mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Control: Add debug display, do assorted fixes.
This commit is contained in:
parent
025ec248e4
commit
48993f4f4b
9 changed files with 103 additions and 43 deletions
|
@ -76,3 +76,13 @@ int GetAnalogYDirection(int deviceId) {
|
|||
return configured->second;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void InputMapping::FormatDebug(char *buffer, size_t bufSize) const {
|
||||
if (IsAxis()) {
|
||||
int direction;
|
||||
int axis = Axis(&direction);
|
||||
snprintf(buffer, bufSize, "Device: %d Axis: %d (%d)", deviceId, axis, direction);
|
||||
} else {
|
||||
snprintf(buffer, bufSize, "Device: %d Key: %d", deviceId, keyCode);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -136,6 +136,8 @@ public:
|
|||
if (keyCode != other.keyCode) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void FormatDebug(char *buffer, size_t bufSize) const;
|
||||
};
|
||||
|
||||
enum {
|
||||
|
|
|
@ -276,9 +276,11 @@ public:
|
|||
|
||||
std::string sThemeName;
|
||||
|
||||
// These aren't saved, just for instant debugging.
|
||||
bool bLogFrameDrops;
|
||||
bool bShowDebugStats;
|
||||
bool bShowAudioDebug;
|
||||
bool bShowControlDebug;
|
||||
bool bShowGpuProfile;
|
||||
|
||||
// Analog stick tilting
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
#include <algorithm>
|
||||
#include <sstream>
|
||||
|
||||
#include "Common/Math/math_util.h"
|
||||
#include "Common/TimeUtil.h"
|
||||
#include "Common/StringUtils.h"
|
||||
#include "Common/Log.h"
|
||||
|
||||
#include "Core/HLE/sceCtrl.h"
|
||||
|
@ -31,6 +33,11 @@ static int GetOppositeVKey(int vkey) {
|
|||
}
|
||||
}
|
||||
|
||||
static bool IsAxisVKey(int vkey) {
|
||||
// Little hacky but works, of course.
|
||||
return GetOppositeVKey(vkey) != 0;
|
||||
}
|
||||
|
||||
static bool IsUnsignedMapping(int vkey) {
|
||||
return vkey == VIRTKEY_SPEED_ANALOG;
|
||||
}
|
||||
|
@ -131,6 +138,8 @@ void ControlMapper::SetPSPAxis(int device, int stick, char axis, float value) {
|
|||
history_[stick][axisId] = value;
|
||||
float x, y;
|
||||
ConvertAnalogStick(history_[stick][0], history_[stick][1], &x, &y);
|
||||
converted_[stick][0] = x;
|
||||
converted_[stick][1] = y;
|
||||
setPSPAnalog_(stick, x, y);
|
||||
}
|
||||
}
|
||||
|
@ -207,7 +216,6 @@ bool ControlMapper::UpdatePSPState(const InputMapping &changedMapping) {
|
|||
// mapping which gets a little hacky.
|
||||
float threshold = 1.0f;
|
||||
bool touchedByMapping = false;
|
||||
bool zeroOpposite = false;
|
||||
float value = 0.0f;
|
||||
for (auto &mapping : inputMappings) {
|
||||
if (mapping == changedMapping) {
|
||||
|
@ -242,7 +250,6 @@ bool ControlMapper::UpdatePSPState(const InputMapping &changedMapping) {
|
|||
value += iter->second;
|
||||
}
|
||||
} else {
|
||||
zeroOpposite = true;
|
||||
value += iter->second;
|
||||
}
|
||||
} else {
|
||||
|
@ -268,14 +275,6 @@ bool ControlMapper::UpdatePSPState(const InputMapping &changedMapping) {
|
|||
virtKeys_[i] = value;
|
||||
}
|
||||
|
||||
if (zeroOpposite) {
|
||||
// For analog stick events, always zero the "opposite" when we get a valid value.
|
||||
// Otherwise, lingering small values can create strange offsets when summing up later.
