Henrik Rydgård
|
51f080dfd0
|
Remove unnecessary vector from thin3d_gl texture handling.
|
2020-07-27 18:22:23 +02:00 |
|
Henrik Rydgård
|
49f1ac284d
|
Merge pull request #13210 from hrydgard/install-texpack-fixes
Fixes for texpack installation
|
2020-07-27 17:54:20 +02:00 |
|
Henrik Rydgård
|
efdd597cd1
|
Remove wrong comment
|
2020-07-27 17:00:46 +02:00 |
|
Henrik Rydgård
|
0939804a23
|
Don't trust the messy error checking in EmuScreen with figuring out what to do with zip files.
Ran into multiple odd bugs, the PSP init process really needs a rework..
|
2020-07-27 16:55:44 +02:00 |
|
Henrik Rydgård
|
fbaba82c68
|
Reduce use of multi-byte char switches.. saw this go wrong when stepping!?!
|
2020-07-27 16:55:05 +02:00 |
|
Henrik Rydgård
|
49ab71dc7c
|
ExceptionHandler uninstall: Don't crash if no exception handler already installed.
|
2020-07-27 16:54:50 +02:00 |
|
Henrik Rydgård
|
7d2b1952d5
|
Merge pull request #13207 from ANR2ME/net_apctl_stub
Added more stub for some unimplemented sceNetApctl* functions
|
2020-07-27 16:30:12 +02:00 |
|
Henrik Rydgård
|
041ef358fa
|
Merge pull request #13209 from sum2012/threadman_minor
Add some threadman's nids
|
2020-07-27 16:29:20 +02:00 |
|
sum2012
|
f025d2deee
|
Add some threadman's nids
used in #13205
|
2020-07-27 21:18:38 +08:00 |
|
ANR2ME
|
eda5774408
|
Added more stub for some unimplemented sceNetApctl* functions
|
2020-07-27 19:51:01 +07:00 |
|
Henrik Rydgård
|
2af805dbc2
|
Merge pull request #13203 from sum2012/ModuleMgrForKernel_minor
Add two ModuleMgrForKernel's nids
|
2020-07-26 11:56:19 +02:00 |
|
sum2012
|
2f24a02323
|
Add two ModuleMgrForKernel's nids
used in Dissidia final fantasy chinese patch
|
2020-07-26 17:12:01 +08:00 |
|
Unknown W. Brackets
|
2d51dec0a2
|
Merge pull request #13202 from parport0/master
Debugger: Add memory.read_*, memory write_*
|
2020-07-25 18:44:05 -04:00 |
|
parport0
|
fd62d30773
|
Debugger: Add memory.read_*, memory write_*
|
2020-07-26 01:18:16 +03:00 |
|
Henrik Rydgård
|
b4f2605cbe
|
Merge pull request #13198 from ANR2ME/adhocmatching_fix
AdhocMatching fix 3rd Player issue
|
2020-07-25 10:14:33 +02:00 |
|
ANR2ME
|
30ea1087dd
|
Attempt to fix an issue when the 3rd player joined causing problem to other players on Patapon 3 (this may also affects other games that use AdhocMatching)
|
2020-07-25 11:48:19 +07:00 |
|
ANR2ME
|
2f44495654
|
Added more info to AdhocMatching Logs to get a better insight
|
2020-07-25 11:48:18 +07:00 |
|
Unknown W. Brackets
|
b6e98374d3
|
UI: Fix consistency in vsync setting for iOS.
|
2020-07-24 21:05:28 -07:00 |
|
Henrik Rydgård
|
020d7c3595
|
Merge pull request #13195 from twinaphex/master
(Libretro Windows) Buildfix
|
2020-07-24 10:59:11 +02:00 |
|
Henrik Rydgård
|
1ae08fe5c9
|
Merge pull request #13196 from ANR2ME/adhocmatching_fix
AdhocMatching fix
|
2020-07-24 10:58:38 +02:00 |
|
ANR2ME
|
87b712450f
|
Locking before changing peer linked list order, just to be safe.
|
2020-07-24 14:46:40 +07:00 |
|
twinaphex
|
20d10187cd
|
(Libretro Windows) Buildfix
|
2020-07-24 08:54:51 +02:00 |
|
ANR2ME
|
581ba6c326
|
Added target/destination IP & port of sceNetAdhocPtpConnect in the log to get better insight
|
2020-07-24 08:28:42 +07:00 |
|
ANR2ME
|
5153b60637
|
Fix some logs text
|
2020-07-24 08:07:01 +07:00 |
|
ANR2ME
|
c8ea017e8c
|
Fix an issue where a player got disconnected when another player tries to join.
