Merge pull request #18539 from hrydgard/speedhack-readback-multi-choice

Add multiple choices to the speedhack "Disable GPU readback"
This commit is contained in:
Henrik Rydgård 2023-12-13 18:18:44 +01:00 committed by GitHub
commit 0795f6b9e8
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GPG key ID: 4AEE18F83AFDEB23
52 changed files with 153 additions and 14 deletions

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@ -661,7 +661,7 @@ static const ConfigSetting graphicsSettings[] = {
ConfigSetting("TextureShader", &g_Config.sTextureShaderName, "Off", CfgFlag::PER_GAME),
ConfigSetting("ShaderChainRequires60FPS", &g_Config.bShaderChainRequires60FPS, false, CfgFlag::PER_GAME),
ConfigSetting("SkipGPUReadbacks", &g_Config.bSkipGPUReadbacks, false, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("SkipGPUReadbackMode", &g_Config.iSkipGPUReadbackMode, false, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("GfxDebugOutput", &g_Config.bGfxDebugOutput, false, CfgFlag::DONT_SAVE),
ConfigSetting("LogFrameDrops", &g_Config.bLogFrameDrops, false, CfgFlag::DEFAULT),

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@ -234,7 +234,7 @@ public:
float fCwCheatScrollPosition;
float fGameListScrollPosition;
int iBloomHack; //0 = off, 1 = safe, 2 = balanced, 3 = aggressive
bool bSkipGPUReadbacks;
int iSkipGPUReadbackMode; // 0 = off, 1 = skip, 2 = to texture
int iSplineBezierQuality; // 0 = low , 1 = Intermediate , 2 = High
bool bHardwareTessellation;
bool bShaderCache; // Hidden ini-only setting, useful for debugging shader compile times.

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@ -176,3 +176,9 @@ enum class DisplayFramerateMode : int {
FORCE_60HZ_METHOD1,
FORCE_60HZ_METHOD2,
};
enum class SkipGPUReadbackMode : int {
NO_SKIP,
SKIP,
COPY_TO_TEXTURE,
};

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@ -1629,7 +1629,7 @@ static u32 sceAtracGetNextSample(int atracID, u32 outNAddr) {
}
if (numSamples > atrac->SamplesPerFrame())
numSamples = atrac->SamplesPerFrame();
if (atrac->bufferState_ == ATRAC_STATUS_STREAMED_LOOP_FROM_END && numSamples + atrac->currentSample_ > atrac->endSample_) {
if (atrac->bufferState_ == ATRAC_STATUS_STREAMED_LOOP_FROM_END && (int)numSamples + atrac->currentSample_ > atrac->endSample_) {
atrac->bufferState_ = ATRAC_STATUS_ALL_DATA_LOADED;
}
if (Memory::IsValidAddress(outNAddr))