|
||||
int opposite = GetOppositeVKey(vkId);
|
||||
if (opposite) {
|
||||
virtKeys_[i] = 0.0f;
|
||||
}
|
||||
}
|
||||
if (!bPrevValue && bValue) {
|
||||
// INFO_LOG(G3D, "vkeyon %s", KeyMap::GetVirtKeyName(vkId));
|
||||
onVKey(vkId, true);
|
||||
|
@ -319,22 +318,20 @@ bool ControlMapper::Key(const KeyInput &key, bool *pauseTrigger) {
|
|||
|
||||
void ControlMapper::Axis(const AxisInput &axis) {
|
||||
std::lock_guard<std::mutex> guard(mutex_);
|
||||
if (axis.value > 0) {
|
||||
if (axis.value >= 0.0f) {
|
||||
InputMapping mapping(axis.deviceId, axis.axisId, 1);
|
||||
InputMapping opposite(axis.deviceId, axis.axisId, -1);
|
||||
curInput_[mapping] = axis.value;
|
||||
curInput_[opposite] = 0.0f;
|
||||
UpdatePSPState(mapping);
|
||||
} else if (axis.value < 0) {
|
||||
UpdatePSPState(opposite);
|
||||
} else if (axis.value < 0.0f) {
|
||||
InputMapping mapping(axis.deviceId, axis.axisId, -1);
|
||||
InputMapping opposite(axis.deviceId, axis.axisId, 1);
|
||||
curInput_[mapping] = -axis.value;
|
||||
curInput_[opposite] = 0.0f;
|
||||
UpdatePSPState(mapping);
|
||||
} else if (axis.value == 0.0f) { // Threshold?
|
||||
// Both directions! Prevents sticking for digital input devices that are axises (like HAT)
|
||||
InputMapping mappingPositive(axis.deviceId, axis.axisId, 1);
|
||||
InputMapping mappingNegative(axis.deviceId, axis.axisId, -1);
|
||||
curInput_[mappingPositive] = 0.0f;
|
||||
curInput_[mappingNegative] = 0.0f;
|
||||
UpdatePSPState(mappingPositive);
|
||||
UpdatePSPState(mappingNegative);
|
||||
UpdatePSPState(opposite);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -381,7 +378,7 @@ void ControlMapper::onVKeyAnalog(int deviceId, int vkey, float value) {
|
|||
// with the opposite value too.
|
||||
int stick = 0;
|
||||
int axis = 'X';
|
||||
int opposite = GetOppositeVKey(vkey);
|
||||
int oppositeVKey = GetOppositeVKey(vkey);
|
||||
float sign = 1.0f;
|
||||
switch (vkey) {
|
||||
case VIRTKEY_AXIS_X_MIN: sign = -1.0f; break;
|
||||
|
@ -397,8 +394,12 @@ void ControlMapper::onVKeyAnalog(int deviceId, int vkey, float value) {
|
|||
onVKeyAnalog_(vkey, value);
|
||||
return;
|
||||
}
|
||||
if (opposite != 0) {
|
||||
value -= virtKeys_[opposite - VIRTKEY_FIRST];
|
||||
if (oppositeVKey != 0) {
|
||||
float oppVal = virtKeys_[oppositeVKey - VIRTKEY_FIRST];
|
||||
if (oppVal != 0.0f) {
|
||||
value -= oppVal;
|
||||
// NOTICE_LOG(SCECTRL, "Reducing %f by %f (from %08x : %s)", value, oppVal, oppositeVKey, KeyMap::GetPspButtonName(oppositeVKey).c_str());
|
||||
}
|
||||
}
|
||||
SetPSPAxis(deviceId, stick, axis, sign * value);
|
||||
}
|
||||
|
@ -429,3 +430,20 @@ void ControlMapper::onVKey(int vkey, bool down) {
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ControlMapper::GetDebugString(char *buffer, size_t bufSize) const {
|
||||
std::stringstream str;
|
||||
for (auto iter : curInput_) {
|
||||
char temp[256];
|
||||
iter.first.FormatDebug(temp, sizeof(temp));
|
||||
str << temp << ": " << iter.second << std::endl;
|
||||
}
|
||||
for (int i = 0; i < ARRAY_SIZE(virtKeys_); i++) {
|
||||
int vkId = VIRTKEY_FIRST + i;
|
||||
if ((vkId >= VIRTKEY_AXIS_X_MIN && vkId <= VIRTKEY_AXIS_Y_MAX) || vkId == VIRTKEY_ANALOG_LIGHTLY) {
|
||||
str << KeyMap::GetPspButtonName(vkId) << ": " << virtKeys_[i] << std::endl;
|
||||
}
|
||||
}
|
||||
str << "Lstick: " << converted_[0][0] << ", " << converted_[0][1] << std::endl;
|
||||
truncate_cpy(buffer, bufSize, str.str().c_str());
|
||||
}
|
||||
|
|
|
@ -33,6 +33,8 @@ public:
|
|||
// virtual key codes, though not analog mappings.
