Commit graph

34 commits

Author SHA1 Message Date
Sour
c5406773a0 Added WonderSwan support 2024-09-19 21:19:43 +09:00
Sour
13acb3fe42 Added GBA support 2024-03-30 11:42:31 +09:00
Sour
7a2e410883 Debugger: PCE - Fixed crashes with Lua tutorial script due to the way overscan/resolution is handled for the PCE 2024-01-05 14:28:44 +09:00
Sour
a3aedd2f2a NES: HD Packs - Fixed crash when starting/stopping hd pack recorder 2023-06-30 16:01:24 +09:00
Sour
77acdab584 NES: Fixed phase for NTSC filters, allowing 3-phase pattern for Battletoads 2023-03-26 19:53:07 -04:00
Sour
a276c1e96f Video: Fixed scanline effect not covering the entire frame 2023-02-03 19:20:31 -05:00
Sour
e96d6f3ca5 NES: Added HD pack builder tool 2022-12-29 18:28:33 +09:00
Sour
152abf690b Rename stdafx.h to pch.h 2022-09-08 21:29:52 -04:00
Sour
63622f0f93 Debugger: Lua - Fixed issues with get/setScreenBuffer 2022-07-30 19:56:43 -04:00
Sour
4d9c4f76a9 Save states: Fixed crashes when loading invalid states, fixed load/save state menus not working properly, fixed crash when loading PCE states 2022-07-20 14:28:19 -04:00
Sour
eb80802d3a UI: Keep emulation paused when using reset/power cycle, prevent game from running when debugger is opened while paused 2022-05-29 12:17:51 -04:00
Sour
b58cb6fdf8 Refactor scanline filter 2022-05-01 12:34:51 -04:00
Sour
1fefc8bd7e Audio player: Misc. fixes
-Fixed sizing issues
-Fixed buttons not working
-Disabled rotate/scale filters and runahead in audio player mode
-Fixed HUD flickering issue when frame rate is low
2022-03-30 14:30:31 -04:00
Sour
0a9eb5dade Video: Added Bisqwit NTSC filter for NES + presets for picture settings 2022-03-27 17:03:04 -04:00
Sour
018e495bee Video: Added screen rotation option 2022-03-14 22:12:04 -04:00
Sour
aa6a9699fb UI: Added global input options (deadzone, display inputs on screen, etc.) 2022-03-04 22:08:29 -05:00
Sour
a99ff82c88 Video: Prevent window resize when switching between normal and high res modes on SNES 2022-01-23 20:33:50 -05:00
Sour
c11534e199 Video: Fixed overscan behavior for NES and fixed rare crash when changing overscan while game is running 2022-01-22 16:36:04 -05:00
Sour
69f0e5ff4f HUD: Rework hud to be separate from the console's output (and not saved in videos) 2022-01-22 16:16:38 -05:00
Sour
0d78c064f3 Core: Reduce shared_ptr usage, refactor netplay code to remove static instances 2022-01-21 21:25:33 -05:00
Sour
88d4e153e1 Video: Fixed aspect ratio issues 2022-01-09 11:56:15 -05:00
Sour
f0e7fb604a Implement video scale shortcuts 2021-05-23 13:24:49 -04:00
Sour
d055ba5a22 Fixed video player size for GBS + fixed GBS file association + disabled ntsc filters/overscan in video player 2021-05-13 22:03:12 -04:00
Sour
5f2524fe60 Fix Linux build (and most clang warnings) 2021-05-13 00:25:00 -04:00
Sour
09d6428ed9 Video scaling/aspect ratio changes 2021-05-11 21:38:23 -04:00
Sour
af07029af6 Fix HUD consistency issues vs scale/filters + fix nes overscan 2021-05-10 22:14:55 -04:00
Sour
8cfa222ee4 Fixed crash at startup when calling StartThread in 2 separate threads, at the same time 2021-05-10 19:26:48 -04:00
Sour
3e90df5ef4 WIP HD packs 2021-05-09 23:14:30 -04:00
Sour
667782647e GBS file support (WIP) 2021-05-06 21:35:09 -04:00
Sour
ffad810480 WIP - HUD rework, partial utf8 support, remove directx tk libs, replace with stripped down DXTK for sprite batch only 2021-05-05 19:16:35 -04:00
Sour
f95c97a579 Audio player UI 2021-05-02 14:39:18 -04:00
Sour
bf27676abb NES - VS system colors + ntsc filter 2021-04-25 21:07:34 -04:00
Sour
aef05d6c10 VS Dual - Fix audio and properly implement audio/video output options 2021-04-25 18:48:57 -04:00
Sour
e27e511558 File reorganization 2021-04-09 21:45:04 -04:00
Renamed from Core/VideoDecoder.cpp (Browse further)