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708 commits

Author SHA1 Message Date
Henrik Rydgård
01b06b76c9 Infrastructure username handling: Add separate username, pick Nickname as default if valid. 2025-01-07 17:43:02 +01:00
AdamN
f77f3016b7 Add the new DNS config settings, make use of them in NetApctl_InitInfo 2025-01-06 14:38:57 +01:00
White Blood Cell
ee0b0fce6c sceNetInet and sceNetResolver support.
Co-authored-by: AdamN <anr2000@gmail.com>
2025-01-04 17:28:36 +01:00
Henrik Rydgård
03f09aebd7 Enable software depth raster for Wipeout, Midnight Club LA, Resistance.
Adds a setting to control it under speedhacks, named "Lens flare
occlusion". The setting includes a low quality mode which is not yet
implemented.
2024-12-22 10:48:46 +01:00
Henrik Rydgård
c842e3f137 Fix discrepancy between stepping and running across frame endings. Add some more menu options in the ImDebugger 2024-12-10 01:06:04 +01:00
Henrik Rydgård
bd3c58e540 Game config loading: Remove redundant Exists calls 2024-11-30 00:40:11 +01:00
Henrik Rydgård
ca7268a64d Use a separate file for the "Failed GPU backends" on all platforms.
This avoids saving config to clear it during startup.
2024-11-28 09:48:15 +01:00
Henrik Rydgård
39a07a033c Make imdebugger visibility a config option instead of emuscreen state 2024-11-12 12:20:47 +01:00
Henrik Rydgård
1f8549045d Default Discord rich presence to off 2024-11-02 21:36:30 +01:00
Henrik Rydgård
0af3a87d3f For the release, disable "Use experimental atrac". Doesn't make sense yet. 2024-10-22 11:02:26 +02:00
Lubos
f56f696386 OpenXR - Cleanup 2024-08-08 12:35:45 +02:00
Lubos
3154a5fac1 OpenXR - VR camera features on any platform 2024-08-07 09:25:12 +02:00
Lubos
3a6bf77f6b OpenXR - Texts review 2024-08-05 12:45:42 +02:00
Lubos
0f313e1d13 OpenXR - Make camera pitch value floating-point 2024-07-22 15:55:06 +02:00
Lubos
b70c2cfd10 OpenXR - Anti-flickering rendering flow added 2024-07-22 13:33:03 +02:00
Nabile Rahmani
1aec09a056
Initialise iDisplayRefreshRate to 60.
Fixes tests as code would read an uninitialised value before the config's constructor gets to run.
2024-07-13 23:08:38 +02:00
Nabile Rahmani
7af15c73bc
[Feature] Option to override the display refresh rate
This adds a per-game graphics option, `DisplayRefreshRate`, to override the display refresh rate.

It defaults to 60 Hz, and is located in Dev tools.

Games using variable timesteps benefit from higher refresh rates.

Closes 
2024-07-13 15:04:20 +02:00
Henrik Rydgård
305418813a Add option to control the iOS app switching mode 2024-07-05 20:08:12 +02:00
Henrik Rydgård
35c40196d4 Implement UI for setting up the iOS audio modes 2024-05-27 15:17:47 +02:00
Henrik Rydgård
6817858d61 Use a hacked MoltenVK that can be loaded (but doesn't work) on iOS 12.
See https://github.com/KhronosGroup/MoltenVK/issues/2240
2024-05-26 16:45:29 +02:00
Henrik Rydgård
a059750f5a Add basic checkbox UI for GPI switched, add display of GPO LEDs
Try it with Parappa.
2024-05-12 18:01:25 +02:00
Lubos
7f127e3567 Revert "OpenXR - Projection matrix on Quest 3 fixed"
This reverts commit 4d61896403.
2024-05-08 21:57:31 +02:00
Henrik Rydgård
dbd774040e Add option to mirror the camera image horizontally.
Only for Windows right now - since the PSP expects the image as a JPEG and
the various backends deliver it as such, we have to add
platform-specific code to mirror the image pre-compression.
2024-04-16 20:33:06 +02:00
Henrik Rydgård
f3d6c93339 Add empty AtracCtx2 implementation, and a dev setting to select it. Savestates don't work. 2024-04-15 13:50:16 +02:00
Henrik Rydgård
4b34e4cfb4 Add option to disable plugins completely 2024-04-09 13:13:30 +02:00
Henrik Rydgård
770e5b4f4a Fix shortcut translation so we don't eat Ctrl+C for RAIntegration windows 2024-04-05 22:41:08 +02:00
Henrik Rydgård
5a8140c301 Initialize RAIntegration support if available. Untested. 2024-04-05 18:15:10 +02:00
Henrik Rydgård
c5791764d8 Make the i18n T function use std::string_view
Buildfixes, crashfixes

