scummvm/engines/dgds/resource.h

113 lines
3.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DGDS_RESOURCE_H
#define DGDS_RESOURCE_H
#include "common/file.h"
#include "common/hashmap.h"
#include "common/platform.h"
#include "common/stream.h"
namespace Dgds {
class Decompressor;
typedef uint32 DGDS_ID;
typedef uint32 DGDS_EX;
#define DGDS_TYPENAME_MAX 4
struct Resource {
byte volume;
uint32 pos;
uint32 size;
uint32 checksum;
};
typedef Common::HashMap<Common::String, Resource> ResourceList;
#define MAX_VOLUMES 10
class ResourceManager {
public:
ResourceManager();
virtual ~ResourceManager();
Common::SeekableReadStream *getResource(Common::String name, bool ignorePatches = false);
Resource getResourceInfo(Common::String name);
bool hasResource(Common::String name) const;
const ResourceList &getResources() const { return _resources; }
private:
Common::File _volumes[MAX_VOLUMES];
ResourceList _resources;
};
class DgdsChunkReader {
public:
DgdsChunkReader(Common::SeekableReadStream *stream);
~DgdsChunkReader();
bool isSection(const Common::String &section) const;
bool isSection(DGDS_ID section) const;
bool readNextHeader(DGDS_EX ex, const Common::String &filename);
/// Get a stream of the (decompressed if appropriate) content.
/// This stream is owned by this object and invalidated when
/// another header or content block is read. Do not delete it.
bool readContent(Decompressor *decompressor);
/// Don't bother reading the current chunk, just move to the
/// next one. This is the alternative to readContent().
void skipContent();
/// Duplicate the buffer in the current content stream so
/// that it can be retained in another object.
Common::SeekableReadStream *makeMemoryStream();
Common::SeekableReadStream *getContent() { return _contentStream; }
bool isContainer() const { return _container; }
DGDS_ID getId() const { return _id; }
const char *getIdStr() const { return _idStr; }
uint32 getSize() const { return _size; }
DGDS_EX _ex;
private:
uint32 _size;
uint64 _startPos;
char _idStr[DGDS_TYPENAME_MAX + 1];
DGDS_ID _id;
bool _container;
Common::SeekableReadStream *_contentStream;
Common::SeekableReadStream *_sourceStream;
bool isPacked() const;
Common::SeekableReadStream *decodeStream(Decompressor *decompressor);
Common::SeekableReadStream *readStream();
};
} // End of namespace Dgds
#endif // DGDS_RESOURCE_H