mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Plumb multimappings all the way through.
This commit is contained in:
parent
f178d1bd85
commit
0e1c42ce70
8 changed files with 167 additions and 68 deletions
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@ -131,6 +131,15 @@ public:
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if (keyCode < other.keyCode) return true;
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return false;
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}
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// Needed for composition.
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bool operator > (const InputMapping &other) const {
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if (deviceId > other.deviceId) return true;
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if (deviceId < other.deviceId) return false;
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if (keyCode > other.keyCode) return true;
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return false;
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}
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// This one is iffy with the != ANY checks. Should probably be a named method.
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bool operator == (const InputMapping &other) const {
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if (deviceId != other.deviceId && deviceId != DEVICE_ID_ANY && other.deviceId != DEVICE_ID_ANY) return false;
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if (keyCode != other.keyCode) return false;
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@ -13,6 +13,8 @@
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#include "Core/CoreParameter.h"
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#include "Core/System.h"
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using KeyMap::MultiInputMapping;
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// TODO: Possibly make these thresholds configurable?
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static float GetDeviceAxisThreshold(int device) {
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return device == DEVICE_ID_MOUSE ? AXIS_BIND_THRESHOLD_MOUSE : AXIS_BIND_THRESHOLD;
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@ -219,19 +221,27 @@ bool ControlMapper::UpdatePSPState(const InputMapping &changedMapping) {
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mappingBit = RotatePSPKeyCode(mappingBit);
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}
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std::vector<InputMapping> inputMappings;
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std::vector<MultiInputMapping> inputMappings;
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if (!KeyMap::InputMappingsFromPspButton(mappingBit, &inputMappings, false))
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continue;
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// If a mapping could consist of a combo, we could trivially check it here.
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for (auto &mapping : inputMappings) {
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for (auto &multiMapping : inputMappings) {
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if (multiMapping.empty())
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continue;
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// Check if the changed mapping was involved in this PSP key.
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if (changedMapping == mapping) {
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if (multiMapping.mappings.contains(changedMapping)) {
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changedButtonMask |= mask;
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}
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auto iter = curInput_.find(mapping);
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if (iter != curInput_.end() && iter->second > GetDeviceAxisThreshold(iter->first.deviceId)) {
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// Check if all inputs are "on".
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bool all = true;
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for (auto mapping : multiMapping.mappings) {
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auto iter = curInput_.find(mapping);
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bool down = iter != curInput_.end() && iter->second > GetDeviceAxisThreshold(iter->first.deviceId);
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if (!down)
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all = false;
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}
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if (all) {
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buttonMask |= mask;
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}
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}
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@ -243,7 +253,7 @@ bool ControlMapper::UpdatePSPState(const InputMapping &changedMapping) {
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// OK, handle all the virtual keys next. For these we need to do deltas here and send events.
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for (int i = 0; i < VIRTKEY_COUNT; i++) {
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int vkId = i + VIRTKEY_FIRST;
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std::vector<InputMapping> inputMappings;
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std::vector<MultiInputMapping> inputMappings;
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if (!KeyMap::InputMappingsFromPspButton(vkId, &inputMappings, false))
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continue;
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@ -253,20 +263,27 @@ bool ControlMapper::UpdatePSPState(const InputMapping &changedMapping) {
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float threshold = 1.0f;
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bool touchedByMapping = false;
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float value = 0.0f;
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for (auto &mapping : inputMappings) {
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if (mapping == changedMapping) {
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for (auto &multiMapping : inputMappings) {
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if (multiMapping.mappings.contains(changedMapping)) {
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touchedByMapping = true;
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}
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auto iter = curInput_.find(mapping);
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if (iter != curInput_.end()) {
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if (mapping.IsAxis()) {
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threshold = GetDeviceAxisThreshold(iter->first.deviceId);
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value += MapAxisValue(iter->second, vkId, mapping, changedMapping, &touchedByMapping);
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float product = 1.0f; // We multiply the various inputs in a combo mapping with each other.
