PSPSaveDialog: Style/warning fixes. Add a way to return errors (unused).

This commit is contained in:
Henrik Rydgard 2012-12-19 21:23:52 +01:00
parent fede297f30
commit fa7de38ccf
5 changed files with 81 additions and 79 deletions

View file

@ -31,19 +31,17 @@ PSPSaveDialog::PSPSaveDialog()
PSPSaveDialog::~PSPSaveDialog() {
}
void PSPSaveDialog::Init(int paramAddr)
u32 PSPSaveDialog::Init(int paramAddr)
{
// Ignore if already running
if (status != SCE_UTILITY_STATUS_NONE && status != SCE_UTILITY_STATUS_SHUTDOWN)
{
return;
return 0;
}
param.SetPspParam((SceUtilitySavedataParam*)Memory::GetPointer(paramAddr));
DEBUG_LOG(HLE,"sceUtilitySavedataInitStart(%08x)", paramAddr);
u32 retval = param.SetPspParam((SceUtilitySavedataParam*)Memory::GetPointer(paramAddr));
DEBUG_LOG(HLE,"Mode: %i", param.GetPspParam()->mode);
switch(param.GetPspParam()->mode)
switch (param.GetPspParam()->mode)
{
case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD:
case SCE_UTILITY_SAVEDATA_TYPE_LOAD:
@ -85,12 +83,12 @@ void PSPSaveDialog::Init(int paramAddr)
ERROR_LOG(HLE, "Load/Save function %d not coded. Title: %s Save: %s File: %s", param.GetPspParam()->mode, param.GetGameName(param.GetPspParam()).c_str(), param.GetGameName(param.GetPspParam()).c_str(), param.GetFileName(param.GetPspParam()).c_str());
param.GetPspParam()->result = 0;
display = DS_NONE;
return; // Return 0 should allow the game to continue, but missing function must be implemented and returning the right value or the game can block.
return 0; // Return 0 should allow the game to continue, but missing function must be implemented and returning the right value or the game can block.
}
break;
}
status = SCE_UTILITY_STATUS_INITIALIZE;
status = (int)retval < 0 ? SCE_UTILITY_STATUS_SHUTDOWN : SCE_UTILITY_STATUS_INITIALIZE;
currentSelectedSave = 0;
lastButtons = __CtrlPeekButtons();
@ -126,7 +124,7 @@ void PSPSaveDialog::Init(int paramAddr)
INFO_LOG(HLE,"snd0 data : %08x",*((unsigned int*)&param.GetPspParam()->snd0FileData.buf));
INFO_LOG(HLE,"snd0 size : %u",param.GetPspParam()->snd0FileData.bufSize);*/
return retval;
}
void PSPSaveDialog::DisplaySaveList(bool canMove)
@ -142,16 +140,16 @@ void PSPSaveDialog::DisplaySaveList(bool canMove)
}
// Calc save image position on screen
int w = 150;
int h = 80;
int x = 20;
float w = 150;
float h = 80;
float x = 20;
if(displayCount != currentSelectedSave)
{
w = 80;
h = 40;
x = 50;
}
int y = 80;
float y = 80;
if(displayCount < currentSelectedSave)
y -= 50 * (currentSelectedSave - displayCount);
else if(displayCount > currentSelectedSave)
@ -199,10 +197,10 @@ void PSPSaveDialog::DisplaySaveIcon()
}
// Calc save image position on screen
int w = 150;
int h = 80;
int x = 20;
int y = 80;
float w = 150;
float h = 80;
float x = 20;
float y = 80;
int tw = 256;
int th = 256;

View file

@ -62,7 +62,7 @@ public:
PSPSaveDialog();
virtual ~PSPSaveDialog();
virtual void Init(int paramAddr);
virtual u32 Init(int paramAddr);
virtual void Update();
void Shutdown();

