xD6A2, 0xD5CA, 0xD4F3,
0xD41D, 0xD347, 0xD272, 0xD19E, 0xD0CB, 0xCFF8, 0xCF26, 0xCE55, 0xD41D, 0xD347, 0xD272, 0xD19E, 0xD0CB, 0xCFF8, 0xCF26, 0xCE55,
0xCD85, 0xCCB5, 0xCBE6, 0xCB18, 0xCA4B, 0xC97E, 0xC8B2, 0xC7E7, 0xCD85, 0xCCB5, 0xCBE6, 0xCB18, 0xCA4B, 0xC97E, 0xC8B2, 0xC7E7,
0xC71C, 0xC652, 0xC589, 0xC4C0, 0xC3F8, 0xC331, 0xC26B, 0xC1A5, 0xC71C, 0xC652, 0xC589, 0xC4C0, 0xC3F8, 0xC331, 0xC26B, 0xC1A5,
0xC0E0, 0xC01C, 0xBF58, 0xBE95, 0xBDD2, 0xBD10, 0xBC4F, 0xBB8F, 0xC0E0, 0xC01C, 0xBF58, 0xBE95, 0xBDD2, 0xBD10, 0xBC4F, 0xBB8F,
0xBACF, 0xBA10, 0xB951, 0xB894, 0xB7D6, 0xB71A, 0xB65E, 0xB5A2, 0xBACF, 0xBA10, 0xB951, 0xB894, 0xB7D6, 0xB71A, 0xB65E, 0xB5A2,
0xB4E8, 0xB42E, 0xB374, 0xB2BB, 0xB203, 0xB14B, 0xB094, 0xAFDE, 0xB4E8, 0xB42E, 0xB374, 0xB2BB, 0xB203, 0xB14B, 0xB094, 0xAFDE,
0xAF28, 0xAE73, 0xADBE, 0xAD0A, 0xAC57, 0xABA4, 0xAAF1, 0xAA40, 0xAF28, 0xAE73, 0xADBE, 0xAD0A, 0xAC57, 0xABA4, 0xAAF1, 0xAA40,
0xA98E, 0xA8DE, 0xA82E, 0xA77E, 0xA6D0, 0xA621, 0xA574, 0xA4C6, 0xA98E, 0xA8DE, 0xA82E, 0xA77E, 0xA6D0, 0xA621, 0xA574, 0xA4C6,
0xA41A, 0xA36E, 0xA2C2, 0xA217, 0xA16D, 0xA0C3, 0xA01A, 0x9F71, 0xA41A, 0xA36E, 0xA2C2, 0xA217, 0xA16D, 0xA0C3, 0xA01A, 0x9F71,
0x9EC8, 0x9E21, 0x9D79, 0x9CD3, 0x9C2D, 0x9B87, 0x9AE2, 0x9A3D, 0x9EC8, 0x9E21, 0x9D79, 0x9CD3, 0x9C2D, 0x9B87, 0x9AE2, 0x9A3D,
0x9999, 0x98F6, 0x9852, 0x97B0, 0x970E, 0x966C, 0x95CB, 0x952B, 0x9999, 0x98F6, 0x9852, 0x97B0, 0x970E, 0x966C, 0x95CB, 0x952B,
0x948B, 0x93EB, 0x934C, 0x92AD, 0x920F, 0x9172, 0x90D4, 0x9038, 0x948B, 0x93EB, 0x934C, 0x92AD, 0x920F, 0x9172, 0x90D4, 0x9038,
0x8F9C, 0x8F00, 0x8E65, 0x8DCA, 0x8D30, 0x8C96, 0x8BFC, 0x8B64, 0x8F9C, 0x8F00, 0x8E65, 0x8DCA, 0x8D30, 0x8C96, 0x8BFC, 0x8B64,
0x8ACB, 0x8A33, 0x899C, 0x8904, 0x886E, 0x87D8, 0x8742, 0x86AD, 0x8ACB, 0x8A33, 0x899C, 0x8904, 0x886E, 0x87D8, 0x8742, 0x86AD,
0x8618, 0x8583, 0x84F0, 0x845C, 0x83C9, 0x8336, 0x82A4, 0x8212, 0x8618, 0x8583, 0x84F0, 0x845C, 0x83C9, 0x8336, 0x82A4, 0x8212,
0x8181, 0x80F0, 0x8060, 0x7FD0, 0x7F40, 0x7EB1, 0x7E22, 0x7D93, 0x8181, 0x80F0, 0x8060, 0x7FD0, 0x7F40, 0x7EB1, 0x7E22, 0x7D93,
0x7D05, 0x7C78, 0x7BEB, 0x7B5E, 0x7AD2, 0x7A46, 0x79BA, 0x792F, 0x7D05, 0x7C78, 0x7BEB, 0x7B5E, 0x7AD2, 0x7A46, 0x79BA, 0x792F,
0x78A4, 0x781A, 0x7790, 0x7706, 0x767D, 0x75F5, 0x756C, 0x74E4, 0x78A4, 0x781A, 0x7790, 0x7706, 0x767D, 0x75F5, 0x756C, 0x74E4,
0x745D, 0x73D5, 0x734F, 0x72C8, 0x7242, 0x71BC, 0x7137, 0x70B2, 0x745D, 0x73D5, 0x734F, 0x72C8, 0x7242, 0x71BC, 0x7137, 0x70B2,
0x702E, 0x6FA9, 0x6F26, 0x6EA2, 0x6E1F, 0x6D9C, 0x6D1A, 0x6C98, 0x702E, 0x6FA9, 0x6F26, 0x6EA2, 0x6E1F, 0x6D9C, 0x6D1A, 0x6C98,
0x6C16, 0x6B95, 0x6B14, 0x6A94, 0x6A13, 0x6993, 0x6914, 0x6895, 0x6C16, 0x6B95, 0x6B14, 0x6A94, 0x6A13, 0x6993, 0x6914, 0x6895,
0x6816, 0x6798, 0x6719, 0x669C, 0x661E, 0x65A1, 0x6524, 0x64A8, 0x6816, 0x6798, 0x6719, 0x669C, 0x661E, 0x65A1, 0x6524, 0x64A8,