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for (auto mapping : multiMapping.mappings) {
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auto iter = curInput_.find(mapping);
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if (iter != curInput_.end()) {
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if (mapping.IsAxis()) {
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threshold = GetDeviceAxisThreshold(iter->first.deviceId);
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product *= MapAxisValue(iter->second, vkId, mapping, changedMapping, &touchedByMapping);
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} else {
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product *= iter->second;
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}
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} else {
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value += iter->second;
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product = 0.0f;
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}
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}
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value += product;
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}
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if (!touchedByMapping) {
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@ -280,8 +297,12 @@ bool ControlMapper::UpdatePSPState(const InputMapping &changedMapping) {
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// that still works, though a bit weaker. We could also zero here, but you never know who relies on such strange tricks..
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// Note: This is an old problem, it didn't appear with the refactoring.
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if (!changedMapping.IsAxis()) {
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for (auto &mapping : inputMappings) {
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if (mapping.IsAxis()) {
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for (auto &multiMapping : inputMappings) {
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bool anyAxis = false;
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for (auto &mapping : multiMapping.mappings) {
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if (mapping.IsAxis()) {
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anyAxis = true;
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}
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curInput_[mapping] = ReduceMagnitude(curInput_[mapping]);
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}
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}
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@ -45,6 +45,17 @@ std::set<int> g_seenDeviceIds;
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bool g_swapDpadWithLStick = false;
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// Utility...
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void SingleInputMappingFromPspButton(int btn, std::vector<InputMapping> *mappings, bool ignoreMouse) {
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std::vector<MultiInputMapping> multiMappings;
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InputMappingsFromPspButton(btn, &multiMappings, ignoreMouse);
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mappings->clear();
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for (auto &mapping : multiMappings) {
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_dbg_assert_(!mapping.empty());
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mappings->push_back(mapping.mappings[0]);
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}
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}
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// TODO: This is such a mess...
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void UpdateNativeMenuKeys() {
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std::vector<InputMapping> confirmKeys, cancelKeys;
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@ -55,14 +66,14 @@ void UpdateNativeMenuKeys() {
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int cancelKey = g_Config.iButtonPreference == PSP_SYSTEMPARAM_BUTTON_CROSS ? CTRL_CIRCLE : CTRL_CROSS;
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// Mouse mapping might be problematic in UI, so let's ignore mouse for UI
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InputMappingsFromPspButton(confirmKey, &confirmKeys, true);
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InputMappingsFromPspButton(cancelKey, &cancelKeys, true);
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InputMappingsFromPspButton(CTRL_LTRIGGER, &tabLeft, true);
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InputMappingsFromPspButton(CTRL_RTRIGGER, &tabRight, true);
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InputMappingsFromPspButton(CTRL_UP, &upKeys, true);
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InputMappingsFromPspButton(CTRL_DOWN, &downKeys, true);
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InputMappingsFromPspButton(CTRL_LEFT, &leftKeys, true);
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InputMappingsFromPspButton(CTRL_RIGHT, &rightKeys, true);
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SingleInputMappingFromPspButton(confirmKey, &confirmKeys, true);
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SingleInputMappingFromPspButton(cancelKey, &cancelKeys, true);
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SingleInputMappingFromPspButton(CTRL_LTRIGGER, &tabLeft, true);
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SingleInputMappingFromPspButton(CTRL_RTRIGGER, &tabRight, true);
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SingleInputMappingFromPspButton(CTRL_UP, &upKeys, true);
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SingleInputMappingFromPspButton(CTRL_DOWN, &downKeys, true);
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SingleInputMappingFromPspButton(CTRL_LEFT, &leftKeys, true);
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SingleInputMappingFromPspButton(CTRL_RIGHT, &rightKeys, true);
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#ifdef __ANDROID__
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// Hardcode DPAD on Android
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@ -493,7 +504,7 @@ bool InputMappingToPspButton(const InputMapping &mapping, std::vector<int> *pspB
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bool found = false;
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for (auto iter = g_controllerMap.begin(); iter != g_controllerMap.end(); ++iter) {
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for (auto iter2 = iter->second.begin(); iter2 != iter->second.end(); ++iter2) {
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if (*iter2 == mapping) {
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if (iter2->EqualsSingleMapping(mapping)) {
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if (pspButtons)
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pspButtons->push_back(CheckAxisSwap(iter->first));
