Removed unnecessary stdafx.h files

This commit is contained in:
Sour 2022-09-08 21:15:56 -04:00
parent 1ea583192b
commit d7a8de8208
42 changed files with 30 additions and 131 deletions

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@ -338,7 +338,6 @@
<ClInclude Include="Debugger\BaseTraceLogger.h" />
<ClInclude Include="Debugger\DebuggerFeatures.h" />
<ClInclude Include="Debugger\ITraceLogger.h" />
<ClInclude Include="Debugger\stdafx.h" />
<ClInclude Include="Debugger\TraceLogFileSaver.h" />
<ClInclude Include="Gameboy\Carts\GbsCart.h" />
<ClInclude Include="Gameboy\Debugger\DummyGbCpu.h" />
@ -423,24 +422,18 @@
<ClInclude Include="NES\NesConstants.h" />
<ClInclude Include="NES\NesNtscFilter.h" />
<ClInclude Include="NES\NsfPpu.h" />
<ClInclude Include="Netplay\stdafx.h" />
<ClInclude Include="Shared\Audio\AudioPlayerTypes.h" />
<ClInclude Include="Shared\Audio\stdafx.h" />
<ClInclude Include="Shared\BaseControlManager.h" />
<ClInclude Include="Shared\BaseState.h" />
<ClInclude Include="Gameboy\GbControlManager.h" />
<ClInclude Include="Gameboy\stdafx.h" />
<ClInclude Include="Shared\ControllerHub.h" />
<ClInclude Include="Shared\Interfaces\IAudioProvider.h" />
<ClInclude Include="Shared\Interfaces\IBattery.h" />
<ClInclude Include="MemoryOperationType.h" />
<ClInclude Include="Shared\Interfaces\ITapeRecorder.h" />
<ClInclude Include="Shared\Interfaces\stdafx.h" />
<ClInclude Include="Shared\KeyDefinitions.h" />
<ClInclude Include="Shared\Movies\stdafx.h" />
<ClInclude Include="Shared\RenderedFrame.h" />
<ClInclude Include="Shared\RomInfo.h" />
<ClInclude Include="Shared\stdafx.h" />
<ClInclude Include="NES\NesDefaultVideoFilter.h" />
<ClInclude Include="NES\APU\ApuEnvelope.h" />
<ClInclude Include="NES\APU\ApuFrameCounter.h" />
@ -468,12 +461,10 @@
<ClInclude Include="NES\RomData.h" />
<ClInclude Include="NES\APU\SquareChannel.h" />
<ClInclude Include="NES\Input\NesController.h" />
<ClInclude Include="NES\stdafx.h" />
<ClInclude Include="NES\APU\TriangleChannel.h" />
<ClInclude Include="Shared\TimingInfo.h" />
<ClInclude Include="Shared\Video\RotateFilter.h" />
<ClInclude Include="Shared\Video\ScanlineFilter.h" />
<ClInclude Include="Shared\Video\stdafx.h" />
<ClInclude Include="Shared\Video\SystemHud.h" />
<ClInclude Include="SNES\Debugger\SnesCodeDataLogger.h" />
<ClInclude Include="SNES\AluMulDiv.h" />
@ -673,7 +664,6 @@
<ClInclude Include="SNES\SpcFileData.h" />
<ClInclude Include="SNES\SpcTimer.h" />
<ClInclude Include="SNES\SpcTypes.h" />
<ClInclude Include="SNES\stdafx.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="SNES\Coprocessors\SGB\SuperGameboy.h" />
<ClInclude Include="SNES\Input\SuperScope.h" />