View file

@ -20,6 +20,7 @@
#include "image/png_load.h"
#include "../HLE/sceKernelMemory.h"
#include "../ELF/ParamSFO.h"
#include "PSPSaveDialog.h"
std::string icon0Name = "ICON0.PNG";
std::string icon1Name = "ICON1.PMF";
@ -41,7 +42,7 @@ SavedataParam::SavedataParam()
void SavedataParam::Init()
{
if(!pspFileSystem.GetFileInfo(savePath).exists)
if (!pspFileSystem.GetFileInfo(savePath).exists)
{
pspFileSystem.MkDir(savePath);
}
@ -54,7 +55,7 @@ std::string SavedataParam::GetSaveDir(SceUtilitySavedataParam* param, int saveId
}
std::string dirPath = GetGameName(param)+GetSaveName(param);
if(saveId >= 0 && saveNameListDataCount > 0) // if user selection, use it
if (saveId >= 0 && saveNameListDataCount > 0) // if user selection, use it
dirPath = std::string(GetGameName(param))+GetFilename(saveId);
return dirPath;
@ -101,9 +102,9 @@ bool SavedataParam::Delete(SceUtilitySavedataParam* param, int saveId)
}
std::string dirPath = GetSaveFilePath(param,saveId);
if(saveId >= 0 && saveNameListDataCount > 0) // if user selection, use it
if (saveId >= 0 && saveNameListDataCount > 0) // if user selection, use it
{
if(saveDataList[saveId].size == 0) // don't delete no existing file
if (saveDataList[saveId].size == 0) // don't delete no existing file
{
return false;
}
@ -119,22 +120,22 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, int saveId)
return false;
}
u8* data_ = (u8*)Memory::GetPointer(*((unsigned int*)&param->dataBuf));
u8 *data_ = (u8*)Memory::GetPointer(*((unsigned int*)&param->dataBuf));
std::string dirPath = GetSaveFilePath(param, saveId);
if(!pspFileSystem.GetFileInfo(dirPath).exists)
if (!pspFileSystem.GetFileInfo(dirPath).exists)
pspFileSystem.MkDir(dirPath);
std::string filePath = dirPath+"/"+GetFileName(param);
INFO_LOG(HLE,"Saving file with size %u in %s",param->dataBufSize,filePath.c_str());
unsigned int handle = pspFileSystem.OpenFile(filePath,(FileAccess)(FILEACCESS_WRITE | FILEACCESS_CREATE));
if(handle == 0)
if (handle == 0)
{
ERROR_LOG(HLE,"Error opening file %s",filePath.c_str());
return false;
}
if(!pspFileSystem.WriteFile(handle, data_, param->dataBufSize))
if (!pspFileSystem.WriteFile(handle, data_, param->dataBufSize))
{
pspFileSystem.CloseFile(handle);
ERROR_LOG(HLE,"Error writing file %s",filePath.c_str());
@ -154,12 +155,12 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, int saveId)
sfoFile.SetValue("SAVEDATA_DIRECTORY",GetSaveDir(param,saveId),64);
sfoFile.SetValue("SAVEDATA_FILE_LIST","",3168); // This need to be filed with the save filename and a hash
sfoFile.SetValue("SAVEDATA_PARAMS","",128); // This need to be filled with a hash of the save file encrypted.
u8* sfoData;
u8 *sfoData;
size_t sfoSize;
sfoFile.WriteSFO(&sfoData,&sfoSize);
std::string sfopath = dirPath+"/"+sfoName;
handle = pspFileSystem.OpenFile(sfopath,(FileAccess)(FILEACCESS_WRITE | FILEACCESS_CREATE));
if(handle)
if (handle)
{
pspFileSystem.WriteFile(handle, sfoData, sfoSize);
pspFileSystem.CloseFile(handle);
@ -167,36 +168,36 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, int saveId)
delete[] sfoData;
// SAVE ICON0
if(param->icon0FileData.buf)
if (param->icon0FileData.buf)
{
data_ = (u8*)Memory::GetPointer(*((unsigned int*)&param->icon0FileData.buf));
std::string icon0path = dirPath+"/"+icon0Name;
handle = pspFileSystem.OpenFile(icon0path,(FileAccess)(FILEACCESS_WRITE | FILEACCESS_CREATE));
if(handle)
if (handle)
{
pspFileSystem.WriteFile(handle, data_, param->icon0FileData.bufSize);
pspFileSystem.CloseFile(handle);
}
}
// SAVE ICON1
if(param->icon1FileData.buf)
if (param->icon1FileData.buf)
{
