..
Debugger
Module list in Windows debugger
2014-01-27 00:35:16 +01:00
Dialog
Use a time delay to change sceUtility statuses.
2014-02-08 09:39:50 -08:00
ELF
Remove report
2014-02-07 04:31:51 +08:00
FileSystems
Support larger iso files (more than 2GB.)
2014-01-23 22:00:15 -08:00
Font
[Xbox] Endian, missing on swap.h ?
2014-01-26 14:28:42 -08:00
HLE
Merge pull request #5361 from unknownbrackets/sas
2014-02-08 17:07:29 +01:00
HW
Correct the rates set by sceSasSetSimpleADSR().
2014-02-07 22:29:54 -08:00
MIPS
Including <cstddef> here was reported to fix a build problem.
2014-02-07 23:05:03 +01:00
Util
Don't use strstr for single character search terms
2013-12-30 21:48:36 -08:00
CMakeLists.txt
Implement sceMt19937()
2014-01-25 20:17:53 +08:00
Config.cpp
Add a setting in System to set the screen rotation. Default is locked to landscape.
2014-02-04 12:58:37 +01:00
Config.h
Win32: Add a command-line option to let the escape button exit the emulator.
2014-02-07 16:46:40 -05:00
Core.cpp
windows: Check PSP_IsInited() in more places.
2014-01-19 14:25:12 -08:00
Core.h
Mostly get rid of including "Globals.h"
2013-12-30 10:17:11 +01:00
Core.vcxproj
Build fix
2014-01-25 23:56:47 +08:00
Core.vcxproj.filters
Implement sceMt19937()
2014-01-25 20:17:53 +08:00
CoreParameter.h
CoreTiming.cpp
CoreTiming.h
More include cleanup. Hoping for very slightly faster compile times..
2013-12-30 10:49:05 +01:00
CwCheat.cpp
Fixed cwcheat 0x0 > 0x80000000 bug
2014-01-19 23:55:42 +08:00
CwCheat.h
HDRemaster.cpp
HDRemaster.h
More include cleanup. Hoping for very slightly faster compile times..
2013-12-30 10:49:05 +01:00
Host.cpp
Fix some includes on Windows/etc.
2013-12-29 15:59:36 -08:00
Host.h
Fix some includes on Windows/etc.
2013-12-29 15:59:36 -08:00
Loaders.cpp
Start untangling our include mess a little.
2013-12-29 23:34:45 +01:00
Loaders.h
More include cleanup. Hoping for very slightly faster compile times..
2013-12-30 10:49:05 +01:00
MemMap.cpp
When loading a savestate with more ram, realloc.
2014-01-08 00:06:27 -08:00
MemMap.h
More include cleanup. Hoping for very slightly faster compile times..
2013-12-30 10:49:05 +01:00
MemMapFunctions.cpp
Delete CPU.cpp/h , cleanup
2013-12-30 00:11:29 +01:00
PSPLoaders.cpp
Start untangling our include mess a little.
2013-12-29 23:34:45 +01:00
PSPLoaders.h
Mostly get rid of including "Globals.h"
2013-12-30 10:17:11 +01:00
PSPMixer.cpp
PSPMixer.h
Reporting.cpp
Delete CPU.cpp/h , cleanup
2013-12-30 00:11:29 +01:00
Reporting.h
SaveState.cpp
Android/Linux buildfix.
2014-01-18 14:05:32 -08:00
SaveState.h
"Next Slot" control mapping
2014-01-07 15:56:04 +01:00
System.cpp
Clear out the jit pointer on shutdown. Some cleanup.
2014-01-28 11:32:54 +01:00
System.h
In multithreadead, load the game async.
2014-01-19 14:41:01 -08:00
ThreadEventQueue.h