driver1998
0aa33d53c0
Disable features not available on Windows ARM32/ARM64
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ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
vnctdj
6cbf4cfea2
Enable PNG screenshots for all platforms
2019-05-02 22:56:25 +02:00
LunaMoo
0a4dc1f883
Remove "sound speed hack".
2019-04-25 04:15:31 +02:00
Henrik Rydgård
d91f706206
Log why the config is being saved (we seem to do it a bit much at times)
2019-02-23 11:55:44 +01:00
Unknown W. Brackets
1e943549c2
Android: Allow using custom storage paths.
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This allows a user to keep their save data on an insertable card, or
otherwise. Currently, the UI isn't great - errors are easy to miss,
and the path must be typed manually.
2019-02-18 09:15:15 -08:00
Henrik Rydgard
47a9145355
Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
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Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Henrik Rydgard
a802adb1f6
Add simple UI for JIT feature disable flags
2019-02-04 13:00:08 +01:00
Henrik Rydgård
5362e675c4
Address feedback
2019-01-07 00:28:57 +01:00
Henrik Rydgård
5a1fa60087
Try to support Qt keyboard input directly. Partially fixes #11653 (nickname crash on mac)
2019-01-07 00:07:25 +01:00
Henrik Rydgård
2c83574377
Finish up the test
2018-12-19 13:48:58 +01:00
Henrik Rydgård
df98721e73
Write rough framework for GPU discard test screen
2018-12-19 13:48:54 +01:00
Henrik Rydgård
d7d1a5fc63
Merge pull request #11666 from hrydgard/remove-timer-hack
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Remove "Timer Hack" setting.
2018-12-14 18:58:01 +01:00
Henrik Rydgard
0fdea30ac3
Remove "Timer Hack" setting. Untested, probably low usage and unclear utility.
2018-12-14 13:56:42 +01:00
Henrik Rydgard
3f8aec5147
Remove the "Disable stencil test" hack. Doesn't seem to serve much purpose anymore.
2018-12-14 13:54:03 +01:00
Henrik Rydgård
7561af3735
Merge pull request #11523 from mrfixit2001/master
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Add frameskip setting by percent of current FPS
2018-11-04 19:35:03 +01:00
root
c19d3fe06a
MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps
2018-11-03 01:33:41 +00:00
xebra
89786b943d
[spline/bezier]Instanced rendering for B-Spline is very slow when using weak GPU, so disabled it and simplify the shaders.
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Add changing the quality of HW tessellation.
2018-10-07 23:54:22 +09:00
Henrik Rydgård
83bf001a31
Disable Android HW scale on TV type devices.
2018-10-06 13:43:11 +02:00
Henrik Rydgård
7b34eaa1fb
Merge pull request #11435 from unknownbrackets/ui-buttons
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UI: Implement a glowing border touch control style
2018-10-04 07:57:40 +02:00
Henrik Rydgård
7f38ff783a
Merge pull request #11436 from unknownbrackets/tex-ini
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Replacement: Show a warning for bad texture names
2018-10-04 07:47:42 +02:00
Unknown W. Brackets
13375e2b95
Replacement: Refactor ini template generation.
2018-09-30 17:00:05 -07:00
Unknown W. Brackets
4aded5c11f
UI: Implement a glowing border touch control style.
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It barely glows, though.
2018-09-30 16:48:02 -07:00
Unknown W. Brackets
7ee4d2d5a1
UI: Ask for restart when changing graphics device.
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Only for D3D11 and Vulkan.
Also, makes Vulkan follow D3D11 in not changing the setting if the device
is not found on startup.
2018-09-30 00:53:21 -07:00
Unknown W. Brackets
360862617a
UI: Move debugger checkbox outside texture area.
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Oops, didn't mean for it to be there.
2018-09-01 11:00:05 -07:00
Unknown W. Brackets
2704b09dfd
UI: Load post shader names on non-Windows early.
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This way the ini "name" is used, rather than the stored code for it.
