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65 lines
2.4 KiB
Markdown
65 lines
2.4 KiB
Markdown
# Nintendo GameCube Emulator
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Dolwin is work-in-progress emulator of Nintendo GameCube console.
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The goal of the emulator is to research the hardware features of GameCube and reverse engineer technologies used to develop games for this platform.
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GameCube is the hardware masterpiece of Nintendo/ArtX engineers and it's a pleasure to explore this device and discover something new for yourself.
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This project is revived from 2004 in 2020.
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## Building Windows version
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Build using Visual Studio 2019. To build, open Dolwin_VS2019.sln and click Build.
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## Third-party code
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Try not to use third-party libraries without special need.
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(This does not apply to UI and backends.)
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## Why "Dolwin"?
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Dolwin was originally stands for "Nintendo *Dol*phin Emulator for *Win*dows" (Dolphin is GameCube codename).
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Later `Dolphin` was changed to `GameCube`, so that there is no confusion with another emulator - Dolphin-emu.
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Later public is interested in the possibility of launching and porting Dolwin in other OSes.
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Therefore, a small rebranding was made, now Dolwin stands for "Nintendo GameCube Emulator not only for Windows". Lol.
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Now it's easier to count Dolwin as a common noun that doesn't mean anything.
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## Docs
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All documentation is now stored in a separate repository: https://github.com/ogamespec/dolwin-docs
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## Greets
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We would like to say Thanks to people, who helped us to make Dolwin:
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- Costis: gcdev.com and some valuable information
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- Titanik: made GC development possible
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- tmbinc: details of GC bootrom and first working GX demos
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- DesktopMan: nice GC demos
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- groepaz: YAGCD and many other
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- FiRES and ector for Dolphin-emulator, nice chats and information
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- Masken: some ideas from WhineCube
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- monk: some ideas from gcube
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- Alex Raider: basic Windows Console code
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- segher: Bootrom descrambler
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- Duddie: For DSP reversing and docs
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And also to people, we have forgot or who wanted to stay anonymous :)
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Many thanks to our Beta-testers, for bug and compatibility reports.
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Dolwin Beta-team: Chrono, darkreign, Jeil, Knuckles, MasterPhW and Posty.
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Thanks to Martin for web-hosting on Emulation64.com
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## Contacts
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- Official Discord channel: https://discord.gg/Ehz8PYA
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Dolwin 0.10 Team:
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- hotquik (http://www.hotsoft.com.ve/about/), responsible for memory cards emulation, Bootrom fonts and UI.
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- org (ogamespec), responsible for the rest;
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