ppsspp/Core
Unknown W. Brackets 67b1aee1f8 Use a time delay to change sceUtility statuses.
This is probably more based on IO (maybe even loading and unloading
the module for the dialog or something?) but time should approximate it.

May improve games not expecting the status to switch right away.
2014-02-08 09:39:50 -08:00
..
Debugger Module list in Windows debugger 2014-01-27 00:35:16 +01:00
Dialog Use a time delay to change sceUtility statuses. 2014-02-08 09:39:50 -08:00
ELF Remove report 2014-02-07 04:31:51 +08:00
FileSystems Support larger iso files (more than 2GB.) 2014-01-23 22:00:15 -08:00
Font [Xbox] Endian, missing on swap.h ? 2014-01-26 14:28:42 -08:00
HLE Merge pull request #5361 from unknownbrackets/sas 2014-02-08 17:07:29 +01:00
HW Correct the rates set by sceSasSetSimpleADSR(). 2014-02-07 22:29:54 -08:00
MIPS Including <cstddef> here was reported to fix a build problem. 2014-02-07 23:05:03 +01:00
Util Don't use strstr for single character search terms 2013-12-30 21:48:36 -08:00
CMakeLists.txt Implement sceMt19937() 2014-01-25 20:17:53 +08:00
Config.cpp Add a setting in System to set the screen rotation. Default is locked to landscape. 2014-02-04 12:58:37 +01:00
Config.h Win32: Add a command-line option to let the escape button exit the emulator. 2014-02-07 16:46:40 -05:00
Core.cpp windows: Check PSP_IsInited() in more places. 2014-01-19 14:25:12 -08:00
Core.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
Core.vcxproj Build fix 2014-01-25 23:56:47 +08:00
Core.vcxproj.filters Implement sceMt19937() 2014-01-25 20:17:53 +08:00
CoreParameter.h
CoreTiming.cpp
CoreTiming.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
CwCheat.cpp Fixed cwcheat 0x0 > 0x80000000 bug 2014-01-19 23:55:42 +08:00
CwCheat.h
HDRemaster.cpp
HDRemaster.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
Host.cpp Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Host.h Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
Loaders.cpp Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
Loaders.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
MemMap.cpp When loading a savestate with more ram, realloc. 2014-01-08 00:06:27 -08:00
MemMap.h More include cleanup. Hoping for very slightly faster compile times.. 2013-12-30 10:49:05 +01:00
MemMapFunctions.cpp Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
PSPLoaders.cpp Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
PSPLoaders.h Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
PSPMixer.cpp
PSPMixer.h
Reporting.cpp Delete CPU.cpp/h , cleanup 2013-12-30 00:11:29 +01:00
Reporting.h
SaveState.cpp Android/Linux buildfix. 2014-01-18 14:05:32 -08:00
SaveState.h "Next Slot" control mapping 2014-01-07 15:56:04 +01:00
System.cpp Clear out the jit pointer on shutdown. Some cleanup. 2014-01-28 11:32:54 +01:00
System.h In multithreadead, load the game async. 2014-01-19 14:41:01 -08:00
ThreadEventQueue.h