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@ -1024,7 +1024,7 @@ void FramebufferManagerCommon::DownloadFramebufferOnSwitch(VirtualFramebuffer *v
// Saving each frame would be slow.
// TODO: This type of download could be made async, for less stutter on framebuffer creation.
if (!g_Config.bSkipGPUReadbacks && !PSP_CoreParameter().compat.flags().DisableFirstFrameReadback) {
if (g_Config.iSkipGPUReadbackMode == (int)SkipGPUReadbackMode::NO_SKIP && !PSP_CoreParameter().compat.flags().DisableFirstFrameReadback) {
ReadFramebufferToMemory(vfb, 0, 0, vfb->safeWidth, vfb->safeHeight, RASTER_COLOR, Draw::ReadbackMode::BLOCK);
vfb->usageFlags = (vfb->usageFlags | FB_USAGE_DOWNLOAD | FB_USAGE_FIRST_FRAME_SAVED) & ~FB_USAGE_DOWNLOAD_CLEAR;
vfb->safeWidth = 0;
@ -1040,7 +1040,7 @@ bool FramebufferManagerCommon::ShouldDownloadFramebufferColor(const VirtualFrame
bool FramebufferManagerCommon::ShouldDownloadFramebufferDepth(const VirtualFramebuffer *vfb) const {
// Download depth buffer for Syphon Filter lens flares
if (!PSP_CoreParameter().compat.flags().ReadbackDepth || g_Config.bSkipGPUReadbacks) {
if (!PSP_CoreParameter().compat.flags().ReadbackDepth || g_Config.iSkipGPUReadbackMode != (int)SkipGPUReadbackMode::NO_SKIP) {
return false;
}
return (vfb->usageFlags & FB_USAGE_RENDER_DEPTH) != 0 && vfb->width >= 480 && vfb->height >= 272;
@ -2080,7 +2080,8 @@ bool FramebufferManagerCommon::NotifyFramebufferCopy(u32 src, u32 dst, int size,
if (!dstBuffer && srcBuffer && channel != RASTER_DEPTH) {
// Note - if we're here, we're in a memcpy, not a block transfer. Not allowing IntraVRAMBlockTransferAllowCreateFB.
// Technically, that makes BlockTransferAllowCreateFB a bit of a misnomer.
if (PSP_CoreParameter().compat.flags().BlockTransferAllowCreateFB && !(flags & GPUCopyFlag::DISALLOW_CREATE_VFB)) {
bool allowCreateFB = (PSP_CoreParameter().compat.flags().BlockTransferAllowCreateFB || g_Config.iSkipGPUReadbackMode == (int)SkipGPUReadbackMode::COPY_TO_TEXTURE);
if (allowCreateFB && !(flags & GPUCopyFlag::DISALLOW_CREATE_VFB)) {
dstBuffer = CreateRAMFramebuffer(dst, srcBuffer->width, srcBuffer->height, srcBuffer->fb_stride, srcBuffer->fb_format);
dstY = 0;
}
@ -2129,7 +2130,7 @@ bool FramebufferManagerCommon::NotifyFramebufferCopy(u32 src, u32 dst, int size,
// Again we have the problem though that it's doing a lot of small copies here, one for each line.
if (srcH == 0 || srcY + srcH > srcBuffer->bufferHeight) {
WARN_LOG_ONCE(btdcpyheight, G3D, "Memcpy fbo download %08x -> %08x skipped, %d+%d is taller than %d", src, dst, srcY, srcH, srcBuffer->bufferHeight);
} else if (!g_Config.bSkipGPUReadbacks && (!srcBuffer->memoryUpdated || channel == RASTER_DEPTH)) {
} else if (g_Config.iSkipGPUReadbackMode == (int)SkipGPUReadbackMode::NO_SKIP && (!srcBuffer->memoryUpdated || channel == RASTER_DEPTH)) {
Draw::ReadbackMode readbackMode = Draw::ReadbackMode::BLOCK;
if (PSP_CoreParameter().compat.flags().AllowDelayedReadbacks) {
readbackMode = Draw::ReadbackMode::OLD_DATA_OK;
@ -2543,6 +2544,7 @@ bool FramebufferManagerCommon::NotifyBlockTransferBefore(u32 dstBasePtr, int dst
if (srcBuffer && !dstBuffer) {
// In here, we can't read from dstRect.
if (PSP_CoreParameter().compat.flags().BlockTransferAllowCreateFB ||
g_Config.iSkipGPUReadbackMode == (int)SkipGPUReadbackMode::COPY_TO_TEXTURE ||
(PSP_CoreParameter().compat.flags().IntraVRAMBlockTransferAllowCreateFB &&
Memory::IsVRAMAddress(srcRect.vfb->fb_address) && Memory::IsVRAMAddress(dstBasePtr))) {
GEBufferFormat ramFormat;
@ -2666,7 +2668,7 @@ bool FramebufferManagerCommon::NotifyBlockTransferBefore(u32 dstBasePtr, int dst
srcBasePtr, srcRect.x_bytes / bpp, srcRect.y, srcStride,
dstBasePtr, dstRect.x_bytes / bpp, dstRect.y, dstStride);
FlushBeforeCopy();
if (!g_Config.bSkipGPUReadbacks && !srcRect.vfb->memoryUpdated) {
if (g_Config.iSkipGPUReadbackMode == (int)SkipGPUReadbackMode::NO_SKIP && !srcRect.vfb->memoryUpdated) {
const int srcBpp = BufferFormatBytesPerPixel(srcRect.vfb->fb_format);
const float srcXFactor = (float)bpp / srcBpp;
const bool tooTall = srcY + srcRect.h > srcRect.vfb->bufferHeight;

View file

@ -347,9 +347,9 @@ void EmuScreen::bootGame(const Path &filename) {
g_OSD.Show(OSDType::MESSAGE_WARNING, gr->T("BufferedRenderingRequired", "Warning: This game requires Rendering Mode to be set to Buffered."), 10.0f);
}
if (PSP_CoreParameter().compat.flags().RequireBlockTransfer && g_Config.bSkipGPUReadbacks) {
if (PSP_CoreParameter().compat.flags().RequireBlockTransfer && g_Config.iSkipGPUReadbackMode != (int)SkipGPUReadbackMode::NO_SKIP) {
auto gr = GetI18NCategory(I18NCat::GRAPHICS);
g_OSD.Show(OSDType::MESSAGE_WARNING, gr->T("BlockTransferRequired", "Warning: This game requires Simulate Block Transfer Mode to be set to On."), 10.0f);
g_OSD.Show(OSDType::MESSAGE_WARNING, gr->T("BlockTransferRequired", "Warning: This game requires Skip GPU Readbacks be set to No."), 10.0f);
}
if (PSP_CoreParameter().compat.flags().RequireDefaultCPUClock && g_Config.iLockedCPUSpeed != 0) {

View file

@ -407,7 +407,9 @@ void GameSettingsScreen::CreateGraphicsSettings(UI::ViewGroup *graphicsSettings)
});
skipBufferEffects->SetDisabledPtr(&g_Config.bSoftwareRendering);
CheckBox *skipGPUReadbacks = graphicsSettings->Add(new CheckBox(&g_Config.bSkipGPUReadbacks, gr->T("Skip GPU Readbacks")));
static const char *skipGpuReadbackModes[] = { "No (default)", "Skip", "Copy to texture" };
PopupMultiChoice *skipGPUReadbacks = graphicsSettings->Add(new PopupMultiChoice(&g_Config.iSkipGPUReadbackMode, gr->T("Skip GPU Readbacks"), skipGpuReadbackModes, 0, ARRAY_SIZE(skipGpuReadbackModes), I18NCat::GRAPHICS, screenManager()));
skipGPUReadbacks->SetDisabledPtr(&g_Config.bSoftwareRendering);
CheckBox *texBackoff = graphicsSettings->Add(new CheckBox(&g_Config.bTextureBackoffCache, gr->T("Lazy texture caching", "Lazy texture caching (speedup)")));