This should affects games that use AdhocMatching such as Patapon 3
|
2020-07-24 07:59:40 +07:00 |
|
Henrik Rydgård
|
809fd6b8fa
|
Small perf optimization in debug mode (surprisingly expensive to do a vector lookup here).
|
2020-07-24 00:05:36 +02:00 |
|
Henrik Rydgård
|
dd8dd2c15d
|
Libretro: Update minimum windows version to Vista. Committed on behalf of twinaphex
To fix a build error.
|
2020-07-23 22:37:42 +02:00 |
|
Henrik Rydgård
|
e9d0b5b90f
|
D3D11 - don't forget to unbind secondary texture when we need to unbind.
Fixes Patapon 3 error reported in #13132.
|
2020-07-23 22:23:55 +02:00 |
|
Henrik Rydgård
|
3403e28470
|
Merge pull request #13191 from hrydgard/upnp-thread-ANR2ME
Do UPnP on a thread to avoid stutter. Extracted from #13132 by ANR2ME
|
2020-07-23 13:40:57 +02:00 |
|
ANR2ME
|
a6e3bed150
|
Just to be safe since SO_MAX_MSG_SIZE may not be available on all platform and forcing the definition to what windows use might be a bad idea.
|
2020-07-23 12:41:13 +02:00 |
|
ANR2ME
|
a3b21b04ea
|
Making mac2str function easier/cleaner/safer to use for logging purpose
|
2020-07-23 12:41:13 +02:00 |
|
ANR2ME
|
bd36fdda0e
|
Do UPnP stuff on it's own thread to prevent causing stutters/lags during multiplayer game due to blocking socket behavior on miniUPnP
|
2020-07-23 12:41:13 +02:00 |
|
ANR2ME
|
596fad3f42
|
Provides quick IP fill on Adhoc Server IP address setting to makes player's life easier :)
|
2020-07-23 12:41:13 +02:00 |
|
Henrik Rydgård
|
8eac711a92
|
Merge pull request #13189 from hrydgard/reconnect-fixes-ANR2ME
AdHoc Reconnect fixes, extracted from #13132 by ANR2ME
|
2020-07-23 12:40:16 +02:00 |
|
ANR2ME
|
d078a73278
|
Need to make sure already connected to Adhoc Server before Creating/Joining a group. (Fix GTA VCS failed to join a group and unable to see any room)
|
2020-07-23 12:09:39 +02:00 |
|
ANR2ME
|
a0f0973462
|
Reconnect to Adhoc Server when disconnected while still having the AdhocCtl Inited (ie. due to timeout or network failure) so players doesn't need to reset the game to reconnect.
|
2020-07-23 12:09:28 +02:00 |
|
ANR2ME
|
68ac1d306d
|
Fix issue when loading save state created from previous test version
|
2020-07-23 12:09:24 +02:00 |
|
Unknown W. Brackets
|
de439f8cd7
|
Correct a crash on a missing kernel object.
|
2020-07-22 23:59:09 -07:00 |
|
Henrik Rydgård
|
9f88a8835d
|
Merge pull request #13183 from hrydgard/upnp-fixes-ANR2ME
UPnP and miscellaneous fixes, extracted from #13132 by ANR2ME
|
2020-07-23 01:35:35 +02:00 |
|
ANR2ME
|
6695001b94
|
Fix timeout comparison
|
2020-07-22 23:13:41 +02:00 |
|
ANR2ME
|
df26845388
|
Minor fixes
|
2020-07-22 23:13:41 +02:00 |
|
ANR2ME
|
1d30a9efec
|
Fix possible crash issue during Networking Cleanup
|
2020-07-22 23:13:41 +02:00 |
|
ANR2ME
|
e21ea719e9
|
Fixed PortManager fallback Cleanup issue when exiting PPSSPP due to early WSACleanup
|
2020-07-22 23:13:41 +02:00 |
|
ANR2ME
|
65bc68609c
|
Added an option to Disable Nagle Algorithm (Enable TCP No Delay)
|
2020-07-22 23:13:41 +02:00 |
|
ANR2ME
|
68fa15784c
|
Fixed UPnP port opened by PPSSPP detection, and Updated PortManager to be compliant to general purpose usage
|
2020-07-22 23:13:41 +02:00 |
|
ANR2ME
|
b9025b50bd
|
Added a UPnP option to use original port for external port instead of using the shifted port by port offset, to be compatible with real PSP or other PSP emulators
|
2020-07-22 23:13:41 +02:00 |
|
Henrik Rydgård
|
eea2b23452
|
Merge pull request #13182 from hrydgard/gvg-psp2-fixes-ANR2ME
Fixes for GvG Next Plus, Phantasy Star Portable 2 extracted from #13132
|
2020-07-22 23:12:58 +02:00 |
|
Henrik Rydgård
|
c5d912baa2
|
Further libretro buildfix
|
2020-07-22 22:49:03 +02:00 |
|
ANR2ME
|
3e2266e1c4
|
Making sure there are no warnings on adhoc code when building on android studio
|
2020-07-22 22:31:05 +02:00 |
|
ANR2ME
|
2ca6a4f0d7
|
Fixed GvG Next Plus, Phantasy Star Portable 2, and some minor changes
|
2020-07-22 22:22:59 +02:00 |
|