Add some threadman's nids

used in #13205
This commit is contained in:
sum2012 2020-07-27 21:18:38 +08:00
parent 2af805dbc2
commit f025d2deee

View file

@ -869,6 +869,11 @@ const HLEFunction ThreadManForUser[] =
// Shouldn't hook this up. No games should import this function manually and call it.
// {0x6E9EA350, _sceKernelReturnFromCallback,"_sceKernelReturnFromCallback"},
{0X71EC4271, &WrapU_UU<sceKernelLibcGettimeofday>, "sceKernelLibcGettimeofday", 'x', "xx" },
{0X79D1C3FA, &WrapI_V<sceKernelDcacheWritebackAll>, "sceKernelDcacheWritebackAll", 'i', "" },
{0X91E4F6A7, &WrapU_V<sceKernelLibcClock>, "sceKernelLibcClock", 'x', "" },
{0XB435DEC5, &WrapI_V<sceKernelDcacheWritebackInvalidateAll>, "sceKernelDcacheWritebackInvalidateAll", 'i', "" },
};
const HLEFunction ThreadManForKernel[] =