|
||||
void PSPKey(int deviceId, int pspKeyCode, int flags);
|
||||
|
||||
void GetDebugString(char *buffer, size_t bufSize) const;
|
||||
|
||||
private:
|
||||
bool UpdatePSPState(const InputMapping &changedMapping);
|
||||
|
||||
|
@ -47,6 +49,7 @@ private:
|
|||
int lastNonDeadzoneDeviceID_[2]{};
|
||||
|
||||
float history_[2][2]{};
|
||||
float converted_[2][2]{}; // for debug display
|
||||
|
||||
// Mappable auto-rotation. Useful for keyboard/dpad->analog in a few games.
|
||||
bool autoRotatingAnalogCW_ = false;
|
||||
|
|
|
@ -424,9 +424,10 @@ const KeyMap_IntStrPair psp_button_names[] = {
|
|||
};
|
||||
|
||||
static std::string FindName(int key, const KeyMap_IntStrPair list[], size_t size) {
|
||||
for (size_t i = 0; i < size; i++)
|
||||
for (size_t i = 0; i < size; i++) {
|
||||
if (list[i].key == key)
|
||||
return list[i].name;
|
||||
}
|
||||
return StringFromFormat("%02x?", key);
|
||||
}
|
||||
|
||||
|
|
|
@ -107,7 +107,14 @@ void DevMenuScreen::CreatePopupContents(UI::ViewGroup *parent) {
|
|||
items->Add(new Choice(dev->T("Toggle Freeze")))->OnClick.Handle(this, &DevMenuScreen::OnFreezeFrame);
|
||||
|
||||
items->Add(new Choice(dev->T("Dump next frame to log")))->OnClick.Handle(this, &DevMenuScreen::OnDumpFrame);
|
||||
items->Add(new Choice(dev->T("Toggle Audio Debug")))->OnClick.Handle(this, &DevMenuScreen::OnToggleAudioDebug);
|
||||
items->Add(new Choice(dev->T("Toggle Audio Debug")))->OnClick.Add([](UI::EventParams &) {
|
||||
g_Config.bShowAudioDebug = !g_Config.bShowAudioDebug;
|
||||
return UI::EVENT_DONE;
|
||||
});
|
||||
items->Add(new Choice(dev->T("Toggle Control Debug")))->OnClick.Add([](UI::EventParams &) {
|
||||
g_Config.bShowControlDebug = !g_Config.bShowControlDebug;
|
||||
return UI::EVENT_DONE;
|
||||
});
|
||||
#ifdef USE_PROFILER
|
||||
items->Add(new CheckBox(&g_Config.bShowFrameProfiler, dev->T("Frame Profiler"), ""));
|
||||
#endif
|
||||
|
@ -123,11 +130,6 @@ void DevMenuScreen::CreatePopupContents(UI::ViewGroup *parent) {
|
|||
}
|
||||
}
|
||||
|
||||
UI::EventReturn DevMenuScreen::OnToggleAudioDebug(UI::EventParams &e) {
|
||||
g_Config.bShowAudioDebug = !g_Config.bShowAudioDebug;
|
||||
return UI::EVENT_DONE;
|
||||
}
|
||||
|
||||
UI::EventReturn DevMenuScreen::OnResetLimitedLogging(UI::EventParams &e) {
|
||||
Reporting::ResetCounts();
|
||||
return UI::EVENT_DONE;
|
||||
|
|
|
@ -45,7 +45,6 @@ protected:
|
|||
UI::EventReturn OnFreezeFrame(UI::EventParams &e);
|
||||
UI::EventReturn OnDumpFrame(UI::EventParams &e);
|
||||
UI::EventReturn OnDeveloperTools(UI::EventParams &e);
|
||||
UI::EventReturn OnToggleAudioDebug(UI::EventParams &e);
|
||||
UI::EventReturn OnResetLimitedLogging(UI::EventParams &e);
|
||||
|
||||
private:
|
||||
|
|
|
@ -1337,6 +1337,23 @@ static void DrawAudioDebugStats(UIContext *ctx, const Bounds &bounds) {
