mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Move Display.cpp/h to Common.
This commit is contained in:
parent
821817e6d4
commit
b7edf75437
70 changed files with 91 additions and 124 deletions
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@ -493,6 +493,8 @@ add_library(Common STATIC
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Common/Math/math_util.h
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Common/Profiler/Profiler.cpp
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Common/Profiler/Profiler.h
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Common/System/Display.cpp
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Common/System/Display.h
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Common/Thread/Executor.cpp
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Common/Thread/Executor.h
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Common/Thread/PrioritizedWorkQueue.cpp
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@ -1010,8 +1012,6 @@ endif()
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add_library(native STATIC
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${nativeExtra}
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ext/native/base/display.cpp
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ext/native/base/display.h
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ext/native/file/fd_util.cpp
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ext/native/file/fd_util.h
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ext/native/file/file_util.cpp
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@ -513,6 +513,9 @@
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<Filter Include="Profiler">
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<UniqueIdentifier>{8321632b-8fc5-4a67-adb7-126a328d50eb}</UniqueIdentifier>
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</Filter>
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<Filter Include="System">
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<UniqueIdentifier>{89ddf0bd-3fc4-4a69-87a7-b82cfc412e0a}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<Text Include="..\ext\libpng17\CMakeLists.txt">
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@ -1,4 +1,4 @@
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Common/Math/math_util.h"
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int dp_xres;
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@ -5,7 +5,7 @@
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#include <cstring>
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#include <iostream>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Common/Log.h"
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#include "Common/Vulkan/VulkanContext.h"
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#include "Common/Vulkan/VulkanDebug.h"
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@ -24,7 +24,7 @@
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#include "ppsspp_config.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "gfx_es2/gpu_features.h"
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#include "net/http_client.h"
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@ -23,7 +23,7 @@
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#include <condition_variable>
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#include "base/NativeApp.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Common/TimeUtil.h"
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#include "Common/Thread/ThreadUtil.h"
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#include "Common/Profiler/Profiler.h"
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@ -18,7 +18,7 @@
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#include <algorithm>
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#include <limits>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Common/StringUtils.h"
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#include "Core/Config.h"
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@ -19,7 +19,7 @@
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#include <set>
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#include <cstdint>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "thin3d/thin3d.h"
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@ -2,7 +2,7 @@
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#include <cmath>
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#include "ShaderUniforms.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Common/Data/Convert/SmallDataConvert.h"
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#include "Common/Math/lin/matrix4x4.h"
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#include "Common/Math/math_util.h"
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@ -19,7 +19,7 @@
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#include <d3d11.h>
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#include <D3Dcompiler.h>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Common/Math/lin/matrix4x4.h"
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#include "ext/native/thin3d/thin3d.h"
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@ -15,7 +15,7 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "gfx_es2/gpu_features.h"
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#include "GPU/GPUState.h"
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@ -19,7 +19,7 @@
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#include "Common/Profiler/Profiler.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Common/Math/lin/matrix4x4.h"
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#include "Common/Data/Convert/SmallDataConvert.h"
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#include "ext/native/thin3d/thin3d.h"
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@ -22,7 +22,7 @@ QTM_USE_NAMESPACE
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#include <atomic>
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#include <thread>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Common/TimeUtil.h"
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#include "file/zip_read.h"
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#include "gfx/gl_common.h"
