Kingcom
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b6bca24850
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-added assemble option to disassembly view
-added 16bit li
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2013-07-28 15:24:33 +02:00 |
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Kingcom
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961905cce8
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Merge branch 'master' of https://github.com/hrydgard/ppsspp into Assembler
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2013-07-28 15:16:18 +02:00 |
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Kingcom
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0a78a2d160
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Added MIPS assembler
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2013-07-28 14:50:25 +02:00 |
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Henrik Rydgard
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59644ad59b
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Jit: Implement VMMUL for ARM, optimize the x86 implementation. Also add VCST.
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2013-07-28 12:14:35 +02:00 |
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Henrik Rydgård
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408499c5ea
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Merge pull request #2955 from unknownbrackets/endian
Specify more endian stuff outside the kernel
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2013-07-27 16:17:29 -07:00 |
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Unknown W. Brackets
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79c4104456
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Specify file data layout endianness.
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2013-07-27 16:05:21 -07:00 |
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Kingcom
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1f9991dbec
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Add tables for assembling
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2013-07-28 00:56:53 +02:00 |
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Unknown W. Brackets
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bfb05440e2
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Specify memory layout in sceMpeg/scePsmf.
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2013-07-27 15:53:30 -07:00 |
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Unknown W. Brackets
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ed19d77d49
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Specify memory layout in sceUmd.
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2013-07-27 15:45:07 -07:00 |
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Unknown W. Brackets
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ea420bcfaa
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Specify memory layout in sceNet.
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2013-07-27 15:42:23 -07:00 |
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Unknown W. Brackets
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bafe8391fd
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Memory layout for sceIo.
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2013-07-27 15:41:19 -07:00 |
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Unknown W. Brackets
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0a9ce9ae85
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Specify memory layout in PPGe.
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2013-07-27 15:38:38 -07:00 |
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Henrik Rydgard
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50a2d1b87f
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More work on prescaled UV
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2013-07-28 00:33:51 +02:00 |
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Unknown W. Brackets
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2222d07c11
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Specify byte order in sceCtrl as well.
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2013-07-27 15:30:36 -07:00 |
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Unknown W. Brackets
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777074cfe1
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Switch to _le memory layout specs in dialogs.
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2013-07-27 15:30:18 -07:00 |
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Unknown W. Brackets
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b307d77b61
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Oops, need to still rewind on breakpoint.
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2013-07-27 15:05:16 -07:00 |
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Henrik Rydgard
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2eaf581bbe
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Add experimental UV prescaling hack, hidden as it's not finished yet.
Most people should ignore this for now, it's a step towards faster skinning in the future.
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2013-07-27 23:23:17 +02:00 |
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Henrik Rydgard
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988b5539fa
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Show speed in percent
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2013-07-27 23:23:16 +02:00 |
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Henrik Rydgård
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44abac7ee3
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Merge pull request #2954 from unknownbrackets/debugger
Treat CORE_NEXTFRAME like CORE_RUNNING is breakpoints
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2013-07-27 14:08:54 -07:00 |
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Unknown W. Brackets
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1a9b190188
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Treat CORE_NEXTFRAME like CORE_RUNNING is bps.
Fixes some cases where breakpoints skip instructions incorrectly.
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2013-07-27 13:26:43 -07:00 |
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Henrik Rydgard
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8602c276ca
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Remove that silly factor 2 for floating point texcoords and weights.
No longer needed since we treat the various vertex formats separately.
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2013-07-27 22:14:34 +02:00 |
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Henrik Rydgard
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afcb5add51
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Minor code cleanup/reindent around ARM jit
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2013-07-27 22:14:01 +02:00 |
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Henrik Rydgard
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e36e976877
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Collapse skinning shaders with #bones < 4 to a single one.
Significant perf win for skinned characters in FF:CC and maybe other games.
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2013-07-27 20:09:22 +02:00 |
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Henrik Rydgard
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9add78722d
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Fix size calculation for weights. Old one would waste space for small weights.
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2013-07-27 19:35:55 +02:00 |
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Henrik Rydgard
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0ae3c041d2
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Minor shader simplification
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2013-07-27 18:16:32 +02:00 |
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Henrik Rydgard
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bccfd9f2d7
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Don't set the projection matrix twice, check for -1 bone matrices (seen in logs..)