data_ = (u8*)Memory::GetPointer(*((unsigned int*)&param->icon1FileData.buf));
std::string icon1path = dirPath+"/"+icon1Name;
handle = pspFileSystem.OpenFile(icon1path,(FileAccess)(FILEACCESS_WRITE | FILEACCESS_CREATE));
if(handle)
if (handle)
{
pspFileSystem.WriteFile(handle, data_, param->icon1FileData.bufSize);
pspFileSystem.CloseFile(handle);
}
}
// SAVE PIC1
if(param->pic1FileData.buf)
if (param->pic1FileData.buf)
{
data_ = (u8*)Memory::GetPointer(*((unsigned int*)&param->pic1FileData.buf));
std::string pic1path = dirPath+"/"+pic1Name;
handle = pspFileSystem.OpenFile(pic1path,(FileAccess)(FILEACCESS_WRITE | FILEACCESS_CREATE));
if(handle)
if (handle)
{
pspFileSystem.WriteFile(handle, data_, param->pic1FileData.bufSize);
pspFileSystem.CloseFile(handle);
@ -204,12 +205,12 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, int saveId)
}
// Save SND
if(param->snd0FileData.buf)
if (param->snd0FileData.buf)
{
data_ = (u8*)Memory::GetPointer(*((unsigned int*)&param->snd0FileData.buf));
std::string snd0path = dirPath+"/"+snd0Name;
handle = pspFileSystem.OpenFile(snd0path,(FileAccess)(FILEACCESS_WRITE | FILEACCESS_CREATE));
if(handle)
if (handle)
{
pspFileSystem.WriteFile(handle, data_, param->snd0FileData.bufSize);
pspFileSystem.CloseFile(handle);
@ -219,18 +220,18 @@ bool SavedataParam::Save(SceUtilitySavedataParam* param, int saveId)
return true;
}
bool SavedataParam::Load(SceUtilitySavedataParam* param, int saveId)
bool SavedataParam::Load(SceUtilitySavedataParam *param, int saveId)
{
if (!param) {
return false;
}
u8* data_ = (u8*)Memory::GetPointer(*((unsigned int*)&param->dataBuf));
u8 *data_ = (u8*)Memory::GetPointer(*((unsigned int*)&param->dataBuf));
std::string dirPath = GetSaveFilePath(param, saveId);
if(saveId >= 0 && saveNameListDataCount > 0) // if user selection, use it
if (saveId >= 0 && saveNameListDataCount > 0) // if user selection, use it
{
if(saveDataList[saveId].size == 0) // don't read no existing file
if (saveDataList[saveId].size == 0) // don't read no existing file
{
return false;
}
@ -239,12 +240,12 @@ bool SavedataParam::Load(SceUtilitySavedataParam* param, int saveId)
std::string filePath = dirPath+"/"+GetFileName(param);
INFO_LOG(HLE,"Loading file with size %u in %s",param->dataBufSize,filePath.c_str());
u32 handle = pspFileSystem.OpenFile(filePath,FILEACCESS_READ);
if(!handle)
if (!handle)
{
ERROR_LOG(HLE,"Error opening file %s",filePath.c_str());
return false;
}
if(!pspFileSystem.ReadFile(handle, data_, param->dataBufSize))
if (!pspFileSystem.ReadFile(handle, data_, param->dataBufSize))
{
pspFileSystem.CloseFile(handle);
ERROR_LOG(HLE,"Error reading file %s",filePath.c_str());
@ -254,20 +255,20 @@ bool SavedataParam::Load(SceUtilitySavedataParam* param, int saveId)
return true;
}
bool SavedataParam::GetSizes(SceUtilitySavedataParam* param)
bool SavedataParam::GetSizes(SceUtilitySavedataParam *param)
{
if (!param) {
return false;
}
if(Memory::IsValidAddress(param->msFree))
if (Memory::IsValidAddress(param->msFree))
{
Memory::Write_U32(32768,param->msFree);
Memory::Write_U32(32768,param->msFree+4);
Memory::Write_U32(1048576,param->msFree+8);
Memory::Write_U8(0,param->msFree+12);
}
if(Memory::IsValidAddress(param->msData))
if (Memory::IsValidAddress(param->msData))
{
Memory::Write_U32(0,param->msData+36);
Memory::Write_U32(0,param->msData+40);
@ -275,7 +276,7 @@ bool SavedataParam::GetSizes(SceUtilitySavedataParam* param)
Memory::Write_U32(0,param->msData+52);
Memory::Write_U8(0,param->msData+56);
}
if(Memory::IsValidAddress(param->utilityData))
if (Memory::IsValidAddress(param->utilityData))
{
Memory::Write_U32(13,param->utilityData);