One more

Android buildfix

Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård
04ea4987b0 Bring back the old combo behavior, make the new behavior a checkbox (strict combo order). 2024-01-29 18:06:31 +01:00
Henrik Rydgård
7d99b6c1bc Add volume slider for retroachievements 2024-01-28 13:56:46 +01:00
Henrik Rydgård
b71ccfdb71 CwCheats: Add ms unit, rename to Refresh Interval. 2024-01-19 15:12:53 +01:00
Henrik Rydgård
9253bf9cb5 Add a new screen for managing installed Adreno drivers 2024-01-17 10:51:08 +01:00
Henrik Rydgård
e908034ad3 Revert back to the old way of fitting into 16:9: Crop one line at the top and bottom
I seem to have switched to a stretch at some point, which isn't ideal and can be
achieved anyway with the stretch option. A two-line crop (1 at top, 1 at bottom)
is generally the better option.

There's now also a hidden ini setting to turn it off. I might be
convinced to add it as a real setting once I figure out a good name for
it. The setting:

```ini
[Graphics]
DisplayCrop16x9 = True
```

Fixes 
2024-01-15 22:04:42 +01:00
Henrik Rydgård
4360fe786c Add a setting for smart 2D texture filtering 2024-01-12 11:10:53 +01:00
Henrik Rydgård
71f1e29513 Remote ISO: Allow sharing a folder of ISOs instead of Recent. 2023-12-29 12:55:08 +01:00
Henrik Rydgård
6ac4cc4559 Remote disc streaming: Add an option for a "Remote" tab on the main screen 2023-12-28 18:58:47 +01:00
Henrik Rydgård
3895cfff74 Add "Analog trigger threshold" setting, for conversion of analog trigger inputs to digital button inputs. 2023-12-28 13:36:03 +01:00
Henrik Rydgård
dd15a1573d Add setting to configure simulated key-up delay for mouse wheel events 2023-12-20 11:39:37 +01:00
Henrik Rydgård
50bcb2a77a Add "Disable culling" as a speedhack for experimentation
Range culling (which we'll just call culling in the setting
name) still is problematic enough that it can be useful to have this
way to turn it off as an escape route. Since disabling it can break some
games like famously TOCA, it needs to be under speedhacks, though likely
the performance change is minimal.

See for example 
2023-12-18 13:13:44 +01:00
Henrik Rydgård
7634eba083
Merge pull request from dima-xd/adrenotools
Android: Implement custom driver loading for ARM64 Android devices
2023-12-14 15:54:24 +01:00
Henrik Rydgård
b78c7ad470
Merge pull request from GermanAizek/const-ref-params
Objects in function parameters have been replaced with constant references
2023-12-14 13:49:33 +01:00
Herman Semenov
af41281761 [Core/Dialog/ELF/FileSystems/HLE/HW/Util] Added const reference for function params 2023-12-14 14:22:24 +03:00
Dzmitry Dubrova
a461800973 Implement custom driver loading for ARM64 Android devices 2023-12-14 08:53:03 +03:00
Henrik Rydgård
0795f6b9e8
Merge pull request from hrydgard/speedhack-readback-multi-choice
Add multiple choices to the speedhack "Disable GPU readback"
2023-12-13 18:18:44 +01:00
Henrik Rydgård
af17112bf4 Expose --escape-exit and --pause-menu-exit to be set from the ini file
You can now set --escape-exit by setting `PauseExitsEmulator = true` in [General].
You can now set --pause-menu-exit by setting `PauseMenuExitsEmulator = true` in [General].
2023-12-13 17:12:48 +01:00
Henrik Rydgård
caec201c4d Make "Skip GPU readbacks" a multi-choice option, for easier experimentation by users 2023-12-13 16:18:44 +01:00
Henrik Rydgård
8d0582659f
Merge pull request from hrydgard/tilt-fixes
Tilt: Bugfix, make the deadzone circular, in addition to the inverse (low end radius).
2023-12-12 18:27:18 +01:00
Henrik Rydgård
94fb81466f Tilt: Make the deadzone circular, in addition to the inverse (low end radius). 2023-12-12 17:55:13 +01:00
Henrik Rydgård
a6d717cb39 Add option in dev tools to ask Android for 60hz display using Surface.setFrameRate
Might help  and  if we're lucky.
2023-12-12 15:30:39 +01:00
Henrik Rydgård
e8f70594a4 Implement running the game in the background on the pause screen. Fix some bugs. 2023-12-11 12:41:44 +01:00