Rename stdafx.h to pch.h

This commit is contained in:
Sour 2022-09-08 21:29:52 -04:00
parent d7a8de8208
commit 152abf690b
942 changed files with 952 additions and 944 deletions

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@ -664,7 +664,7 @@
<ClInclude Include="SNES\SpcFileData.h" />
<ClInclude Include="SNES\SpcTimer.h" />
<ClInclude Include="SNES\SpcTypes.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="SNES\Coprocessors\SGB\SuperGameboy.h" />
<ClInclude Include="SNES\Input\SuperScope.h" />
<ClInclude Include="Shared\SystemActionManager.h" />
@ -888,7 +888,7 @@
<ClCompile Include="SNES\Debugger\SpcDebugger.cpp" />
<ClCompile Include="SNES\Debugger\SpcDisUtils.cpp" />
<ClCompile Include="Shared\Audio\AudioPlayerHud.cpp" />
<ClCompile Include="stdafx.cpp">
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='PGO Profile|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
@ -1008,6 +1008,7 @@
<ShowIncludes>
</ShowIncludes>
<LanguageStandard>stdcpp17</LanguageStandard>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@ -1043,6 +1044,7 @@
<RuntimeTypeInfo>
</RuntimeTypeInfo>
<LanguageStandard>stdcpp17</LanguageStandard>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@ -1074,6 +1076,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<ControlFlowGuard>false</ControlFlowGuard>
<LanguageStandard>stdcpp17</LanguageStandard>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@ -1105,6 +1108,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<ControlFlowGuard>false</ControlFlowGuard>
<LanguageStandard>stdcpp17</LanguageStandard>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>

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@ -7,8 +7,8 @@
<ClInclude Include="MemoryOperationType.h" />
<ClInclude Include="MemoryType.h" />
<ClInclude Include="RomFinder.h" />
<ClCompile Include="stdafx.cpp" />
<ClInclude Include="stdafx.h" />
<ClCompile Include="pch.cpp" />
<ClInclude Include="pch.h" />
<ClCompile Include="Debugger\BaseEventManager.cpp">
<Filter>Debugger</Filter>
</ClCompile>

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include <regex>
#include <unordered_map>
#include "Utilities/HexUtilities.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Shared/CpuType.h"
#include "Debugger/IAssembler.h"
#include "Utilities/StringUtilities.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "BaseEventManager.h"
void BaseEventManager::FilterEvents()

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/DebugTypes.h"
#include "Shared/SettingTypes.h"
#include "Utilities/SimpleLock.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include <regex>
#include "Utilities/SimpleLock.h"
#include "Debugger/DisassemblyInfo.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Breakpoint.h"
#include "DebugTypes.h"
#include "DebugUtilities.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
enum class CpuType : uint8_t;
enum class MemoryType;

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Debugger/BreakpointManager.h"
#include "Debugger/DebugTypes.h"
#include "Debugger/Debugger.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Breakpoint.h"
#include "DebugTypes.h"
#include "DebugUtilities.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Debugger/CallstackManager.h"
#include "Debugger/Debugger.h"
#include "Debugger/DebugBreakHelper.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "DebugTypes.h"
class Debugger;

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Debugger/CdlManager.h"
#include "Debugger/CodeDataLogger.h"
#include "Debugger/DebugBreakHelper.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "MemoryType.h"
#include "Debugger/DebugTypes.h"
#include "Debugger/DebugUtilities.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Debugger/Debugger.h"
#include "Debugger/CodeDataLogger.h"
#include "Debugger/CdlManager.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "DebugTypes.h"
class Disassembler;

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/Debugger.h"
#include "Shared/Emulator.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Core/MemoryOperationType.h"
#include "Core/Shared/CpuType.h"
#include "Core/Debugger/DisassemblyInfo.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Core/Debugger/DebugTypes.h"
#include "Core/MemoryType.h"
#include "Utilities/HexUtilities.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Debugger/Debugger.h"
#include "Debugger/DebugTypes.h"
#include "Debugger/DisassemblyInfo.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Utilities/SimpleLock.h"
#include "Debugger/DebugUtilities.h"
#include "Debugger/DebugTypes.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
enum class VectorType
{