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@ -7,7 +7,7 @@
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#include <QFileDialog>
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#include <QMessageBox>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "Core/MIPS/MIPSDebugInterface.h"
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#include "Core/Debugger/SymbolMap.h"
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@ -4,7 +4,7 @@
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#include "Core/ConfigValues.h"
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#include "Core/System.h"
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#include "base/NativeApp.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "gfx_es2/gpu_features.h"
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#include "thin3d/thin3d_create.h"
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@ -20,7 +20,7 @@ SDLJoystick *joystick = NULL;
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#include <thread>
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#include <locale>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "ext/glslang/glslang/Public/ShaderLang.h"
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#include "image/png_load.h"
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@ -1,7 +1,7 @@
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#include "Core/Config.h"
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#include "Core/ConfigValues.h"
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#include "base/NativeApp.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "thin3d/thin3d.h"
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#include "thin3d/thin3d_create.h"
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#include "thin3d/VulkanRenderManager.h"
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@ -15,7 +15,7 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "gfx_es2/draw_buffer.h"
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#include "gfx/texture_atlas.h"
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#include "ui/ui_context.h"
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@ -19,7 +19,7 @@
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#include <deque>
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#include <mutex>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "gfx/texture_atlas.h"
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#include "ui/root.h"
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@ -18,7 +18,7 @@
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#include <algorithm>
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#include "ppsspp_config.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "gfx_es2/gpu_features.h"
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#include "Common/Data/Text/I18n.h"
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@ -18,7 +18,7 @@
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#include <algorithm>
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#include <vector>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "gfx/texture_atlas.h"
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#include "gfx_es2/draw_buffer.h"
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@ -19,7 +19,7 @@
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#include <algorithm>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "Common/Profiler/Profiler.h"
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@ -1,6 +1,6 @@
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#pragma once
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "ui/ui_context.h"
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#include "ui/view.h"
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#include "ui/viewgroup.h"
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@ -19,7 +19,7 @@
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#include <algorithm>
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#include "base/display.h" // Only to check screen aspect ratio with pixel_yres/pixel_xres
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#include "Common/System/Display.h" // Only to check screen aspect ratio with pixel_yres/pixel_xres
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#include "base/NativeApp.h"
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#include "Common/Data/Color/RGBAUtil.h"
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@ -18,7 +18,7 @@
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#include <algorithm>
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#include "Common/Data/Color/RGBAUtil.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "gfx/texture_atlas.h"
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#include "Common/Math/math_util.h"
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@ -20,7 +20,7 @@
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#include "ppsspp_config.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "gfx/texture_atlas.h"
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#include "gfx_es2/draw_buffer.h"
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@ -21,7 +21,7 @@
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#include <functional>
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#include "base/NativeApp.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "gfx_es2/draw_buffer.h"
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#include "Common/Math/curves.h"
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#include "ui/ui_context.h"
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@ -43,7 +43,7 @@
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#include "Windows/CaptureDevice.h"
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#endif
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "net/http_client.h"
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#include "net/resolve.h"
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@ -17,7 +17,7 @@
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#include <string>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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// TODO: For text align flags, probably shouldn't be in gfx_es2/...
