Commit graph

6604 commits

Author SHA1 Message Date
Kingcom
b6bca24850 -added assemble option to disassembly view
-added 16bit li
2013-07-28 15:24:33 +02:00
Kingcom
961905cce8 Merge branch 'master' of https://github.com/hrydgard/ppsspp into Assembler 2013-07-28 15:16:18 +02:00
Kingcom
0a78a2d160 Added MIPS assembler 2013-07-28 14:50:25 +02:00
Henrik Rydgard
59644ad59b Jit: Implement VMMUL for ARM, optimize the x86 implementation. Also add VCST. 2013-07-28 12:14:35 +02:00
Henrik Rydgård
408499c5ea Merge pull request #2955 from unknownbrackets/endian
Specify more endian stuff outside the kernel
2013-07-27 16:17:29 -07:00
Unknown W. Brackets
79c4104456 Specify file data layout endianness. 2013-07-27 16:05:21 -07:00
Kingcom
1f9991dbec Add tables for assembling 2013-07-28 00:56:53 +02:00
Unknown W. Brackets
bfb05440e2 Specify memory layout in sceMpeg/scePsmf. 2013-07-27 15:53:30 -07:00
Unknown W. Brackets
ed19d77d49 Specify memory layout in sceUmd. 2013-07-27 15:45:07 -07:00
Unknown W. Brackets
ea420bcfaa Specify memory layout in sceNet. 2013-07-27 15:42:23 -07:00
Unknown W. Brackets
bafe8391fd Memory layout for sceIo. 2013-07-27 15:41:19 -07:00
Unknown W. Brackets
0a9ce9ae85 Specify memory layout in PPGe. 2013-07-27 15:38:38 -07:00
Henrik Rydgard
50a2d1b87f More work on prescaled UV 2013-07-28 00:33:51 +02:00
Unknown W. Brackets
2222d07c11 Specify byte order in sceCtrl as well. 2013-07-27 15:30:36 -07:00
Unknown W. Brackets
777074cfe1 Switch to _le memory layout specs in dialogs. 2013-07-27 15:30:18 -07:00
Unknown W. Brackets
b307d77b61 Oops, need to still rewind on breakpoint. 2013-07-27 15:05:16 -07:00
Henrik Rydgard
2eaf581bbe Add experimental UV prescaling hack, hidden as it's not finished yet.
Most people should ignore this for now, it's a step towards faster skinning in the future.
2013-07-27 23:23:17 +02:00
Henrik Rydgard
988b5539fa Show speed in percent 2013-07-27 23:23:16 +02:00
Henrik Rydgård
44abac7ee3 Merge pull request #2954 from unknownbrackets/debugger
Treat CORE_NEXTFRAME like CORE_RUNNING is breakpoints
2013-07-27 14:08:54 -07:00
Unknown W. Brackets
1a9b190188 Treat CORE_NEXTFRAME like CORE_RUNNING is bps.
Fixes some cases where breakpoints skip instructions incorrectly.
2013-07-27 13:26:43 -07:00
Henrik Rydgard
8602c276ca Remove that silly factor 2 for floating point texcoords and weights.
No longer needed since we treat the various vertex formats separately.
2013-07-27 22:14:34 +02:00
Henrik Rydgard
afcb5add51 Minor code cleanup/reindent around ARM jit 2013-07-27 22:14:01 +02:00
Henrik Rydgard
e36e976877 Collapse skinning shaders with #bones < 4 to a single one.
Significant perf win for skinned characters in FF:CC and maybe other games.