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2013-07-27 17:32:24 +02:00 |
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Henrik Rydgard
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76a937f489
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ARMJIT Experiment: Keep downcount in a register. Needs benchmarking.
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2013-07-27 17:27:26 +02:00 |
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Henrik Rydgard
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fe090e8d95
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Crashfix in EmuScreen (touch events before booting)
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2013-07-27 17:25:39 +02:00 |
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Henrik Rydgard
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574181e2fa
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Buildfix
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2013-07-27 17:12:26 +02:00 |
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Henrik Rydgård
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f8a35faae4
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Merge pull request #2948 from raven02/patch-2
Add "Force 60 FPS or less" to newUI
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2013-07-27 06:40:57 -07:00 |
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raven02
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833d762b3a
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Add "Force 60 FPS or less" to newUI
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2013-07-27 21:31:47 +08:00 |
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Henrik Rydgard
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7462d988cf
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Boot game in EmuScreen::update instead of the constructor. Avoids issues with starting games from the command line.
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2013-07-27 13:26:26 +02:00 |
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Henrik Rydgard
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5b32d2ecaf
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Merge remote-tracking branch 'origin'
Conflicts:
UI/NativeApp.cpp
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2013-07-27 13:11:30 +02:00 |
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Henrik Rydgard
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d6b4c9c9c3
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More bits should be masked off the baseptr and stride of block transfers.
Does not fix GT fonts though.
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2013-07-27 13:08:23 +02:00 |
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Henrik Rydgard
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d75a007ef3
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Skip the startup logo when loading a game from the command line.
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2013-07-27 13:07:34 +02:00 |
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Henrik Rydgård
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893fe76ffd
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Merge pull request #2946 from raven02/patch-1
Revert clamp to zero and use another attempt fix for vpX0/Y0
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2013-07-27 03:58:50 -07:00 |
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raven02
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b35e89f646
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Fix rear mirror in Ridge Racer 2
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2013-07-27 18:45:48 +08:00 |
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raven02
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380b51dc6d
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Revert clamp to zero and use another attempt fix
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2013-07-27 18:20:07 +08:00 |
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Henrik Rydgård
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cbbf4e8905
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Merge pull request #2941 from thedax/audioFix
64-bit PPSSPP(Windows): Attempt to fix games that crash with atrac3+ DLLs.
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2013-07-27 03:00:08 -07:00 |
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Henrik Rydgård
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d865d04f81
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Merge pull request #2943 from unknownbrackets/warnings
Fix some warnings generated by gcc 4.8 and clang
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2013-07-27 02:59:40 -07:00 |
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Henrik Rydgård
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67adad6cf0
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Move CheckGLExtensions to InitGraphics from EmuScreen, trying to fix #2900
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2013-07-27 11:46:21 +02:00 |
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Henrik Rydgård
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e212f2d91d
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Merge pull request #2940 from thedax/master
Win32 UI: Fix frameskipping menu & minor cleanup.
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2013-07-27 02:33:13 -07:00 |
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Henrik Rydgård
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d4edd619a4
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Merge pull request #2945 from unknownbrackets/ui-minor
Fix minor crash on error screen, invalid filename on drive letter
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2013-07-27 02:32:50 -07:00 |
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Unknown W. Brackets
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3988a12801
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Allow filenames like e.g. F:\ as dirs.
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2013-07-27 01:17:18 -07:00 |
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Henrik Rydgård
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4b3312c323
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Update native with mac buildfix
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2013-07-27 10:16:19 +02:00 |
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Henrik Rydgård
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ab3b7041d2
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Restore accidentally deleted config saving line
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2013-07-27 10:14:00 +02:00 |
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Unknown W. Brackets
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7d6538bd0b
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Don't crash in DeviceLost before game init.
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2013-07-27 01:05:00 -07:00 |
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The Dax
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489748ffc0
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Change nullptr to NULL to avoid possible issues with platforms that don't support C++11.
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2013-07-27 02:16:06 -04:00 |
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Unknown W. Brackets
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b5e46b46cd
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Fix some minor virtual disc warnings.
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2013-07-26 22:50:57 -07:00 |
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Unknown W. Brackets
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abec782420
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Return unsigned vars in sceCccDecode*().
Semantics only, but clearer.
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2013-07-26 22:50:56 -07:00 |
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