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@ -587,6 +587,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR settings
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = ‎أنوية المعالج
Debugging = ‎التصحيح
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -630,10 +631,12 @@ Mode = ‎الوضع
Must Restart = ‎يجب عليك إعادة تشغيل البرنامج لكي تُطبق التغييرات.
Native device resolution = ‎حجم الجهاز الأساسي
Nearest = Nearest
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip buffer effects
None = ‎لا شئ
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR settings
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = Debugging
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -622,10 +623,12 @@ Mode = Mode
Must Restart = You must restart PPSSPP for this change to take effect.
Native device resolution = Native device resolution
Nearest = Nearest
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip buffer effects
None = None
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR settings
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = Debugging
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -622,10 +623,12 @@ Mode = Режим
Must Restart = You must restart PPSSPP for this change to take effect.
Native device resolution = Native device resolution
Nearest = Най-близко
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip buffer effects
None = Нищо
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = Desplaçament horitzontal (en % de l'espai en blanc)
Cardboard Screen Y Shift = Desplaçament vertical (en % de l'espai en blanc)
Cardboard VR Settings = Configuració de "Google Cardboard VR"
Cheats = Trucs
Copy to texture = Copy to texture
CPU Core = Nucli de CPU
Debugging = Depuració
DefaultCPUClockRequired = AVÍS: Aquest joc requereix rellotge de CPU per defecte.
@ -622,10 +623,12 @@ Mode = Mode
Must Restart = Heu de reiniciar PPSSPP per aplicar aquest canvi.
Native device resolution = Resolució nativa del dispositiu
Nearest = Més proper
No (default) = No (default)
No buffer = Sense memòria intermèdia
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Saltar efectes del memòria intermèdia
None = No
Number of Frames = Número de quadres

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = Posunutí osy X (v % prázdného prostoru)
Cardboard Screen Y Shift = Posunutí osy Y (v % prázdného prostoru)
Cardboard VR Settings = Nastavení Google Cardboard VR
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = Ladění
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -622,10 +623,12 @@ Mode = Režim
Must Restart = Aby došlo k použití těchto změn, je nutné PPSSPP restartovat.
Native device resolution = Původní rozlišení zařízení
Nearest = Nejbližší
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Přeskočit efekty vyrovnávací paměti
None = Nezobrazovat
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X skift (i % af det ugyldige)
Cardboard Screen Y Shift = Y skift (i % af det ugyldige)
Cardboard VR Settings = Google Cardboard VR indstillinger
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = Fejlfinding
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -622,10 +623,12 @@ Mode = Tilstand
Must Restart = Du må genstarte PPSSPP for at aktivere denne ændring.
Native device resolution = Standard enheds opløsning
Nearest = Nærmest
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip buffer effekter
None = Ingen
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X Versatz (in % der freien Fläche)
Cardboard Screen Y Shift = Y Versatz (in % der freien Fläche)
Cardboard VR Settings = Google Cardboard VR Einstellungen
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU Kern
Debugging = Debugging
DefaultCPUClockRequired = Warnung: Für dieses Spiel muss die CPU Taktrate auf den Standartwert gestellt sein.
@ -622,10 +623,12 @@ Mode = Modus
Must Restart = Sie müssen PPSSPP neustarten, damit die Änderungen wirksam werden.
Native device resolution = Native Auflösung
Nearest = Nächster Nachbar
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Über&springe Puffereffekte
None = Keine
Number of Frames = Anzahl an Frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR settings
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = Debug
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -622,10 +623,12 @@ Mode = Mode
Must Restart = You must restart PPSSPP for this change to take effect.
Native device resolution = Native device resolution
Nearest = To paling mandoppi'
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip buffer effects
None = Danggo'mo
Number of Frames = Number of frames

View file

@ -593,6 +593,7 @@ Auto Scaling = Auto scaling
Backend = Backend
Balanced = Balanced
Bicubic = Bicubic
Copy to texture = Copy to texture
GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off.
Both = Both
Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)
@ -646,9 +647,11 @@ Mode = Mode
Must Restart = You must restart PPSSPP for this change to take effect.
Native device resolution = Native device resolution
Nearest = Nearest
No (default) = No (default)
No buffer = No buffer
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip buffer effects
None = None
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = Desplazamiento horizontal (en % del espacio en blanco
Cardboard Screen Y Shift = Desplazamiento vertical (en % del espacio en blanco)
Cardboard VR Settings = Ajustes de "Google Cardboard VR"
Cheats = Trucos
Copy to texture = Copy to texture
CPU Core = Núcleo de CPU
Debugging = Depuración
DefaultCPUClockRequired = AVISO: Este juego requiere reloj de CPU por defecto.
@ -622,10 +623,12 @@ Mode = Modo
Must Restart = Debes reiniciar PPSSPP para aplicar este cambio.
Native device resolution = Resolución nativa del dispositivo
Nearest = Pixelado
No (default) = No (default)
No buffer = Sin búfer
Render all frames = Render all frames
Show Battery % = Ver % de batería
Show Speed = Ver velocidad
Skip = Skip
Skip Buffer Effects = Saltar efectos del búfer
None = No
Number of Frames = Nº de cuadros