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found = true;
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@ -503,12 +514,12 @@ bool InputMappingToPspButton(const InputMapping &mapping, std::vector<int> *pspB
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return found;
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}
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bool InputMappingsFromPspButton(int btn, std::vector<InputMapping> *mappings, bool ignoreMouse) {
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bool InputMappingsFromPspButton(int btn, std::vector<MultiInputMapping> *mappings, bool ignoreMouse) {
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bool mapped = false;
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for (auto iter = g_controllerMap.begin(); iter != g_controllerMap.end(); ++iter) {
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if (iter->first == btn) {
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for (auto iter2 = iter->second.begin(); iter2 != iter->second.end(); ++iter2) {
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if (mappings && (!ignoreMouse || iter2->deviceId != DEVICE_ID_MOUSE)) {
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if (mappings && (!ignoreMouse || iter2->HasMouse())) {
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mapped = true;
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mappings->push_back(*iter2);
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}
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@ -525,8 +536,11 @@ MappedAnalogAxes MappedAxesForDevice(int deviceId) {
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auto findAxisId = [&](int btn) -> MappedAnalogAxis {
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MappedAnalogAxis info{ -1 };
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for (const auto &key : g_controllerMap[btn]) {
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if (key.deviceId == deviceId) {
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info.axisId = TranslateKeyCodeToAxis(key.keyCode, &info.direction);
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// Only consider single mappings, combos don't make much sense for these.
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if (key.mappings.empty()) continue;
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auto &mapping = key.mappings[0];
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if (mapping.deviceId == deviceId) {
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info.axisId = TranslateKeyCodeToAxis(mapping.keyCode, &info.direction);
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return info;
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}
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}
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@ -562,7 +576,7 @@ void RemoveButtonMapping(int btn) {
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bool IsKeyMapped(int device, int key) {
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for (auto &iter : g_controllerMap) {
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for (auto &mappedKey : iter.second) {
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if (mappedKey == InputMapping(device, key)) {
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if (mappedKey.mappings.contains(InputMapping(device, key))) {
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return true;
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}
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}
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@ -570,7 +584,7 @@ bool IsKeyMapped(int device, int key) {
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return false;
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}
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bool ReplaceSingleKeyMapping(int btn, int index, InputMapping key) {
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bool ReplaceSingleKeyMapping(int btn, int index, MultiInputMapping key) {
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// Check for duplicate
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for (int i = 0; i < (int)g_controllerMap[btn].size(); ++i) {
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if (i != index && g_controllerMap[btn][i] == key) {
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@ -584,14 +598,18 @@ bool ReplaceSingleKeyMapping(int btn, int index, InputMapping key) {
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KeyMap::g_controllerMap[btn][index] = key;
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g_controllerMapGeneration++;
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g_seenDeviceIds.insert(key.deviceId);
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for (auto &mapping : key.mappings) {
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g_seenDeviceIds.insert(mapping.deviceId);
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}
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UpdateNativeMenuKeys();
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return true;
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}
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void SetInputMapping(int btn, const InputMapping &key, bool replace) {
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if (key.keyCode < 0)
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void SetInputMapping(int btn, const MultiInputMapping &key, bool replace) {
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if (key.empty()) {
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g_controllerMap.erase(btn);
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return;
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}
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if (replace) {
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RemoveButtonMapping(btn);
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g_controllerMap[btn].clear();
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@ -605,7 +623,9 @@ void SetInputMapping(int btn, const InputMapping &key, bool replace) {
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}
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g_controllerMapGeneration++;
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g_seenDeviceIds.insert(key.deviceId);
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for (auto &mapping : key.mappings) {
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g_seenDeviceIds.insert(mapping.deviceId);
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}
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UpdateNativeMenuKeys();
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}
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@ -667,12 +687,14 @@ void LoadFromIni(IniFile &file) {
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SplitString(value, ',', mappings);
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for (size_t j = 0; j < mappings.size(); j++) {
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// TODO: Properly parse multiple mappings.
