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This is to avoid file name inclusion clashes with graphics/palette.h placed in common code, as uncovered by PR #6471 After discussing with @sluicebox, this is a simpler solution, where only the offending palette.* files are renamed, without affecting palette32.*, or introducing a sci prefix in files |
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.. | ||
drivers | ||
animate.cpp | ||
animate.h | ||
cache.cpp | ||
cache.h | ||
celobj32.cpp | ||
celobj32.h | ||
compare.cpp | ||
compare.h | ||
controls16.cpp | ||
controls16.h | ||
controls32.cpp | ||
controls32.h | ||
coordadjuster.cpp | ||
coordadjuster.h | ||
cursor.cpp | ||
cursor.h | ||
cursor32.cpp | ||
cursor32.h | ||
fontkorean.cpp | ||
fontkorean.h | ||
fontsjis.cpp | ||
fontsjis.h | ||
frameout.cpp | ||
frameout.h | ||
helpers.h | ||
helpers_detection_enums.h | ||
lists32.h | ||
maccursor32.cpp | ||
maccursor32.h | ||
macfont.cpp | ||
macfont.h | ||
maciconbar.cpp | ||
maciconbar.h | ||
menu.cpp | ||
menu.h | ||
paint16.cpp | ||
paint16.h | ||
paint32.cpp | ||
paint32.h | ||
palette16.cpp | ||
palette16.h | ||
palette32.cpp | ||
palette32.h | ||
picture.cpp | ||
picture.h | ||
plane32.cpp | ||
plane32.h | ||
portrait.cpp | ||
portrait.h | ||
ports.cpp | ||
ports.h | ||
remap.cpp | ||
remap.h | ||
remap32.cpp | ||
remap32.h | ||
scifont.cpp | ||
scifont.h | ||
scifx.cpp | ||
scifx.h | ||
screen.cpp | ||
screen.h | ||
screen_item32.cpp | ||
screen_item32.h | ||
text16.cpp | ||
text16.h | ||
text32.cpp | ||
text32.h | ||
transitions.cpp | ||
transitions.h | ||
transitions32.cpp | ||
transitions32.h | ||
video32.cpp | ||
video32.h | ||
view.cpp | ||
view.h |