Commit graph

4317 commits

Author SHA1 Message Date
Unknown W. Brackets
16b27ffb23 Disable x86 Comp_VRot on non-Windows.
This may fix x86 Android issues as well as Linux/etc.
2013-09-15 11:42:58 -07:00
Unknown W. Brackets
cfb50bf4d6 Add some more locking to prevent crash on reset. 2013-09-15 09:53:49 -07:00
The Dax
5cdfb6c4f9 Add command-line argument to allow a path to be specified for configuration files and control mapping files. Also fix a possible crash when loading ini files. 2013-09-15 12:50:42 -04:00
Unknown W. Brackets
8902e85f0a Enable the debug windows always, disable buttons.
This way you can close them/whatever, and hopefully should avoid crashes.

Only downside is you can't pause the game now and then hit stop in the
debugger.
2013-09-15 09:35:58 -07:00
Unknown W. Brackets
301884428f Buildfixes for Symbian and iOS/etc. 2013-09-15 08:18:20 -07:00
Unknown W. Brackets
887a61ae56 Make it possible to add new sections optionally. 2013-09-15 07:58:52 -07:00
Henrik Rydgård
82ee817647 Convert to new-style DoState 2013-09-15 09:53:24 +02:00
Henrik Rydgård
52e4a7cf5d Merge branch 'patch-1' of https://github.com/shenweip/ppsspp into shenweip-patch-1 2013-09-15 09:46:52 +02:00
Henrik Rydgård
966aa90f10 Merge pull request #3766 from kozec/master
AT3+ plugin detection on Linux
2013-09-15 00:26:52 -07:00
Henrik Rydgård
00f8ae5f2d Merge pull request #3772 from unknownbrackets/atrac-minor
Improve sceAtracGetBufferInfoForResetting()
2013-09-15 00:24:05 -07:00
Unknown W. Brackets
81c0a84322 Forgot a pointer check in atrac. 2013-09-14 21:22:02 -07:00
Unknown W. Brackets
418d6c1e83 Reset the game when loading a state fails.
This way it doesn't crash.
2013-09-14 21:19:10 -07:00
Unknown W. Brackets
2cca2568c7 Make sure the saved git ver is null terminated.
strncpy() is a tricky beast.
2013-09-14 20:29:01 -07:00
Unknown W. Brackets
50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Unknown W. Brackets
2ac5bcff1f Process savestates during single stepping.
This way we can handle them on the same thread, without weird delays.
2013-09-14 18:43:23 -07:00
Unknown W. Brackets
cf8a3e4df1 Improve sceAtracGetBufferInfoForResetting().
Fixes #2391.
2013-09-14 17:56:08 -07:00
kozec
1124ef91ea AT3+ plugin detection on Linux
Enables AT3+ plugin to be detected on linux, if placed on hardcoded or standard location - /usr/lib/libat3plusdecoder.so
2013-09-14 12:23:00 +02:00
Henrik Rydgård
3bc05a9941 Merge pull request #3764 from unknownbrackets/scheduling
Improve dispatch/interrupt handling in start/create thread
2013-09-14 02:57:09 -07:00
Henrik Rydgård
04b49dc42f Merge pull request #3760 from unknownbrackets/mips-minor
Fix fpu non-finite rounding on x86
2013-09-14 02:56:24 -07:00
Unknown W. Brackets
cff9a7b819 Don't allow thread start/create inside interrupts.
This fixes the volatile power test, and returns the right message even for
bad arguments.
2013-09-14 02:48:10 -07:00
Unknown W. Brackets
cbf1df9b01 Check for nan/inf in trunc.w.s in x86 jit.
Now x86 jit passes the fpu test too.
2013-09-13 22:32:25 -07:00
Unknown W. Brackets
7b71dc54dd Don't say nan is equal to anything.
I guess we were passing this because of fastmath?  Fixes interpreter
cpu/fpu/fpu test on Windows anyway.
2013-09-13 21:28:59 -07:00
Unknown W. Brackets
455431ba13 Integer round inf/nan to INT_MAX/INT_MIN.
Instead of 0x80000000 (the default "invalid" value.)
Improves the fpu test.
2013-09-13 21:27:31 -07:00
shenweip
d1cdf7538d fix wrong log message 2013-09-14 00:42:41 +08:00
shenweip
c018281509 fix style 2013-09-14 00:39:14 +08:00
shenweip
145a9b4e1d What a stupid 2013-09-13 23:57:31 +08:00
shenweip
82ad9ba853 Add GamedataInstallDialog to CMakeLists and Android.mk 2013-09-13 23:19:53 +08:00
shenweip
e286163690 Implemented some HLE functions for GamedataInstallDialog 2013-09-13 23:07:43 +08:00
shenweip
41dfea3150 Add PSPGamedataInstallDialog 2013-09-13 23:05:11 +08:00
The Dax
9dbf2b9d90 Add proper fullscreen and windowed launch arguments. Remove bFullScreenOnLaunch. 2013-09-12 16:56:18 -04:00
Unknown W. Brackets
ca6491ea22 Auto resume dispatch at thread start/create. 2013-09-12 08:02:43 -07:00
Ced2911
17b8d5d813 More recompiled instruction (fpu/alu) 2013-09-12 10:40:14 +02:00
Ced2911
23637db54c more recompiled fpu (not tested) 2013-09-12 10:34:10 +02:00
Ced2911
e90d9c035a more vfpu speed 2013-09-12 10:25:15 +02:00
Ced2911
bfe9018eb1 enable,fixe more vfpu 2013-09-12 10:25:15 +02:00
Ced2911
b90fde6c06 some fixes 2013-09-12 10:25:15 +02:00
Ced2911
e5024135a6 more on vfpu 2013-09-12 10:25:15 +02:00
Ced2911
a91d8bebe6 update ppc jit 2013-09-12 10:22:14 +02:00
Ced2911
7bf623d339 oops missed fpu reg cache 2013-09-12 10:22:01 +02:00
Ced2911
f8b5496bc8 some new recompiled instructions 2013-09-12 10:21:50 +02:00
Ced2911
dc41d0f0eb recompile Fpu ! 2013-09-12 10:21:39 +02:00
Ced2911
2ad39d3999 Almost all alu recompiled
Current issues:
	Comp_RType3(min/max): Can't select start in disgaea
	Comp_ShiftType(srl/srlv?): Crash ridge racer 2
2013-09-12 10:21:26 +02:00
Ced2911
fb24e0ed28 Add some badly tested instruction 2013-09-12 10:20:34 +02:00
Ced2911
47280f007f implement sltiu, slti is bad 2013-09-12 10:20:17 +02:00
Ced2911
d4acf0edd7 more jitted instructions 2013-09-12 10:20:02 +02:00
Ced2911
24576fd72f recompile shift left/right immediate 2013-09-12 10:19:47 +02:00
Ced2911
52f4cccfa4 fix Jit 2013-09-12 10:19:35 +02:00
Ced2911
3350061197 use _alloca 2013-09-12 10:19:23 +02:00
Ced2911
c98090e095 jit fixes 2013-09-12 10:19:11 +02:00
Ced2911
c94d9b62d0 Update ppc jit 2013-09-12 10:18:59 +02:00