Commit graph

74 commits

Author SHA1 Message Date
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152abf690b Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
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9113101ea2 Debugger: Fixed crash when opening debugger for SA-1 games (Linux) 2022-08-30 17:45:07 -04:00
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0de17a6df1 Debugger: MemoryType::Register refactoring 2022-08-29 20:29:12 -04:00
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7b394aa686 Debugger: Added "bring to front on pause" option 2022-08-26 18:20:34 -04:00
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9b73fadab9 Debugger: PCE - Added option to break on invalid vram access 2022-08-21 16:55:08 -04:00
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af6d4f0da2 Debugger: Refactoring for specific break options (+ added nes break on 2000 scroll glitch option) 2022-08-21 16:11:22 -04:00
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46bb3d4733 Debugger: Lua - createSavestate/loadSavestate 2022-08-04 18:31:39 -04:00
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2eda2cc27e Debugger: Lua - Allow callback to change read/written value, allow callbacks on any memory type (not just cpu memory), allow callbacks for ppu memory 2022-08-02 01:42:14 -04:00
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c6e527cded Debugger: Lua - getScreenBuffer/setScreenBuffer, getInput/setInput implementations + other fixes/refactoring 2022-07-30 15:39:07 -04:00
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69350fea6b NES: Implemented break on bus conflict option 2022-07-13 22:17:00 -04:00
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61fbae131c Debugger: Added controllers tool 2022-07-09 19:39:35 -04:00
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63cbe9bd73 Debugger: Instruction progression (+ step 1 cpu cycle for snes/sa1/pce) 2022-07-08 00:09:01 -04:00
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22afe145d5 Debugger: Add "run one cpu cycle" in debugger (NES-only for now) 2022-07-06 20:30:47 -04:00
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008ed9077d Debugger: Refactor debug config 2022-07-01 12:34:00 -04:00
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60889176b7 Debugger: Added "draw partial frame" option 2022-06-26 21:57:03 -04:00
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9b6ab930f1 Debugger: Added "Find all occurrences" 2022-06-24 22:20:12 -04:00
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483a642a98 Debugger: Added function list 2022-06-13 22:13:08 -04:00
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deb6668da9 Debugger: Merged NES CDL files into a single file, show code/data percentages in status bar, fixed some with reset/load/save cdl 2022-06-12 16:22:20 -04:00
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78ca62ed75 Debugger: Support for CDL in CHR ROM games (NES), option to hide used/unused tiles from tile viewer (when CDL data is available) 2022-06-12 00:26:03 -04:00
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fcd7e64582 Debugger: Fixed CDL behavior for SGB, refactor some of the CDL code 2022-06-11 15:19:24 -04:00
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eaf8406985 Debugger: Keep game paused if opening debug tool while paused 2022-06-05 21:25:13 -04:00
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38326bdecb Debugger: Fixed deadlock when power cycling while paused when the trace logger was opened
Fixed logic to keep pause state when resetting when debugger is opened
2022-05-29 20:49:51 -04:00
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eb80802d3a UI: Keep emulation paused when using reset/power cycle, prevent game from running when debugger is opened while paused 2022-05-29 12:17:51 -04:00
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6b285f0a2a PCE: Fixed some debugger TODOs 2022-05-26 23:34:41 -04:00
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5fb4cace15 Event viewer, register viewer 2022-04-10 21:44:26 -04:00
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191304e025 wip - everything to review 2022-04-06 18:37:35 -04:00
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b9d367e91a Debugger: Implement/refactor is jump/is return/etc logic for all CPUs 2022-03-24 21:39:00 -04:00
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1117bfe4c3 Debugger: Added watch list + conditions help tooltip 2022-03-22 20:40:39 -04:00
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2ac8cd8438 Debugger: Trace logger - Added clear log button 2022-02-26 21:47:45 -05:00
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2bee41ce97 Debugger: Trace logger improvements/fixes 2022-02-26 13:42:31 -05:00
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56b05cced6 Debugger: Implemented "move program counter" for most CPUs 2022-02-24 23:00:08 -05:00
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92734d6015 Debugger: Exp. eval refactoring to allow getting more data than just the CPU's state 2022-02-21 21:27:14 -05:00
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6d60d706ba Debugger: GB debugger refactoring 2022-02-20 21:01:48 -05:00
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6de42fb210 Debugger: CX4 debugger refactoring/improvements 2022-02-20 18:22:33 -05:00
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571bdef0fe Debugger: GSU debugger refactoring/fixes 2022-02-20 17:01:42 -05:00
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ff71e54326 Debugger: SA-1 debugger fixes 2022-02-20 16:13:53 -05:00
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05c871a168 Debugger: NEC DSP debugger refactoring 2022-02-20 12:57:02 -05:00
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e075347ec3 Debugger: Fixed debugger not always pausing correctly when opened 2022-02-20 12:04:17 -05:00
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ba0b5a89a5 Debugger: Code refactoring, fixes for marked breakpoints 2022-02-20 11:11:44 -05:00
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a7f96274e0 Debugger: Update SPC debugger to break between instructions, allow predictive breakpoints, etc. 2022-02-19 13:08:31 -05:00
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4f6ce1f611 Debugger: Performance improvements 2022-02-19 11:12:02 -05:00
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d5a28f1403 Debugger: (WIP) Evaluate breakpoints before an instruction starts executing (ProcessInstruction + calculate upcoming reads/writes) 2022-02-19 09:55:33 -05:00
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ec84fad585 Debugger: Run to NMI/IRQ actions 2022-02-16 18:20:27 -05:00
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762c9de400 Debugger: Added same rom/ips options 2022-02-08 20:59:03 -05:00
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85482d34f1 Debugger: SNES - Added coprocessor debuggers 2022-01-30 20:20:24 -05:00
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ae6307a46c UI: Shortcuts to open debug tools (+ refactoring) 2022-01-30 16:46:10 -05:00
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1759e1786c Debugger: Improve null checking when accessing debugger to avoid crashes 2022-01-24 20:06:41 -05:00
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dffbd4921a Refactoring: Renamed SnesMemoryType 2022-01-22 12:16:10 -05:00
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0b228f5951 Refactoring: Added Snes prefix to files/classes 2022-01-22 11:55:17 -05:00
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8f3f14d323 Fixed more issues with debugger when reloading games, etc. 2022-01-21 21:25:59 -05:00