0x642C, 0x63B0, 0x6335, 0x62BA, 0x623F, 0x61C5, 0x614B, 0x60D1, 0x642C, 0x63B0, 0x6335, 0x62BA, 0x623F, 0x61C5, 0x614B, 0x60D1,
0x6058, 0x5FDF, 0x5F66, 0x5EED, 0x5E75, 0x5DFD, 0x5D86, 0x5D0F, 0x6058, 0x5FDF, 0x5F66, 0x5EED, 0x5E75, 0x5DFD, 0x5D86, 0x5D0F,
0x5C98, 0x5C22, 0x5BAB, 0x5B35, 0x5AC0, 0x5A4B, 0x59D6, 0x5961, 0x5C98, 0x5C22, 0x5BAB, 0x5B35, 0x5AC0, 0x5A4B, 0x59D6, 0x5961,
0x58ED, 0x5879, 0x5805, 0x5791, 0x571E, 0x56AC, 0x5639, 0x55C7, 0x58ED, 0x5879, 0x5805, 0x5791, 0x571E, 0x56AC, 0x5639, 0x55C7,
0x5555, 0x54E3, 0x5472, 0x5401, 0x5390, 0x5320, 0x52AF, 0x5240, 0x5555, 0x54E3, 0x5472, 0x5401, 0x5390, 0x5320, 0x52AF, 0x5240,
0x51D0, 0x5161, 0x50F2, 0x5083, 0x5015, 0x4FA6, 0x4F38, 0x4ECB, 0x51D0, 0x5161, 0x50F2, 0x5083, 0x5015, 0x4FA6, 0x4F38, 0x4ECB,
0x4E5E, 0x4DF1, 0x4D84, 0x4D17, 0x4CAB, 0x4C3F, 0x4BD3, 0x4B68, 0x4E5E, 0x4DF1, 0x4D84, 0x4D17, 0x4CAB, 0x4C3F, 0x4BD3, 0x4B68,
0x4AFD, 0x4A92, 0x4A27, 0x49BD, 0x4953, 0x48E9, 0x4880, 0x4817, 0x4AFD, 0x4A92, 0x4A27, 0x49BD, 0x4953, 0x48E9, 0x4880, 0x4817,
0x47AE, 0x4745, 0x46DC, 0x4674, 0x460C, 0x45A5, 0x453D, 0x44D6, 0x47AE, 0x4745, 0x46DC, 0x4674, 0x460C, 0x45A5, 0x453D, 0x44D6,
0x446F, 0x4408, 0x43A2, 0x433C, 0x42D6, 0x4270, 0x420B, 0x41A6, 0x446F, 0x4408, 0x43A2, 0x433C, 0x42D6, 0x4270, 0x420B, 0x41A6,
0x4141, 0x40DC, 0x4078, 0x4014, 0x3FB0, 0x3F4C, 0x3EE8, 0x3E85, 0x4141, 0x40DC, 0x4078, 0x4014, 0x3FB0, 0x3F4C, 0x3EE8, 0x3E85,
0x3E22, 0x3DC0, 0x3D5D, 0x3CFB, 0x3C99, 0x3C37, 0x3BD6, 0x3B74, 0x3E22, 0x3DC0, 0x3D5D, 0x3CFB, 0x3C99, 0x3C37, 0x3BD6, 0x3B74,
0x3B13, 0x3AB2, 0x3A52, 0x39F1, 0x3991, 0x3931, 0x38D2, 0x3872, 0x3B13, 0x3AB2, 0x3A52, 0x39F1, 0x3991, 0x3931, 0x38D2, 0x3872,
0x3813, 0x37B4, 0x3755, 0x36F7, 0x3698, 0x363A, 0x35DC, 0x357F, 0x3813, 0x37B4, 0x3755, 0x36F7, 0x3698, 0x363A, 0x35DC, 0x357F,
0x3521, 0x34C4, 0x3467, 0x340A, 0x33AE, 0x3351, 0x32F5, 0x3299, 0x3521, 0x34C4, 0x3467, 0x340A, 0x33AE, 0x3351, 0x32F5, 0x3299,
0x323E, 0x31E2, 0x3187, 0x312C, 0x30D1, 0x3076, 0x301C, 0x2FC2, 0x323E, 0x31E2, 0x3187, 0x312C, 0x30D1, 0x3076, 0x301C, 0x2FC2,
0x2F68, 0x2F0E, 0x2EB4, 0x2E5B, 0x2E02, 0x2DA9, 0x2D50, 0x2CF8, 0x2F68, 0x2F0E, 0x2EB4, 0x2E5B, 0x2E02, 0x2DA9, 0x2D50, 0x2CF8,
0x2C9F, 0x2C47, 0x2BEF, 0x2B97, 0x2B40, 0x2AE8, 0x2A91, 0x2A3A, 0x2C9F, 0x2C47, 0x2BEF, 0x2B97, 0x2B40, 0x2AE8, 0x2A91, 0x2A3A,
0x29E4, 0x298D, 0x2937, 0x28E0, 0x288B, 0x2835, 0x27DF, 0x278A, 0x29E4, 0x298D, 0x2937, 0x28E0, 0x288B, 0x2835, 0x27DF, 0x278A,
0x2735, 0x26E0, 0x268B, 0x2636, 0x25E2, 0x258D, 0x2539, 0x24E5, 0x2735, 0x26E0, 0x268B, 0x2636, 0x25E2, 0x258D, 0x2539, 0x24E5,
0x2492, 0x243E, 0x23EB, 0x2398, 0x2345, 0x22F2, 0x22A0, 0x224D, 0x2492, 0x243E, 0x23EB, 0x2398, 0x2345, 0x22F2, 0x22A0, 0x224D,
0x21FB, 0x21A9, 0x2157, 0x2105, 0x20B4, 0x2063, 0x2012, 0x1FC1, 0x21FB, 0x21A9, 0x2157, 0x2105, 0x20B4, 0x2063, 0x2012, 0x1FC1,
