scummvm/engines/dgds
2024-12-07 20:57:17 +01:00
..
minigames DGDS: Raise debuglevel of all debug statements to at least 1 2024-11-16 18:56:33 +02:00
sound DGDS: Raise debuglevel of all debug statements to at least 1 2024-11-16 18:56:33 +02:00
ads.cpp DGDS: Fix swapped buffers in TTM 0xB606 operation 2024-11-27 13:03:49 +02:00
ads.h DGDS: Finally really actually fix ADS exeuction order 2024-11-03 08:36:25 +11:00
clock.cpp DGDS: Use frame ms consistently for checks 2024-11-08 20:03:48 +11:00
clock.h DGDS: Fix scene ops on scene change 2024-10-21 23:13:38 +11:00
configure.engine DGDS: Refactors and cleanups to remove globals. 2024-06-30 22:49:18 +03:00
console.cpp DGDS: Finally really actually fix ADS exeuction order 2024-11-03 08:36:25 +11:00
console.h DGDS: Add the "trigger" console command 2024-07-17 23:29:26 +03:00
credits.pl DGDS: Add credits file 2024-07-02 09:42:30 +10:00
decompress.cpp DGDS: Add some safeguards on reading compressed data 2024-11-10 10:54:11 +11:00
decompress.h DGDS: Update to GPL3 to match the rest of ScummVM 2024-07-02 09:59:59 +10:00
detection.cpp DGDS: Change engine name for consistency 2024-10-23 14:05:51 +11:00
detection_tables.h ENGINES: Clear ADGF_TESTING flags before release 2024-12-07 20:57:17 +01:00
dgds.cpp DGDS: Sync play time and current frame ms correctly 2024-11-30 16:19:58 +11:00
dgds.h DGDS: Partly fix menu colors for Dragon EGA 2024-11-08 20:03:49 +11:00
dgds_rect.cpp DGDS: Split dialog functions into their own file 2024-06-30 22:49:18 +03:00
dgds_rect.h DGDS: Fix a few small game interaction bugs 2024-06-30 22:49:18 +03:00
dialog.cpp DGDS: Only search for title before CR 2024-11-30 16:02:06 +11:00
dialog.h DGDS: Fix word wrapping of dialogs to be more like original 2024-10-26 20:07:41 +11:00
dragon_native.cpp DGDS: Raise debuglevel of all debug statements to at least 1 2024-11-16 18:56:33 +02:00
dragon_native.h DGDS: Implement Heart of China intro natives 2024-10-27 18:25:47 +11:00
drawing.cpp DGDS: Implement Arcade TTM interpreter 2024-09-22 10:01:25 +03:00
drawing.h DGDS: Silence -Wpedantic warning about extra ';' 2024-11-17 04:04:26 +02:00
font.cpp DGDS: Raise debuglevel of all debug statements to at least 1 2024-11-16 18:56:33 +02:00
font.h DGDS: Fix crash on German dgds intro 2024-11-03 14:11:13 +11:00
game_palettes.cpp DGDS: Partly fix menu colors for Dragon EGA 2024-11-08 20:03:49 +11:00
game_palettes.h DGDS: Reset palette list on game load 2024-06-30 22:49:18 +03:00
globals.cpp DGDS: Raise debuglevel of all debug statements to at least 1 2024-11-16 18:56:33 +02:00
globals.h DGDS: Implement Heart of China intro natives 2024-10-27 18:25:47 +11:00
hoc_intro.cpp DGDS: Replace numeric screen width/height values with defines 2024-11-07 22:13:52 +02:00
hoc_intro.h DGDS: Implement stubs for HoC minigames 2024-11-03 08:36:25 +11:00
image.cpp DGDS: Ensure scroll image drawn correctly 2024-11-27 13:03:57 +02:00
image.h DGDS: Add some safeguards on reading compressed data 2024-11-10 10:54:11 +11:00
includes.h DGDS: Add some safeguards on reading compressed data 2024-11-10 10:54:11 +11:00
inventory.cpp DGDS: Replace numeric screen width/height values with defines 2024-11-07 22:13:52 +02:00
inventory.h DGDS: Implement HoC inventory give-to and swap-char buttons 2024-07-20 13:56:04 +10:00
menu.cpp DGDS: Raise debuglevel of all debug statements to at least 1 2024-11-16 18:56:33 +02:00
menu.h DGDS: Implement some small Willy Beamish features 2024-07-27 19:31:11 +10:00
metaengine.cpp DGDS: JANITORIAL: Fix whitespace 2024-10-27 18:25:47 +11:00
module.mk DGDS: Implement stubs for HoC minigames 2024-11-03 08:36:25 +11:00
parser.cpp DGDS: Raise debuglevel of all debug statements to at least 1 2024-11-16 18:56:33 +02:00
parser.h DGDS: Update to GPL3 to match the rest of ScummVM 2024-07-02 09:59:59 +10:00
POTFILES DGDS: I18N: Added missing POTFILES and removed redundant includes 2024-11-08 01:25:29 +01:00
request.cpp DGDS: Raise debuglevel of all debug statements to at least 1 2024-11-16 18:56:33 +02:00
request.h DGDS: Fix HoC buttons and menus to match original 2024-07-20 19:40:43 +10:00
resource.cpp DGDS: Raise debuglevel of all debug statements to at least 1 2024-11-16 18:56:33 +02:00
resource.h DGDS: Initialize all members of object. PVS-Studio V730 2024-10-29 17:51:58 +11:00
scene.cpp DGDS: Avoid potential use of deallocated memory 2024-11-23 11:08:44 +11:00
scene.h DGDS: Implement stubs for HoC minigames 2024-11-03 08:36:25 +11:00
scripts.cpp DGDS: Update to GPL3 to match the rest of ScummVM 2024-07-02 09:59:59 +10:00
scripts.h DGDS: Update to GPL3 to match the rest of ScummVM 2024-07-02 09:59:59 +10:00
sound.cpp DGDS: Raise debuglevel of all debug statements to at least 1 2024-11-16 18:56:33 +02:00
sound.h DGDS: Fix Willy Beamish sound and music a bit 2024-11-08 20:03:48 +11:00
sound_raw.cpp DGDS: Add RAW sound file support 2024-07-29 09:14:53 +10:00
sound_raw.h DGDS: Add RAW sound file support 2024-07-29 09:14:53 +10:00
ttm.cpp DGDS: Fix accidental replacement of 320 with SCREEN_WIDTH 2024-11-30 12:14:38 +02:00
ttm.h DGDS: Finally really actually fix ADS exeuction order 2024-11-03 08:36:25 +11:00