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#include "gfx_es2/draw_buffer.h"
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@ -453,6 +453,7 @@
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<ClInclude Include="..\..\Common\StringUtils.h" />
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<ClInclude Include="..\..\Common\Swap.h" />
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<ClInclude Include="..\..\Common\SysError.h" />
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<ClInclude Include="..\..\Common\System\Display.h" />
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<ClInclude Include="..\..\Common\ThreadPools.h" />
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<ClInclude Include="..\..\Common\ThreadSafeList.h" />
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<ClInclude Include="..\..\Common\Thread\Executor.h" />
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@ -529,6 +530,7 @@
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<ClCompile Include="..\..\Common\SysError.cpp" />
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<ClCompile Include="..\..\Common\OSVersion.cpp" />
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<ClCompile Include="..\..\Common\StringUtils.cpp" />
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<ClCompile Include="..\..\Common\System\Display.cpp" />
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<ClCompile Include="..\..\Common\ThreadPools.cpp" />
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<ClCompile Include="..\..\Common\Thread\Executor.cpp" />
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<ClCompile Include="..\..\Common\Thread\PrioritizedWorkQueue.cpp" />
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@ -61,6 +61,9 @@
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<Filter Include="Profiler">
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<UniqueIdentifier>{6673c122-d7ed-4ccc-969a-12d317ee1f93}</UniqueIdentifier>
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</Filter>
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<Filter Include="System">
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<UniqueIdentifier>{661f7d9d-5922-48d6-88ea-2f24bb57419f}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\Common\ABI.cpp" />
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<ClCompile Include="..\..\Common\Profiler\Profiler.cpp">
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<Filter>Profiler</Filter>
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</ClCompile>
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<ClCompile Include="..\..\Common\System\Display.cpp">
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<Filter>System</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="targetver.h" />
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@ -437,6 +443,9 @@
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<ClInclude Include="..\..\Common\Profiler\Profiler.h">
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<Filter>Profiler</Filter>
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</ClInclude>
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<ClInclude Include="..\..\Common\System\Display.h">
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<Filter>System</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Text Include="..\..\ext\libpng17\CMakeLists.txt">
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@ -7,7 +7,7 @@
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#include "file/file_util.h"
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#include "net/http_client.h"
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#include "net/resolve.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "thin3d/thin3d_create.h"
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#include "Common/Common.h"
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@ -22,7 +22,7 @@
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#include "Common/CommonWindows.h"
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#include "Common/Data/Encoding/Utf8.h"
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#include "ext/xxhash.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include <CommDlg.h>
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#include <tchar.h>
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@ -9,7 +9,7 @@
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#include "Windows/W32Util/Misc.h"
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#include "Windows/InputBox.h"
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#include "Windows/main.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Debugger_Disasm.h"
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#include "DebuggerShared.h"
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@ -3,7 +3,7 @@
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#include <math.h>
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#include <tchar.h>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Common/Data/Encoding/Utf8.h"
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#include "Windows/resource.h"
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#include "Core/MemMap.h"
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@ -4,7 +4,7 @@
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#include <windowsx.h>
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#include "..\resource.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Common/Data/Encoding/Utf8.h"
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#include "Core/Debugger/SymbolMap.h"
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@ -1,4 +1,4 @@
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Windows/GEDebugger/CtrlDisplayListView.h"
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#include "Windows/GEDebugger/GEDebugger.h"
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#include "Windows/InputBox.h"
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@ -5,7 +5,7 @@
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#include <WinError.h>
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#include "Common/Log.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Common/Data/Encoding/Utf8.h"