Fixes #11015 .
2018-08-30 21:19:19 -07:00
Henrik Rydgård
785858dbf8
Basic Discord presence integration.
2018-08-13 00:20:09 +02:00
hissingshark
7fd7afeba9
Added "oldest save" and "slots 1-5" as options for "auto load savestate"
2018-06-25 21:45:51 +01:00
Unknown W. Brackets
95f270778e
Core: Allow toggle between 2 custom speeds.
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In addition to virtual keys for each speed separately.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
b4496f1975
Core: Move config enums to separate file.
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These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
e4127890ec
Vulkan: Fix some missing switch warnings.
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Might as well prefer a virtual GPU over a CPU maybe...
2018-06-17 11:30:22 -07:00
Unknown W. Brackets
a2d82cb654
Debugger: Add checkbox to enable remote debugger.
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It's not a setting though, so maybe a button would be better. Or, it
could be the startup setting...
2018-06-08 06:59:16 -07:00
Henrik Rydgård
238521a297
Rename device choice config options as requested.
2018-06-06 10:24:16 +02:00
Henrik Rydgård
8ee3cd52e8
D3D11: Allow the user to select rendering device.
2018-06-06 10:20:12 +02:00
Henrik Rydgård
b037efdb55
If there are multiple Vulkan devices, show a setting to allow the user to choose.
2018-06-06 10:20:12 +02:00
Henrik Rydgård
36fd2711d6
Revert "Remove further remains of hardware skinning."
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This reverts commit 40db61a680
.
2018-04-10 12:22:41 +02:00
Henrik Rydgård
ac898c54f3
UWP: Remove the rendering backend picker. Fixes #10883 , sort of.
2018-04-07 17:37:31 +02:00
Henrik Rydgård
01d81ffa72
OpenGL: Fix texture wrapping of render targets.
2018-03-28 11:23:41 +02:00
Henrik Rydgård
4a3692161b
Show chosen postshader display name properly, plus some additional bugfixes. Fixes #10790
2018-03-25 14:42:48 +02:00
Henrik Rydgård
73df7d31db
Remove "experimental" tag from Hardware Tessellation
2018-03-24 17:37:17 +01:00
Henrik Rydgård
198d921a9b
Merge pull request #10737 from unknownbrackets/savestate
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SaveState: Keep an undo for each slot by default
2018-03-24 10:18:18 +01:00
aliaspider
54d9406713
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
Florin9doi
8f38c7949c
Landscape Auto for Android
2018-03-19 23:09:25 +02:00
Henrik Rydgård
78488a4ea6
Android: Restore auto screen orientation.
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Fixes #10708
This reverts commit 53a351c29d
.
2018-03-19 20:12:37 +01:00
Unknown W. Brackets
5020182660
SaveState: Default undo slots off on mobile.
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It's still a pretty useful feature on mobile (considering mistaps), but
it also eats a bunch of storage so it can always be turned back on.
2018-03-17 23:18:26 -07:00
Henrik Rydgård
40db61a680
Remove further remains of hardware skinning. Fixes #10661
2018-03-05 00:03:47 +01:00
Henrik Rydgård
3e56d8bbdf
Noticed that the UWP build has been broken for some time, fix it.
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Should probably set up a buildbot if we care about this...
2018-02-05 16:21:39 +01:00
Henrik Rydgård
ccdb4d186d
gl-render-manager: Fix HW tesselation. Remove 1D texture support, likely no benefit.
2018-01-27 15:10:17 +01:00
Henrik Rydgård
1a97f62dc9
Fix running the CPU test from the UI.
2018-01-04 18:10:41 +01:00
Kentucky Compass
20794081ea
iOS: Nix iosCanUseJit and targetIsJailbroken. Move NativeInit call to main so it can take cmd line args.
2018-01-01 19:10:44 -08:00
Unknown W. Brackets
d6da758ed3
GPU: Remove duplicate BACKEND constants.
2017-12-26 15:55:24 -08:00