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = Desplazamiento X (en % del espacio en blanco)
Cardboard Screen Y Shift = Desplazamiento Y (en % del espacio en blanco)
Cardboard VR Settings = Configurar Google Cardboard VR
Cheats = Trucos
Copy to texture = Copy to texture
CPU Core = Núcleo de CPU
Debugging = Depuración
DefaultCPUClockRequired = ADVERTENCIA: Este juego requiere reloj de CPU en valores por defecto.
@ -622,10 +623,12 @@ Mode = Modo
Must Restart = Debes reiniciar PPSSPP para aplicar este cambio.
Native device resolution = Resolución nativa del dispositivo
Nearest = Pixelado
No (default) = No (default)
No buffer = No hay búfer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Saltar efectos por búfer (Desactiva búfer, rápido)
None = No
Number of Frames = Número de Frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR تنظیمات عینک
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU هسته
Debugging = ‎دیباگ کردن
DefaultCPUClockRequired = ‎باید روی پیش فرض تنظیم باشد CPU هشدار: برای این بازی سرعت
@ -622,10 +623,12 @@ Mode = ‎حالت
Must Restart = ‎برای اعمال این تنظیم باید برنامه را ریستارت کنید
Native device resolution = ‎رزولوشن دستگاه
Nearest = ‎نزدیک ترین
No (default) = No (default)
No buffer = بدون بافر
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = ‎رد کردن اثر بافر (سریع تر)
None = ‎هیچ
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X-siirtymä (tyhjän tilan prosentuaalinen osuus)
Cardboard Screen Y Shift = Y-siirtymä (tyhjän tilan prosentuaalinen osuus)
Cardboard VR Settings = Google Cardboard VR -asetukset
Cheats = Huijaukset
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = Vian etsintä
DefaultCPUClockRequired = Varoitus: Tämä peli vaatii Prosessorin kellon olevan asetettu oletusarvoon.
@ -622,10 +623,12 @@ Mode = Mode
Must Restart = Sinun täytyy käynnistää PPSSPP uudelleen, jotta tämä muutos astuisi voimaan.
Native device resolution = Laiteen alkuperäinen resoluutio
Nearest = Lähin
No (default) = No (default)
No buffer = Ei puskuria
Render all frames = Render all frames
Show Battery % = Näytä akku %
Show Speed = Näytä nopeus
Skip = Skip
Skip Buffer Effects = Ohita puskuriefektit
None = Ei mitään
Number of Frames = Kuvien määrä

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = Déplacement horizontal (en % de l'espace vide)
Cardboard Screen Y Shift = Déplacement vertical (en % de l'espace vide)
Cardboard VR Settings = Paramètres de Google Cardboard VR
Cheats = Codes de triche
Copy to texture = Copy to texture
CPU Core = Méthode CPU
Debugging = Débogage
DefaultCPUClockRequired = Avertissement : Ce jeu requiert la fréquence CPU par défaut.
@ -622,10 +623,12 @@ Mode = Mode
Must Restart = Vous devez redémarrer PPSSPP pour que cette modification prenne effet.
Native device resolution = Définition native de l'appareil
Nearest = Le plus proche
No (default) = No (default)
No buffer = 0
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Pas d'effets en mémoire tampon (hack vitesse)
None = Aucun
Number of Frames = Nombre d'images

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = Desprazamento horizontal (en % do espazo en branco)
Cardboard Screen Y Shift = Desprazamento vertical (en % do espazo en branco)
Cardboard VR Settings = Axustes de Google Cardboard VR
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = Depuración
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -622,10 +623,12 @@ Mode = Modo
Must Restart = Debes reiniciar PPSSPP para aplicar este cambio.
Native device resolution = Resolución nativa do dispositivo
Nearest = Pixelado
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip buffer effects
None = Non
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = μετατόπιση X (στα % του κενού)
Cardboard Screen Y Shift = μετατόπιση Y (στα % του κενού)
Cardboard VR Settings = Ρυθμίσεις Google Cardboard VR
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = Πυρήνες CPU
Debugging = Αποσφαλάτωση
DefaultCPUClockRequired = Προειδοποίηση: Αυτό το παιχνίδι απαιτεί το ρολόι CPU να οριστεί σε προεπιλογή.
@ -622,10 +623,12 @@ Mode = Τρόπος
Must Restart = Πρέπει να επανεκκινήσετε το PPSSPP για να εφαρμοστούν οι αλλαγές.
Native device resolution = Χρήση ανάλυσης συσκευής
Nearest = Κοντινότερο
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Παράκαμψη εφέ buffer (γρηγορότερο)
None = Καμία
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR settings
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = ניפוי
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -622,10 +623,12 @@ Mode = מצב
Must Restart = You must restart PPSSPP for this change to take effect.
Native device resolution = Native device resolution
Nearest = הקרוב ביותר
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip buffer effects
None = אל תציג מונה
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR settings
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = יופינ
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -622,10 +623,12 @@ Mode = בצמ
Must Restart = You must restart PPSSPP for this change to take effect.
Native device resolution = Native device resolution
Nearest = רתויב בורקה
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip buffer effects
None = הנומ גיצת לא
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR postavke
Cheats = Šifre
Copy to texture = Copy to texture
CPU Core = CPU jezgra
Debugging = Otklanjanje grešaka
DefaultCPUClockRequired = Upozorenje: Ova igra zahtijeva CPU sat da bude postavljen na obično.
@ -622,10 +623,12 @@ Mode = Način
Must Restart = Morate ponovno pokrenuti PPSSPP da bi se efekat primjenio.
Native device resolution = Urođena rezolucija uređaja
Nearest = Najbliže
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Preskoči efekte ublaživanja (nije ublaženo, faster)
None = Nijedna
Number of Frames = Broj frame-ova

