Unknown W. Brackets
246eaeb209
x86jit: Avoid mem temp for float cmp/loads.
2014-03-22 15:56:28 -07:00
Unknown W. Brackets
b53143bb33
Revert "armjit: Skip an AND for rotate shifts."
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This reverts commit ab2dd54ade
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Even though the docs say it's safe but apparently not always.
2014-03-22 15:54:48 -07:00
Henrik Rydgård
98165b599f
Merge pull request #5653 from unknownbrackets/armjit-minor
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Minor armjit optimizations, fix B/BL encoding
2014-03-22 16:05:59 +01:00
Unknown W. Brackets
737c96eced
More cstring includes, grr.
2014-03-15 12:03:33 -07:00
Unknown W. Brackets
a843cbd580
Shrink the very common sceKernelThread.h include.
2014-03-15 11:44:02 -07:00
Unknown W. Brackets
d65af7353b
Avoid some ChunkFile includes.
2014-03-15 11:32:57 -07:00
Unknown W. Brackets
05ab192c9c
Reduce includes in Core/HLE/.
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Especially templates.
2014-03-15 11:22:19 -07:00
The Dax
21ce99cabd
Fix Unix-like builds.
2014-03-15 10:02:47 -04:00
Henrik Rydgard
c80510fb3b
MemMap should not be included in MIPS.h.
2014-03-15 10:45:39 +01:00
Unknown W. Brackets
ab2dd54ade
armjit: Skip an AND for rotate shifts.
2014-03-15 00:49:18 -07:00
Unknown W. Brackets
bed9c82d0a
armjit: Try to use nearby immediates in slti/u.
2014-03-14 19:26:52 -07:00
Unknown W. Brackets
e783627947
armjit: Use our I2R funcs on reg/reg math too.
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When one is a known immediate. This should catch more cases, like:
ori v0, $0, 0xFFFF
and v1, v1, v0
2014-03-14 19:15:43 -07:00
Unknown W. Brackets
8e979da0f9
armjit: Use our I2R arm optimizations.
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Should help cases of ori and andi most, but also addiu. They will all try
to use an optimized immediate (from another nearby value) if possible.
2014-03-14 19:15:43 -07:00
Unknown W. Brackets
c229232236
armjit: Specifically optimize check for negative.
2014-03-14 19:15:39 -07:00
Unknown W. Brackets
628390f3fa
armjit: Tiny optimization for cast to short.
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See these sometimes in code, skip the load of R0 when we can.
2014-03-14 19:15:39 -07:00
Unknown W. Brackets
ca0a8d0269
armjit: fix lwl/lwr from an imm address.
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Can't skip loading the reg value. Likely cause of #5057 , possibly other
bugs as well.
2014-03-13 00:23:00 -07:00
Henrik Rydgard
174b5187e6
Arm VFPU: 2-op and 3-op: map registers before work, improving instruction order a little.
2014-03-12 11:06:26 +01:00
Henrik Rydgard
7ae9c26b6a
Enable the new vreg flushing mechanism on ARM.
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Reduce logspam seen in a couple games.
2014-03-12 10:15:09 +01:00
Henrik Rydgard
ea6fb9337c
Second attempt at flushing multiple VFPU regs using VSTMIA.
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Also disabled, but seems to work, just needs testing.
Much better code this time and works for VFPU regs not just FPU regs.
2014-03-11 21:55:17 +01:00
Henrik Rydgard
adadf11890
An attempt to combine FPU regcache writebacks with VSTMIA. Disabled due to bugs.
2014-03-11 11:03:51 +01:00
Sacha
30a6a5d10f
ARMJIT: Implement VLDM/VSTM load/store combinations and use in armjit. Also add them to disassembler.
2014-03-07 02:56:34 +10:00
lioncash
b9886942a7
Fix some vertical alignments in misc Core source files.
2014-03-03 11:16:53 -05:00
Henrik Rydgård
b2260149ae
ARM Jit: Avoid materializing some unnecessary immediates in loads/stores
2014-03-03 14:33:22 +01:00
Henrik Rydgård
aea272a3ce
Jit x86: optimize "subu r, 0, r" to NEG r.
2014-03-03 13:42:32 +01:00
Unknown W. Brackets
c7437bbe8e
Fix some minor warnings.
