Commit graph

  • d6af97b6a1
    Merge 2fddc85527 into f61240c246 Gutawer 2024-06-23 14:48:29 +0300
  • f61240c246 UI: Fixed escape key not working as expected to close some windows master Sour 2024-06-23 20:14:31 +0900
  • 6307371a32 Linux: Fixed behavior when pressing escape on a message box Sour 2024-06-23 19:19:24 +0900
  • 6244e5d3bc UI: Change textbox selection fg/bg colors to avoid Avalonia crash Sour 2024-06-23 19:06:52 +0900
  • 3b3aad563e Debugger: Event Viewer - Tweak x,y display to make it less confusing vs scanline/cycle Sour 2024-06-23 18:13:47 +0900
  • 074034aa66 Debugger: Use cpu-specific cycle counts for profiler data Fixed SNES co-processors (including the SPC) reporting their profiling data based on SNES master clocks, which wasn't accurate/reliable Sour 2024-06-23 16:21:49 +0900
  • 82a34f6d63 UI: Fixed crash in AOT build when creating desktop shortcut in Windows Sour 2024-06-23 15:31:24 +0900
  • 4f73eec27d
    Merge d19bcff30a into b4781c28a7 Victor Zhavoronkov 2024-06-22 16:06:50 +0400
  • bac46b3db9
    Merge 06e5eb4a17 into b4781c28a7 Persune 2024-06-21 09:45:30 -0600
  • b4781c28a7 Debugger: Fixed breakpoints containing a whitespace-only condition never being triggered Sour 2024-06-21 15:01:06 +0900
  • 70f302a0f5 Debugger: Lua - Fixed typo in documentation Sour 2024-06-21 15:00:28 +0900
  • 94dcf636fd
    Merge 5d96296095 into b3e4bc8052 Gamaiel Zavala 2024-06-20 16:53:51 +0000
  • 44864b6b53
    Merge dfee774e81 into b3e4bc8052 Qxe5 2024-06-20 13:35:52 +0000
  • 54aa2e9d5f
    Merge f3590f3243 into b3e4bc8052 Gamaiel Zavala 2024-06-20 13:32:12 +0000
  • 53224c1ba6
    Merge f9f3caa90a into b3e4bc8052 Gamaiel Zavala 2024-06-20 12:21:07 +0000
  • f74c25b743
    Merge 4d65410f88 into b3e4bc8052 Persune 2024-06-20 10:58:17 +0000
  • b3e4bc8052 Debugger: Fixed elapsed cycle counter sometimes giving an incorrect value when "refresh while running" is enabled Sour 2024-06-18 22:45:40 +0900
  • 8270b57add GB: Fixed game shark support Sour 2024-06-16 20:24:11 +0900
  • 08a6046074 Debugger: Added up-to-date Lua reference page (generated based on the JSON doc) Sour 2024-06-16 15:08:24 +0900
  • 508d23465a Debugger: Add separators in some tooltips to group related values Sour 2024-06-15 22:47:58 +0900
  • 60a75b6b52 UI: Fixed broken color pickers in debugger settings Sour 2024-06-15 21:32:45 +0900
  • 73932fad05
    Merge 1f022e5c52 into 31a13cfa5c x3ro 2024-06-13 14:47:18 +0000
  • f9f3caa90a
    Merge branch 'master' into tilemap_viewer_context Gamaiel Zavala 2024-06-11 17:21:57 -0600
  • 5d96296095
    Merge branch 'master' into tile_viewer_nav Gamaiel Zavala 2024-06-11 17:20:23 -0600
  • f19cd011c2
    Merge e1b2e0fc40 into 31a13cfa5c Gamaiel Zavala 2024-06-09 22:12:27 +0200
  • 31a13cfa5c
    UI: Only set renderer cursor on non-MacOS (#63) Angelo 2024-06-09 09:41:32 +0200
  • abe6f0f860 PCE: Fixed sound mixing issue causing pops in ADPCM and CD audio Sour 2024-06-07 20:15:22 +0900
  • d208fdc6a7 UI: Support for NativeAOT Added Windows & Linux builds using AOT compilation Sour 2024-06-05 20:23:31 +0900
  • 99e4106761 NES: HD Packs - Fixed regression in some HD packs due to validations added when adding new features to some tags Also improved error logging, forced the number of errors to display when the pack is loaded starting, and added stricter checks when using hd pack version 109+ Sour 2024-06-05 19:42:33 +0900
  • ff2708d72c Debugger: SGB - Hide step back button in SGB mode Step back on the GB core while running inside the SNES core is not supported Sour 2024-06-01 14:47:09 +0900
  • f5959beb3e UI: Upgrade Dock package Fixes issue that allowed floating dock windows when they were meant to be disabled (because they're not supported properly by the debugger) Sour 2024-06-01 13:24:56 +0900
  • 950c1d80c9 PCE: Added option to select between the original HuC6280 and the A revision of the PSG HuC6280A (which has less popping) was (and still is) the default behavior Sour 2024-06-01 12:49:39 +0900