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X irányú eltolás (üres terület %-ában kifejezve
Cardboard Screen Y Shift = Y irányú eltolás (üres terület %-ában kifejezve)
Cardboard VR Settings = Google Cardboard VR beállítások
Cheats = Csalások
Copy to texture = Copy to texture
CPU Core = CPU mag
Debugging = Hibakeresés
DefaultCPUClockRequired = Figyelem: Ehhez a játékhoz az alapértelmezett CPU órajel beállítás szükséges!
@ -622,10 +623,12 @@ Mode = Renderelési üzemmód
Must Restart = A beállítások érvénybeléptetéséhez újra kell indítani a PPSSPP-t.
Native device resolution = Natív készülék felbontás
Nearest = Legközelebbi
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Buffer effektek kihagyása (nem bufferelt, gyorsabb)
None = Nincs
Number of Frames = Képkockák száma

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X shift (dalam % dari ruang kosong)
Cardboard Screen Y Shift = Y shift (dalam % dari ruang kosong)
Cardboard VR Settings = Pengaturan Google Cardboard VR
Cheats = Pengecoh
Copy to texture = Copy to texture
CPU Core = Inti CPU
Debugging = Awakutu
DefaultCPUClockRequired = Peringatan: Permainan ini membutuhkan pewaktu CPU untuk disetel ke awal.
@ -622,10 +623,12 @@ Mode = Mode
Must Restart = Anda harus memulai ulang PPSSPP agar perubahan ini berfungsi.
Native device resolution = Resolusi asli
Nearest = Terdekat
No (default) = No (default)
No buffer = Tidak ada penyangga
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Lewati efek penyangga (tak tersangga, lebih cepat)
None = Tidak ada
Number of Frames = Nomor laju bingkai

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = Spostamento orizzontale (in % di spazio vuoto)
Cardboard Screen Y Shift = Spostamento verticale (in % di spazio vuoto)
Cardboard VR Settings = Impostazioni Google Cardboard VR
Cheats = Trucchi
Copy to texture = Copy to texture
CPU Core = Core CPU
Debugging = Debugging
DefaultCPUClockRequired = Attenzione: Per questo gioco il clock della CPU deve avere i valori predefiniti.
@ -623,10 +624,12 @@ Mode = Modalità
Must Restart = Sarà necessario riavviare PPSSPP per attivare le modifiche.
Native device resolution = Risoluzione nativa della periferica
Nearest = Pixel perfect
No (default) = No (default)
No buffer = Niente buffer
Render all frames = Render all frames
Show Battery % = Mostra batteria in %
Show Speed = Mostra velocità
Skip = Skip
Skip Buffer Effects = Salta effetti di buffer (niente buffer, più velocità)
None = Nessuno
Number of Frames = Numero di frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X軸の位置変更 (余白に対する%)
Cardboard Screen Y Shift = Y軸の位置変更 (余白に対する%)
Cardboard VR Settings = Google Cardboard VRの設定
Cheats = チート
Copy to texture = Copy to texture
CPU Core = CPUコア
Debugging = デバッグ
DefaultCPUClockRequired = 警告: このゲームではCPUクロックをデフォルトに設定する必要があります。
@ -622,10 +623,12 @@ Mode = モード
Must Restart = この変更を適用するにはPPSSPPを再起動してください
Native device resolution = 機器のネイティブ解像度
Nearest = Nearest
No (default) = No (default)
No buffer = バッファなし
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = 速度を表示する
Skip = Skip
Skip Buffer Effects = ノンバッファレンダリング (高速化)
None = なし
Number of Frames = フレーム数

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Setelan Karton
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = Pilian debug
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -622,10 +623,12 @@ Mode = Mode
Must Restart = Wiwiti maneh PPSSPP kanggo aplikasi setelan.
Native device resolution = Resolusi piranti asal
Nearest = Cedhak
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip efek buffer (non-yakuwi,luwih cepet)
None = Ora ana
Number of Frames = Number of frames

View file

@ -569,6 +569,7 @@ Auto Scaling = 자동 스케일링
Backend = 백엔드
Balanced = 평형
Bicubic = 고등차수보간
Copy to texture = Copy to texture
GPUReadbackRequired = 경고: 이 게임은 "GPU 다시 읽기 건너뛰기"를 꺼짐으로 설정해야 합니다.
Both = 둘 다
Buffer graphics commands (faster, input lag) = 버퍼 그래픽 명령 (빠름, 입력 지연)
@ -622,9 +623,11 @@ Mode = 모드
Must Restart = 이 변경 사항을 적용하려면 PPSSPP를 다시 시작해야 합니다.
Native device resolution = 기본 장치 해상도
Nearest = 근접 필터링
No (default) = No (default)
No buffer = 버퍼 없음
Show Battery % = 배터리 % 표시
Show Speed = 속도 표시
Skip = Skip
Skip Buffer Effects = 버퍼 효과 건너뛰기(버퍼되지 않음, 더 빠름)
None = 없음
Number of Frames = 프레임 수

