mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Update README.md to have the right build instructions for Android.
This commit is contained in:
parent
ba71ac43cb
commit
e23b226789
1 changed files with 36 additions and 3 deletions
39
README.md
39
README.md
|
@ -26,6 +26,39 @@ in order to get the "native" library.
|
|||
|
||||
Now, the actual building:
|
||||
|
||||
Building for Windows
|
||||
---------------------
|
||||
|
||||
Use Visual Studio 2010+, Visual C++ Express is fine. Open the solution and just build,
|
||||
it'll work. You may just need to set up a path or two to the Windows SDK (which includes the DX SDK)
|
||||
nowadays.
|
||||
|
||||
|
||||
Building for Android
|
||||
--------------------
|
||||
|
||||
Install the Android SDK and NDK.
|
||||
|
||||
To build the native C/C++ part, from a shell or command prompt, run:
|
||||
|
||||
./ab.sh
|
||||
|
||||
or, on Windows:
|
||||
|
||||
ab.cmd
|
||||
|
||||
in android/. You may need to tweak the paths in the ab file.
|
||||
|
||||
Then just open the project in Eclipse and run on your device. When you make changes to
|
||||
the native code, you may have to refresh or add a few spaces to PPSSPPActivity.java for
|
||||
Eclipse to rebuild the APK when you run it on your device the next time.
|
||||
|
||||
There's an alternate method of building for Android using CMake below.
|
||||
|
||||
|
||||
Other platforms
|
||||
---------------
|
||||
|
||||
PPSSPP currently uses CMake for its build system. In order
|
||||
to build for most systems, create a `build` directory and
|
||||
run:
|
||||
|
@ -75,10 +108,10 @@ on homebrew. Just follow the basic build instructions afterwards.
|
|||
Currently the user interface is identical to Android's, operated
|
||||
with the mouse. A Qt-based interface is planned.
|
||||
|
||||
Building for Android
|
||||
--------------------
|
||||
Building for Android using CMake (not recommended, see above)
|
||||
-------------------------------------------------------------
|
||||
|
||||
To build for android, first you must set the ANDROID\_NDK environment
|
||||
To build for Android using CMake, first you must set the ANDROID\_NDK environment
|
||||
variable to point to the path of your NDK install. This is done on
|
||||
windows cmd with `set ANDROID_NDK=X:\...`, on bourne shells with
|
||||
`export ANDROID_NDK=/path/to/ndk`, and on C shells with
|
||||
|
|
Loading…
Add table
Reference in a new issue