0x1F70, 0x1F1F, 0x1ECF, 0x1E7F, 0x1E2E, 0x1DDF, 0x1D8F, 0x1D3F, 0x1F70, 0x1F1F, 0x1ECF, 0x1E7F, 0x1E2E, 0x1DDF, 0x1D8F, 0x1D3F,
0x1CF0, 0x1CA1, 0x1C52, 0x1C03, 0x1BB4, 0x1B66, 0x1B17, 0x1AC9, 0x1CF0, 0x1CA1, 0x1C52, 0x1C03, 0x1BB4, 0x1B66, 0x1B17, 0x1AC9,
0x1A7B, 0x1A2D, 0x19E0, 0x1992, 0x1945, 0x18F8, 0x18AB, 0x185E, 0x1A7B, 0x1A2D, 0x19E0, 0x1992, 0x1945, 0x18F8, 0x18AB, 0x185E,
0x1811, 0x17C4, 0x1778, 0x172C, 0x16E0, 0x1694, 0x1648, 0x15FD, 0x1811, 0x17C4, 0x1778, 0x172C, 0x16E0, 0x1694, 0x1648, 0x15FD,
0x15B1, 0x1566, 0x151B, 0x14D0, 0x1485, 0x143B, 0x13F0, 0x13A6, 0x15B1, 0x1566, 0x151B, 0x14D0, 0x1485, 0x143B, 0x13F0, 0x13A6,
0x135C, 0x1312, 0x12C8, 0x127F, 0x1235, 0x11EC, 0x11A3, 0x1159, 0x135C, 0x1312, 0x12C8, 0x127F, 0x1235, 0x11EC, 0x11A3, 0x1159,
0x1111, 0x10C8, 0x107F, 0x1037, 0x0FEF, 0x0FA6, 0x0F5E, 0x0F17, 0x1111, 0x10C8, 0x107F, 0x1037, 0x0FEF, 0x0FA6, 0x0F5E, 0x0F17,
0x0ECF, 0x0E87, 0x0E40, 0x0DF9, 0x0DB2, 0x0D6B, 0x0D24, 0x0CDD, 0x0ECF, 0x0E87, 0x0E40, 0x0DF9, 0x0DB2, 0x0D6B, 0x0D24, 0x0CDD,
0x0C97, 0x0C50, 0x0C0A, 0x0BC4, 0x0B7E, 0x0B38, 0x0AF2, 0x0AAD, 0x0C97, 0x0C50, 0x0C0A, 0x0BC4, 0x0B7E, 0x0B38, 0x0AF2, 0x0AAD,
0x0A68, 0x0A22, 0x09DD, 0x0998, 0x0953, 0x090F, 0x08CA, 0x0886, 0x0A68, 0x0A22, 0x09DD, 0x0998, 0x0953, 0x090F, 0x08CA, 0x0886,
0x0842, 0x07FD, 0x07B9, 0x0776, 0x0732, 0x06EE, 0x06AB, 0x0668, 0x0842, 0x07FD, 0x07B9, 0x0776, 0x0732, 0x06EE, 0x06AB, 0x0668,
0x0624, 0x05E1, 0x059E, 0x055C, 0x0519, 0x04D6, 0x0494, 0x0452, 0x0624, 0x05E1, 0x059E, 0x055C, 0x0519, 0x04D6, 0x0494, 0x0452,
0x0410, 0x03CE, 0x038C, 0x034A, 0x0309, 0x02C7, 0x0286, 0x0245, 0x0410, 0x03CE, 0x038C, 0x034A, 0x0309, 0x02C7, 0x0286, 0x0245,
0x0204, 0x01C3, 0x0182, 0x0141, 0x0101, 0x00C0, 0x0080, 0x0040, 0x0204, 0x01C3, 0x0182, 0x0141, 0x0101, 0x00C0, 0x0080, 0x0040,
0x6A09, 0xFFFF, 0x6955, 0xFF00, 0x68A1, 0xFE02, 0x67EF, 0xFD06, 0x6A09, 0xFFFF, 0x6955, 0xFF00, 0x68A1, 0xFE02, 0x67EF, 0xFD06,
0x673E, 0xFC0B, 0x668D, 0xFB12, 0x65DE, 0xFA1A, 0x6530, 0xF923, 0x673E, 0xFC0B, 0x668D, 0xFB12, 0x65DE, 0xFA1A, 0x6530, 0xF923,
0x6482, 0xF82E, 0x63D6, 0xF73B, 0x632B, 0xF648, 0x6280, 0xF557, 0x6482, 0xF82E, 0x63D6, 0xF73B, 0x632B, 0xF648, 0x6280, 0xF557,
0x61D7, 0xF467, 0x612E, 0xF379, 0x6087, 0xF28C, 0x5FE0, 0xF1A0, 0x61D7, 0xF467, 0x612E, 0xF379, 0x6087, 0xF28C, 0x5FE0, 0xF1A0,
0x5F3A, 0xF0B6, 0x5E95, 0xEFCD, 0x5DF1, 0xEEE5, 0x5D4E, 0xEDFF, 0x5F3A, 0xF0B6, 0x5E95, 0xEFCD, 0x5DF1, 0xEEE5, 0x5D4E, 0xEDFF,
0x5CAC, 0xED19, 0x5C0B, 0xEC35, 0x5B6B, 0xEB52, 0x5ACB, 0xEA71, 0x5CAC, 0xED19, 0x5C0B, 0xEC35, 0x5B6B, 0xEB52, 0x5ACB, 0xEA71,
0x5A2C, 0xE990, 0x598F, 0xE8B1, 0x58F2, 0xE7D3, 0x5855, 0xE6F6, 0x5A2C, 0xE990, 0x598F, 0xE8B1, 0x58F2, 0xE7D3, 0x5855, 0xE6F6,
0x57BA, 0xE61B, 0x5720, 0xE540, 0x5686, 0xE467, 0x55ED, 0xE38E, 0x57BA, 0xE61B, 0x5720, 0xE540, 0x5686, 0xE467, 0x55ED, 0xE38E,