  • ee8e63d571 Only set renderer cursor on non-MacOS angelo_wf 2024-05-30 21:22:27 +0200
  • 32e8125a87 Debugger: Fixed memory viewer display issue/freeze in some scenarios when highlight breakpoints option is enabled Sour 2024-05-27 16:53:42 +0900
  • d0adadd49f Debugger: GB - Register viewer - Fixed sprites enabled flag Sour 2024-05-26 11:17:02 +0900
  • 829c671d6a Upgrade to .NET 8 Added a separate .NET 6 Windows build because .NET 8 is not available on Windows 7/8 Sour 2024-05-24 23:08:43 +0900
  • a6ce34bdd8 UI: Fixed mouse cursor flickering when using the software renderer Sour 2024-05-24 17:16:19 +0900
  • f80ee42c73 GB: Fixed BG color when BG layer is disabled and BGP doesn't set index 0 as color 0 Fixes title screen in Megami Tensei Gaiden Sour 2024-05-24 16:31:27 +0900
  • d82cd8a2c4
    UI: Move mouse handling to core and add MacOS mouse support (#55) Angelo 2024-05-24 09:31:44 +0200
  • d7e5a9be3e Fix compilation with GCC angelo_wf 2024-05-20 21:13:51 +0200
  • e1eaaf71ef GB: Fixed SGB issue when GB is powered off and then back on Some state was not being reset properly, causing an issue with the GB logo in Akumajou Dracula in SGB mode Sour 2024-05-13 23:22:10 +0900
  • bbc1087888 GB: Fixed crash in Super Mario Land 2 in GBC mode When entering Wario's castle, the game frequently crashed in GBC mode. This was caused by the different timing for the rendering idle cycles - making the GBC timing identical to the GB fixed the crash (and other minor adjustments fixed the couple of GBC test roms that broke as a result) Sour 2024-05-13 20:41:15 +0900
  • 6cc490e90f PCE: Fixed emulator crash when running large block transfers Sour 2024-05-13 17:58:33 +0900
  • c61297c6c5 GB: Fixed missing HUD in 007 The World Is Not Enough Sour 2024-05-12 22:26:25 +0900
  • 5484e411bb GB: Fixed freeze after intro in Conker's Pocket Tales (in GBC mode) Also fixes the "Color Panel Demo" Sour 2024-05-12 22:09:56 +0900
  • 4b329f6e26 Debugger: Fixed loading SNES wla-dx symbols in "nocash" format -Made ":" between bank and address optional -Ignore comments -Replace all invalid label characters with underscores Sour 2024-05-12 10:48:59 +0900
  • f438bb5221 GB: Fixed regression with GBS playback A lot of gbs files stopped playing when changing track, most likely caused by CPU code changes done in January Sour 2024-05-11 13:51:55 +0900
  • cc58fe4950 Debugger: Fixed crash when emptying hex textboxes in some scenarios Sour 2024-05-11 09:11:14 +0900
  • bb034e6d5c Debugger: GBA - Tilemap viewer - Fixed incorrect data in row 32 and column 32 Sour 2024-05-11 08:22:15 +0900
  • 202b8f32c8 Debugger: SMS - Added some missing values in register viewer Sour 2024-05-10 18:37:45 +0900
  • bb745910d5 UI: Added shortcuts for next/previous track in audio player Sour 2024-05-10 18:09:13 +0900
  • 78130ed3bb
    NES: Fix MMC5 sprite display when using 8x16 mode with 8kb window and reduce sprite flicker enabled (#60) James Rowe 2024-05-09 04:39:12 -0500
  • 63d9797786
    Update README.md 000 2024-05-07 11:02:04 -0400
  • 5b69530ab0 Debugger: SMS - Fixed screen resizing unexpectedly when stepping when "draw partial frame" is enabled Sour 2024-05-07 20:57:16 +0900
  • 68406074d5 UI: Fixed display for the "custom aspect ratio" field Sour 2024-05-06 10:21:53 +0900
  • a6d353457a GBA: Fixed incorrect registers being used when leaving FIQ mode Sour 2024-05-06 10:14:10 +0900
  • d19bcff30a UI: Move Trace Logger tooltip strings to resources Victor 2024-05-04 11:35:25 +0400
  • a2cf86064e Debugger: Fixed missing highlighting/tooltip for some instructions Sour 2024-05-01 18:24:13 +0900
  • eec8dc78a0 Debugger: SNES - Fixed SPC labels not being imported correctly for CA65 integration Sour 2024-04-30 17:14:50 +0900
  • d9f1d486a3 Debugger: SNES - Fixed palette display for mode 0 layers in tilemap viewer Sour 2024-04-27 12:14:45 +0900