Memory::Write_U32(416,param->utilityData+4);
@ -287,13 +288,13 @@ bool SavedataParam::GetSizes(SceUtilitySavedataParam* param)
}
bool SavedataParam::GetList(SceUtilitySavedataParam* param)
bool SavedataParam::GetList(SceUtilitySavedataParam *param)
{
if (!param) {
return false;
}
if(Memory::IsValidAddress(param->idListAddr))
if (Memory::IsValidAddress(param->idListAddr))
{
Memory::Write_U32(0,param->idListAddr+4);
}
@ -302,11 +303,11 @@ bool SavedataParam::GetList(SceUtilitySavedataParam* param)
void SavedataParam::Clear()
{
if(saveDataList)
if (saveDataList)
{
for(int i = 0; i < saveNameListDataCount; i++)
for (int i = 0; i < saveNameListDataCount; i++)
{
if(saveDataList[i].textureData != 0)
if (saveDataList[i].textureData != 0)
kernelMemory.Free(saveDataList[i].textureData);
saveDataList[i].textureData = 0;
}
@ -316,23 +317,23 @@ void SavedataParam::Clear()
}
}
void SavedataParam::SetPspParam(SceUtilitySavedataParam* param)
u32 SavedataParam::SetPspParam(SceUtilitySavedataParam *param)
{
pspParam = param;
if(!pspParam)
if (!pspParam)
{
Clear();
return;
return 0;
}
bool listEmptyFile = true;
if(param->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTLOAD ||
if (param->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTLOAD ||
param->mode == SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE)
{
listEmptyFile = false;
}
if(param->saveNameList != 0)
if (param->saveNameList != 0)
{
saveNameListData = (char(*)[20])Memory::GetPointer(param->saveNameList);
@ -348,13 +349,13 @@ void SavedataParam::SetPspParam(SceUtilitySavedataParam* param)
// get and stock file info for each file
int realCount = 0;
for(int i = 0; i <count; i++)
for (int i = 0; i < count; i++)
{
DEBUG_LOG(HLE,"Name : %s",saveNameListData[i]);
std::string fileDataPath = savePath+GetGameName(param)+saveNameListData[i]+"/"+param->fileName;
PSPFileInfo info = pspFileSystem.GetFileInfo(fileDataPath);
if(info.exists)
if (info.exists)
{
saveDataList[realCount].size = info.size;
saveDataList[realCount].saveName = saveNameListData[i];
@ -365,15 +366,15 @@ void SavedataParam::SetPspParam(SceUtilitySavedataParam* param)
// TODO : If icon0 don't exist, need to use icon1 which is a moving icon. Also play sound
std::string fileDataPath2 = savePath+GetGameName(param)+saveNameListData[i]+"/"+icon0Name;
PSPFileInfo info2 = pspFileSystem.GetFileInfo(fileDataPath2);
if(info2.exists)
if (info2.exists)
{
u8* textureDataPNG = new u8[info2.size];
u8 *textureDataPNG = new u8[(size_t)info2.size];
int handle = pspFileSystem.OpenFile(fileDataPath2,FILEACCESS_READ);
pspFileSystem.ReadFile(handle,textureDataPNG,info2.size);
pspFileSystem.CloseFile(handle);
unsigned char* textureData;
int w,h;
pngLoadPtr(textureDataPNG, info2.size, &w, &h, &textureData, false);
pngLoadPtr(textureDataPNG, (int)info2.size, &w, &h, &textureData, false);
delete[] textureDataPNG;
u32 texSize = w*h*4;
u32 atlasPtr = kernelMemory.Alloc(texSize, true, "SaveData Icon");
@ -391,14 +392,14 @@ void SavedataParam::SetPspParam(SceUtilitySavedataParam* param)
// Load info in PARAM.SFO
fileDataPath2 = savePath+GetGameName(param)+saveNameListData[i]+"/"+sfoName;
info2 = pspFileSystem.GetFileInfo(fileDataPath2);
if(info2.exists)
if (info2.exists)
{
u8* sfoParam = new u8[info2.size];
u8 *sfoParam = new u8[(size_t)info2.size];
int handle = pspFileSystem.OpenFile(fileDataPath2,FILEACCESS_READ);
pspFileSystem.ReadFile(handle,sfoParam,info2.size);
pspFileSystem.CloseFile(handle);
ParamSFOData sfoFile;
if(sfoFile.ReadSFO(sfoParam,info2.size))
if (sfoFile.ReadSFO(sfoParam, (size_t)info2.size))
{
