Commit graph

33 commits

Author SHA1 Message Date
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83c0c5e9e8 Video: Fixed resolution/size issues when entering exclusive fullscreen mode 2024-07-15 11:45:44 +09:00
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af2afc4cf7 Reduced CPU usage for HUDs and when paused 2023-10-14 22:15:27 +09:00
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26cb4df679 UI: Fixed window size not being restored properly when leaving exclusive fullscreen mode 2023-03-06 21:22:16 -05:00
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9504973e7c Video: Split fullscreen refresh rate option into 2 (ntsc/pal) 2023-02-18 22:38:38 -05:00
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13ae706e49 Video: Added option to use sRGB or not when interpolating 2023-01-28 23:02:56 -05:00
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0d7e457dae Fixed/removed some TODOs 2023-01-06 11:10:24 +09:00
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d7a8de8208 Removed unnecessary stdafx.h files 2022-09-08 21:15:56 -04:00
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366d099e22 PCE: Increased internal output resolution to 1024 to reduce uneven pixels when clock divider is set to 3 2022-08-19 22:13:43 -04:00
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998bf9b52b Added History Viewer 2022-08-07 19:03:35 -04:00
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240e045f99 Debugger: Lua - Added selectDrawSurface API (+ Linux compilation fixes) 2022-08-02 23:25:41 -04:00
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467de93af5 Video: Implement exclusive fullscreen & integer scale in fullscreen options 2022-07-02 15:12:26 -04:00
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eb80802d3a UI: Keep emulation paused when using reset/power cycle, prevent game from running when debugger is opened while paused 2022-05-29 12:17:51 -04:00
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aa6a9699fb UI: Added global input options (deadzone, display inputs on screen, etc.) 2022-03-04 22:08:29 -05:00
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a99ff82c88 Video: Prevent window resize when switching between normal and high res modes on SNES 2022-01-23 20:33:50 -05:00
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3615ef0eb1 Core: Enabled warning level 4, fixed/disabled warnings 2022-01-23 12:36:35 -05:00
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69f0e5ff4f HUD: Rework hud to be separate from the console's output (and not saved in videos) 2022-01-22 16:16:38 -05:00
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0d78c064f3 Core: Reduce shared_ptr usage, refactor netplay code to remove static instances 2022-01-21 21:25:33 -05:00
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f79677731f Video: Fixed renderer issues with DPI scaling 2022-01-08 22:58:08 -05:00
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006f37079c Video: Fixed rendering size (which allows biliear filtering option to work) 2022-01-08 22:38:50 -05:00
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09d6428ed9 Video scaling/aspect ratio changes 2021-05-11 21:38:23 -04:00
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ffad810480 WIP - HUD rework, partial utf8 support, remove directx tk libs, replace with stripped down DXTK for sprite batch only 2021-05-05 19:16:35 -04:00
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e27e511558 File reorganization 2021-04-09 21:45:04 -04:00
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2a3a955dc3 Reorganize files (debugger + netplay) 2021-04-09 20:01:50 -04:00
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3df59582fc WIP - create Emulator class, major refactoring 2021-04-03 20:40:48 -04:00
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5e900992d0 Video: Option to select exclusive fullscreen resolution 2019-12-28 10:44:13 -05:00
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5315ef4445 Windows: Use SRGB texture/render target for better colors when scaling with bilinear interpolation on 2019-10-29 17:39:43 -04:00
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c96e37145f UI: Fixed rendering issues on startup
+ Improved load-up for recent games to not appear glitched for a split second
2019-07-16 19:08:16 -04:00
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9a60878751 Remove unnecessary checks before deleting a pointer 2019-04-12 19:03:54 -04:00
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99e2e1bf0b Added pause/resume functionality 2019-03-12 13:13:32 -04:00
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60af2e2f64 UI: Added video options (scale, filters, aspect ratio) 2019-03-10 11:12:50 -04:00
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1224909fb1 UI: Added frame/fps counters 2019-02-17 15:02:33 -05:00
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aed9270e52 Imported video decode/renderer classes and related utilities from Mesen 2019-02-13 23:02:43 -05:00
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b54efba8dc Add back some of the excluded projects 2019-02-13 14:10:36 -05:00