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std::vector<std::string> parts;
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SplitString(mappings[j], '-', parts);
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int deviceId = atoi(parts[0].c_str());
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int keyCode = atoi(parts[1].c_str());
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SetInputMapping(psp_button_names[i].key, InputMapping(deviceId, keyCode), false);
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SetInputMapping(psp_button_names[i].key, MultiInputMapping(InputMapping(deviceId, keyCode)), false);
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g_seenDeviceIds.insert(deviceId);
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}
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}
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@ -684,13 +706,15 @@ void SaveToIni(IniFile &file) {
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Section *controls = file.GetOrCreateSection("ControlMapping");
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for (size_t i = 0; i < ARRAY_SIZE(psp_button_names); i++) {
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std::vector<InputMapping> keys;
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std::vector<MultiInputMapping> keys;
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InputMappingsFromPspButton(psp_button_names[i].key, &keys, false);
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std::string value;
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for (size_t j = 0; j < keys.size(); j++) {
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auto mapping = keys[j].mappings[0];
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char temp[128];
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sprintf(temp, "%i-%i", keys[j].deviceId, keys[j].keyCode);
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sprintf(temp, "%i-%i", mapping.deviceId, mapping.keyCode);
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value += temp;
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if (j != keys.size() - 1)
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value += ",";
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@ -756,8 +780,8 @@ void AutoConfForPad(const std::string &name) {
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#endif
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// Add a couple of convenient keyboard mappings by default, too.
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g_controllerMap[VIRTKEY_PAUSE].push_back(InputMapping(DEVICE_ID_KEYBOARD, NKCODE_ESCAPE));
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g_controllerMap[VIRTKEY_FASTFORWARD].push_back(InputMapping(DEVICE_ID_KEYBOARD, NKCODE_TAB));
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g_controllerMap[VIRTKEY_PAUSE].push_back(MultiInputMapping(InputMapping(DEVICE_ID_KEYBOARD, NKCODE_ESCAPE)));
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g_controllerMap[VIRTKEY_FASTFORWARD].push_back(MultiInputMapping(InputMapping(DEVICE_ID_KEYBOARD, NKCODE_TAB)));
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g_controllerMapGeneration++;
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}
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@ -24,6 +24,7 @@
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#include "Common/Input/InputState.h" // InputMapping
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#include "Common/Input/KeyCodes.h" // keyboard keys
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#include "Common/Data/Collections/TinySet.h"
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#include "Core/KeyMapDefaults.h"
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#define KEYMAP_ERROR_KEY_ALREADY_USED -1
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@ -77,8 +78,6 @@ enum {
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const float AXIS_BIND_THRESHOLD = 0.75f;
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const float AXIS_BIND_THRESHOLD_MOUSE = 0.01f;
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typedef std::map<int, std::vector<InputMapping>> KeyMapping;
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struct MappedAnalogAxis {
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int axisId;
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int direction;
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@ -104,10 +103,50 @@ struct MappedAnalogAxes {
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class IniFile;
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namespace KeyMap {
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// Combo of InputMappings.
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struct MultiInputMapping {
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MultiInputMapping() {}
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explicit MultiInputMapping(const InputMapping &mapping) {
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mappings.push_back(mapping);
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}
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bool operator <(const MultiInputMapping &other) {
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for (size_t i = 0; i < mappings.capacity(); i++) {
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// If one ran out of entries, the other wins.
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if (mappings.size() == i && other.mappings.size() > i) return true;
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if (mappings.size() >= i && other.mappings.size() == i) return false;
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if (mappings[i] < other.mappings[i]) return true;
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if (mappings[i] > other.mappings[i]) return false;
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}
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return false;
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}
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bool operator ==(const MultiInputMapping &other) const {
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return mappings == other.mappings;
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}
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bool EqualsSingleMapping(const InputMapping &other) const {
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return mappings.size() == 1 && mappings[0] == other;
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}
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bool empty() const {
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return mappings.empty();
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}
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bool HasMouse() const {
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for (auto &m : mappings) {
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return m.deviceId == DEVICE_ID_MOUSE;
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}
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return false;
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}
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FixedTinyVec<InputMapping, 3> mappings;
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};
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typedef std::map<int, std::vector<MultiInputMapping>> KeyMapping;
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extern KeyMapping g_controllerMap;
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extern std::set<int> g_seenDeviceIds;
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extern int g_controllerMapGeneration;
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// Key & Button names
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struct KeyMap_IntStrPair {
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int key;
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@ -126,14 +165,16 @@ namespace KeyMap {
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// Use to translate input mappings to and from PSP buttons. You should have already translated
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// your platform's keys to InputMapping keys.