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include <algorithm>
#include "Debugger/Disassembler.h"
#include "Debugger/DisassemblyInfo.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/DisassemblyInfo.h"
#include "Debugger/DebugTypes.h"
#include "Debugger/DebugUtilities.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include <algorithm>
#include "Debugger/DisassemblyInfo.h"
#include "Debugger/MemoryDumper.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
class IConsole;
class MemoryDumper;

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Debugger/Disassembler.h"
#include "Debugger/DisassemblySearch.h"
#include "Debugger/LabelManager.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "DisassemblyInfo.h"
#include "DebugTypes.h"
#include "DebugUtilities.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "ExpressionEvaluator.h"
#include "SNES/Debugger/Cx4Debugger.h"
#include "SNES/Coprocessors/CX4/Cx4Types.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Debugger/ExpressionEvaluator.h"
#include "Gameboy/Debugger/GbDebugger.h"
#include "Gameboy/GbTypes.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "ExpressionEvaluator.h"
#include "SNES/Debugger/GsuDebugger.h"
#include "SNES/Coprocessors/GSU/GsuTypes.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "ExpressionEvaluator.h"
#include "SNES/Coprocessors/DSP/NecDspTypes.h"
#include "SNES/Debugger/NecDspDebugger.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "ExpressionEvaluator.h"
#include "NES/NesTypes.h"
#include "NES/Debugger/NesDebugger.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "ExpressionEvaluator.h"
#include "PCE/PceTypes.h"
#include "PCE/Debugger/PceDebugger.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "ExpressionEvaluator.h"
#include "SNES/SnesCpuTypes.h"
#include "SNES/SnesPpuTypes.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "ExpressionEvaluator.h"
#include "SNES/SpcTypes.h"
#include "SNES/Debugger/SpcDebugger.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include <climits>
#include <algorithm>
#include "Debugger/DebugTypes.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include <stack>
#include <deque>
#include <unordered_map>

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
class IAssembler
{

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/DebuggerFeatures.h"
#include "Debugger/DebugTypes.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "DebugTypes.h"
struct TraceRow

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "LabelManager.h"
#include "Debugger.h"
#include "DebugUtilities.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include <unordered_map>
#include <functional>
#include "DebugTypes.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "LuaApi.h"
#include "Lua/lua.hpp"
#include "Debugger/LuaCallHelper.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Shared/CpuType.h"
#include "Shared/SettingTypes.h"
#include "MemoryType.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "LuaCallHelper.h"
LuaCallHelper::LuaCallHelper(lua_State *lua) : _lua(lua)

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "../Lua/lua.hpp"
template<typename T>

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Debugger/MemoryAccessCounter.h"
#include "Debugger/DebugBreakHelper.h"
#include "Debugger/Debugger.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/DebugTypes.h"
#include "Debugger/DebugUtilities.h"
#include "MemoryType.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Debugger/Debugger.h"
#include "Shared/Emulator.h"
#include "SNES/SnesMemoryManager.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include <unordered_map>
#include "Debugger/DebugTypes.h"
#include "Debugger/DebugUtilities.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Debugger/PpuTools.h"
#include "Debugger/CdlManager.h"
#include "Debugger/DebugTypes.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/DebugTypes.h"
#include "Shared/NotificationManager.h"
#include "Shared/Emulator.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include <limits>
#include "Profiler.h"
#include "Debugger/DebugBreakHelper.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "DebugTypes.h"
class Debugger;

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Debugger/ScriptHost.h"
#include "Debugger/ScriptingContext.h"
#include "Debugger/ScriptingContext.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/DebugTypes.h"
#include "Debugger/ScriptingContext.h"
#include "EventType.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Debugger/ScriptManager.h"
#include "Debugger/ScriptHost.h"
#include "Debugger/DebugBreakHelper.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/DebugTypes.h"
#include "Debugger/ScriptHost.h"
#include "Utilities/SimpleLock.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include <algorithm>
#include "Lua/lua.hpp"
#include "Lua/luasocket.hpp"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include <deque>
#include "Utilities/SimpleLock.h"
#include "Utilities/Timer.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
class TraceLogFileSaver
{