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = ປັບປ່ຽນແກນ X (ໃນ % ຂອງ
Cardboard Screen Y Shift = ປັບປ່ຽນແກນ Y (ໃນ % ຂອງຊ່ອງວ່າງ)
Cardboard VR Settings = ການຕັ້ງຄ່າ Google Cardboard VR
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = ການແກ້ຈຸດບົກພ່ອງ
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -622,10 +623,12 @@ Mode = ໂໝດ
Must Restart = ເຈົ້າຄວນເລີ່ມ PPSSPP ໃໝ່ເພື່ອເຫັນຜົນການປ່ຽນແປງ.
Native device resolution = ຄ່າຄວາມລະອຽດດັ້ງເດີມຂອງອຸປະກອນ
Nearest = Nearest
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = ຂ້າມການໃຊ້ບັບເຟີເອັບເຟກ (ບໍ່ໃຊ້ບັບເຟີ, ໄວຂຶ້ນ)
None = ບໍ່ມີ
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR settings
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = Testinis režimas
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -622,10 +623,12 @@ Mode = Režimas
Must Restart = Jūs turite perkrauti "PPSSPP" programą, kad pakeisti parametrai turėtų efektą
Native device resolution = Įrenginio rezoliucija
Nearest = Arčiausias
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip buffer effects
None = Nieko
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR settings
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = Pempepijat
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -622,10 +623,12 @@ Mode = Mod
Must Restart = You must restart PPSSPP for this change to take effect.
Native device resolution = Native device resolution
Nearest = Terdekat
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip buffer effects
None = Tiada
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = Verschuiving X-as (in % van de lege ruimte)
Cardboard Screen Y Shift = Verschuiving Y-as (in % van de lege ruimte)
Cardboard VR Settings = Instellingen voor Google Cardboard VR
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU-core
Debugging = Fouten opsporen
DefaultCPUClockRequired = Waarschuwing: Deze game vereist de standaard CPU-kloksnelheid.
@ -622,10 +623,12 @@ Mode = Modus
Must Restart = U moet PPSSPP herstarten om de wijzigingen door te voeren.
Native device resolution = Apparaatresolutie
Nearest = Naaste buur
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Buffereffecten nalaten (niet-gebufferd, sneller)
None = Geen
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR settings
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = Debugging
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -622,10 +623,12 @@ Mode = Mode
Must Restart = You must restart PPSSPP for this change to take effect.
Native device resolution = Native device resolution
Nearest = Nermest
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip buffer effects
None = Ingen
Number of Frames = Number of frames

View file

@ -584,6 +584,7 @@ Cardboard Screen X Shift = Przesunięcie X (% pustej przestrzeni)
Cardboard Screen Y Shift = Przesunięcie Y (% pustej przestrzeni)
Cardboard VR Settings = Ustawienia Google Cardboard VR
Cheats = Kody
Copy to texture = Copy to texture
CPU Core = Rdzeń procesora
Debugging = Debugowanie
DefaultCPUClockRequired = Uwaga: Ta gra wymaga, by częstotliwość taktowania CPU była domyślna.
@ -627,10 +628,12 @@ Mode = Tryb
Must Restart = Musisz zrestartować PPSSPP, aby zastosować zmiany.
Native device resolution = Natywna rozdzielczość urządzenia
Nearest = Najbliższe
No (default) = No (default)
No buffer = Bez bufora
Render all frames = Render all frames
Show Battery % = Pokaż % baterii
Show Speed = Pokaż prędkość
Skip = Skip
Skip Buffer Effects = Nie renderuj efektów z bufora (niebuforowane, szybsze)
None = Wył.
Number of Frames = Ilość klatek

View file

@ -593,6 +593,7 @@ Auto Scaling = Auto-redimensionamento
Backend = Backend
Balanced = Balanceado
Bicubic = Bi-cúbico
Copy to texture = Copy to texture
GPUReadbackRequired = Aviso: Este jogo requer "Ignorar Leituras da GPU" pra ser configurado como Desligado.
Both = Ambos
Buffer graphics commands (faster, input lag) = Buffer dos comandos dos gráficos (mais rápido, atraso na entrada dos dados)
@ -646,9 +647,11 @@ Mode = Modo
Must Restart = Você deve reiniciar o PPSSPP pra esta mudança ter efeito.
Native device resolution = Resolução nativa do dispositivo
Nearest = Mais próximo
No (default) = No (default)
No buffer = Sem buffer
Show Battery % = Mostrar Bateria %
Show Speed = Mostrar Velocidade
Skip = Skip
Skip Buffer Effects = Ignorar efeitos do buffer
None = Nenhum
Number of Frames = Número de frames

View file

@ -603,6 +603,7 @@ Cardboard Screen X Shift = Deslocamento do X (em % do espaço vazio)
Cardboard Screen Y Shift = Deslocamento do Y (em % do espaço vazio)
Cardboard VR Settings = Definições do Google VR Cardboard
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = Núcleo da CPU
Debugging = Debugging
DefaultCPUClockRequired = Aviso: Este jogo requer que o clock da CPU esteja definido como padrão.
@ -646,10 +647,12 @@ Mode = Modo
Must Restart = Deverás reiniciar o PPSSPP para esta mudança ter efeito.
Native device resolution = Resolução Nativa do Dispositivo
Nearest = Mais próximo
No (default) = No (default)
No buffer = Sem buffer
Render all frames = Renderizar todos os frames
Show Battery % = Mostrar a percentagem da Bateria
Show Speed = Mostrar velocidade
Skip = Skip
Skip Buffer Effects = Ignorar efeitos do buffer (sem buffer, mais rápido)
None = Nenhum
Number of Frames = Número de frames