|
|||
ctx->RebindTexture();
|
||||
}
|
||||
|
||||
static void DrawControlDebug(UIContext *ctx, const ControlMapper &mapper, const Bounds &bounds) {
|
||||
FontID ubuntu24("UBUNTU24");
|
||||
|
||||
char statbuf[4096] = { 0 };
|
||||
mapper.GetDebugString(statbuf, sizeof(statbuf));
|
||||
// System_AudioGetDebugStats(statbuf, sizeof(statbuf));
|
||||
|
||||
ctx->Flush();
|
||||
ctx->BindFontTexture();
|
||||
ctx->Draw()->SetFontScale(0.5f, 0.5f);
|
||||
ctx->Draw()->DrawTextRect(ubuntu24, statbuf, bounds.x + 11, bounds.y + 31, bounds.w - 20, bounds.h - 30, 0xc0000000, FLAG_DYNAMIC_ASCII);
|
||||
ctx->Draw()->DrawTextRect(ubuntu24, statbuf, bounds.x + 10, bounds.y + 30, bounds.w - 20, bounds.h - 30, 0xFFFFFFFF, FLAG_DYNAMIC_ASCII);
|
||||
ctx->Draw()->SetFontScale(1.0f, 1.0f);
|
||||
ctx->Flush();
|
||||
ctx->RebindTexture();
|
||||
}
|
||||
|
||||
static void DrawFPS(UIContext *ctx, const Bounds &bounds) {
|
||||
FontID ubuntu24("UBUNTU24");
|
||||
float vps, fps, actual_fps;
|
||||
|
@ -1549,7 +1566,7 @@ bool EmuScreen::hasVisibleUI() {
|
|||
if (g_Config.bEnableCardboardVR || g_Config.bEnableNetworkChat)
|
||||
return true;
|
||||
// Debug UI.
|
||||
if (g_Config.bShowDebugStats || g_Config.bShowDeveloperMenu || g_Config.bShowAudioDebug || g_Config.bShowFrameProfiler)
|
||||
if (g_Config.bShowDebugStats || g_Config.bShowDeveloperMenu || g_Config.bShowAudioDebug || g_Config.bShowFrameProfiler || g_Config.bShowControlDebug)
|
||||
return true;
|
||||
|
||||
// Exception information.
|
||||
|
@ -1583,20 +1600,26 @@ void EmuScreen::renderUI() {
|
|||
root_->Draw(*ctx);
|
||||
}
|
||||
|
||||
if (g_Config.bShowDebugStats && !invalid_) {
|
||||
DrawDebugStats(ctx, ctx->GetLayoutBounds());
|
||||
}
|
||||
if (!invalid_) {
|
||||
if (g_Config.bShowDebugStats) {
|
||||
DrawDebugStats(ctx, ctx->GetLayoutBounds());
|
||||
}
|
||||
|
||||
if (g_Config.bShowAudioDebug && !invalid_) {
|
||||
DrawAudioDebugStats(ctx, ctx->GetLayoutBounds());
|
||||
}
|
||||
if (g_Config.bShowAudioDebug) {
|
||||
DrawAudioDebugStats(ctx, ctx->GetLayoutBounds());
|
||||
}
|
||||
|
||||
if (g_Config.iShowStatusFlags && !invalid_) {
|
||||
DrawFPS(ctx, ctx->GetLayoutBounds());
|
||||
}
|
||||
if (g_Config.iShowStatusFlags) {
|
||||
DrawFPS(ctx, ctx->GetLayoutBounds());
|
||||
}
|
||||
|
||||
if (g_Config.bDrawFrameGraph && !invalid_) {
|
||||
DrawFrameTimes(ctx, ctx->GetLayoutBounds());
|
||||
if (g_Config.bDrawFrameGraph) {
|
||||
DrawFrameTimes(ctx, ctx->GetLayoutBounds());
|
||||
}
|
||||
|
||||
if (g_Config.bShowControlDebug) {
|
||||
DrawControlDebug(ctx, controlMapper_, ctx->GetLayoutBounds());
|
||||
}
|
||||
}
|
||||
|
||||
#if !PPSSPP_PLATFORM(UWP) && !PPSSPP_PLATFORM(SWITCH)
|
||||
|
|
Loading…
Add table
Reference in a new issue