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#include "Common/Data/Text/I18n.h"
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@ -5,7 +5,7 @@
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#include "gfx/d3d9_state.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Common/Data/Encoding/Utf8.h"
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#include "Common/Data/Text/I18n.h"
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@ -31,7 +31,7 @@
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#include <map>
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#include <string>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "Common/TimeUtil.h"
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#include "Common/StringUtils.h"
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@ -20,7 +20,7 @@
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#include <vector>
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#include "base/NativeApp.h"
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "Common/Input/InputState.h"
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#include "Common/Log.h"
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#include "Windows/RawInput.h"
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@ -4,7 +4,7 @@
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#include <algorithm>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "Common/CommonWindows.h"
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@ -32,7 +32,7 @@
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#pragma warning(pop)
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// native stuff
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "file/file_util.h"
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#include "Common/Input/InputState.h"
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@ -31,7 +31,7 @@
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#include <ShlObj.h>
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#include <mmsystem.h>
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#include "base/display.h"
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#include "Common/System/Display.h"
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#include "base/NativeApp.h"
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#include "Common/File/VFS/VFS.h"
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#include "Common/File/VFS/AssetReader.h"
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|
|
@ -102,7 +102,6 @@ ARCH_FILES := \
|
|||
endif
|
||||
|
||||
NATIVE_FILES :=\
|
||||
$(SRC)/ext/native/base/display.cpp \
|
||||
$(SRC)/ext/native/file/fd_util.cpp \
|
||||
$(SRC)/ext/native/file/file_util.cpp \
|
||||
$(SRC)/ext/native/net/http_client.cpp \
|
||||
|
@ -278,6 +277,7 @@ EXEC_AND_LIB_FILES := \
|
|||
$(SRC)/Common/Math/lin/vec3.cpp.arm \
|
||||
$(SRC)/Common/Math/lin/matrix4x4.cpp.arm \
|
||||
$(SRC)/Common/Profiler/Profiler.cpp \
|
||||
$(SRC)/Common/System/Display.cpp \
|
||||
$(SRC)/Common/Thread/Executor.cpp \
|
||||
$(SRC)/Common/Thread/PrioritizedWorkQueue.cpp \
|
||||
$(SRC)/Common/Thread/ThreadPool.cpp \
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include "AndroidJavaGLContext.h"
|
||||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "base/NativeApp.h"
|
||||
#include "gfx_es2/gpu_features.h"
|
||||
#include "Common/Log.h"
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "AndroidVulkanContext.h"
|
||||
#include "base/NativeApp.h"
|
||||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/Log.h"
|
||||
#include "Common/Vulkan/VulkanContext.h"
|
||||
#include "Common/Vulkan/VulkanDebug.h"
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
#include <iostream>
|
||||
|
||||
#include "ppsspp_config.h"
|
||||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Common/Log.h"
|
||||
|
|
|
@ -49,7 +49,7 @@ struct JNIEnv {};
|
|||
#define JNI_VERSION_1_6 16
|
||||
#endif
|
||||
|
||||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "base/NativeApp.h"
|
||||
#include "Common/Thread/ThreadUtil.h"
|
||||
#include "Common/File/VFS/VFS.h"
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#include <vector>
|
||||
#include <stddef.h>
|
||||
|
||||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/Math/math_util.h"
|
||||
#include "gfx/texture_atlas.h"
|
||||
#include "gfx/gl_debug_log.h"
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "thin3d/thin3d.h"
|
||||
#include "Common/Data/Hash/Hash.h"
|
||||
#include "Common/Data/Text/WrapText.h"
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "thin3d/thin3d.h"
|
||||
#include "Common/Data/Hash/Hash.h"
|
||||
#include "Common/Data/Text/WrapText.h"
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "thin3d/thin3d.h"
|
||||
#include "Common/Data/Hash/Hash.h"
|
||||
#include "Common/Data/Text/WrapText.h"
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "thin3d/thin3d.h"
|
||||
#include "Common/Data/Hash/Hash.h"
|
||||
#include "Common/Data/Text/WrapText.h"
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "thin3d/thin3d.h"
|
||||
#include "Common/Data/Hash/Hash.h"
|
||||
#include "Common/Data/Text/WrapText.h"
|
||||
|
|
|
@ -360,22 +360,10 @@
|
|||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\ios\main.mm">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
|
||||
</None>
|
||||
<None Include="Android.mk" />
|
||||
<None Include="tools\CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\Qt\QtMain.h" />
|
||||
<ClInclude Include="base\display.h" />
|
||||
<ClInclude Include="base\NativeApp.h" />
|
||||
<ClInclude Include="file\fd_util.h" />
|
||||
<ClInclude Include="file\file_util.h" />
|
||||
|
@ -424,27 +412,6 @@
|
|||
<ClInclude Include="ui\viewgroup.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="base\display.cpp" />
|
||||
<ClCompile Include="..\..\SDL\SDLMain.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Qt\QtMain.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="file\fd_util.cpp" />
|
||||
<ClCompile Include="file\file_util.cpp" />
|
||||
<ClCompile Include="gfx\d3d9_shader.cpp" />
|
||||
|
|
|
@ -5,9 +5,6 @@
|
|||
<None Include="tools\CMakeLists.txt">
|
||||
<Filter>tools</Filter>
|
||||
</None>