0x5555, 0xE2B7, 0x54BE, 0xE1E1, 0x5427, 0xE10D, 0x5391, 0xE039, 0x5555, 0xE2B7, 0x54BE, 0xE1E1, 0x5427, 0xE10D, 0x5391, 0xE039,
0x52FC, 0xDF66, 0x5268, 0xDE94, 0x51D5, 0xDDC4, 0x5142, 0xDCF4, 0x52FC, 0xDF66, 0x5268, 0xDE94, 0x51D5, 0xDDC4, 0x5142, 0xDCF4,
0x50B0, 0xDC26, 0x501F, 0xDB59, 0x4F8E, 0xDA8C, 0x4EFE, 0xD9C1, 0x50B0, 0xDC26, 0x501F, 0xDB59, 0x4F8E, 0xDA8C, 0x4EFE, 0xD9C1,
0x4E6F, 0xD8F7, 0x4DE1, 0xD82D, 0x4D53, 0xD765, 0x4CC6, 0xD69E, 0x4E6F, 0xD8F7, 0x4DE1, 0xD82D, 0x4D53, 0xD765, 0x4CC6, 0xD69E,
0x4C3A, 0xD5D7, 0x4BAF, 0xD512, 0x4B24, 0xD44E, 0x4A9A, 0xD38A, 0x4C3A, 0xD5D7, 0x4BAF, 0xD512, 0x4B24, 0xD44E, 0x4A9A, 0xD38A,
0x4A10, 0xD2C8, 0x4987, 0xD206, 0x48FF, 0xD146, 0x4878, 0xD086, 0x4A10, 0xD2C8, 0x4987, 0xD206, 0x48FF, 0xD146, 0x4878, 0xD086,
0x47F1, 0xCFC7, 0x476B, 0xCF0A, 0x46E5, 0xCE4D, 0x4660, 0xCD91, 0x47F1, 0xCFC7, 0x476B, 0xCF0A, 0x46E5, 0xCE4D, 0x4660, 0xCD91,
0x45DC, 0xCCD6, 0x4558, 0xCC1B, 0x44D5, 0xCB62, 0x4453, 0xCAA9, 0x45DC, 0xCCD6, 0x4558, 0xCC1B, 0x44D5, 0xCB62, 0x4453, 0xCAA9,
0x43D1, 0xC9F2, 0x434F, 0xC93B, 0x42CF, 0xC885, 0x424F, 0xC7D0, 0x43D1, 0xC9F2, 0x434F, 0xC93B, 0x42CF, 0xC885, 0x424F, 0xC7D0,
0x41CF, 0xC71C, 0x4151, 0xC669, 0x40D2, 0xC5B6, 0x4055, 0xC504, 0x41CF, 0xC71C, 0x4151, 0xC669, 0x40D2, 0xC5B6, 0x4055, 0xC504,
0x3FD8, 0xC453, 0x3F5B, 0xC3A3, 0x3EDF, 0xC2F4, 0x3E64, 0xC245, 0x3FD8, 0xC453, 0x3F5B, 0xC3A3, 0x3EDF, 0xC2F4, 0x3E64, 0xC245,
0x3DE9, 0xC198, 0x3D6E, 0xC0EB, 0x3CF5, 0xC03F, 0x3C7C, 0xBF93, 0x3DE9, 0xC198, 0x3D6E, 0xC0EB, 0x3CF5, 0xC03F, 0x3C7C, 0xBF93,
0x3C03, 0xBEE9, 0x3B8B, 0xBE3F, 0x3B13, 0xBD96, 0x3A9C, 0xBCED, 0x3C03, 0xBEE9, 0x3B8B, 0xBE3F, 0x3B13, 0xBD96, 0x3A9C, 0xBCED,
0x3A26, 0xBC46, 0x39B0, 0xBB9F, 0x393A, 0xBAF8, 0x38C5, 0xBA53, 0x3A26, 0xBC46, 0x39B0, 0xBB9F, 0x393A, 0xBAF8, 0x38C5, 0xBA53,
0x3851, 0xB9AE, 0x37DD, 0xB90A, 0x3769, 0xB867, 0x36F6, 0xB7C5, 0x3851, 0xB9AE, 0x37DD, 0xB90A, 0x3769, 0xB867, 0x36F6, 0xB7C5,
0x3684, 0xB723, 0x3612, 0xB681, 0x35A0, 0xB5E1, 0x352F, 0xB541, 0x3684, 0xB723, 0x3612, 0xB681, 0x35A0, 0xB5E1, 0x352F, 0xB541,
0x34BF, 0xB4A2, 0x344F, 0xB404, 0x33DF, 0xB366, 0x3370, 0xB2C9, 0x34BF, 0xB4A2, 0x344F, 0xB404, 0x33DF, 0xB366, 0x3370, 0xB2C9,
0x3302, 0xB22C, 0x3293, 0xB191, 0x3226, 0xB0F5, 0x31B9, 0xB05B, 0x3302, 0xB22C, 0x3293, 0xB191, 0x3226, 0xB0F5, 0x31B9, 0xB05B,
0x314C, 0xAFC1, 0x30DF, 0xAF28, 0x3074, 0xAE8F, 0x3008, 0xADF7, 0x314C, 0xAFC1, 0x30DF, 0xAF28, 0x3074, 0xAE8F, 0x3008, 0xADF7,
0x2F9D, 0xAD60, 0x2F33, 0xACC9, 0x2EC8, 0xAC33, 0x2E5F, 0xAB9E, 0x2F9D, 0xAD60, 0x2F33, 0xACC9, 0x2EC8, 0xAC33, 0x2E5F, 0xAB9E,
0x2DF6, 0xAB09, 0x2D8D, 0xAA75, 0x2D24, 0xA9E1, 0x2CBC, 0xA94E, 0x2DF6, 0xAB09, 0x2D8D, 0xAA75, 0x2D24, 0xA9E1, 0x2CBC, 0xA94E,
0x2C55, 0xA8BC, 0x2BEE, 0xA82A, 0x2B87, 0xA799, 0x2B21, 0xA708, 0x2C55, 0xA8BC, 0x2BEE, 0xA82A, 0x2B87, 0xA799, 0x2B21, 0xA708,
