scummvm/engines/grim
Donovan Watteau f6e29535fb GRIM: Add French Mac EMI detection entry
From my own French ASPYR CDs.
2025-03-26 18:27:35 +02:00
..
costume JANITORIAL: GRIM: Fix typos in comments 2024-08-07 10:10:21 +03:00
emi GRIM: Reduce the amount of format conversion for bitmaps 2024-11-03 09:40:07 +02:00
imuse JANITORIAL: GRIM: Fix typos in comments 2024-08-07 10:10:21 +03:00
lua JANITORIAL: GRIM: Fix typos in comments 2024-08-07 10:10:21 +03:00
movie GRIM: Use the best pixel format for video playback 2024-11-03 09:40:07 +02:00
remastered
shaders GRIM: Use the best pixel format for video playback 2024-11-03 09:40:07 +02:00
update
actor.cpp
actor.h JANITORIAL: GRIM: Fix typos in comments 2024-08-07 10:10:21 +03:00
animation.cpp
animation.h
bitmap.cpp GRIM: Fix compilation in BE platforms 2024-11-03 09:40:07 +02:00
bitmap.h GRIM: Reduce the amount of format conversion for bitmaps 2024-11-03 09:40:07 +02:00
color.cpp
color.h
colormap.cpp
colormap.h
configure.engine CONFIGURE: Implement mpeg2 as a component 2024-12-27 13:03:46 +01:00
costume.cpp
costume.h
credits.pl
debug.cpp
debug.h
debugger.cpp
debugger.h
detection.cpp GRIM: Move detection entries into a separate file 2024-11-01 23:05:59 +02:00
detection.h
detection_tables.h GRIM: Add French Mac EMI detection entry 2025-03-26 18:27:35 +02:00
font.cpp GRIM: Support unicode TTF 2024-09-13 00:11:38 +02:00
font.h GRIM: Support unicode TTF 2024-09-13 00:11:38 +02:00
gfx_base.cpp GRIM: Reduce memory usage for 3bpp textures 2024-11-03 09:40:07 +02:00
gfx_base.h GRIM: Reduce the amount of format conversion for bitmaps 2024-11-03 09:40:07 +02:00
gfx_opengl.cpp GRIM: Reduce the amount of format conversion for bitmaps 2024-11-03 09:40:07 +02:00
gfx_opengl.h GRIM: Use the best pixel format for video playback 2024-11-03 09:40:07 +02:00
gfx_opengl_shaders.cpp GRIM: Reduce the amount of format conversion for bitmaps 2024-11-03 09:40:07 +02:00
gfx_opengl_shaders.h GRIM: Use the best pixel format for video playback 2024-11-03 09:40:07 +02:00
gfx_tinygl.cpp GRIM: Reduce the amount of format conversion for bitmaps 2024-11-03 09:40:07 +02:00
gfx_tinygl.h GRIM: Use the best pixel format for video playback 2024-11-03 09:40:07 +02:00
grim.cpp JANITORIAL: Fix typo in a comment 2025-02-20 12:46:13 +01:00
grim.h GRIM: Support transcoding Monkey4 from Traditional to Simplified Chinese 2024-09-13 00:11:38 +02:00
grim_controls.cpp
inputdialog.cpp
inputdialog.h
iris.cpp
iris.h
keyframe.cpp
keyframe.h
lab.cpp
lab.h
lipsync.cpp
lipsync.h
localize.cpp GRIM: Support transcoding Monkey4 from Traditional to Simplified Chinese 2024-09-13 00:11:38 +02:00
localize.h
lua.cpp
lua.h GRIM: Patch saves on the fly 2024-10-15 21:24:17 +02:00
lua_grim_patch.cpp GRIM: Patch saves on the fly 2024-10-15 21:24:17 +02:00
lua_v1.cpp JANITORIAL: GRIM: Fix typos in comments 2024-08-07 10:10:21 +03:00
lua_v1.h
lua_v1_actor.cpp
lua_v1_graphics.cpp
lua_v1_set.cpp
lua_v1_sound.cpp GRIM: Graceful handling error as warning for imSet/Get param. Mentioned in bug report 11841 2024-11-07 12:18:22 +01:00
lua_v1_text.cpp
material.cpp GRIM: Reduce memory usage for 3bpp textures 2024-11-03 09:40:07 +02:00
material.h GRIM: Reduce memory usage for 3bpp textures 2024-11-03 09:40:07 +02:00
md5check.cpp GRIM: Add French Mac EMI detection entry 2025-03-26 18:27:35 +02:00
md5check.h
md5checkdialog.cpp
md5checkdialog.h
metaengine.cpp GRIM: Do not list saves for demos - bug #11858 2024-11-11 13:39:15 +02:00
model.cpp
model.h
module.mk GRIM: Patch saves on the fly 2024-10-15 21:24:17 +02:00
object.cpp
object.h
objectstate.cpp
objectstate.h
patchr.cpp
patchr.h
pool.h
POTFILES
primitives.cpp
primitives.h
registry.cpp GRIM: Fixes #12059. "Grim Fandango always overrides save game path." 2024-11-06 22:14:42 +01:00
registry.h
resource.cpp
resource.h
savegame.cpp GRIM: Bump savegame minor version to flag fixed broken patch 2024-10-13 22:43:09 +02:00
savegame.h
sector.cpp
sector.h
set.cpp
set.h
sound.cpp
sound.h
sprite.cpp
sprite.h
textobject.cpp
textobject.h
textsplit.cpp
textsplit.h