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@ -168,9 +168,6 @@
<ClInclude Include="Debugger\ScriptManager.h">
<Filter>Debugger</Filter>
</ClInclude>
<ClInclude Include="Debugger\stdafx.h">
<Filter>Debugger</Filter>
</ClInclude>
<ClInclude Include="Debugger\TraceLogFileSaver.h">
<Filter>Debugger</Filter>
</ClInclude>
@ -264,9 +261,6 @@
<ClInclude Include="Gameboy\GbWaveChannel.h">
<Filter>Gameboy</Filter>
</ClInclude>
<ClInclude Include="Gameboy\stdafx.h">
<Filter>Gameboy</Filter>
</ClInclude>
<ClCompile Include="NES\BaseMapper.cpp">
<Filter>NES</Filter>
</ClCompile>
@ -369,9 +363,6 @@
<ClInclude Include="NES\RomData.h">
<Filter>NES</Filter>
</ClInclude>
<ClInclude Include="NES\stdafx.h">
<Filter>NES</Filter>
</ClInclude>
<ClInclude Include="Netplay\ClientConnectionData.h">
<Filter>Netplay</Filter>
</ClInclude>
@ -438,9 +429,6 @@
<ClInclude Include="Netplay\ServerInformationMessage.h">
<Filter>Netplay</Filter>
</ClInclude>
<ClInclude Include="Netplay\stdafx.h">
<Filter>Netplay</Filter>
</ClInclude>
<ClCompile Include="Shared\BaseControlDevice.cpp">
<Filter>Shared</Filter>
</ClCompile>
@ -561,9 +549,6 @@
<ClInclude Include="Shared\ShortcutKeyHandler.h">
<Filter>Shared</Filter>
</ClInclude>
<ClInclude Include="Shared\stdafx.h">
<Filter>Shared</Filter>
</ClInclude>
<ClInclude Include="Shared\SystemActionManager.h">
<Filter>Shared</Filter>
</ClInclude>
@ -702,9 +687,6 @@
<ClInclude Include="SNES\SpcTypes.h">
<Filter>SNES</Filter>
</ClInclude>
<ClInclude Include="SNES\stdafx.h">
<Filter>SNES</Filter>
</ClInclude>
<ClInclude Include="Gameboy\Carts\GbCart.h">
<Filter>Gameboy\Carts</Filter>
</ClInclude>
@ -1038,9 +1020,6 @@
<ClInclude Include="Shared\Audio\SoundResampler.h">
<Filter>Shared\Audio</Filter>
</ClInclude>
<ClInclude Include="Shared\Audio\stdafx.h">
<Filter>Shared\Audio</Filter>
</ClInclude>
<ClCompile Include="Shared\Audio\WaveRecorder.cpp">
<Filter>Shared\Audio</Filter>
</ClCompile>
@ -1077,9 +1056,6 @@
<ClInclude Include="Shared\Interfaces\IRenderingDevice.h">
<Filter>Shared\Interfaces</Filter>
</ClInclude>
<ClInclude Include="Shared\Interfaces\stdafx.h">
<Filter>Shared\Interfaces</Filter>
</ClInclude>
<ClCompile Include="Shared\Movies\MesenMovie.cpp">
<Filter>Shared\Movies</Filter>
</ClCompile>
@ -1101,9 +1077,6 @@
<ClInclude Include="Shared\Movies\MovieTypes.h">
<Filter>Shared\Movies</Filter>
</ClInclude>
<ClInclude Include="Shared\Movies\stdafx.h">
<Filter>Shared\Movies</Filter>
</ClInclude>
<ClCompile Include="Shared\Video\BaseRenderer.cpp">
<Filter>Shared\Video</Filter>
</ClCompile>
@ -1155,9 +1128,6 @@
<ClInclude Include="Shared\Video\ScaleFilter.h">
<Filter>Shared\Video</Filter>
</ClInclude>
<ClInclude Include="Shared\Video\stdafx.h">
<Filter>Shared\Video</Filter>
</ClInclude>
<ClCompile Include="Shared\Video\SystemHud.cpp">
<Filter>Shared\Video</Filter>
</ClCompile>

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@ -1,2 +0,0 @@
#pragma once
#include "../stdafx.h"

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@ -1,2 +0,0 @@
#include "../stdafx.h"

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@ -1 +0,0 @@
#include "../stdafx.h"

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@ -1,2 +0,0 @@
#include "../stdafx.h"

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@ -1 +0,0 @@
#include "../stdafx.h"

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@ -1,2 +0,0 @@
#pragma once
#include "../../stdafx.h"

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@ -1,2 +0,0 @@
#pragma once
#include "../../stdafx.h"

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@ -1,2 +0,0 @@
#pragma once
#include "../../stdafx.h"

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@ -1,2 +0,0 @@
#pragma once
#include "../../stdafx.h"

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@ -1,2 +0,0 @@
#pragma once
#include "../stdafx.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "Common.h"
#include "Core/Shared/Emulator.h"
#include "Core/Shared/Interfaces/IAudioDevice.h"
#include "Core/Shared/BaseControlManager.h"

View file

@ -1,4 +1,4 @@
#include "stdafx.h"
#include "Common.h"
#include "Core/Shared/Emulator.h"
#include "Core/Debugger/Debugger.h"
#include "Core/Debugger/MemoryDumper.h"

View file

@ -1,4 +1,4 @@
#include "stdafx.h"
#include "Common.h"
#include "Core/Shared/Emulator.h"
#include "Core/Shared/EmuSettings.h"
#include "Core/Shared/Video/VideoDecoder.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "Common.h"
#include "Core/Shared/Emulator.h"
#include "Core/Shared/EmuSettings.h"
#include "Core/Shared/RewindManager.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "Common.h"
#include "Core/Shared/Emulator.h"
#include "Core/Shared/BaseControlManager.h"
#include "Core/Shared/KeyManager.h"

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@ -102,7 +102,7 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;INTEROPDLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -125,7 +125,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@ -150,7 +150,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='PGO Profile|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@ -176,7 +176,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='PGO Optimize|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@ -201,7 +201,7 @@
<ItemGroup>
<ClInclude Include="InteropNotificationListeners.h" />
<ClInclude Include="InteropNotificationListener.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="Common.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="ConfigApiWrapper.cpp" />
@ -211,12 +211,6 @@
<ClCompile Include="InputApiWrapper.cpp" />
<ClCompile Include="NetplayApiWrapper.cpp" />
<ClCompile Include="RecordApiWrapper.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='PGO Profile|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='PGO Optimize|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="TestApiWrapper.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