0x2ABB, 0xA678, 0x2A55, 0xA5E8, 0x29F0, 0xA559, 0x298B, 0xA4CB, 0x2ABB, 0xA678, 0x2A55, 0xA5E8, 0x29F0, 0xA559, 0x298B, 0xA4CB,
0x2927, 0xA43D, 0x28C3, 0xA3B0, 0x2860, 0xA323, 0x27FD, 0xA297, 0x2927, 0xA43D, 0x28C3, 0xA3B0, 0x2860, 0xA323, 0x27FD, 0xA297,
0x279A, 0xA20B, 0x2738, 0xA180, 0x26D6, 0xA0F6, 0x2674, 0xA06C, 0x279A, 0xA20B, 0x2738, 0xA180, 0x26D6, 0xA0F6, 0x2674, 0xA06C,
0x2613, 0x9FE2, 0x25B2, 0x9F59, 0x2552, 0x9ED1, 0x24F2, 0x9E49, 0x2613, 0x9FE2, 0x25B2, 0x9F59, 0x2552, 0x9ED1, 0x24F2, 0x9E49,
0x2492, 0x9DC2, 0x2432, 0x9D3B, 0x23D3, 0x9CB4, 0x2375, 0x9C2F, 0x2492, 0x9DC2, 0x2432, 0x9D3B, 0x23D3, 0x9CB4, 0x2375, 0x9C2F,
0x2317, 0x9BA9, 0x22B9, 0x9B25, 0x225B, 0x9AA0, 0x21FE, 0x9A1C, 0x2317, 0x9BA9, 0x22B9, 0x9B25, 0x225B, 0x9AA0, 0x21FE, 0x9A1C,
0x21A1, 0x9999, 0x2145, 0x9916, 0x20E8, 0x9894, 0x208D, 0x9812, 0x21A1, 0x9999, 0x2145, 0x9916, 0x20E8, 0x9894, 0x208D, 0x9812,
0x2031, 0x9791, 0x1FD6, 0x9710, 0x1F7B, 0x968F, 0x1F21, 0x960F, 0x2031, 0x9791, 0x1FD6, 0x9710, 0x1F7B, 0x968F, 0x1F21, 0x960F,
0x1EC7, 0x9590, 0x1E6D, 0x9511, 0x1E13, 0x9492, 0x1DBA, 0x9414, 0x1EC7, 0x9590, 0x1E6D, 0x9511, 0x1E13, 0x9492, 0x1DBA, 0x9414,
0x1D61, 0x9397, 0x1D09, 0x931A, 0x1CB1, 0x929D, 0x1C59, 0x9221, 0x1D61, 0x9397, 0x1D09, 0x931A, 0x1CB1, 0x929D, 0x1C59, 0x9221,
0x1C01, 0x91A5, 0x1BAA, 0x9129, 0x1B53, 0x90AF, 0x1AFC, 0x9034, 0x1C01, 0x91A5, 0x1BAA, 0x9129, 0x1B53, 0x90AF, 0x1AFC, 0x9034,
0x1AA6, 0x8FBA, 0x1A50, 0x8F40, 0x19FA, 0x8EC7, 0x19A5, 0x8E4F, 0x1AA6, 0x8FBA, 0x1A50, 0x8F40, 0x19FA, 0x8EC7, 0x19A5, 0x8E4F,
0x1950, 0x8DD6, 0x18FB, 0x8D5E, 0x18A7, 0x8CE7, 0x1853, 0x8C70, 0x1950, 0x8DD6, 0x18FB, 0x8D5E, 0x18A7, 0x8CE7, 0x1853, 0x8C70,
0x17FF, 0x8BF9, 0x17AB, 0x8B83, 0x1758, 0x8B0D, 0x1705, 0x8A98, 0x17FF, 0x8BF9, 0x17AB, 0x8B83, 0x1758, 0x8B0D, 0x1705, 0x8A98,
0x16B2, 0x8A23, 0x1660, 0x89AE, 0x160D, 0x893A, 0x15BC, 0x88C6, 0x16B2, 0x8A23, 0x1660, 0x89AE, 0x160D, 0x893A, 0x15BC, 0x88C6,
0x156A, 0x8853, 0x1519, 0x87E0, 0x14C8, 0x876D, 0x1477, 0x86FB, 0x156A, 0x8853, 0x1519, 0x87E0, 0x14C8, 0x876D, 0x1477, 0x86FB,
0x1426, 0x8689, 0x13D6, 0x8618, 0x1386, 0x85A7, 0x1337, 0x8536, 0x1426, 0x8689, 0x13D6, 0x8618, 0x1386, 0x85A7, 0x1337, 0x8536,
0x12E7, 0x84C6, 0x1298, 0x8456, 0x1249, 0x83E7, 0x11FB, 0x8377, 0x12E7, 0x84C6, 0x1298, 0x8456, 0x1249, 0x83E7, 0x11FB, 0x8377,
0x11AC, 0x8309, 0x115E, 0x829A, 0x1111, 0x822C, 0x10C3, 0x81BF, 0x11AC, 0x8309, 0x115E, 0x829A, 0x1111, 0x822C, 0x10C3, 0x81BF,
0x1076, 0x8151, 0x1029, 0x80E4, 0x0FDC, 0x8078, 0x0F8F, 0x800C, 0x1076, 0x8151, 0x1029, 0x80E4, 0x0FDC, 0x8078, 0x0F8F, 0x800C,
0x0F43, 0x7FA0, 0x0EF7, 0x7F34, 0x0EAB, 0x7EC9, 0x0E60, 0x7E5E, 0x0F43, 0x7FA0, 0x0EF7, 0x7F34, 0x0EAB, 0x7EC9, 0x0E60, 0x7E5E,
0x0E15, 0x7DF4, 0x0DCA, 0x7D8A, 0x0D7F, 0x7D20, 0x0D34, 0x7CB6, 0x0E15, 0x7DF4, 0x0DCA, 0x7D8A, 0x0D7F, 0x7D20, 0x0D34, 0x7CB6,
0x0CEA, 0x7C4D, 0x0CA0, 0x7BE5, 0x0C56, 0x7B7C, 0x0C0C, 0x7B14, 0x0CEA, 0x7C4D, 0x0CA0, 0x7BE5, 0x0C56, 0x7B7C, 0x0C0C, 0x7B14,
