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Add PSPGamedataInstallDialog
This commit is contained in:
parent
a6319eaeba
commit
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4 changed files with 123 additions and 0 deletions
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@ -172,6 +172,7 @@
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<ClCompile Include="Cwcheat.cpp" />
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<ClCompile Include="Debugger\Breakpoints.cpp" />
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<ClCompile Include="Debugger\SymbolMap.cpp" />
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<ClCompile Include="Dialog\PSPGamedataInstallDialog.cpp" />
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<ClCompile Include="Dialog\PSPDialog.cpp" />
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<ClCompile Include="Dialog\PSPMsgDialog.cpp" />
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<ClCompile Include="Dialog\PSPOskDialog.cpp" />
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@ -409,6 +410,7 @@
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<ClInclude Include="Debugger\Breakpoints.h" />
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<ClInclude Include="Debugger\DebugInterface.h" />
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<ClInclude Include="Debugger\SymbolMap.h" />
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<ClInclude Include="Dialog\PSPGamedataInstallDialog.h" />
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<ClInclude Include="Dialog\PSPDialog.h" />
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<ClInclude Include="Dialog\PSPMsgDialog.h" />
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<ClInclude Include="Dialog\PSPOskDialog.h" />
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@ -493,6 +493,9 @@
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<ClCompile Include="HLE\sceNetAdhoc.cpp">
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<Filter>HLE\Libraries</Filter>
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</ClCompile>
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<ClCompile Include="Dialog\PSPGamedataInstallDialog.cpp">
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<Filter>Dialog</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="ELF\ElfReader.h">
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@ -906,6 +909,9 @@
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<ClInclude Include="HLE\sceNetAdhoc.h">
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<Filter>HLE\Libraries</Filter>
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</ClInclude>
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<ClInclude Include="Dialog\PSPGamedataInstallDialog.h">
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<Filter>Dialog</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="CMakeLists.txt" />
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61
Core/Dialog/PSPGamedataInstallDialog.cpp
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61
Core/Dialog/PSPGamedataInstallDialog.cpp
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "PSPGamedataInstallDialog.h"
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#include "ChunkFile.h"
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#include "../Core/MemMap.h"
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PSPGamedataInstallDialog::PSPGamedataInstallDialog() {
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}
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PSPGamedataInstallDialog::~PSPGamedataInstallDialog() {
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}
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int PSPGamedataInstallDialog::Init(u32 paramAddr)
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{
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// Already running
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if (status != SCE_UTILITY_STATUS_NONE && status != SCE_UTILITY_STATUS_SHUTDOWN)
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return SCE_ERROR_UTILITY_INVALID_STATUS;
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int size = Memory::Read_U32(paramAddr);
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memset(&request, 0, sizeof(request));
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// Only copy the right size to support different request format
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Memory::Memcpy(&request, paramAddr, size);
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status = SCE_UTILITY_STATUS_INITIALIZE;
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return 0;
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}
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int PSPGamedataInstallDialog::Abort()
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{
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return PSPDialog::Shutdown();
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}
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int PSPGamedataInstallDialog::Shutdown(bool force)
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{
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if (status != SCE_UTILITY_STATUS_FINISHED && !force)
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return SCE_ERROR_UTILITY_INVALID_STATUS;
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return PSPDialog::Shutdown();
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}
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void PSPGamedataInstallDialog::DoState(PointerWrap &p) {
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PSPDialog::DoState(p);
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p.Do(request);
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p.DoMarker("PSPGamedataInstallDialog");
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}
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54
Core/Dialog/PSPGamedataInstallDialog.h
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54
Core/Dialog/PSPGamedataInstallDialog.h
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// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include "Core/Dialog/PSPDialog.h"
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struct SceUtilityGamedataInstallParam
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{
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pspUtilityDialogCommon common;
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u32 unknown1;
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char gameName[13];
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char ignore1[3];
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char dataName[20];
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char gamedataParamsGameTitle[128];
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char gamedataParamsDataTitle[128];
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char gamedataParamsData[1024];
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u8 unknown2;
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char ignore2[7];
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u32 unknownResult1;
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u32 unknownResult2;
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char ignore[48];
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};
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class PSPGamedataInstallDialog: public PSPDialog {
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public:
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PSPGamedataInstallDialog();
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virtual ~PSPGamedataInstallDialog();
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virtual int Init(u32 paramAddr);
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//virtual int Update();
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virtual int Shutdown(bool force = false);
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virtual void DoState(PointerWrap &p);
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int Abort();
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private:
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SceUtilityGamedataInstallParam request;
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};
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