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Shared/Emulator.h"
#include "Shared/NotificationManager.h"
#include "Utilities/FolderUtilities.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/Gameboy.h"
#include "Gameboy/GbMemoryManager.h"
#include "Shared/MessageManager.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/Carts/GbCart.h"
#include "Gameboy/GbMemoryManager.h"
#include "Utilities/Serializer.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/Carts/GbCart.h"
#include "Gameboy/GbMemoryManager.h"
#include "Utilities/Serializer.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/Carts/GbCart.h"
#include "Gameboy/GbMemoryManager.h"
#include "Utilities/Serializer.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/Carts/GbCart.h"
#include "Gameboy/GbMemoryManager.h"
#include "Utilities/Serializer.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/Carts/GbCart.h"
#include "Gameboy/Gameboy.h"
#include "Gameboy/GbMemoryManager.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/Debugger/DummyGbCpu.h"
#define DUMMYCPU

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@ -1,6 +1,6 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/DebugTypes.h"
#define DUMMYCPU

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/Debugger/GameboyDisUtils.h"
#include "Gameboy/GbTypes.h"
#include "Debugger/DisassemblyInfo.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/DebugTypes.h"
class LabelManager;

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include <regex>
#include "Debugger/LabelManager.h"
#include "Gameboy/Debugger/GbAssembler.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/IAssembler.h"
class LabelManager;

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/Gameboy.h"
#include "Gameboy/GbMemoryManager.h"
#include "Gameboy/Input/GbController.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/DebugTypes.h"
#include "Debugger/IDebugger.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/Debugger/GbEventManager.h"
#include "Gameboy/GbCpu.h"
#include "Gameboy/GbPpu.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/DebugTypes.h"
#include "Debugger/BaseEventManager.h"
#include "Utilities/SimpleLock.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "SNES/SnesDefaultVideoFilter.h"
#include "Gameboy/Debugger/GbPpuTools.h"
#include "Debugger/DebugTypes.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/PpuTools.h"
class Debugger;

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/Debugger/GbTraceLogger.h"
#include "Gameboy/GbPpu.h"
#include "Gameboy/GbTypes.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Debugger/BaseTraceLogger.h"
#include "Gameboy/GbTypes.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/Gameboy.h"
#include "Gameboy/GbCpu.h"
#include "Gameboy/GbPpu.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/GameboyHeader.h"
#include "Gameboy/GbTypes.h"
#include "Debugger/DebugTypes.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
enum class CgbFlag : uint8_t
{

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/GbApu.h"
#include "Gameboy/Gameboy.h"
#include "Shared/Emulator.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "GbSquareChannel.h"
#include "GbWaveChannel.h"
#include "GbNoiseChannel.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
//Embedded copies of LIJI32's open source boot roms
//The original source for these is here: https://github.com/LIJI32/SameBoy/tree/master/BootROMs

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Carts/GbCart.h"
#include "Carts/GbMbc1.h"
#include "Carts/GbMbc2.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
class GbConstants
{

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/Gameboy.h"
#include "Gameboy/GbMemoryManager.h"
#include "Gameboy/GbControlManager.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Shared/BaseControlManager.h"
#include "Shared/SettingTypes.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/GbCpu.h"
#include "Gameboy/Gameboy.h"
#include "Gameboy/GbMemoryManager.h"

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@ -6,7 +6,7 @@
#endif
#include "stdafx.h"
#include "pch.h"
#include "GbTypes.h"
#include "Debugger/DebugTypes.h"
#include "Utilities/ISerializable.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "Gameboy/GbDefaultVideoFilter.h"
#include "Gameboy/GbConstants.h"
#include "Shared/Video/DebugHud.h"

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@ -1,6 +1,6 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "Shared/Video/BaseVideoFilter.h"
#include "Shared/SettingTypes.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "pch.h"
#include "GbDmaController.h"
#include "GbMemoryManager.h"
#include "GbPpu.h"

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "pch.h"
#include "GbTypes.h"
#include "Utilities/ISerializable.h"

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