0x0BC3, 0x7AAC, 0x0B7A, 0x7A45, 0x0B31, 0x79DE, 0x0AE8, 0x7977, 0x0BC3, 0x7AAC, 0x0B7A, 0x7A45, 0x0B31, 0x79DE, 0x0AE8, 0x7977,
0x0AA0, 0x7911, 0x0A58, 0x78AB, 0x0A10, 0x7845, 0x09C8, 0x77DF, 0x0AA0, 0x7911, 0x0A58, 0x78AB, 0x0A10, 0x7845, 0x09C8, 0x77DF,
0x0981, 0x777A, 0x0939, 0x7715, 0x08F2, 0x76B1, 0x08AB, 0x764D, 0x0981, 0x777A, 0x0939, 0x7715, 0x08F2, 0x76B1, 0x08AB, 0x764D,
0x0865, 0x75E9, 0x081E, 0x7585, 0x07D8, 0x7522, 0x0792, 0x74BF, 0x0865, 0x75E9, 0x081E, 0x7585, 0x07D8, 0x7522, 0x0792, 0x74BF,
0x074D, 0x745D, 0x0707, 0x73FA, 0x06C2, 0x7398, 0x067D, 0x7337, 0x074D, 0x745D, 0x0707, 0x73FA, 0x06C2, 0x7398, 0x067D, 0x7337,
0x0638, 0x72D5, 0x05F3, 0x7274, 0x05AF, 0x7213, 0x056A, 0x71B3, 0x0638, 0x72D5, 0x05F3, 0x7274, 0x05AF, 0x7213, 0x056A, 0x71B3,
0x0526, 0x7152, 0x04E2, 0x70F2, 0x049F, 0x7093, 0x045B, 0x7033, 0x0526, 0x7152, 0x04E2, 0x70F2, 0x049F, 0x7093, 0x045B, 0x7033,
0x0418, 0x6FD4, 0x03D5, 0x6F76, 0x0392, 0x6F17, 0x0350, 0x6EB9, 0x0418, 0x6FD4, 0x03D5, 0x6F76, 0x0392, 0x6F17, 0x0350, 0x6EB9,
0x030D, 0x6E5B, 0x02CB, 0x6DFD, 0x0289, 0x6DA0, 0x0247, 0x6D43, 0x030D, 0x6E5B, 0x02CB, 0x6DFD, 0x0289, 0x6DA0, 0x0247, 0x6D43,
0x0206, 0x6CE6, 0x01C4, 0x6C8A, 0x0183, 0x6C2D, 0x0142, 0x6BD1, 0x0206, 0x6CE6, 0x01C4, 0x6C8A, 0x0183, 0x6C2D, 0x0142, 0x6BD1,
0x0101, 0x6B76, 0x00C0, 0x6B1A, 0x0080, 0x6ABF, 0x0040, 0x6A64 0x0101, 0x6B76, 0x00C0, 0x6B1A, 0x0080, 0x6ABF, 0x0040, 0x6A64
}; };

View file

@ -1,8 +1,8 @@
// //
// common/reciprocal.h: RSP reciprocal ROM contents. // common/reciprocal.h: RSP reciprocal ROM contents.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// dd/controller.c: DD controller. // dd/controller.c: DD controller.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// dd/controller.h: DD controller. // dd/controller.h: DD controller.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// dd/registers.md: DD register enumerations. // dd/registers.md: DD register enumerations.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
# cen64d.pro: CEN64 qmake file. # cen64d.pro: CEN64 qmake file.
# #
# CEN64D: Cycle-Accurate Nintendo 64 Debugger. # CEN64D: Cycle-Accurate Nintendo 64 Debugger.
# Copyright (C) 2014, Tyler J. Stachecki. # Copyright (C) 2015, Tyler J. Stachecki.
# #
# This file is subject to the terms and conditions defined in # This file is subject to the terms and conditions defined in
# 'LICENSE', which is part of this source code package. # 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// disassembly_view.cpp: CEN64D disassembly view (MVC). // disassembly_view.cpp: CEN64D disassembly view (MVC).
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// disassembly_view.h: CEN64D disassembly view (MVC). // disassembly_view.h: CEN64D disassembly view (MVC).