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// Note that this one does not handle combos, since there's only one input.
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bool InputMappingToPspButton(const InputMapping &mapping, std::vector<int> *pspButtons);
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bool InputMappingsFromPspButton(int btn, std::vector<InputMapping> *keys, bool ignoreMouse);
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bool InputMappingsFromPspButton(int btn, std::vector<MultiInputMapping> *keys, bool ignoreMouse);
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// Configure the key or axis mapping.
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// Any configuration will be saved to the Core config.
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void SetInputMapping(int psp_key, const InputMapping &key, bool replace);
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void SetInputMapping(int psp_key, const MultiInputMapping &key, bool replace);
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// Return false if bind was a duplicate and got removed
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bool ReplaceSingleKeyMapping(int btn, int index, InputMapping key);
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bool ReplaceSingleKeyMapping(int btn, int index, MultiInputMapping key);
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MappedAnalogAxes MappedAxesForDevice(int deviceId);
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@ -341,9 +341,9 @@ static const DefMappingStruct defaultVRRightController[] = {
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static void SetDefaultKeyMap(int deviceId, const DefMappingStruct *array, size_t count, bool replace) {
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for (size_t i = 0; i < count; i++) {
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if (array[i].direction == 0)
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SetInputMapping(array[i].pspKey, InputMapping(deviceId, array[i].keyOrAxis), replace);
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SetInputMapping(array[i].pspKey, MultiInputMapping(InputMapping(deviceId, array[i].keyOrAxis)), replace);
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else
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SetInputMapping(array[i].pspKey, InputMapping(deviceId, array[i].keyOrAxis, array[i].direction), replace);
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SetInputMapping(array[i].pspKey, MultiInputMapping(InputMapping(deviceId, array[i].keyOrAxis, array[i].direction)), replace);
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}
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g_seenDeviceIds.insert(deviceId);
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}
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@ -51,6 +51,8 @@
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#include "android/jni/app-android.h"
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#endif
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using KeyMap::MultiInputMapping;
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class SingleControlMapper : public UI::LinearLayout {
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public:
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SingleControlMapper(int pspKey, std::string keyName, ScreenManager *scrm, UI::LinearLayoutParams *layoutParams = nullptr);
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@ -66,7 +68,7 @@ private:
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UI::EventReturn OnReplace(UI::EventParams ¶ms);
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UI::EventReturn OnReplaceAll(UI::EventParams ¶ms);
|
||||
|
||||
void MappedCallback(InputMapping key);
|
||||
void MappedCallback(MultiInputMapping key);
|
||||
|
||||
enum Action {
|
||||
NONE,
|
||||
|
@ -134,13 +136,17 @@ void SingleControlMapper::Refresh() {
|
|||
|
||||
LinearLayout *rightColumn = root->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(rightColumnWidth, WRAP_CONTENT)));
|
||||
rightColumn->SetSpacing(2.0f);
|
||||
std::vector<InputMapping> mappings;
|
||||
std::vector<MultiInputMapping> mappings;
|
||||
KeyMap::InputMappingsFromPspButton(pspKey_, &mappings, false);
|
||||
|
||||
rows_.clear();
|
||||
for (size_t i = 0; i < mappings.size(); i++) {
|
||||
std::string deviceName = GetDeviceName(mappings[i].deviceId);
|
||||
std::string keyName = KeyMap::GetKeyOrAxisName(mappings[i]);
|
||||
// TODO: Correctly handle multis.
