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21 lines
No EOL
1.4 KiB
Markdown
21 lines
No EOL
1.4 KiB
Markdown
`Nintendo GameCube Emulator for Windows`
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<img src='http://ogamespec.com/imgstore/whc4e0b53d99e258.jpg'>
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Dolwin is an emulator of Nintendo Gamecube console. This platform is based on PowerPC-derivative processor, produced by IBM Corp. and codenamed Gekko. Dolwin mainly purposed to emulate homebrewn applications.<br>
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Emulator is using such techinques as interpreter and just-in-time compiler. It has debugger interface to trace emulated application. Dolwin has friendly user interface and file list selector.<br>
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Hardware emulation is based on plugin system. There are graphics, sound, audio and DVD plugins. All plugins are also included in project.<br>
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Dolwin supports high-level emulation (known as HLE) of Gamecube operating system and some additional system calls.<br>
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Dolwin is composed as integrated project for Metrowerks CodeWarrior and Microsoft Visual Studio 6.0+. Main language is plain C, with some IX86 assembly optimisations.<br>
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<h2>Why "Dolwin" ?</h2>
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Dolwin originally stands for "Nintendo <code>*Dol*</code>phin Emulator for <code>*Win*</code>dows" (Dolphin is Gamecube codename). Later "Dolphin" was changed to "Gamecube", чтобы не было путаницы с другим эмулятором - Dolphin-emu.<br>
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This project is a bit outdated, but it can be revived in near future.<br>
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<wiki:gadget url="http://www.ohloh.net/p/584859/widgets/project_basic_stats.xml" height="220" border="1"/> |