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// main.cpp: CEN64D entry point. // main.cpp: CEN64D entry point.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// main_window.cpp: CEN64D main window. // main_window.cpp: CEN64D main window.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// main_window.h: CEN64D main window. // main_window.h: CEN64D main window.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// memory_view.cpp: CEN64D memory view (MVC). // memory_view.cpp: CEN64D memory view (MVC).
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// memory_view.h: CEN64D memory view (MVC). // memory_view.h: CEN64D memory view (MVC).
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// memory_window.cpp: Memory view window. // memory_window.cpp: Memory view window.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// memory_window.h: Memory view window. // memory_window.h: Memory view window.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// network_handle.cpp: CEN64D network handle. // network_handle.cpp: CEN64D network handle.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// network_handle.h: CEN64D network handle. // network_handle.h: CEN64D network handle.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// rdp_window.cpp: RDP view window. // rdp_window.cpp: RDP view window.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// rdp_window.h: RDP view window. // rdp_window.h: RDP view window.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// register_model.cpp: CEN64D register model (MVC). // register_model.cpp: CEN64D register model (MVC).
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// register_model.h: CEN64D register model (MVC). // register_model.h: CEN64D register model (MVC).
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// register_view.cpp: CEN64D register view (MVC). // register_view.cpp: CEN64D register view (MVC).
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// register_view.h: CEN64D register view (MVC). // register_view.h: CEN64D register view (MVC).
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// rsp_window.cpp: RSP view window. // rsp_window.cpp: RSP view window.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// rsp_window.h: RSP view window. // rsp_window.h: RSP view window.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// toggle_window.cpp: Toggle-able window. // toggle_window.cpp: Toggle-able window.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// toggle_window.h: Toggle-able window. // toggle_window.h: Toggle-able window.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// vr4300_window.cpp: VR4300 view window. // vr4300_window.cpp: VR4300 view window.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -2,7 +2,7 @@
// vr4300_window.h: VR4300 view window. // vr4300_window.h: VR4300 view window.