View file

@ -580,6 +580,7 @@ Cardboard Screen X Shift = mișcare X (în % din spațiu gol)
Cardboard Screen Y Shift = mișcare Y (în % din spațiu gol)
Cardboard VR Settings = Setări Google Cardboard VR
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = Depanare
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -623,10 +624,12 @@ Mode = Mod
Must Restart = Trebuie să resartezi PPSSPP pt. ca această schimbare să aibă efect.
Native device resolution = Rezoluție nativă dispozitiv
Nearest = Apropiată
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip buffer effects
None = Fără
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = Сдвиг по X (в % пустого простра
Cardboard Screen Y Shift = Сдвиг по Y (в % пустого пространства)
Cardboard VR Settings = Параметры Cardboard VR
Cheats = Читы
Copy to texture = Copy to texture
CPU Core = Ядро ЦП
Debugging = Отладка
DefaultCPUClockRequired = Предупреждение: для этой игры требуется выставить стандартную частоту ЦП.
@ -622,10 +623,12 @@ Mode = Режим
Must Restart = Вы должны перезапустить PPSSPP, чтобы изменения вступили в силу.
Native device resolution = Разрешение устройства
Nearest = Ближайший
No (default) = No (default)
No buffer = Нет буфера
Render all frames = Render all frames
Show Battery % = Показывать % заряда батареи
Show Speed = Показывать скорость
Skip = Skip
Skip Buffer Effects = Пропускать эффекты (небуферированный)
None = Выключено
Number of Frames = Количество кадров

View file

@ -580,6 +580,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR settings
Cheats = Fusk
Copy to texture = Copy to texture
CPU Core = CPU-kärna
Debugging = Debuggning
DefaultCPUClockRequired = Warning: This game requires the CPU clock to be set to default.
@ -623,10 +624,12 @@ Mode = Mode
Must Restart = Starta om PPSSPP för att ändringen ska få effekt.
Native device resolution = Native device resolution
Nearest = Närmast
No (default) = No (default)
No buffer = Ingen buffer
Render all frames = Render all frames
Show Battery % = Visa batteri-%
Show Speed = Visa hastighet
Skip = Skip
Skip Buffer Effects = Skippa buffereffekter (snabbare, risk för fel)
None = Inget
Number of Frames = Antal frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR settings
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = Debugging
DefaultCPUClockRequired = BABALA: This game requires the CPU clock to be set to default.
@ -622,10 +623,12 @@ Mode = Mode
Must Restart = Kailangan i-restart ang PPSSPP upang maging epiktibo ito
Native device resolution = Native device resolution
Nearest = Pinakamalapit
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Skip buffer effects (non-buffered, mabilis)
None = Wala
Number of Frames = Bilang ng frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = ปรับเปลี่ยนแกน X (ใน
Cardboard Screen Y Shift = ปรับเปลี่ยนแกน Y (ใน % ของช่องว่าง)
Cardboard VR Settings = การตั้งค่าแว่น กูเกิ้ล การ์ดบอร์ด
Cheats = สูตรโกง
Copy to texture = Copy to texture
CPU Core = แกนกลางหน่วยประมวลผลหลัก
Debugging = การแก้ไขจุดบกพร่อง
DefaultCPUClockRequired = คำเตือน: เกมนี้ควรปรับใช้การจำลองความถี่ของซีพียูเป็นค่าอัตโนมัติ
@ -622,6 +623,7 @@ Mode = โหมด
Must Restart = คุณควรรีสตาร์ท PPSSPP อีกครั้งนึง เพื่อให้เกิดผลลัพธ์ที่เปลี่ยนแปลง
Native device resolution = ค่าความละเอียดดั้งเดิมของอุปกรณ์
Nearest = แบบใกล้เคียง
No (default) = No (default)
No buffer = ไม่ใช้บัฟเฟอร์
None = ไม่มี
Number of Frames = อิงจากค่าจำนวนเฟรม
@ -646,6 +648,7 @@ Show Battery % = แสดงค่าแบตเตอรี่ %
Show Debug Statistics = แสดงค่าทางสถิติการแก้ไขจุดบกพร่อง
Show FPS Counter = แสดงค่าเฟรมเรทต่อวินาที
Show Speed = แสดงค่าความเร็ว
Skip = Skip
Skip Buffer Effects = ข้ามการใช้บัฟเฟอร์เอฟเฟ็คท์ (ปิดบัฟเฟอร์)
Skip GPU Readbacks = ข้ามการอ่านข้อมูลส่งกลับไปยัง GPU
Software Rendering = ใช้ซอฟต์แวร์ในการแสดงผล (ช้า แต่แม่นยำ)

