scummvm/engines/ags/engine/gfx
Walter Agazzi bd66bd7e7f AGS: Add MatchesFormat method
Probably just for hardware renders, but added for completeness
Partially from upstream dcf3c2cc304f67a5f7f46259bb3dd53b4b369e5b
2024-11-27 16:45:49 +01:00
..
ali_3d_scummvm.cpp AGS: Engine: in CopyScreenIntoBitmap support src rect for legacy letterbox 2024-10-30 18:07:42 +02:00
ali_3d_scummvm.h AGS: remove "supersampling" setting, as not entirely supported 2024-10-30 18:07:42 +02:00
blender.cpp
blender.h
color_engine.cpp
ddb.h AGS: Add MatchesFormat method 2024-11-27 16:45:49 +01:00
gfx_defines.h
gfx_driver_base.cpp AGS: Engine: implemented a method of skipping sprite batches on screenshot 2024-10-30 18:07:42 +02:00
gfx_driver_base.h AGS: Add MatchesFormat method 2024-11-27 16:45:49 +01:00
gfx_driver_factory.cpp
gfx_driver_factory.h AGS: Revert to use std namespace 2024-07-08 21:37:28 +02:00
gfx_driver_factory_base.h AGS: Revert to use std namespace 2024-07-08 21:37:28 +02:00
gfx_mode_list.h
gfx_util.cpp AGS: Engine: fixed DrawSpriteWithTransparency to keep mask pixels on conv 2024-10-30 18:07:42 +02:00
gfx_util.h AGS: Engine: fixed DrawSpriteWithTransparency to keep mask pixels on conv 2024-10-30 18:07:42 +02:00
gfxfilter.h AGS: Revert to use std namespace 2024-07-08 21:37:28 +02:00
gfxfilter_scaling.cpp
gfxfilter_scaling.h
gfxfilter_scummvm_renderer.cpp
gfxfilter_scummvm_renderer.h
graphics_driver.h AGS: remove "supersampling" setting, as not entirely supported 2024-10-30 18:07:42 +02:00