scummvm/engines/grim/movie/codecs/blocky16.h
2021-12-26 21:19:38 +01:00

65 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GRIM_BLOCKY16_H
#define GRIM_BLOCKY16_H
#include "common/scummsys.h"
namespace Grim {
class Blocky16 {
private:
byte *_deltaBufs[2];
byte *_deltaBuf;
byte *_curBuf;
int32 _prevSeqNb;
int _lastTableWidth;
const byte *_d_src, *_paramPtr, *_param6_7Ptr;
int _d_pitch;
int32 _offset1, _offset2;
byte *_tableBig;
byte *_tableSmall;
int16 _table[256];
int32 _frameSize;
int _offset;
int _width, _height;
int _blocksWidth, _blocksHeight;
void makeTablesInterpolation(int param);
void makeTables47(int width);
void level1(byte *d_dst);
void level2(byte *d_dst);
void level3(byte *d_dst);
void decode2(byte *dst, const byte *src, int width, int height, const byte *param_ptr, const byte *param6_7_ptr);
public:
Blocky16();
~Blocky16();
void init(int width, int height);
void deinit();
void decode(byte *dst, const byte *src);
};
} // end of namespace Grim
#endif