View file

@ -581,6 +581,7 @@ Cardboard Screen X Shift = X shift (boş alanın %si olarak)
Cardboard Screen Y Shift = Y shift (boş alanın %si olarak)
Cardboard VR Settings = Google Cardboard VR Ayarları
Cheats = Hileler
Copy to texture = Copy to texture
CPU Core = İşlemci Çekirdeği
Debugging = Hata Ayıklama
DefaultCPUClockRequired = Uyarı: Bu oyun CPU saatinin varsayılana ayarlanmasını gerektirir.
@ -624,10 +625,12 @@ Mode = Mod
Must Restart = Bu değişikliğin uygulanması için PPSSPP'yi yeniden başlatmalısın.
Native device resolution = Yerel aygıt çözünürlüğü
Nearest = En yakın
No (default) = No (default)
No buffer = Arabellek/tampon bellek yok
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Arabellek efektlerini atla (arabelleğe alınmaz, daha hızlıdır)
None = Hiçbiri
Number of Frames = Kare sayısı

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = Налаштування - X -
Cardboard Screen Y Shift = Налаштування - Y -
Cardboard VR Settings = Управління 3D кінотеатром
Cheats = Чит-коди
Copy to texture = Copy to texture
CPU Core = Ядро CPU
Debugging = Налагодження
DefaultCPUClockRequired = Попередження: Ця гра вимагає, щоб частота процесора була встановлена за замовчуванням.
@ -622,10 +623,12 @@ Mode = Режим
Must Restart = Ви повинні перезавантажити PPSSPP, щоб зміни вступили в силу.
Native device resolution = Роздільна здатність пристрою
Nearest = Найближчий
No (default) = No (default)
No buffer = Без буфера
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Пропускати ефекти (небуференізованний, швидше)
None = Немає
Number of Frames = Кількість кадрів

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X shift (in % of the blank space)
Cardboard Screen Y Shift = Y shift (in % of the blank space)
Cardboard VR Settings = Google Cardboard VR settings
Cheats = Cheats
Copy to texture = Copy to texture
CPU Core = CPU core
Debugging = Debugging
DefaultCPUClockRequired = Cảnh báo: Trò chơi này yêu cầu đồng hồ CPU được đặt mặc định.
@ -622,10 +623,12 @@ Mode = Chế độ
Must Restart = Bạn cần khởi động lại PPSSPP để những thay đổi có hiệu lực.
Native device resolution = Độ phân giải tự nhiên.
Nearest = Gần nhất
No (default) = No (default)
No buffer = No buffer
Render all frames = Render all frames
Show Battery % = Show Battery %
Show Speed = Show Speed
Skip = Skip
Skip Buffer Effects = Bỏ qua hiệu ứng đệm (không bộ nhớ đệm, nhanh hơn)
None = Không
Number of Frames = Number of frames

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = 水平%
Cardboard Screen Y Shift = 垂直%
Cardboard VR Settings = Google Cardboard VR设置
Cheats = 金手指
Copy to texture = Copy to texture
CPU Core = CPU核心模式
Debugging = 调试设置
DefaultCPUClockRequired = 警告此游戏需要将CPU频率设置为默认。
@ -622,10 +623,12 @@ Mode = 渲染模式
Must Restart = 重启PPSSPP才能使这项设置生效。
Native device resolution = 屏幕原生的分辨率
Nearest = 邻近取样
No (default) = No (default)
No buffer = 不缓冲
Render all frames = 逐帧渲染
Show Battery % = 显示电量%
Show Speed = 显示速度
Skip = Skip
Skip Buffer Effects = 跳过缓冲效果 (更快)
None = 不显示
Number of Frames = 帧的数量

View file

@ -579,6 +579,7 @@ Cardboard Screen X Shift = X 移位 (於 % 的空白區)
Cardboard Screen Y Shift = Y 移位 (於 % 的空白區)
Cardboard VR Settings = Google Cardboard VR 設定
Cheats = 密技
Copy to texture = Copy to texture
CPU Core = CPU 核心
Debugging = 偵錯
DefaultCPUClockRequired = 警告:這個遊戲需要將 CPU 時脈設為預設值
@ -622,10 +623,12 @@ Mode = 模式
Must Restart = 您必須重新啟動 PPSSPP 以使這項變更生效
Native device resolution = 原生裝置解析度
Nearest = 鄰近取樣
No (default) = No (default)
No buffer = 無緩衝
Render all frames = 轉譯所有影格
Show Battery % = 顯示電池百分比
Show Speed = 顯示速度
Skip = Skip
Skip Buffer Effects = 跳過緩衝區效果
None =
Number of Frames = 影格數

View file

@ -468,7 +468,7 @@ int main(int argc, const char* argv[])
g_Config.sReportHost.clear();
g_Config.bAutoSaveSymbolMap = false;
g_Config.bSkipBufferEffects = false;
g_Config.bSkipGPUReadbacks = false;
g_Config.iSkipGPUReadbackMode = (int)SkipGPUReadbackMode::NO_SKIP;
g_Config.bHardwareTransform = true;
g_Config.iAnisotropyLevel = 0; // When testing mipmapping we really don't want this.
g_Config.iMultiSampleLevel = 0;

View file

@ -634,9 +634,9 @@ static void check_variables(CoreParameter &coreParam)
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
{
if (!strcmp(var.value, "disabled"))
g_Config.bSkipGPUReadbacks = false;
g_Config.iSkipGPUReadbackMode = (int)SkipGPUReadbackMode::SKIP;
else
g_Config.bSkipGPUReadbacks = true;
g_Config.iSkipGPUReadbackMode = (int)SkipGPUReadbackMode::NO_SKIP;
}
var.key = "ppsspp_frameskip";