|
||||
|
||||
auto &mapping = mappings[i].mappings[0];
|
||||
|
||||
std::string deviceName = GetDeviceName(mapping.deviceId);
|
||||
std::string keyName = KeyMap::GetKeyOrAxisName(mapping);
|
||||
|
||||
LinearLayout *row = rightColumn->Add(new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
|
||||
row->SetSpacing(2.0f);
|
||||
|
@ -162,7 +168,7 @@ void SingleControlMapper::Refresh() {
|
|||
}
|
||||
}
|
||||
|
||||
void SingleControlMapper::MappedCallback(InputMapping kdf) {
|
||||
void SingleControlMapper::MappedCallback(MultiInputMapping kdf) {
|
||||
switch (action_) {
|
||||
case ADD:
|
||||
KeyMap::SetInputMapping(pspKey_, kdf, false);
|
||||
|
@ -346,7 +352,7 @@ bool KeyMappingNewKeyDialog::key(const KeyInput &key) {
|
|||
return true;
|
||||
|
||||
mapped_ = true;
|
||||
InputMapping kdf(key.deviceId, key.keyCode);
|
||||
MultiInputMapping kdf(InputMapping(key.deviceId, key.keyCode));
|
||||
TriggerFinish(DR_YES);
|
||||
if (callback_ && pspBtn_ != VIRTKEY_SPEED_ANALOG)
|
||||
callback_(kdf);
|
||||
|
@ -378,7 +384,7 @@ bool KeyMappingNewMouseKeyDialog::key(const KeyInput &key) {
|
|||
}
|
||||
|
||||
mapped_ = true;
|
||||
InputMapping kdf(key.deviceId, key.keyCode);
|
||||
MultiInputMapping kdf(InputMapping(key.deviceId, key.keyCode));
|
||||
TriggerFinish(DR_YES);
|
||||
g_Config.bMapMouse = false;
|
||||
if (callback_)
|
||||
|
@ -409,7 +415,7 @@ void KeyMappingNewKeyDialog::axis(const AxisInput &axis) {
|
|||
|
||||
if (axis.value > AXIS_BIND_THRESHOLD) {
|
||||
mapped_ = true;
|
||||
InputMapping kdf(axis.deviceId, axis.axisId, 1);
|
||||
MultiInputMapping kdf(InputMapping(axis.deviceId, axis.axisId, 1));
|
||||
TriggerFinish(DR_YES);
|
||||
if (callback_)
|
||||
callback_(kdf);
|
||||
|
@ -417,7 +423,7 @@ void KeyMappingNewKeyDialog::axis(const AxisInput &axis) {
|
|||
|
||||
if (axis.value < -AXIS_BIND_THRESHOLD) {
|
||||
mapped_ = true;
|
||||
InputMapping kdf(axis.deviceId, axis.axisId, -1);
|
||||
MultiInputMapping kdf(InputMapping(axis.deviceId, axis.axisId, -1));
|
||||
TriggerFinish(DR_YES);
|
||||
if (callback_)
|
||||
callback_(kdf);
|
||||
|
@ -432,7 +438,7 @@ void KeyMappingNewMouseKeyDialog::axis(const AxisInput &axis) {
|
|||
|
||||
if (axis.value > AXIS_BIND_THRESHOLD) {
|
||||
mapped_ = true;
|
||||
InputMapping kdf(axis.deviceId, axis.axisId, 1);
|
||||
MultiInputMapping kdf(InputMapping(axis.deviceId, axis.axisId, 1));
|
||||
TriggerFinish(DR_YES);
|
||||
if (callback_)
|
||||
callback_(kdf);
|
||||
|
@ -440,7 +446,7 @@ void KeyMappingNewMouseKeyDialog::axis(const AxisInput &axis) {
|
|||
|
||||
if (axis.value < -AXIS_BIND_THRESHOLD) {
|
||||
mapped_ = true;
|
||||
InputMapping kdf(axis.deviceId, axis.axisId, -1);
|
||||
MultiInputMapping kdf(InputMapping(axis.deviceId, axis.axisId, -1));
|
||||
TriggerFinish(DR_YES);
|
||||
if (callback_)
|
||||
callback_(kdf);
|
||||
|
@ -1147,7 +1153,7 @@ UI::EventReturn VisualMappingScreen::OnBindAll(UI::EventParams &e) {
