Sour
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83c0c5e9e8
|
Video: Fixed resolution/size issues when entering exclusive fullscreen mode
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2024-07-15 11:45:44 +09:00 |
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Sour
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af2afc4cf7
|
Reduced CPU usage for HUDs and when paused
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2023-10-14 22:15:27 +09:00 |
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Sour
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26cb4df679
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UI: Fixed window size not being restored properly when leaving exclusive fullscreen mode
|
2023-03-06 21:22:16 -05:00 |
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Sour
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9504973e7c
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Video: Split fullscreen refresh rate option into 2 (ntsc/pal)
|
2023-02-18 22:38:38 -05:00 |
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Sour
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13ae706e49
|
Video: Added option to use sRGB or not when interpolating
|
2023-01-28 23:02:56 -05:00 |
|
Sour
|
0d7e457dae
|
Fixed/removed some TODOs
|
2023-01-06 11:10:24 +09:00 |
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Sour
|
d7a8de8208
|
Removed unnecessary stdafx.h files
|
2022-09-08 21:15:56 -04:00 |
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Sour
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366d099e22
|
PCE: Increased internal output resolution to 1024 to reduce uneven pixels when clock divider is set to 3
|
2022-08-19 22:13:43 -04:00 |
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Sour
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998bf9b52b
|
Added History Viewer
|
2022-08-07 19:03:35 -04:00 |
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Sour
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240e045f99
|
Debugger: Lua - Added selectDrawSurface API (+ Linux compilation fixes)
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2022-08-02 23:25:41 -04:00 |
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Sour
|
467de93af5
|
Video: Implement exclusive fullscreen & integer scale in fullscreen options
|
2022-07-02 15:12:26 -04:00 |
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Sour
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eb80802d3a
|
UI: Keep emulation paused when using reset/power cycle, prevent game from running when debugger is opened while paused
|
2022-05-29 12:17:51 -04:00 |
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Sour
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aa6a9699fb
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UI: Added global input options (deadzone, display inputs on screen, etc.)
|
2022-03-04 22:08:29 -05:00 |
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Sour
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a99ff82c88
|
Video: Prevent window resize when switching between normal and high res modes on SNES
|
2022-01-23 20:33:50 -05:00 |
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Sour
|
3615ef0eb1
|
Core: Enabled warning level 4, fixed/disabled warnings
|
2022-01-23 12:36:35 -05:00 |
|
Sour
|
69f0e5ff4f
|
HUD: Rework hud to be separate from the console's output (and not saved in videos)
|
2022-01-22 16:16:38 -05:00 |
|
Sour
|
0d78c064f3
|
Core: Reduce shared_ptr usage, refactor netplay code to remove static instances
|
2022-01-21 21:25:33 -05:00 |
|
Sour
|
f79677731f
|
Video: Fixed renderer issues with DPI scaling
|
2022-01-08 22:58:08 -05:00 |
|
Sour
|
006f37079c
|
Video: Fixed rendering size (which allows biliear filtering option to work)
|
2022-01-08 22:38:50 -05:00 |
|
Sour
|
09d6428ed9
|
Video scaling/aspect ratio changes
|
2021-05-11 21:38:23 -04:00 |
|
Sour
|
ffad810480
|
WIP - HUD rework, partial utf8 support, remove directx tk libs, replace with stripped down DXTK for sprite batch only
|
2021-05-05 19:16:35 -04:00 |
|
Sour
|
e27e511558
|
File reorganization
|
2021-04-09 21:45:04 -04:00 |
|
Sour
|
2a3a955dc3
|
Reorganize files (debugger + netplay)
|
2021-04-09 20:01:50 -04:00 |
|
Sour
|
3df59582fc
|
WIP - create Emulator class, major refactoring
|
2021-04-03 20:40:48 -04:00 |
|
Sour
|
5e900992d0
|
Video: Option to select exclusive fullscreen resolution
|
2019-12-28 10:44:13 -05:00 |
|
Sour
|
5315ef4445
|
Windows: Use SRGB texture/render target for better colors when scaling with bilinear interpolation on
|
2019-10-29 17:39:43 -04:00 |
|
Sour
|
c96e37145f
|
UI: Fixed rendering issues on startup
+ Improved load-up for recent games to not appear glitched for a split second
|
2019-07-16 19:08:16 -04:00 |
|
Sour
|
9a60878751
|
Remove unnecessary checks before deleting a pointer
|
2019-04-12 19:03:54 -04:00 |
|
Sour
|
99e2e1bf0b
|
Added pause/resume functionality
|
2019-03-12 13:13:32 -04:00 |
|
Sour
|
60af2e2f64
|
UI: Added video options (scale, filters, aspect ratio)
|
2019-03-10 11:12:50 -04:00 |
|
Sour
|
1224909fb1
|
UI: Added frame/fps counters
|
2019-02-17 15:02:33 -05:00 |
|
Sour
|
aed9270e52
|
Imported video decode/renderer classes and related utilities from Mesen
|
2019-02-13 23:02:43 -05:00 |
|
Sour
|
b54efba8dc
|
Add back some of the excluded projects
|
2019-02-13 14:10:36 -05:00 |
|