.. |
minigames
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DGDS: Raise debuglevel of all debug statements to at least 1
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2024-11-16 18:56:33 +02:00 |
sound
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DGDS: Raise debuglevel of all debug statements to at least 1
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2024-11-16 18:56:33 +02:00 |
ads.cpp
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DGDS: Fix swapped buffers in TTM 0xB606 operation
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2024-11-27 13:03:49 +02:00 |
ads.h
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DGDS: Finally really actually fix ADS exeuction order
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2024-11-03 08:36:25 +11:00 |
clock.cpp
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DGDS: Use frame ms consistently for checks
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2024-11-08 20:03:48 +11:00 |
clock.h
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DGDS: Fix scene ops on scene change
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2024-10-21 23:13:38 +11:00 |
configure.engine
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DGDS: Refactors and cleanups to remove globals.
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2024-06-30 22:49:18 +03:00 |
console.cpp
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DGDS: Finally really actually fix ADS exeuction order
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2024-11-03 08:36:25 +11:00 |
console.h
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DGDS: Add the "trigger" console command
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2024-07-17 23:29:26 +03:00 |
credits.pl
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DGDS: Add credits file
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2024-07-02 09:42:30 +10:00 |
decompress.cpp
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DGDS: Add some safeguards on reading compressed data
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2024-11-10 10:54:11 +11:00 |
decompress.h
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DGDS: Update to GPL3 to match the rest of ScummVM
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2024-07-02 09:59:59 +10:00 |
detection.cpp
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DGDS: Change engine name for consistency
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2024-10-23 14:05:51 +11:00 |
detection_tables.h
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ENGINES: Clear ADGF_TESTING flags before release
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2024-12-07 20:57:17 +01:00 |
dgds.cpp
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DGDS: Sync play time and current frame ms correctly
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2024-11-30 16:19:58 +11:00 |
dgds.h
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DGDS: Partly fix menu colors for Dragon EGA
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2024-11-08 20:03:49 +11:00 |
dgds_rect.cpp
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DGDS: Split dialog functions into their own file
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2024-06-30 22:49:18 +03:00 |
dgds_rect.h
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DGDS: Fix a few small game interaction bugs
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2024-06-30 22:49:18 +03:00 |
dialog.cpp
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DGDS: Only search for title before CR
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2024-11-30 16:02:06 +11:00 |
dialog.h
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DGDS: Fix word wrapping of dialogs to be more like original
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2024-10-26 20:07:41 +11:00 |
dragon_native.cpp
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DGDS: Raise debuglevel of all debug statements to at least 1
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2024-11-16 18:56:33 +02:00 |
dragon_native.h
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DGDS: Implement Heart of China intro natives
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2024-10-27 18:25:47 +11:00 |
drawing.cpp
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DGDS: Implement Arcade TTM interpreter
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2024-09-22 10:01:25 +03:00 |
drawing.h
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DGDS: Silence -Wpedantic warning about extra ';'
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2024-11-17 04:04:26 +02:00 |
font.cpp
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DGDS: Raise debuglevel of all debug statements to at least 1
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2024-11-16 18:56:33 +02:00 |
font.h
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DGDS: Fix crash on German dgds intro
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2024-11-03 14:11:13 +11:00 |
game_palettes.cpp
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DGDS: Partly fix menu colors for Dragon EGA
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2024-11-08 20:03:49 +11:00 |
game_palettes.h
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DGDS: Reset palette list on game load
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2024-06-30 22:49:18 +03:00 |
globals.cpp
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DGDS: Raise debuglevel of all debug statements to at least 1
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2024-11-16 18:56:33 +02:00 |
globals.h
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DGDS: Implement Heart of China intro natives
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2024-10-27 18:25:47 +11:00 |
hoc_intro.cpp
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DGDS: Replace numeric screen width/height values with defines
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2024-11-07 22:13:52 +02:00 |
hoc_intro.h
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DGDS: Implement stubs for HoC minigames
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2024-11-03 08:36:25 +11:00 |
image.cpp
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DGDS: Ensure scroll image drawn correctly
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2024-11-27 13:03:57 +02:00 |
image.h
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DGDS: Add some safeguards on reading compressed data
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2024-11-10 10:54:11 +11:00 |
includes.h
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DGDS: Add some safeguards on reading compressed data
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2024-11-10 10:54:11 +11:00 |
inventory.cpp
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DGDS: Replace numeric screen width/height values with defines
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2024-11-07 22:13:52 +02:00 |
inventory.h
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DGDS: Implement HoC inventory give-to and swap-char buttons
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2024-07-20 13:56:04 +10:00 |
menu.cpp
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DGDS: Raise debuglevel of all debug statements to at least 1
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2024-11-16 18:56:33 +02:00 |
menu.h
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DGDS: Implement some small Willy Beamish features
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2024-07-27 19:31:11 +10:00 |
metaengine.cpp
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DGDS: JANITORIAL: Fix whitespace
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2024-10-27 18:25:47 +11:00 |
module.mk
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DGDS: Implement stubs for HoC minigames
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2024-11-03 08:36:25 +11:00 |
parser.cpp
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DGDS: Raise debuglevel of all debug statements to at least 1
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2024-11-16 18:56:33 +02:00 |
parser.h
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DGDS: Update to GPL3 to match the rest of ScummVM
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2024-07-02 09:59:59 +10:00 |
POTFILES
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DGDS: I18N: Added missing POTFILES and removed redundant includes
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2024-11-08 01:25:29 +01:00 |
request.cpp
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DGDS: Raise debuglevel of all debug statements to at least 1
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2024-11-16 18:56:33 +02:00 |
request.h
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DGDS: Fix HoC buttons and menus to match original
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2024-07-20 19:40:43 +10:00 |
resource.cpp
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DGDS: Raise debuglevel of all debug statements to at least 1
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2024-11-16 18:56:33 +02:00 |
resource.h
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DGDS: Initialize all members of object. PVS-Studio V730
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2024-10-29 17:51:58 +11:00 |
scene.cpp
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DGDS: Avoid potential use of deallocated memory
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2024-11-23 11:08:44 +11:00 |
scene.h
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DGDS: Implement stubs for HoC minigames
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2024-11-03 08:36:25 +11:00 |
scripts.cpp
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DGDS: Update to GPL3 to match the rest of ScummVM
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2024-07-02 09:59:59 +10:00 |
scripts.h
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DGDS: Update to GPL3 to match the rest of ScummVM
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2024-07-02 09:59:59 +10:00 |
sound.cpp
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DGDS: Raise debuglevel of all debug statements to at least 1
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2024-11-16 18:56:33 +02:00 |
sound.h
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DGDS: Fix Willy Beamish sound and music a bit
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2024-11-08 20:03:48 +11:00 |
sound_raw.cpp
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DGDS: Add RAW sound file support
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2024-07-29 09:14:53 +10:00 |
sound_raw.h
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DGDS: Add RAW sound file support
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2024-07-29 09:14:53 +10:00 |
ttm.cpp
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DGDS: Fix accidental replacement of 320 with SCREEN_WIDTH
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2024-11-30 12:14:38 +02:00 |
ttm.h
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DGDS: Finally really actually fix ADS exeuction order
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2024-11-03 08:36:25 +11:00 |