Henrik Rydgård
3c88bb2f45
Merge pull request #205 from raven02/vscmp-new
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Implement Vscmp
2012-12-20 06:09:06 -08:00
Henrik Rydgard
39cae09ead
Change some warn logging to debug logging, it's fine
2012-12-20 15:07:58 +01:00
Henrik Rydgard
6a7e77ce1d
Prevent crashes on bad vertex / index addresses
2012-12-20 15:07:58 +01:00
Henrik Rydgard
4f376a2c34
Hardware vertex transform, preliminary and optional. No lighting yet. Disabled until it works right...
2012-12-20 15:07:58 +01:00
Henrik Rydgard
1b5407f505
Rewrite the vertex decoder a bit. Turn on SSE2 compiler flag etc.
2012-12-20 15:07:57 +01:00
Henrik Rydgard
c4ca9b5956
Get rid of the DecodedVertex struct.
2012-12-20 15:07:57 +01:00
raven02
936d80b214
Implement Vscmp
2012-12-20 21:45:28 +08:00
Henrik Rydgård
7f880a62ce
Merge pull request #203 from raven02/vdet-new
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Implement Vdet
2012-12-20 05:32:19 -08:00
raven02
1f83fc4e9c
Implement Vdet
2012-12-20 21:19:15 +08:00
Unknown W. Brackets
56fa601d24
Add include for tolower(), made Android unhappy.
2012-12-19 22:27:26 -08:00
Henrik Rydgard
fa7de38ccf
PSPSaveDialog: Style/warning fixes. Add a way to return errors (unused).
2012-12-19 21:23:52 +01:00
Henrik Rydgard
fede297f30
Fix sceIoGetStat, memstick capacity check
2012-12-19 21:21:46 +01:00
Henrik Rydgard
13460b7aa6
Use flexible vertex formats pre-transform. Saves memory b/w.
2012-12-19 20:21:59 +01:00
Henrik Rydgard
b8d596cbec
Add some infrastructure for flexible vertex formats
2012-12-19 18:35:37 +01:00
Henrik Rydgard
fbc825a73d
Buildfix
2012-12-19 18:35:20 +01:00
Henrik Rydgard
4046146164
Add experimental wireframe mode for debugging. Fix texenv color. Code cleanup.
2012-12-19 15:14:41 +01:00
Henrik Rydgard
4541c3e18b
Slightly better logging in path mapping
2012-12-19 11:11:56 +01:00
Henrik Rydgard
d640bdd032
Fix memory stick status check - now saving works in Lumines
2012-12-19 11:11:27 +01:00
Henrik Rydgård
14a8259a6c
Merge pull request #197 from xsacha/master
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Qt Update, compiler warning fix
2012-12-19 00:44:59 -08:00
Henrik Rydgård
ab37150c09
Merge pull request #196 from Xele02/master
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MotoGP dialog flicker correction
2012-12-19 00:44:27 -08:00
Sacha
a0b809023c
Don't check if unsigned is less than 0. Fix tabbing.
2012-12-19 13:07:41 +10:00
Sacha
392f6604f3
Updated Qt .pro's for latest files
2012-12-19 13:07:41 +10:00
Xele02
eb087120da
Merge remote-tracking branch 'upstream/master'
2012-12-19 01:08:02 +01:00
Xele02
0ccce3c1a8
* Don't restart dialog if already running. This correct bug with
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MotoGP, even if the game make weird stuff with the dialog call...
* Add log for data install and install request.
2012-12-19 01:05:45 +01:00
Henrik Rydgard
0b187bb8b6
Implement vhdp
2012-12-18 22:54:08 +01:00
Xele02
07048131d0
Correct mistake
2012-12-18 22:27:59 +01:00
Henrik Rydgard
90e87ead84
Fix a relative path issue - apparently paths starting with '/' are still relative.
2012-12-18 14:13:35 +01:00
Henrik Rydgard
0448c62146
Properly size debug text when zoomed
2012-12-18 14:13:35 +01:00
Henrik Rydgård
a375dcb97c
Merge pull request #195 from raven02/fs-fix
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Quick viewport fix for fullscreen mode
2012-12-18 04:15:29 -08:00
raven02
478c5074e4
Quick viewport fix for fullscreen mode
2012-12-18 19:56:35 +08:00
Henrik Rydgård
b37b557173
Merge pull request #194 from unknownbrackets/alarm
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Ensure interrupts don't run on real threads
2012-12-18 02:56:29 -08:00
Henrik Rydgard
dba622338a
Audio smoothness improvements
2012-12-18 11:40:14 +01:00
Unknown W. Brackets
35a38ac6b9
Ensure interrupts don't run on real threads.
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If a thread waits on a sema, and an interrupt (such as an alarm) happens,
and the interrupt signals or deletes the sema, it needs to return the
value correctly.
For callbacks, it's injected, since they run on thread. But interrupts
aren't supposed to run on thread anyway, so this switches to idle.
2012-12-18 01:49:53 -08:00
Henrik Rydgard
4ef0627387
Revert puyo puyo hack, breaks things (not very surprisingly)...
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There has to be some function that should reschedule that doesn't, though...
2012-12-18 10:38:25 +01:00
Henrik Rydgard
2b8419e0ff
Attempt more accurate frame timing (windows). Increase audio volume.
2012-12-18 10:25:57 +01:00
Henrik Rydgard
b6ebe427ac
Use the right reschedule function..
2012-12-18 09:26:51 +01:00
Henrik Rydgård
c75f37fdb6
Merge pull request #192 from tmaul/master
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fake sceFontGetFontList
2012-12-17 16:03:42 -08:00
TMaul
9a83dee9b5
With not insane tabs this time..
2012-12-17 23:57:40 +00:00
TMaul
fdd2879443
Another font function
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Used by assassins creed.
2012-12-17 23:54:21 +00:00
Henrik Rydgard
ba476264db
Fix GL_ZERO transparencies
2012-12-18 00:02:04 +01:00
Henrik Rydgard
2937928237
Better hack for a path problem. Still don't get it.
2012-12-18 00:01:40 +01:00
Henrik Rydgard
3bd5cfed73
Work around for strange idling issue, various fixes
2012-12-17 23:33:24 +01:00
Henrik Rydgard
5ff2bf84ef
Path cleaning bugfix
2012-12-17 22:34:34 +01:00
Henrik Rydgard
624927cd9a
Make the windows port find ppge_atlas in the assets subdirectory.
2012-12-17 22:24:07 +01:00
Henrik Rydgard
5a11d4d9c5
Implement sceKernelGetThreadmanIdList (partially)
2012-12-17 22:21:17 +01:00
Henrik Rydgard
19af6531f7
Warning fix (and I don't like shadowing)
2012-12-17 22:06:19 +01:00
Henrik Rydgård
3b6e3de088
Merge pull request #191 from tmaul/master
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Make iso filename checks case instentitive
2012-12-17 13:05:25 -08:00
Henrik Rydgard
c3819ec721
Fix a possible crash in audio code
2012-12-17 21:59:43 +01:00
Henrik Rydgard
a60d487d8d
Create files for sceUsb
2012-12-17 21:45:32 +01:00
Henrik Rydgard
913f392d66
Move the SasInstance to the heap. Some cleanup.
2012-12-17 21:43:31 +01:00