|
||||
<None Include="..\..\ios\main.mm">
|
||||
<Filter>base</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="gfx\gl_debug_log.h">
|
||||
|
@ -37,9 +34,6 @@
|
|||
<ClInclude Include="base\NativeApp.h">
|
||||
<Filter>base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="base\display.h">
|
||||
<Filter>base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="ui\ui.h">
|
||||
<Filter>ui</Filter>
|
||||
</ClInclude>
|
||||
|
@ -127,9 +121,6 @@
|
|||
<ClInclude Include="ui\ui_tween.h">
|
||||
<Filter>ui</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\Qt\QtMain.h">
|
||||
<Filter>base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="thin3d\GLRenderManager.h">
|
||||
<Filter>thin3d</Filter>
|
||||
</ClInclude>
|
||||
|
@ -180,9 +171,6 @@
|
|||
<ClCompile Include="file\file_util.cpp">
|
||||
<Filter>file</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="base\display.cpp">
|
||||
<Filter>base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ui\ui.cpp">
|
||||
<Filter>ui</Filter>
|
||||
</ClCompile>
|
||||
|
@ -240,12 +228,6 @@
|
|||
<ClCompile Include="net\http_server.cpp">
|
||||
<Filter>net</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\SDL\SDLMain.cpp">
|
||||
<Filter>base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\Qt\QtMain.cpp">
|
||||
<Filter>base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="thin3d\thin3d_vulkan.cpp">
|
||||
<Filter>thin3d</Filter>
|
||||
</ClCompile>
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
#include <mutex>
|
||||
#include <thread>
|
||||
|
||||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/Vulkan/VulkanContext.h"
|
||||
#include "Common/Data/Convert/SmallDataConvert.h"
|
||||
#include "Common/Math/math_util.h"
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#include <cstring>
|
||||
#include <cstdint>
|
||||
|
||||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "thin3d/thin3d.h"
|
||||
#include "Common/Log.h"
|
||||
#include "Common/ColorConv.h"
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#else
|
||||
#include "thin3d/d3d11_loader.h"
|
||||
#endif
|
||||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
|
||||
#include "Common/Data/Convert/SmallDataConvert.h"
|
||||
#include "Common/Data/Encoding/Utf8.h"
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
#include <string>
|
||||
#include <map>
|
||||
|
||||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "image/zim_load.h"
|
||||
#include "Common/Math/lin/matrix4x4.h"
|
||||
#include "Common/Data/Convert/SmallDataConvert.h"
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/Input/InputState.h"
|
||||
#include "ui/root.h"
|
||||
#include "ui/screen.h"
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include <algorithm>
|
||||
|
||||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "base/NativeApp.h"
|
||||
#include "ui/ui.h"
|
||||
#include "ui/view.h"
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#include <map>
|
||||
#include <sstream>
|
||||
|
||||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/Input/InputState.h"
|
||||
#include "Common/Input/KeyCodes.h"
|
||||
#include "Common/Math/curves.h"
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
#import "DisplayManager.h"
|
||||
#import "ViewController.h"
|
||||
#import "AppDelegate.h"
|
||||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "base/NativeApp.h"
|
||||
#include "Core/System.h"
|
||||
#import <AVFoundation/AVFoundation.h>
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
#import <Foundation/NSObjCRuntime.h>
|
||||
#import <GLKit/GLKit.h>
|
||||
|
||||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "base/NativeApp.h"
|
||||
#include "Common/TimeUtil.h"
|
||||
#include "file/zip_read.h"
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
#import <GLKit/GLKit.h>
|
||||
#include <cassert>
|
||||
|
||||
#include "base/display.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "base/NativeApp.h"
|
||||
#include "file/zip_read.h"
|
||||
#include "net/resolve.h"
|
||||
|
|
|
@ -170,6 +170,7 @@ SOURCES_CXX += \
|
|||
$(COMMONDIR)/Thread/ThreadUtil.cpp \
|
||||
$(COMMONDIR)/Thread/ThreadPool.cpp \
|
||||
$(COMMONDIR)/Thread/PrioritizedWorkQueue.cpp \
|
||||
$(COMMONDIR)/System/Display.cpp \
|
||||
$(COMMONDIR)/Input/GestureDetector.cpp \
|
||||
$(COMMONDIR)/Input/InputState.cpp \
|
||||
$(COMMONDIR)/Buffer.cpp \
|
||||
|
@ -242,7 +243,6 @@ SOURCES_CXX += \
|
|||
$(GPUDIR)/GLES/ShaderManagerGLES.cpp \
|
||||
$(GPUDIR)/GLES/StateMappingGLES.cpp \
|
||||
$(GPUDIR)/GLES/StencilBufferGLES.cpp \
|
||||
$(EXTDIR)/native/base/display.cpp \
|
||||
$(EXTDIR)/glslang/OGLCompilersDLL/InitializeDll.cpp \
|
||||
$(EXTDIR)/glslang/glslang/GenericCodeGen/CodeGen.cpp \
|
||||
$(EXTDIR)/glslang/glslang/GenericCodeGen/Link.cpp \
|
||||
|
|
|
@ -3,11 +3,22 @@
|
|||
#include <thread>
|
||||
#include <atomic>
|
||||
#include <vector>
|
||||
#include <stdlib.h>
|
||||
#include <cstdlib>
|
||||
|
||||
#include "base/NativeApp.h"
|
||||
|
||||
#include "Common/Log.h"
|
||||
#include "Common/LogManager.h"
|
||||
#include "Common/System/Display.h"
|
||||
#include "Common/TimeUtil.h"
|
||||
#include "Common/FileUtil.h"
|
||||
#include "Common/Serialize/Serializer.h"
|
||||
#include "Common/ConsoleListener.h"
|
||||
#include "Common/Input/InputState.h"
|
||||
#include "Common/Thread/ThreadUtil.h"
|
||||
#include "Common/File/VFS/VFS.h"
|
||||
#include "Common/File/VFS/AssetReader.h"
|
||||
|
||||
#include "Core/Config.h"
|
||||
#include "Core/ConfigValues.h"
|
||||
#include "Core/Core.h"
|
||||
|
@ -18,18 +29,11 @@
|
|||
#include "Core/Host.h"
|
||||
#include "Core/MemMap.h"
|
||||
#include "Core/System.h"
|
||||
#include "Log.h"
|
||||
#include "LogManager.h"
|
||||
#include "ConsoleListener.h"
|
||||
#include "Common/File/VFS/VFS.h"
|
||||
#include "Common/File/VFS/AssetReader.h"
|
||||
|
||||
#include "GPU/GPUState.h"
|
||||
#include "GPU/GPUInterface.h"
|
||||
#include "GPU/Common/FramebufferManagerCommon.h"
|
||||
#include "GPU/Common/TextureScalerCommon.h"
|
||||
#include "Common/Input/InputState.h"
|
||||
#include "base/NativeApp.h"
|
||||
#include "Common/Thread/ThreadUtil.h"
|
||||
|
||||
#include "libretro/libretro.h"
|
||||
#include "libretro/LibretroGraphicsContext.h"
|
||||
|
|
Loading…
Add table
Reference in a new issue