Henrik Rydgård
88a209a342
Move the report bool into the flags field
2023-04-08 09:22:02 +02:00
Henrik Rydgård
d077a75aa4
Merge "save" and "perGame" into a flags field
2023-04-08 09:22:02 +02:00
Henrik Rydgård
b84f723a7f
Make the save and per-game flags non-optional
2023-04-08 09:22:02 +02:00
Henrik Rydgård
b3d85ae89a
Prepare for settings move
2023-04-08 09:22:02 +02:00
Henrik Rydgård
6ac45ddba1
Extract the ConfigSetting implementation into its own file.
2023-04-08 09:22:02 +02:00
Henrik Rydgård
5a1e9ed8f1
Add ConfigSettings.cpp/h
2023-04-08 09:22:02 +02:00
Henrik Rydgård
873bc7c295
Remove <functional> from config.cpp
2023-04-08 09:22:02 +02:00
Henrik Rydgård
12bd0ed26d
Restore the shared_ptrs
2023-04-07 10:35:01 +02:00
Henrik Rydgård
ee6234ecb6
I18N: Switch to getting categories by index instead of by string lookup
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Also gets rid of the shared_ptr usage, and generally makes things nicer.
Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Henrik Rydgård
f390c3a6ee
Merge pull request #17244 from unknownbrackets/debugger-memcheck
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Debugger: Trigger mem breakpoints for mirrors
2023-04-06 07:56:56 +02:00
Unknown W. Brackets
6df939034a
Core: Cleanup some sign extensions for clarity.
2023-04-05 17:16:51 -07:00
Unknown W. Brackets
142707ccf3
x86jit: Reduce memory breakpoint codegen.
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Was generating a lot of code and, in some games, burning through the jit
cache causing constant recompilation with just a few breakpoints.
2023-04-05 17:14:51 -07:00
Unknown W. Brackets
e73474e590
Debugger: Cache memcheck ranges.
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Rebuilding these can be a bit slow each time, speed up jit compilation by
caching them.
2023-04-05 17:13:00 -07:00
Lubos
cc1dd22e0f
OpenXR - Option to disable HUD detection added
2023-04-05 22:49:46 +02:00
Unknown W. Brackets
1d3f262eda
Debugger: Trigger mem breakpoints for mirrors.
2023-04-05 06:57:42 -07:00
Unknown W. Brackets
09f3c446b8
Debugger: Improve perf with write-only memchecks.
2023-04-05 06:36:40 -07:00
Henrik Rydgård
4e0babc950
Add a "reset to default" for all float-slider settings
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Unfortunately, the default values from the configs are not exposed
outside Config.cpp, so there's duplication.
Need to figure out how to do fix that, but it's out-of-scope for this
PR.
2023-04-05 10:50:53 +02:00
Henrik Rydgård
ff907bd523
Fix crash in MIPSStackWalk
2023-04-05 09:48:03 +02:00
Henrik Rydgård
8f96ec371e
Rename iBufFilter -> iDisplayFilter
2023-04-05 09:34:18 +02:00
Andreas Stieger
822592c6b1
Fix build with GCC13: various standard includes
2023-04-05 00:20:14 +02:00
Henrik Rydgård
aba026f7e9
Add back our older VFPU approximations, as fallbacks if files are missing.
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PR #16984 added more accurate versions of these functions, but they require
large lookup tables stored in assets/.
If these files are missing, PPSSPP would simply crash, which isn't good.
We should probably try to warn the user somehow that these files are
missing, though...
2023-04-03 11:33:41 +02:00
Henrik Rydgård
d223d3c316
Rename CenterDisplayOutputRect to CalculateDisplayOutputRect
2023-04-02 22:29:08 +02:00
Henrik Rydgård
2fa93982ea
Add support for integer scale factor for display
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This is mainly useful if you want an authentic pixellated look with 1x
rendering (or software) and nearest display filter. It'll simply round
down the auto-scaled sized to the nearest integer scale factor,
configuring exactly which one isn't that interesting since they all are
gonna look good.
