Commit graph

4486 commits

Author SHA1 Message Date
Jacky TSUI
95addc09b1 Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
Sacha
c85b5782a0 Buildfix for BHarmattan and Blackberry. Was missing math.h 2013-05-05 20:18:31 +10:00
Henrik Rydgård
750fd47779 Merge pull request #1677 from raven02/master
Add bicubic/Hybrid bicubic to Android/iOS
2013-05-05 01:03:40 -07:00
raven02
4b6f34ccde Add bicubic/Hybrid bicubic to Android/iOS 2013-05-05 15:59:36 +08:00
Henrik Rydgård
81363074a5 Merge pull request #1676 from unknownbrackets/texcache
Add back second texcache, improve perf, add memory check
2013-05-05 00:44:14 -07:00
Henrik Rydgård
19049cffbe Merge pull request #1675 from unknownbrackets/perf
Adjust some cycle eating and add to a couple funcs
2013-05-05 00:33:31 -07:00
Henrik Rydgård
786aef0990 Merge pull request #1670 from PeterTh/master
Bicubic texture upsampling
2013-05-05 00:27:09 -07:00
Unknown W. Brackets
bd692ddf66 Check for low GPU memory and try to disable cache.
This may help with phones and even desktops without much VRAM/RAM.
Normally OpenGL will copy between them, though, so it should not happen
often, especially not on desktops.
2013-05-05 00:00:22 -07:00
Unknown W. Brackets
8ffbdc32e6 Eat some cycles in sceGeListUpdateStallAddr().
Another common function.  Per real PSP timing.
2013-05-04 23:42:11 -07:00
Unknown W. Brackets
2df10e9b69 Add more accurate cycles in sceRtc and sceDisplay. 2013-05-04 23:42:11 -07:00
Unknown W. Brackets
bf826ed9c1 Correct delay for sceKernelDelayThread(0).
It's not 200 for 0, more like 100ish.
2013-05-04 23:42:10 -07:00
Unknown W. Brackets
f1f2cf0603 Replace some hleEatCycles() with actual PSP timing.
Measured several runs at 8 per run with test overhead check.
2013-05-04 23:42:10 -07:00
Unknown W. Brackets
5b970d76e3 Use SSE2 in the texture hashing function.
Speeds it up significantly, but only when it's called a lot.
2013-05-04 21:39:12 -07:00
Unknown W. Brackets
02c88b9517 Add a secondary texture cache again.
This time, only used when invalidations happen several times, but not
too often, and still hashes the entire texture.
2013-05-04 20:33:31 -07:00
Unknown W. Brackets
608f469b54 Minor cleanup to tex hash and clut check. 2013-05-04 19:16:52 -07:00
Peter Thoman
e7b382dc57 __forceinline doesn't make a measureable difference here, so no need to make the code nonstandard 2013-05-05 01:49:16 +02:00
Peter Thoman
f49cc04c7d Merge branch 'master' of https://github.com/hrydgard/ppsspp
Conflicts:
	Windows/resource.h
2013-05-05 01:38:47 +02:00
Peter Thoman
bfe1cb9ca2 Added bicubic texture filtering and hybrid bicubic texture filtering options 2013-05-05 01:27:15 +02:00
Henrik Rydgård
e797ed7f95 Merge pull request #1669 from unknownbrackets/fbo-fix
When displaying an FBO, pick the most recent used
2013-05-04 15:38:52 -07:00
Unknown W. Brackets
353528b63d When displaying an FBO, pick the most recent used.
Fixes flicker in Jewel Summoner, and black screen in Shadow of Destiny.
2013-05-04 15:36:24 -07:00
Unknown W. Brackets
fd0c368037 Fix texfunc disasm missing color doubling. 2013-05-04 15:36:23 -07:00
Henrik Rydgard
e254dbf6aa Delete junk from Windows/resource.h . More cursor stuff. 2013-05-04 23:54:22 +02:00
Henrik Rydgard
d053d3c8b4 Windows Cursor fixes: Show mouse cursor in menu in fullscreen. Remove ClipCursor calls, not necessary. 2013-05-04 23:21:51 +02:00
Henrik Rydgård
dfd07cd37c Merge pull request #1667 from unknownbrackets/gpu-minor
If unspecified, default normal to 0, 0, 1
2013-05-04 13:31:14 -07:00
Unknown W. Brackets
a0e6917ee8 If unspecified, default normal to 0, 0, 1.