  • 8cbaf3a6dc Debugger: SNES - Fixed out-of-bounds memory accesses in NEC DSP debugger Sour 2024-04-27 10:51:02 +0900
  • eec493f902 Debugger: Fixed missing labels in effective addresses for some instructions Sour 2024-04-27 10:39:47 +0900
  • a93ee2a53d Fix MMC5 sprite display when using 8x16 mode with 8kb window and reduce sprite flicker enabled James Rowe 2024-04-25 03:26:20 -0400
  • a791d6df0a
    Fake change Hunter Freyer 2024-04-24 09:33:34 -0400
  • 238dbaca71 Fix another wrong include angelo_wf 2024-04-21 12:04:52 +0200
  • 06e5eb4a17
    $4087.7 stops mod counter, refactor M2 counter Persune 2024-04-20 23:02:28 +0800
  • 7bb81c38d2
    Volume takes effect when wave position == 0 Persune 2024-04-20 05:33:52 +0800
  • 2852b9eb58
    Fix intermittent modulator bug Persune 2024-04-20 00:36:47 +0800
  • 9c9afebcfd
    Refactor modulation table indexing Persune 2024-04-19 05:11:22 +0800
  • 0c44085d93
    Add more FDS audio registers Persune 2024-04-19 03:15:51 +0800
  • 5b8b63b09f
    Update FDS emulation based on loopy's research Persune 2024-04-18 22:02:44 +0800
  • db6541ae76 Merge branch 'master' into mouse-handler-in-core angelo_wf 2024-04-13 12:29:36 +0200
  • d5bf91e51e Remove unneeded include angelo_wf 2024-04-13 12:29:12 +0200
  • 2fddc85527 add support for the .msu1 rom-in-zip-file format Gutawer 2024-04-11 23:28:39 +0100
  • 72f5445aba add .ogg support to msu1 Gutawer 2024-04-07 21:07:32 +0100
  • 852f92fd31 Debugger: Lua - Keep the first non-zero value when emu.stop + prevent crash when called multiple times Sour 2024-04-07 09:10:20 +0900
  • a015fa83d1 Debugger: SNES - Fixed swapped values for psmemory/psindex Sour 2024-04-07 08:58:38 +0900
  • 0d65e0a951 Debugger: Tile Viewer - Add navigate by tile button to Address row Gamaiel Zavala 2024-04-03 18:24:03 -0600
  • f862b0ca37 GBA: Fixed/improved window left/right behavior Fixes issue in speech bubbles in Megaman & Bass Sour 2024-04-03 20:06:09 +0900
  • 42b163153c Merge branch 'master' into mouse-handler-in-core angelo_wf 2024-04-01 21:00:57 +0200
  • 33373d7873 Remove now unused GlobalMouse angelo_wf 2024-04-01 20:59:56 +0200
  • d808d3f074 Fix LinuxMouseManager edoornbos 2024-04-01 19:32:24 +0200
  • 5fb6025be1 Use result from CaptureMouse angelo_wf 2024-04-01 16:33:11 +0200
  • 0a269f2426 Fix WindowsMouseManager.cpp Angelo 2024-04-01 15:34:08 +0200
  • f4ee22bc5f Tentative Linux/X11 mouse support angelo_wf 2024-04-01 14:32:42 +0200
  • c09eaaf17f Some updates/fixes, tentative Windows mouse impl. angelo_wf 2024-04-01 12:20:56 +0200
  • 51f0dd8953
    Merge branch 'master' into tilemap_viewer_context Gamaiel Zavala 2024-03-31 22:43:45 -0600
  • e1b2e0fc40
    Merge branch 'SourMesen:master' into tilemap_viewer_attr_value Gamaiel Zavala 2024-03-31 22:36:39 -0600
  • 277f58919b Debugger: Tilemap Viewer - Display attribute bits (NES) Gamaiel Zavala 2024-03-31 21:44:40 -0600
  • 7f4ba93e88 PCE: Fixed hud scale for HES player Sour 2024-04-01 09:14:19 +0900
  • 6a9cd6ea58 Prepare for adding Win/Linux mouse handling angelo_wf 2024-03-31 17:44:21 +0200
  • 0366f1e7af Handle (macOS) mouse in core, use in UI angelo_wf 2024-03-31 16:27:26 +0200
  • b4369c910c Linux: Fixed compilation error Sour 2024-03-31 23:09:16 +0900
  • 2e1392574b Debugger: GBA - Added support for ELF symbols Sour 2024-03-31 20:10:38 +0900
  • ca8947adb1
    Use 32-bit floating point instead of 64-bit Persune 2023-12-01 11:21:09 +0800
  • b932ae9bf1
    Implement nonlinear FDS DAC Persune 2023-06-21 14:59:41 +0800
  • 921c618502 Debugger: GBA - Fixed missing labels on some jump instructions Sour 2024-03-31 11:19:38 +0900
  • 7f82a0eb3d
    Update FolderHelper.cs Laggamer2005 2024-03-30 21:55:34 +0000
  • 673d6a51c9
    Update ConfigManager.cs Laggamer2005 2024-03-30 21:54:40 +0000
  • 1284006fbe
    Update UpdateHelper.cs Laggamer2005 2024-03-30 21:52:55 +0000