Unknown W. Brackets
8a8328c431
Common: Move ColorConv to a more appropriate place.
2021-05-01 11:20:05 -07:00
Unknown W. Brackets
3d8e444368
GE Debugger: Correct powered diffuse display.
2021-02-27 23:52:45 -08:00
Unknown W. Brackets
96692043c2
Debugger: Cleanup swprintf() usage.
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Without size is deprecated.
2021-02-15 12:00:29 -08:00
Unknown W. Brackets
7119011363
Windows: Correct some variable init warnings.
2021-02-15 11:59:45 -08:00
Unknown W. Brackets
f32f89dd90
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
Kingcom
5109fd7cdc
CMake: Correct build on Windows.
2021-02-15 06:09:12 -08:00
Unknown W. Brackets
47b3384647
Windows: Fix some const type conversion warnings.
2021-02-14 10:30:10 -08:00
Unknown W. Brackets
da2e722794
Windows: Fix some format warnings.
2021-02-14 10:30:10 -08:00
Unknown W. Brackets
2c165c9b6d
Windows: Fix improper case or missing includes.
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As per mingw errors/warnings.
2021-02-14 10:30:10 -08:00
Henrik Rydgård
0292d1719d
GEDebugger: Use utf-8 internally.
2020-11-02 10:02:52 +01:00
Henrik Rydgård
32eb882bc6
Clarify some logic, improve framebuffer names
2020-11-02 10:02:49 +01:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
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It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
b7edf75437
Move Display.cpp/h to Common.
2020-10-04 11:42:16 +02:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
3162f30158
Merge base/basictypes.h into Common/Common.h (mostly).
2020-09-29 15:51:51 +02:00
Henrik Rydgård
ed88761ecc
Merge ext/native/stringutil.cpp/h into Common/StringUtils.cpp/h.
2020-09-29 15:51:51 +02:00
Henrik Rydgård
6ac9dfe6b5
Windows debugger: Clean out old remains of multi-cpu support
2020-09-24 00:32:52 +02:00
Unknown W. Brackets
a0f8e788f3
Global: Move string number parse to text/parsers.
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It's not used as much as the other string utils.
2020-08-10 07:05:23 -07:00
Henrik Rydgård
e6dfb55d3d
Optimize value conversion in (unused) depth readback.
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This also exposes factors we can feed into shaders to do the conversion
on the GPU.
2020-08-09 10:47:01 +02:00
Henrik Rydgård
c5e0b799d9
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
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Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
Henrik Rydgård
767b1e45b2
Fix the build - there's a Vec3 name collision, fixed it using a namespace.
2019-10-22 22:58:10 +02:00
Silent
71ab845564
Windows: Fix an exit crash by not destroying the window in CGEDebugger destructor - this window (and displayList) have already been destroyed and freed at that point
2019-07-02 19:17:44 +02:00
xebra
4b2c18bb23
GE Debugger: Minor fix step count dialog.
2018-12-24 04:23:03 +09:00
xebra
f64156c8e7
GE Debugger: Improve step count dialog.
2018-12-18 00:27:02 +09:00
xebra
21bdc2b4c9
GE Debugger: Add step count dialog.
2018-12-06 18:16:54 +09:00
Unknown W. Brackets
f88dc9e821
GE Debugger: Allow relative prim counts.
2018-12-01 15:50:20 -08:00
Unknown W. Brackets
e029168be2
GE Debugger: Allow jumping to a specific prim.
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This will make the most sense when frames are relatively stable, and works
great for GE dumps.
2018-12-01 06:40:27 -08:00
Unknown W. Brackets
4d5c8fcff4
GE Debugger: Track a counter of prims.
2018-12-01 06:26:35 -08:00
Unknown W. Brackets
529efded1c
GE Debugger: Fix display of raw normals.
2018-11-22 17:53:36 -08:00
Unknown W. Brackets
184ae2f93c
GE Debugger: Fix type conversion warning.
2018-11-17 08:57:59 -08:00
xebra
5f9022ae14
[spline/bezier]minor fix
2018-10-07 23:54:29 +09:00
xebra
ef53195ae8
[spline/bezier]Surround with namespace Spline.
2018-10-07 23:54:28 +09:00
xebra
10afcf2dbb
[spline/bezier]Improve basic spline/bezier structures.
2018-10-07 23:54:26 +09:00
xebra
019e276798
[spline/bezier]Modify ControlPoints and fix VertexPreview.
2018-10-07 23:54:20 +09:00
xebra
0cb63318bc
[spline/bezier]Fix to build for GE debugger.
2018-10-07 23:54:00 +09:00
xebra
64cf6f2755
GE Debugger:Step to curved surface.
2018-10-01 11:41:19 +09:00
Unknown W. Brackets
e90ffdb8e1
GE Debugger: Fix tex preview race condition.
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If we redraw the tex preview first, we need this for the VAO. Oops.
2018-09-20 20:33:20 -07:00
Unknown W. Brackets
f1afc51994
GE Debugger: Refactor out stepping callback.
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In case we have multiple connected debuggers, we don't want just a
callback. A counter works fine.
2018-09-01 09:41:20 -07:00
Unknown W. Brackets
a4c0640f01
GE Debugger: Factor out host calls some.
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Moving more of this to cross platform for the web debugger.
2018-09-01 08:32:03 -07:00
Unknown W. Brackets
c32ffa1db0
GE Debugger: Rename depth clamp more places.
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Was still showing clip enable in disasm.
2018-08-11 16:33:39 -07:00
Unknown W. Brackets
44be615cf5
GE Debugger: Arrange matrices properly.
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They were all off before for 4x3.
2018-08-05 19:52:20 -07:00
Unknown W. Brackets
921727f163
GE Debugger: Fix preview crash.
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In some cases on first draw (e.g. from a test), this might be null and
crash. It was supposed to be the other program.
2018-08-05 17:12:46 -07:00
xebra
55b9daa736
GE Debugger:Fix indices memory allocation of bezier.
2018-06-27 01:25:08 +09:00
Unknown W. Brackets
03edd6129a
GLES: Cut down on use of USING_GLES2.
2018-06-17 20:51:34 -07:00
Unknown W. Brackets
0ed2c03350
GE Debugger: Prevent hang on shutdown.
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Since we're blocking the Emu thread, we can't use a hook from the Emu
thread to wake up.
The change to lifecycle callbacks caused this.
2018-06-11 14:54:42 -07:00
Unknown W. Brackets
4232ef59b4
Debugger: Fix bounds warnings in debug mode.
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Technically these were accessing outside the container.
2018-06-09 18:26:09 -07:00
Henrik Rydgård
f9cfb05895
Merge pull request #10987 from unknownbrackets/debugger-core
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Improve debugger threadsafety and consistency
2018-06-06 21:10:14 +02:00
Unknown W. Brackets
9aad4dc848
GE Debugger: Cleaned repetition in spline preview.
2018-06-06 05:59:14 -07:00
Unknown W. Brackets
1829902171
GE Debugger: Show bezier/spline in preview.
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Ignoring some things about normals and colors since they don't matter.
2018-06-06 05:59:14 -07:00