Mesen2/Core/Shared/Video/VideoDecoder.cpp

223 lines
5.7 KiB
C++

#include "stdafx.h"
#include "Shared/Interfaces/IRenderingDevice.h"
#include "Shared/Video/VideoDecoder.h"
#include "Shared/Video/VideoRenderer.h"
#include "Shared/Video/BaseVideoFilter.h"
#include "Shared/NotificationManager.h"
#include "Shared/Emulator.h"
#include "Shared/RewindManager.h"
#include "Shared/EmuSettings.h"
#include "Shared/SettingTypes.h"
#include "Shared/Video/ScaleFilter.h"
#include "Shared/Video/DebugHud.h"
#include "Shared/InputHud.h"
#include "Shared/RenderedFrame.h"
#include "Shared/Video/SystemHud.h"
#include "SNES/CartTypes.h"
VideoDecoder::VideoDecoder(Emulator* emu)
{
_emu = emu;
_frameChanged = false;
_stopFlag = false;
_baseFrameSize = { 256, 239 };
_lastFrameSize = _baseFrameSize;
}
VideoDecoder::~VideoDecoder()
{
StopThread();
}
void VideoDecoder::Init()
{
UpdateVideoFilter();
_videoFilter->SetBaseFrameInfo(_baseFrameSize);
}
FrameInfo VideoDecoder::GetBaseFrameInfo(bool removeOverscan)
{
if(removeOverscan) {
OverscanDimensions overscan = _emu->GetSettings()->GetOverscan();
return {
(uint32_t)(_baseFrameSize.Width * _frame.Scale) - overscan.Left - overscan.Right,
(uint32_t)(_baseFrameSize.Height * _frame.Scale) - overscan.Top - overscan.Bottom
};
} else {
return {
(uint32_t)(_baseFrameSize.Width * _frame.Scale),
(uint32_t)(_baseFrameSize.Height * _frame.Scale)
};
}
}
FrameInfo VideoDecoder::GetFrameInfo()
{
return _lastFrameSize;
}
void VideoDecoder::UpdateVideoFilter()
{
VideoFilterType newFilter = _emu->GetSettings()->GetVideoConfig().VideoFilter;
ConsoleType consoleType = _emu->GetConsoleType();
if(_videoFilterType != newFilter || _videoFilter == nullptr || _consoleType != consoleType) {
_videoFilterType = newFilter;
_consoleType = consoleType;
_videoFilter.reset(_emu->GetVideoFilter());
if(_videoFilterType != VideoFilterType::None && _videoFilterType != VideoFilterType::NTSC) {
_scaleFilter = ScaleFilter::GetScaleFilter(_videoFilterType);
} else {
_scaleFilter.reset();
}
}
}
void VideoDecoder::DecodeFrame(bool forRewind)
{
UpdateVideoFilter();
_baseFrameSize.Width = _frame.Width;
_baseFrameSize.Height = _frame.Height;
_videoFilter->SetBaseFrameInfo(_baseFrameSize);
FrameInfo frameSize = _videoFilter->SendFrame((uint16_t*)_frame.FrameBuffer, _frame.FrameNumber, _frame.Data);
uint32_t* outputBuffer = _videoFilter->GetOutputBuffer();
OverscanDimensions overscan = _videoFilter->GetOverscan();
if(_scaleFilter) {
outputBuffer = _scaleFilter->ApplyFilter(outputBuffer, frameSize.Width, frameSize.Height, _emu->GetSettings()->GetVideoConfig().ScanlineIntensity);
frameSize = _scaleFilter->GetFrameInfo(frameSize);
overscan.Left *= _scaleFilter->GetScale();
overscan.Right *= _scaleFilter->GetScale();
overscan.Top *= _scaleFilter->GetScale();
overscan.Bottom *= _scaleFilter->GetScale();
}
RenderedFrame convertedFrame((void*)outputBuffer, frameSize.Width, frameSize.Height, _frame.Scale, _frame.FrameNumber, _frame.InputData);
_emu->GetDebugHud()->Draw(outputBuffer, frameSize, overscan, _frame.FrameNumber, true);
double aspectRatio = _emu->GetSettings()->GetAspectRatio(_emu->GetRegion(), _baseFrameSize);
if(frameSize.Height != _lastFrameSize.Height || frameSize.Width != _lastFrameSize.Width || aspectRatio != _lastAspectRatio) {
_emu->GetNotificationManager()->SendNotification(ConsoleNotificationType::ResolutionChanged);
}
_lastAspectRatio = aspectRatio;
_lastFrameSize = frameSize;
//Rewind manager will take care of sending the correct frame to the video renderer
_emu->GetRewindManager()->SendFrame(convertedFrame, forRewind);
_frameChanged = false;
}
void VideoDecoder::DecodeThread()
{
//This thread will decode the PPU's output (color ID to RGB, intensify r/g/b and produce a HD version of the frame if needed)
while(!_stopFlag.load()) {
//DecodeFrame returns the final ARGB frame we want to display in the emulator window
while(!_frameChanged) {
_waitForFrame.Wait();
if(_stopFlag.load()) {
return;
}
}
DecodeFrame();
}
}
uint32_t VideoDecoder::GetFrameCount()
{
return _frameCount;
}
void VideoDecoder::UpdateFrame(RenderedFrame frame, bool sync, bool forRewind)
{
if(_emu->IsRunAheadFrame()) {
return;
}
_emu->OnBeforeSendFrame();
if(_frameChanged) {
//Last frame isn't done decoding yet - sometimes Signal() introduces a 25-30ms delay
while(_frameChanged) {
//Spin until decode is done
}
//At this point, we are sure that the decode thread is no longer busy
}
_frame = frame;
if(sync) {
DecodeFrame(forRewind);
} else {
_frameChanged = true;
_waitForFrame.Signal();
}
_frameCount++;
}
void VideoDecoder::StartThread()
{
#ifndef LIBRETRO
auto lock = _stopStartLock.AcquireSafe();
if(!_decodeThread) {
_videoFilter.reset();
UpdateVideoFilter();
_videoFilter->SetBaseFrameInfo(_baseFrameSize);
_stopFlag = false;
_frameChanged = false;
_frameCount = 0;
_waitForFrame.Reset();
_decodeThread.reset(new thread(&VideoDecoder::DecodeThread, this));
}
#endif
}
void VideoDecoder::StopThread()
{
#ifndef LIBRETRO
auto lock = _stopStartLock.AcquireSafe();
_stopFlag = true;
if(_decodeThread) {
_waitForFrame.Signal();
_decodeThread->join();
_decodeThread.reset();
//Clear whole screen
if(_frameCount > 0) {
vector<uint16_t> outputBuffer(512 * 478, 0);
_frame.FrameBuffer = outputBuffer.data();
memset(_frame.FrameBuffer, 0, 512 * 478 * 2);
DecodeFrame();
_frame.FrameBuffer = nullptr;
}
}
#endif
}
bool VideoDecoder::IsRunning()
{
return _decodeThread != nullptr;
}
void VideoDecoder::TakeScreenshot()
{
if(_videoFilter) {
_videoFilter->TakeScreenshot(_emu->GetRomInfo().RomFile.GetFileName(), _videoFilterType);
}
}
void VideoDecoder::TakeScreenshot(std::stringstream &stream)
{
if(_videoFilter) {
_videoFilter->TakeScreenshot(_videoFilterType, "", &stream);
}
}