Fixes #17093
2023-04-02 22:29:08 +02:00
Henrik Rydgård
f1165bd2ae
Merge pull request #17225 from unknownbrackets/savestate-minor
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SaveState: Attempt to recover from missing files
2023-04-02 21:38:54 +02:00
Unknown W. Brackets
269f01f841
SaveState: Attempt to recover from missing files.
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If there were files open before that don't exist, things could go badly.
But we could at least load the state file and hope the game doesn't break.
That's better that refusing to load at all.
2023-04-02 12:17:59 -07:00
Henrik Rydgård
d996fb74d4
MSVC: Set language standard to c++17.
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Noticed that we were getting some new warnings after merging the
constexpr stuff.
2023-04-02 17:55:15 +02:00
Henrik Rydgård
fc62d587c0
Fix whitespace issues
2023-04-02 16:36:39 +02:00
Герман Семенов
8d5af48efd
Core: using if constexpr
C++17 optimization
2023-04-02 16:35:57 +02:00
Henrik Rydgård
d1e21ab896
Fix return value from control mapper Key. Fixes volume key issue on Android.
2023-04-02 10:41:26 +02:00
Henrik Rydgård
9146020aa4
Logic fix, optimization, remove hack. See post-comments on #17215
2023-04-01 22:45:26 +02:00
Henrik Rydgård
47785aa2bb
Merge pull request #17215 from hrydgard/multi-mapping-input
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Control map multiple keys to one output
2023-04-01 20:47:45 +02:00
Henrik Rydgård
33ba6f6f1a
Fix for menu navigation with DInput controllers on Windows. Bit of a hack.
2023-04-01 20:28:48 +02:00
Henrik Rydgård
c1b5aed9b7
Cleanup, confine g_controllerMap access to KeyMap.cpp
2023-04-01 20:28:42 +02:00
Lubos
de462f481f
OpenXR - Disable stereo in Motorstorm
2023-04-01 19:48:53 +02:00
Henrik Rydgård
d523005c2b
Cleanup
2023-04-01 19:02:20 +02:00
Henrik Rydgård
88e73801fe
Fix the binding UI to support multi-bind
2023-04-01 17:51:45 +02:00
Henrik Rydgård
8c9fee064e
Display multi-mappings correctly in the mapping list
2023-04-01 15:00:22 +02:00
Henrik Rydgård
49a2c93b66
Make multi-mapping save-able, add test to verify backwards and forwards compat
2023-04-01 13:51:00 +02:00
Henrik Rydgård
0e1c42ce70
Plumb multimappings all the way through.
2023-04-01 13:50:57 +02:00
Henrik Rydgård
f3012f6914
Break out the signed->unsigned axis mapping
2023-04-01 09:07:29 +02:00
Henrik Rydgård
0b574613b9
Address assorted feedback
2023-04-01 09:01:27 +02:00
Henrik Rydgård
04321284c0
Remove redundant callback
2023-04-01 08:57:42 +02:00
Henrik Rydgård
04d3d3111c
Clean up __Ctrl button functions.
2023-04-01 08:55:45 +02:00
Henrik Rydgård
9804a905c8
More tweaks (work around the old problem where lingering analog values biased the digital input)
2023-03-31 20:27:30 +02:00
Henrik Rydgård
48993f4f4b
Control: Add debug display, do assorted fixes.
2023-03-31 20:12:48 +02:00
Henrik Rydgård
025ec248e4
Don't need two SetCallback functions.
2023-03-31 11:11:46 +02:00
Henrik Rydgård
778d9ac5ca
Handle mapping signed axis to our only unsigned input, VIRTKEY_SPEED_ANALOG.
2023-03-31 11:05:33 +02:00
Henrik Rydgård
ea60ff2235
Add missing locking to control mapper
2023-03-31 11:05:33 +02:00
Henrik Rydgård
88e89653b1
Bring back zeroing of the opposite direction.
2023-03-31 11:05:33 +02:00
Henrik Rydgård
fa0fb6eee6
Rework and simplify VIRTKEY_SPEED_ANALOG
2023-03-31 11:05:33 +02:00