std::string title = sfoFile.GetValueString("TITLE");
memcpy(saveDataList[realCount].title,title.c_str(),title.size());
@ -420,7 +421,7 @@ void SavedataParam::SetPspParam(SceUtilitySavedataParam* param)
}
else
{
if(listEmptyFile)
if (listEmptyFile)
{
saveDataList[realCount].size = 0;
saveDataList[realCount].saveName = saveNameListData[i];
@ -445,7 +446,7 @@ void SavedataParam::SetPspParam(SceUtilitySavedataParam* param)
std::string fileDataPath = savePath+GetGameName(param)+GetSaveName(param)+"/"+param->fileName;
PSPFileInfo info = pspFileSystem.GetFileInfo(fileDataPath);
if(info.exists)
if (info.exists)
{
saveDataList[0].size = info.size;
saveDataList[0].saveName = GetSaveName(param);
@ -456,15 +457,15 @@ void SavedataParam::SetPspParam(SceUtilitySavedataParam* param)
// TODO : If icon0 don't exist, need to use icon1 which is a moving icon. Also play sound
std::string fileDataPath2 = savePath+GetGameName(param)+GetSaveName(param)+"/"+icon0Name;
PSPFileInfo info2 = pspFileSystem.GetFileInfo(fileDataPath2);
if(info2.exists)
if (info2.exists)
{
u8* textureDataPNG = new u8[info2.size];
u8 *textureDataPNG = new u8[(size_t)info2.size];
int handle = pspFileSystem.OpenFile(fileDataPath2,FILEACCESS_READ);
pspFileSystem.ReadFile(handle,textureDataPNG,info2.size);
pspFileSystem.CloseFile(handle);
unsigned char* textureData;
unsigned char *textureData;
int w,h;
pngLoadPtr(textureDataPNG, info2.size, &w, &h, &textureData, false);
pngLoadPtr(textureDataPNG, (int)info2.size, &w, &h, &textureData, false);
delete[] textureDataPNG;
u32 texSize = w*h*4;
u32 atlasPtr = kernelMemory.Alloc(texSize, true, "SaveData Icon");
@ -482,14 +483,14 @@ void SavedataParam::SetPspParam(SceUtilitySavedataParam* param)
// Load info in PARAM.SFO
fileDataPath2 = savePath+GetGameName(param)+GetSaveName(param)+"/"+sfoName;
info2 = pspFileSystem.GetFileInfo(fileDataPath2);
if(info2.exists)
if (info2.exists)
{
u8* sfoParam = new u8[info2.size];
u8 *sfoParam = new u8[(size_t)info2.size];
int handle = pspFileSystem.OpenFile(fileDataPath2,FILEACCESS_READ);
pspFileSystem.ReadFile(handle,sfoParam,info2.size);
pspFileSystem.CloseFile(handle);
ParamSFOData sfoFile;
if(sfoFile.ReadSFO(sfoParam,info2.size))
if (sfoFile.ReadSFO(sfoParam,(size_t)info2.size))
{
std::string title = sfoFile.GetValueString("TITLE");
memcpy(saveDataList[0].title,title.c_str(),title.size());
@ -511,7 +512,7 @@ void SavedataParam::SetPspParam(SceUtilitySavedataParam* param)
}
else
{
if(listEmptyFile)
if (listEmptyFile)
{
saveDataList[0].size = 0;
saveDataList[0].saveName = GetSaveName(param);
@ -520,8 +521,10 @@ void SavedataParam::SetPspParam(SceUtilitySavedataParam* param)
DEBUG_LOG(HLE,"Don't Exist");
}
saveNameListDataCount = 0;
return 0;
}
}
return 0;
}
SceUtilitySavedataParam* SavedataParam::GetPspParam()
@ -547,8 +550,8 @@ int SavedataParam::GetSelectedSave()
{
return selectedSave;
}
void SavedataParam::SetSelectedSave(int idx)
{
selectedSave = idx;
}

View file

@ -118,9 +118,10 @@ struct SceUtilitySavedataParam
};
// Non native, this one we can reorganize as we like
struct SaveFileInfo
{
int size;
s64 size;
std::string saveName;
int idx;
@ -153,7 +154,7 @@ public:
SavedataParam();
void SetPspParam(SceUtilitySavedataParam* param);
u32 SetPspParam(SceUtilitySavedataParam* param);
SceUtilitySavedataParam* GetPspParam();
int GetFilenameCount();

View file

@ -41,8 +41,8 @@ void __UtilityInit()
int sceUtilitySavedataInitStart(u32 paramAddr)
{
saveDialog.Init(paramAddr);
return 0;
DEBUG_LOG(HLE,"sceUtilitySavedataInitStart(%08x)", paramAddr);
return (u32)saveDialog.Init(paramAddr);
}
int sceUtilitySavedataShutdownStart()