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@ -11,7 +11,7 @@
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h">
<ClInclude Include="Common.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="InteropNotificationListener.h">
@ -22,9 +22,6 @@
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="DebugApiWrapper.cpp">
<Filter>Source Files</Filter>
</ClCompile>

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "Common.h"
#include "Core/Shared/Emulator.h"
#include "Core/Shared/EmuSettings.h"
#include "Core/Netplay/ClientConnectionData.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "Common.h"
#include "Core/Shared/Emulator.h"
#include "Core/Shared/Video/VideoRenderer.h"
#include "Core/Shared/Audio/SoundMixer.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "Common.h"
#include "Core/Shared/RecordedRomTest.h"
#include "Core/Shared/Emulator.h"

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@ -1,8 +0,0 @@
// stdafx.cpp : source file that includes just the standard includes
// InteropDLL.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file

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@ -1,8 +1,3 @@
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include <SDKDDKVer.h>

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "Common.h"
#define DIRECTINPUT_VERSION 0x0800
#include <thread>

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@ -1,5 +1,5 @@
#pragma once
#include "stdafx.h"
#include "Common.h"
#include <dinput.h>
#include "../Utilities/SimpleLock.h"

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@ -7,7 +7,6 @@
// http://go.microsoft.com/fwlink/?LinkId=248929
//--------------------------------------------------------------------------------------
#include "stdafx.h"
#include "common.h"
#include "BufferHelpers.h"
#include "PlatformHelpers.h"

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@ -7,7 +7,6 @@
// http://go.microsoft.com/fwlink/?LinkId=248929
//--------------------------------------------------------------------------------------
#include "stdafx.h"
#include "common.h"
#include "CommonStates.h"
#include "DemandCreate.h"

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@ -7,7 +7,6 @@
// http://go.microsoft.com/fwlink/?LinkId=248929
//--------------------------------------------------------------------------------------
#include "stdafx.h"
#include "common.h"
#include "SpriteBatch.h"

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@ -7,7 +7,6 @@
// http://go.microsoft.com/fwlink/?LinkId=248929
//--------------------------------------------------------------------------------------
#include "stdafx.h"
#include "common.h"
#include "VertexTypes.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "Common.h"
#include "Renderer.h"
#include "DirectXTK/SpriteBatch.h"
#include "Core/Shared/Emulator.h"

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@ -1,6 +1,6 @@
#pragma once
#include "stdafx.h"
#include "Common.h"
#include "Core/Shared/Interfaces/IRenderingDevice.h"
#include "Core/Shared/Interfaces/IMessageManager.h"
#include "Utilities/FolderUtilities.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "Common.h"
#include "SoundManager.h"
#include "Core/Shared/Audio/SoundMixer.h"
#include "Core/Shared/Emulator.h"

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@ -1,6 +1,6 @@
#pragma once
#include "stdafx.h"
#include "Common.h"
#include "Core/Shared/Audio/BaseSoundManager.h"
class Emulator;

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@ -94,7 +94,7 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@ -112,7 +112,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@ -131,7 +131,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='PGO Profile|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@ -150,7 +150,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='PGO Optimize|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
@ -182,7 +182,7 @@
<ClInclude Include="WindowsKeyManager.h" />
<ClInclude Include="Renderer.h" />
<ClInclude Include="SoundManager.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="Common.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="DirectInputManager.cpp" />
@ -196,12 +196,6 @@
</ClCompile>
<ClCompile Include="Renderer.cpp" />
<ClCompile Include="SoundManager.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='PGO Profile|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='PGO Optimize|x64'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="DirectXTK\SpriteEffect_SpritePixelShader.inc" />

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@ -11,7 +11,7 @@
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h">
<ClInclude Include="Common.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Renderer.h">
@ -61,9 +61,6 @@
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Renderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "Common.h"
#include "WindowsKeyManager.h"
#include "Shared/KeyDefinitions.h"

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@ -1,6 +1,6 @@
#pragma once
#include "stdafx.h"
#include "Common.h"
#include "Core/Shared/Interfaces/IKeyManager.h"
#include "Utilities/Timer.h"
#include "Utilities/AutoResetEvent.h"

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@ -1,4 +1,4 @@
#include "stdafx.h"
#include "Common.h"
#include "XInputManager.h"
#include "Core/Shared/Emulator.h"
#include "Core/Shared/EmuSettings.h"

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@ -1,6 +1,6 @@
#pragma once
#include "stdafx.h"
#include "Common.h"
#include <Xinput.h>
class Emulator;

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@ -1,8 +0,0 @@
// stdafx.cpp : source file that includes just the standard includes
// Windows.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file