|
|||
return UI::EVENT_DONE;
|
||||
}
|
||||
|
||||
void VisualMappingScreen::HandleKeyMapping(InputMapping key) {
|
||||
void VisualMappingScreen::HandleKeyMapping(MultiInputMapping key) {
|
||||
KeyMap::SetInputMapping(nextKey_, key, replace_);
|
||||
|
||||
if (bindAll_ < 0) {
|
||||
|
|
|
@ -56,7 +56,7 @@ private:
|
|||
|
||||
class KeyMappingNewKeyDialog : public PopupScreen {
|
||||
public:
|
||||
explicit KeyMappingNewKeyDialog(int btn, bool replace, std::function<void(InputMapping)> callback, std::shared_ptr<I18NCategory> i18n)
|
||||
explicit KeyMappingNewKeyDialog(int btn, bool replace, std::function<void(KeyMap::MultiInputMapping)> callback, std::shared_ptr<I18NCategory> i18n)
|
||||
: PopupScreen(i18n->T("Map Key"), "Cancel", ""), pspBtn_(btn), callback_(callback) {}
|
||||
|
||||
const char *tag() const override { return "KeyMappingNewKey"; }
|
||||
|
@ -75,14 +75,14 @@ protected:
|
|||
|
||||
private:
|
||||
int pspBtn_;
|
||||
std::function<void(InputMapping)> callback_;
|
||||
std::function<void(KeyMap::MultiInputMapping)> callback_;
|
||||
bool mapped_ = false; // Prevent double registrations
|
||||
double delayUntil_ = 0.0f;
|
||||
};
|
||||
|
||||
class KeyMappingNewMouseKeyDialog : public PopupScreen {
|
||||
public:
|
||||
KeyMappingNewMouseKeyDialog(int btn, bool replace, std::function<void(InputMapping)> callback, std::shared_ptr<I18NCategory> i18n)
|
||||
KeyMappingNewMouseKeyDialog(int btn, bool replace, std::function<void(KeyMap::MultiInputMapping)> callback, std::shared_ptr<I18NCategory> i18n)
|
||||
: PopupScreen(i18n->T("Map Mouse"), "", ""), pspBtn_(btn), callback_(callback), mapped_(false) {}
|
||||
|
||||
const char *tag() const override { return "KeyMappingNewMouseKey"; }
|
||||
|
@ -99,7 +99,7 @@ protected:
|
|||
|
||||
private:
|
||||
int pspBtn_;
|
||||
std::function<void(InputMapping)> callback_;
|
||||
std::function<void(KeyMap::MultiInputMapping)> callback_;
|
||||
bool mapped_; // Prevent double registrations
|
||||
};
|
||||
|
||||
|
@ -189,7 +189,7 @@ protected:
|
|||
private:
|
||||
UI::EventReturn OnMapButton(UI::EventParams &e);
|
||||
UI::EventReturn OnBindAll(UI::EventParams &e);
|
||||
void HandleKeyMapping(InputMapping key);
|
||||
void HandleKeyMapping(KeyMap::MultiInputMapping key);
|
||||
void MapNext(bool successive);
|
||||
|
||||
MockPSP *psp_ = nullptr;
|
||||
|
|
|
@ -244,8 +244,6 @@ int DinputDevice::UpdateState() {
|
|||
AxisInput axis;
|
||||
axis.deviceId = DEVICE_ID_PAD_0 + pDevNum;
|
||||
|
||||
auto axesToSquare = KeyMap::MappedAxesForDevice(axis.deviceId);
|
||||
|
||||
SendNativeAxis(DEVICE_ID_PAD_0 + pDevNum, js.lX, last_lX_, JOYSTICK_AXIS_X);
|
||||
SendNativeAxis(DEVICE_ID_PAD_0 + pDevNum, js.lY, last_lY_, JOYSTICK_AXIS_Y);
|
||||
SendNativeAxis(DEVICE_ID_PAD_0 + pDevNum, js.lZ, last_lZ_, JOYSTICK_AXIS_Z);
|
||||
|
|
Loading…
Add table
Reference in a new issue