Fixes Trails in the Sky buttons and improves Kingdom Hearts lighting.
2013-05-04 13:23:50 -07:00
Henrik Rydgård
4cf3a3580b Merge pull request #1664 from unknownbrackets/atrac-fix
Correct savestate logic in atrac
2013-05-04 09:43:37 -07:00
Henrik Rydgård
a1d67c834e Merge pull request #1665 from raven02/patch-7
Add ffmpeg as submodule
2013-05-04 09:43:10 -07:00
raven02
368e5fe7d8 Add ffmpeg as submodule 2013-05-05 00:31:33 +08:00
Unknown W. Brackets
0613e4b20d Correct savestate logic in atrac.
Not 100% sure it works though, it doesn't crash and games run.
USE_FFMPEG builds with this change.
2013-05-04 09:30:06 -07:00
Henrik Rydgard
1d6c36585e Update native and lang 2013-05-04 17:56:32 +02:00
Henrik Rydgard
34b1c24daf Buildfix for some new compiler 2013-05-04 17:46:44 +02:00
Henrik Rydgård
d952f7413b Merge pull request #1662 from raven02/patch-6
Basic Atrac3 Support in sceAtrac using ffmpeg
2013-05-04 07:34:24 -07:00
Henrik Rydgård
99227561cd Merge pull request #1663 from nachume/ebootbin
ISO that replaced EBOOT.BIN(DLC update) is playable.
2013-05-04 05:30:59 -07:00
nachume
dd2fbd3401 typo SysMemUserForUser_FE707FDF. 2013-05-04 20:46:41 +09:00
nachume
2181b76c42 ISO that replaced EBOOT.BIN is playable.
implement LoadExecForUer_362A956B() and sceKernelRegisterExitCallback.
Add some ERROR define on kernel.h. I was referring to the jpcsp.
2013-05-04 20:34:33 +09:00
raven02
4373c1170d Basic Atrac3 Support in sceAtrac using ffmpeg 2013-05-04 16:00:00 +08:00
Henrik Rydgård
55561832b5 Merge pull request #1657 from raven02/patch-5
Add Texture Deposterize option to Android/iOS build
2013-05-04 00:02:58 -07:00
raven02
25ab317e9d Add Deposterize option to Android/iOS build 2013-05-04 02:36:16 +08:00
Henrik Rydgard
e23b226789 Update README.md to have the right build instructions for Android. 2013-05-03 18:32:02 +02:00
Henrik Rydgard
ba71ac43cb Restore BOM in UI/MenuScreens.cpp
Conflicts:
	UI/MenuScreens.cpp
2013-05-03 18:22:48 +02:00
Henrik Rydgård
5c2b337526 Merge pull request #1652 from PeterTh/master
Add Texture Deposterization
2013-05-03 08:06:27 -07:00
Sacha
279158a010 Buildfix (Harmattan and Blackberry): stdlib is required for abs(int). 2013-05-04 00:32:25 +10:00
Peter Thoman
3ede2b69cb Drop std:: from bind in deposterize, I want to avoid breaking builds again if at all possible 2013-05-03 16:26:02 +02:00
Peter Thoman
3c2ee6bd65 Added texture deposterization option 2013-05-03 16:26:02 +02:00
Sacha
ac9f271078 Buildfix. Was meant to be from unsigned int to u8. 2013-05-04 00:08:38 +10:00
Sacha
e0ef9a9505 Buildfix (all C++0x compilers). Drop the std::, do a static_cast for narrowing conversion as required by C++0x spec. 2013-05-04 00:06:41 +10:00
Henrik Rydgård
3ddf1d016a Merge pull request #1649 from raven02/patch-4
Minor UI fix
2013-05-03 07:03:51 -07:00
raven02
4286c8e031 Minor UI fix 2013-05-03 21:29:45 +08:00
Henrik Rydgård
9f76a533ad Merge pull request #1648 from PeterTh/master
Scaler cleaning, speedup
2013-05-03 05:49:23 -07:00
Peter Thoman
f4f0a958d3 Applied loop tiling/strip mining to algorithms where it makes sense 2013-05-03 14:38:24 +02:00