Unknown W. Brackets
16b27ffb23
Disable x86 Comp_VRot on non-Windows.
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This may fix x86 Android issues as well as Linux/etc.
2013-09-15 11:42:58 -07:00
Unknown W. Brackets
cfb50bf4d6
Add some more locking to prevent crash on reset.
2013-09-15 09:53:49 -07:00
The Dax
5cdfb6c4f9
Add command-line argument to allow a path to be specified for configuration files and control mapping files. Also fix a possible crash when loading ini files.
2013-09-15 12:50:42 -04:00
Unknown W. Brackets
8902e85f0a
Enable the debug windows always, disable buttons.
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This way you can close them/whatever, and hopefully should avoid crashes.
Only downside is you can't pause the game now and then hit stop in the
debugger.
2013-09-15 09:35:58 -07:00
Unknown W. Brackets
301884428f
Buildfixes for Symbian and iOS/etc.
2013-09-15 08:18:20 -07:00
Unknown W. Brackets
887a61ae56
Make it possible to add new sections optionally.
2013-09-15 07:58:52 -07:00
Henrik Rydgård
82ee817647
Convert to new-style DoState
2013-09-15 09:53:24 +02:00
Henrik Rydgård
52e4a7cf5d
Merge branch 'patch-1' of https://github.com/shenweip/ppsspp into shenweip-patch-1
2013-09-15 09:46:52 +02:00
Henrik Rydgård
966aa90f10
Merge pull request #3766 from kozec/master
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AT3+ plugin detection on Linux
2013-09-15 00:26:52 -07:00
Henrik Rydgård
00f8ae5f2d
Merge pull request #3772 from unknownbrackets/atrac-minor
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Improve sceAtracGetBufferInfoForResetting()
2013-09-15 00:24:05 -07:00
Unknown W. Brackets
81c0a84322
Forgot a pointer check in atrac.
2013-09-14 21:22:02 -07:00
Unknown W. Brackets
418d6c1e83
Reset the game when loading a state fails.
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This way it doesn't crash.
2013-09-14 21:19:10 -07:00
Unknown W. Brackets
2cca2568c7
Make sure the saved git ver is null terminated.
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strncpy() is a tricky beast.
2013-09-14 20:29:01 -07:00
Unknown W. Brackets
50e9e45d65
Check version in each DoState() func.
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They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Unknown W. Brackets
2ac5bcff1f
Process savestates during single stepping.
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This way we can handle them on the same thread, without weird delays.
2013-09-14 18:43:23 -07:00
Unknown W. Brackets
cf8a3e4df1
Improve sceAtracGetBufferInfoForResetting().
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Fixes #2391 .
2013-09-14 17:56:08 -07:00
kozec
1124ef91ea
AT3+ plugin detection on Linux
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Enables AT3+ plugin to be detected on linux, if placed on hardcoded or standard location - /usr/lib/libat3plusdecoder.so
2013-09-14 12:23:00 +02:00
Henrik Rydgård
3bc05a9941
Merge pull request #3764 from unknownbrackets/scheduling
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Improve dispatch/interrupt handling in start/create thread
2013-09-14 02:57:09 -07:00
Henrik Rydgård
04b49dc42f
Merge pull request #3760 from unknownbrackets/mips-minor
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Fix fpu non-finite rounding on x86
2013-09-14 02:56:24 -07:00
Unknown W. Brackets
cff9a7b819
Don't allow thread start/create inside interrupts.
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This fixes the volatile power test, and returns the right message even for
bad arguments.
2013-09-14 02:48:10 -07:00
Unknown W. Brackets
cbf1df9b01
Check for nan/inf in trunc.w.s in x86 jit.
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Now x86 jit passes the fpu test too.
2013-09-13 22:32:25 -07:00
Unknown W. Brackets
7b71dc54dd
Don't say nan is equal to anything.
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I guess we were passing this because of fastmath? Fixes interpreter
cpu/fpu/fpu test on Windows anyway.
2013-09-13 21:28:59 -07:00
Unknown W. Brackets
455431ba13
Integer round inf/nan to INT_MAX/INT_MIN.
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Instead of 0x80000000 (the default "invalid" value.)
Improves the fpu test.
2013-09-13 21:27:31 -07:00
shenweip
d1cdf7538d
fix wrong log message
2013-09-14 00:42:41 +08:00
shenweip
c018281509
fix style
2013-09-14 00:39:14 +08:00
shenweip
145a9b4e1d
What a stupid
2013-09-13 23:57:31 +08:00
shenweip
82ad9ba853
Add GamedataInstallDialog to CMakeLists and Android.mk
2013-09-13 23:19:53 +08:00
shenweip
e286163690
Implemented some HLE functions for GamedataInstallDialog
2013-09-13 23:07:43 +08:00
shenweip
41dfea3150
Add PSPGamedataInstallDialog
2013-09-13 23:05:11 +08:00
The Dax
9dbf2b9d90
Add proper fullscreen and windowed launch arguments. Remove bFullScreenOnLaunch.
2013-09-12 16:56:18 -04:00
Unknown W. Brackets
ca6491ea22
Auto resume dispatch at thread start/create.
2013-09-12 08:02:43 -07:00
Ced2911
17b8d5d813
More recompiled instruction (fpu/alu)
2013-09-12 10:40:14 +02:00
Ced2911
23637db54c
more recompiled fpu (not tested)
2013-09-12 10:34:10 +02:00
Ced2911
e90d9c035a
more vfpu speed
2013-09-12 10:25:15 +02:00
Ced2911
bfe9018eb1
enable,fixe more vfpu
2013-09-12 10:25:15 +02:00
Ced2911
b90fde6c06
some fixes
2013-09-12 10:25:15 +02:00
Ced2911
e5024135a6
more on vfpu
2013-09-12 10:25:15 +02:00
Ced2911
a91d8bebe6
update ppc jit
2013-09-12 10:22:14 +02:00
Ced2911
7bf623d339
oops missed fpu reg cache
2013-09-12 10:22:01 +02:00
Ced2911
f8b5496bc8
some new recompiled instructions
2013-09-12 10:21:50 +02:00
Ced2911
dc41d0f0eb
recompile Fpu !
2013-09-12 10:21:39 +02:00
Ced2911
2ad39d3999
Almost all alu recompiled
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Current issues:
Comp_RType3(min/max): Can't select start in disgaea
Comp_ShiftType(srl/srlv?): Crash ridge racer 2
2013-09-12 10:21:26 +02:00
Ced2911
fb24e0ed28
Add some badly tested instruction
2013-09-12 10:20:34 +02:00
Ced2911
47280f007f
implement sltiu, slti is bad
2013-09-12 10:20:17 +02:00
Ced2911
d4acf0edd7
more jitted instructions
2013-09-12 10:20:02 +02:00
Ced2911
24576fd72f
recompile shift left/right immediate
2013-09-12 10:19:47 +02:00
Ced2911
52f4cccfa4
fix Jit
2013-09-12 10:19:35 +02:00
Ced2911
3350061197
use _alloca
2013-09-12 10:19:23 +02:00
Ced2911
c98090e095
jit fixes
2013-09-12 10:19:11 +02:00
Ced2911
c94d9b62d0
Update ppc jit
2013-09-12 10:18:59 +02:00