2014-03-03 00:08:32 -08:00
Henrik Rydgård
374e12afc3
Merge pull request #5590 from unknownbrackets/xbox
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Merge more parts of #4716
2014-03-03 13:37:21 +07:00
Henrik Rydgård
54b9cf6e37
Merge pull request #5592 from unknownbrackets/debugger
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Don't clear js.afterOp in WriteExit*()
2014-03-03 13:28:48 +07:00
Unknown W. Brackets
601fc72ac6
Don't clear js.afterOp in WriteExit*().
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It needs to be handled in each exit, not just the first one.
Fixes #5587 .
2014-03-02 14:23:27 -08:00
Ced2911
46ac351b9b
[Jit] implement Comp_Vi2f
2014-03-02 11:53:03 -08:00
Unknown W. Brackets
2c2ea9c417
ppcjit: Int_Cache() now does stuff, use DISABLE.
2014-03-02 11:35:49 -08:00
Ced2911
995fb0f8b2
[PPC] update/fix
2014-03-02 11:35:23 -08:00
Ced2911
4483c6002e
[Jit] don't recompile with slow memory
2014-03-02 11:34:46 -08:00
Ced2911
41373f29cf
[jit] try to implement fpu round
2014-03-02 11:33:50 -08:00
Unknown W. Brackets
f300f46b9c
Speed up MIPSGetInstruction() by 35%.
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It's not that hot, but gets called a lot when loading modules / running
tests. Well, and also interpreter.
Some of the previous checks were just not necessary (we never have Rese in
the tables, for example, and let's just not.)
2014-03-02 10:20:41 -08:00
Unknown W. Brackets
eca06c60c7
Spend a bit less time in Read_Instruction on load.
2014-03-02 10:20:40 -08:00
Unknown W. Brackets
ce518a432f
x86jit: Add a missing unknown prefix check.
2014-02-21 09:47:28 -08:00
Unknown W. Brackets
f2ba0f136d
Fix stack overflow on x64 with memchecks, darn it.
2014-02-16 19:18:08 -08:00
Unknown W. Brackets
61d4e2196e
Simplify vwbn.s slightly.
2014-02-16 00:00:29 -08:00
Unknown W. Brackets
34c6530b21
Implement vwbn.s, not sure what it's doing...
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This passes all the tests I could throw at it. Fixes #1849 .
2014-02-15 23:51:41 -08:00
Unknown W. Brackets
3714fabad6
Implement vsbn.s, fixes #3409 .
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Not sure if .q, etc. can work - won't compile, and I doubt any games try
it. Just tried a basic implementation with reporting.
2014-02-15 21:40:13 -08:00
Unknown W. Brackets
8948990871
Optimize searching for existing symbols.
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Checking every time is slow, we should just skip by the address. Some is
just the locking overhead.
2014-02-14 22:26:35 -08:00
Unknown W. Brackets
7c2d36e802
Don't add to the symbol map what was found there.
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Wasn't hurting anything, but slight hit on performance.
2014-02-14 22:13:32 -08:00
Unknown W. Brackets
26b4335637
Optimize symbol map in debug mode a bit more.
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Avoid UpdateActiveSymbols().
2014-02-14 21:49:20 -08:00
Unknown W. Brackets
d279dcd454
Fix renaming a function from disassembly.
2014-02-11 07:45:13 -08:00
Henrik Rydgård
b1d6eefb8a
Call UpdateActiveSymbols only once from MIPSAnalyst instead of for every recognized function.
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Reduces startup slowdown when using a function signature file drastically.
2014-02-11 11:21:56 +01:00
Henrik Rydgard
ef6e6083dc
Including <cstddef> here was reported to fix a build problem.
2014-02-07 23:05:03 +01:00
lioncash
aaf834c032
Fix the destruction proxy blocks in DestroyBlock() in JitBlockCache.cpp.
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Prior to this, it was possible for the wrong block to be deleted multiple times.
2014-02-03 14:40:37 -05:00
The Dax
427970750b
Remove redundant break in MIPSAsm.cpp.
2014-01-30 01:48:32 -05:00
Henrik Rydgård
2b05a60d9d
Clear out the jit pointer on shutdown. Some cleanup.
2014-01-28 11:32:54 +01:00
Henrik Rydgård
efd44a6933
Merge branch 'debugger2' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-debugger2
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Conflicts:
Core/Debugger/Breakpoints.cpp
2014-01-26 23:10:37 +01:00