mirror of
https://github.com/scummvm/scummvm.git
synced 2025-04-02 10:52:32 -04:00
95 lines
2.6 KiB
C++
95 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "common/mutex.h"
|
|
#include "common/textconsole.h"
|
|
|
|
#include "audio/mixer.h"
|
|
#include "audio/audiostream.h"
|
|
|
|
#include "engines/grim/debug.h"
|
|
#include "engines/grim/resource.h"
|
|
#include "engines/grim/emi/sound/codecs/scx.h"
|
|
#include "engines/grim/emi/sound/scxtrack.h"
|
|
|
|
namespace Grim {
|
|
|
|
SCXTrack::SCXTrack(Audio::Mixer::SoundType soundType) {
|
|
_disposeAfterPlaying = DisposeAfterUse::NO;
|
|
_soundType = soundType;
|
|
_looping = false;
|
|
}
|
|
|
|
SCXTrack::~SCXTrack() {
|
|
stop();
|
|
if (_handle) {
|
|
g_system->getMixer()->stopHandle(*_handle);
|
|
delete _handle;
|
|
}
|
|
}
|
|
|
|
bool SCXTrack::openSound(const Common::String &filename, const Common::String &soundName, const Audio::Timestamp *start) {
|
|
Common::SeekableReadStream *file = g_resourceloader->openNewStreamFile(filename);
|
|
if (!file) {
|
|
Debug::debug(Debug::Sound, "Stream for %s not open", soundName.c_str());
|
|
return false;
|
|
}
|
|
_soundName = soundName;
|
|
Audio::RewindableAudioStream *scxStream = makeSCXStream(file, start, DisposeAfterUse::YES);
|
|
_stream = scxStream;
|
|
_handle = new Audio::SoundHandle();
|
|
return true;
|
|
}
|
|
|
|
bool SCXTrack::isPlaying() {
|
|
if (!_handle)
|
|
return false;
|
|
|
|
return g_system->getMixer()->isSoundHandleActive(*_handle);
|
|
}
|
|
|
|
Audio::Timestamp SCXTrack::getPos() {
|
|
if (!_stream || _looping)
|
|
return Audio::Timestamp(0);
|
|
return dynamic_cast<SCXStream*>(_stream)->getPos();
|
|
}
|
|
|
|
bool SCXTrack::play() {
|
|
if (_stream) {
|
|
Audio::RewindableAudioStream *stream = dynamic_cast<Audio::RewindableAudioStream *>(_stream);
|
|
if (!_looping) {
|
|
stream->rewind();
|
|
}
|
|
return SoundTrack::play();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void SCXTrack::setLooping(bool looping) {
|
|
if (_looping == looping)
|
|
return;
|
|
_looping = looping;
|
|
if (looping && _stream) {
|
|
_stream = Audio::makeLoopingAudioStream(dynamic_cast<Audio::RewindableAudioStream *>(_stream), 0);
|
|
}
|
|
}
|
|
|
|
} // end of namespace Grim
|