2013-07-27 20:09:22 +02:00
Henrik Rydgard
9add78722d Fix size calculation for weights. Old one would waste space for small weights. 2013-07-27 19:35:55 +02:00
Henrik Rydgard
0ae3c041d2 Minor shader simplification 2013-07-27 18:16:32 +02:00
Henrik Rydgard
bccfd9f2d7 Don't set the projection matrix twice, check for -1 bone matrices (seen in logs..) 2013-07-27 17:32:24 +02:00
Henrik Rydgard
76a937f489 ARMJIT Experiment: Keep downcount in a register. Needs benchmarking. 2013-07-27 17:27:26 +02:00
Henrik Rydgard
fe090e8d95 Crashfix in EmuScreen (touch events before booting) 2013-07-27 17:25:39 +02:00
Henrik Rydgard
574181e2fa Buildfix 2013-07-27 17:12:26 +02:00
Henrik Rydgård
f8a35faae4 Merge pull request #2948 from raven02/patch-2
Add "Force 60 FPS or less" to newUI
2013-07-27 06:40:57 -07:00
raven02
833d762b3a Add "Force 60 FPS or less" to newUI 2013-07-27 21:31:47 +08:00
Henrik Rydgard
7462d988cf Boot game in EmuScreen::update instead of the constructor. Avoids issues with starting games from the command line. 2013-07-27 13:26:26 +02:00
Henrik Rydgard
5b32d2ecaf Merge remote-tracking branch 'origin'
Conflicts:
	UI/NativeApp.cpp
2013-07-27 13:11:30 +02:00
Henrik Rydgard
d6b4c9c9c3 More bits should be masked off the baseptr and stride of block transfers.
Does not fix GT fonts though.
2013-07-27 13:08:23 +02:00
Henrik Rydgard
d75a007ef3 Skip the startup logo when loading a game from the command line. 2013-07-27 13:07:34 +02:00
Henrik Rydgård
893fe76ffd Merge pull request #2946 from raven02/patch-1
Revert clamp to zero and use another attempt fix for vpX0/Y0
2013-07-27 03:58:50 -07:00
raven02
b35e89f646 Fix rear mirror in Ridge Racer 2 2013-07-27 18:45:48 +08:00
raven02
380b51dc6d Revert clamp to zero and use another attempt fix 2013-07-27 18:20:07 +08:00
Henrik Rydgård
cbbf4e8905 Merge pull request #2941 from thedax/audioFix
64-bit PPSSPP(Windows): Attempt to fix games that crash with atrac3+ DLLs.
2013-07-27 03:00:08 -07:00
Henrik Rydgård
d865d04f81 Merge pull request #2943 from unknownbrackets/warnings
Fix some warnings generated by gcc 4.8 and clang
2013-07-27 02:59:40 -07:00
Henrik Rydgård
67adad6cf0 Move CheckGLExtensions to InitGraphics from EmuScreen, trying to fix #2900 2013-07-27 11:46:21 +02:00
Henrik Rydgård
e212f2d91d Merge pull request #2940 from thedax/master
Win32 UI: Fix frameskipping menu & minor cleanup.
2013-07-27 02:33:13 -07:00
Henrik Rydgård
d4edd619a4 Merge pull request #2945 from unknownbrackets/ui-minor
Fix minor crash on error screen, invalid filename on drive letter
2013-07-27 02:32:50 -07:00
Unknown W. Brackets
3988a12801 Allow filenames like e.g. F:\ as dirs. 2013-07-27 01:17:18 -07:00
Henrik Rydgård
4b3312c323 Update native with mac buildfix 2013-07-27 10:16:19 +02:00
Henrik Rydgård
ab3b7041d2 Restore accidentally deleted config saving line 2013-07-27 10:14:00 +02:00
Unknown W. Brackets
7d6538bd0b Don't crash in DeviceLost before game init. 2013-07-27 01:05:00 -07:00
The Dax
489748ffc0 Change nullptr to NULL to avoid possible issues with platforms that don't support C++11. 2013-07-27 02:16:06 -04:00
Unknown W. Brackets
b5e46b46cd Fix some minor virtual disc warnings. 2013-07-26 22:50:57 -07:00
Unknown W. Brackets
abec782420 Return unsigned vars in sceCccDecode*().
Semantics only, but clearer.
2013-07-26 22:50:56 -07:00