// //
// CEN64D: Cycle-Accurate Nintendo 64 Debugger // CEN64D: Cycle-Accurate Nintendo 64 Debugger
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// device.c: CEN64 device container. // device.c: CEN64 device container.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// device.h: Common CEN64 device container. // device.h: Common CEN64 device container.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// device/netapi.c: CEN64 device network API. // device/netapi.c: CEN64 device network API.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// device/netapi.h: CEN64 device network API. // device/netapi.h: CEN64 device network API.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// options.c: CEN64 simulation options. // options.c: CEN64 simulation options.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.
@ -111,7 +111,7 @@ void print_command_line_usage(const char *invokation_string) {
" By default, CEN64 uses localhost:64646.\n" " By default, CEN64 uses localhost:64646.\n"
" -ddipl <path> : Path to the 64DD IPL ROM (enables 64DD mode).\n" " -ddipl <path> : Path to the 64DD IPL ROM (enables 64DD mode).\n"
" -ddrom <path> : Path to the 64DD disk ROM (requires -ddipl).\n" " -ddrom <path> : Path to the 64DD disk ROM (requires -ddipl).\n"
" -nointerface : Run simulator without a user interface.\n" " -nointerface : Run simulator without a user interface.\n" // Change this to emulator?
,invokation_string ,invokation_string
); );

View file

@ -1,8 +1,8 @@
// //
// options.h: Common CEN64 simulation options. // options.h: Common CEN64 simulation options.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/common/alloc.h: Low-level allocators. // os/common/alloc.h: Low-level allocators.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/common/gl_hints.c: OpenGL configuration hints. // os/common/gl_hints.c: OpenGL configuration hints.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/common/gl_hints.h: OpenGL configuration hints. // os/common/gl_hints.h: OpenGL configuration hints.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/common/input.c: Input device handling functions. // os/common/input.c: Input device handling functions.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/common/input.h: Input device handling functions. // os/common/input.h: Input device handling functions.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/posix/alloc.c: Low-level POSIX-based allocators. // os/posix/alloc.c: Low-level POSIX-based allocators.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/posix/main.c: Entry point for POSIX backend. // os/posix/main.c: Entry point for POSIX backend.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/posix/thread.h: Multi-threading functions and types. // os/posix/thread.h: Multi-threading functions and types.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/posix/timer.c: Functions for obtaining the system clock time. // os/posix/timer.c: Functions for obtaining the system clock time.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/posix/timer.h: Functions for obtaining the system clock time. // os/posix/timer.h: Functions for obtaining the system clock time.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/winapi/alloc.h: Low-level WinAPI-based allocators. // os/winapi/alloc.h: Low-level WinAPI-based allocators.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/winapi/gl_common.h: Common WinAPI/OpenGL header. // os/winapi/gl_common.h: Common WinAPI/OpenGL header.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/winapi/gl_config.c: WinAPI/OpenGL framebuffer configuration. // os/winapi/gl_config.c: WinAPI/OpenGL framebuffer configuration.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/winapi/gl_config.h: WinAPI/OpenGL framebuffer configuration. // os/winapi/gl_config.h: WinAPI/OpenGL framebuffer configuration.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/winapi/gl_context.h: WinAPI GL context definitions. // os/winapi/gl_context.h: WinAPI GL context definitions.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/winapi/gl_display.h: WinAPI display definitions. // os/winapi/gl_display.h: WinAPI display definitions.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/winapi/gl_screen.h: WinAPI screen definitions. // os/winapi/gl_screen.h: WinAPI screen definitions.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/winapi/gl_window.h: WinAPI/OpenGL window definitions. // os/winapi/gl_window.h: WinAPI/OpenGL window definitions.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/winapi/gl_window.h: WinAPI/OpenGL window definitions. // os/winapi/gl_window.h: WinAPI/OpenGL window definitions.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/winapi/keycodes.h: WinAPI keycode definitions. // os/winapi/keycodes.h: WinAPI keycode definitions.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/posix/main.c: Entry point for WinAPI backend. // os/posix/main.c: Entry point for WinAPI backend.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/winapi/thread.h: Multi-threading functions and types. // os/winapi/thread.h: Multi-threading functions and types.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/winapi/timer.c: Functions for obtaining the system clock time. // os/winapi/timer.c: Functions for obtaining the system clock time.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/winapi/timer.h: Functions for obtaining the system clock time. // os/winapi/timer.h: Functions for obtaining the system clock time.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/x11/gl_common.h: Common X11/OpenGL header. // os/x11/gl_common.h: Common X11/OpenGL header.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/x11/gl_config.c: X11/OpenGL framebuffer configuration. // os/x11/gl_config.c: X11/OpenGL framebuffer configuration.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/x11/gl_config.h: X11/OpenGL framebuffer configuration. // os/x11/gl_config.h: X11/OpenGL framebuffer configuration.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/x11/gl_context.h: X11 GL context definitions. // os/x11/gl_context.h: X11 GL context definitions.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

View file

@ -1,8 +1,8 @@
// //
// os/x11/gl_display.h: X11 display definitions. // os/x11/gl_display.h: X11 display definitions.
// //
// CEN64: Cycle-Accurate Nintendo 64 Simulator. // CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2014, Tyler J. Stachecki. // Copyright (C) 2015, Tyler J. Stachecki.
// //
// This file is subject to the terms and conditions defined in // This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package. // 'LICENSE', which is part of this source code package.

Some files were not shown because too many files have changed in this diff Show more