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@ -869,6 +869,11 @@ const HLEFunction ThreadManForUser[] =
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// Shouldn't hook this up. No games should import this function manually and call it.
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// {0x6E9EA350, _sceKernelReturnFromCallback,"_sceKernelReturnFromCallback"},
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{0X71EC4271, &WrapU_UU<sceKernelLibcGettimeofday>, "sceKernelLibcGettimeofday", 'x', "xx" },
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{0X79D1C3FA, &WrapI_V<sceKernelDcacheWritebackAll>, "sceKernelDcacheWritebackAll", 'i', "" },
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{0X91E4F6A7, &WrapU_V<sceKernelLibcClock>, "sceKernelLibcClock", 'x', "" },
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{0XB435DEC5, &WrapI_V<sceKernelDcacheWritebackInvalidateAll>, "sceKernelDcacheWritebackInvalidateAll", 'i', "" },
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};
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const HLEFunction ThreadManForKernel[] =
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