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https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Fix some includes on Windows/etc.
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parent
be74da8f3c
commit
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17 changed files with 33 additions and 10 deletions
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@ -17,6 +17,7 @@
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#pragma once
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#include "Globals.h"
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#include "Core/Debugger/SymbolMap.h"
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#include "Core/MIPS/MIPSAnalyst.h"
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enum DisassemblyLineType { DISTYPE_OPCODE, DISTYPE_MACRO, DISTYPE_DATA, DISTYPE_OTHER };
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@ -15,11 +15,18 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <cstring>
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#include "Core/Host.h"
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#include "Core/Debugger/SymbolMap.h"
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Host *host;
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int PMixer::Mix(short *stereoout, int numSamples) {
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memset(stereoout, 0, numSamples * 2 * sizeof(short));
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return numSamples;
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}
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bool Host::AttemptLoadSymbolMap() {
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symbolMap.Clear();
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return false;
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@ -26,7 +26,7 @@ class PMixer {
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public:
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PMixer() {}
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virtual ~PMixer() {}
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virtual int Mix(short *stereoout, int numSamples) {memset(stereoout,0,numSamples*2*sizeof(short)); return numSamples;}
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virtual int Mix(short *stereoout, int numSamples);
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};
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class Host {
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@ -15,6 +15,8 @@
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <set>
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#include "Core/MemMap.h"
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#include "Core/Host.h"
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#include "Core/Config.h"
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@ -17,6 +17,7 @@
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#include <map>
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#include <algorithm>
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#include <cstring>
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#include "Core/MemMap.h"
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#include "Core/Reporting.h"
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@ -26,6 +27,7 @@
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#include "GPU/Directx9/FramebufferDX9.h"
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#include "GPU/Common/TextureDecoder.h"
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#include "Core/Config.h"
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#include "Core/Host.h"
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#include "ext/xxhash.h"
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#include "math/math_util.h"
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@ -17,6 +17,7 @@
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#include <map>
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#include <algorithm>
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#include <cstring>
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#include "Core/Host.h"
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#include "Core/MemMap.h"
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@ -27,6 +28,7 @@
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#include "GPU/GLES/Framebuffer.h"
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#include "GPU/Common/TextureDecoder.h"
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#include "Core/Config.h"
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#include "Core/Host.h"
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#include "ext/xxhash.h"
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#include "math/math_util.h"
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@ -1,5 +1,4 @@
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#pragma once
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#include "Core/CPU.h"
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#include "Core/Core.h"
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@ -19,6 +19,8 @@
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#include "../main.h"
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static const int numCPUs = 1;
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//#include "DbgHelp.h"
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extern HMENU g_hPopupMenus;
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@ -20,7 +20,6 @@
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#include "Windows/WndMainWindow.h"
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#include "Core/Core.h"
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#include "Core/CPU.h"
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#include "Core/HLE/HLE.h"
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#include "Core/CoreTiming.h"
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#include "Core/MIPS/MIPSAnalyst.h"
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@ -36,6 +35,8 @@
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#include <windowsx.h>
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#include <commctrl.h>
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static const int numCPUs = 1;
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// How long (max) to wait for Core to pause before clearing temp breakpoints.
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const int TEMP_BREAKPOINT_WAIT_MS = 100;
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@ -9,7 +9,6 @@
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#include "Windows/Debugger/Debugger_Lists.h"
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#include "Windows/Debugger/CPURegsInterface.h"
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#include "Globals.h"
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#include "Core/CPU.h"
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#include "Core/MIPS/MIPSDebugInterface.h"
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#include "Core/Debugger/Breakpoints.h"
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#include <vector>
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@ -10,6 +10,8 @@
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#include "../../Core/HLE/sceKernelThread.h"
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#include "util/text/utf8.h"
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static const int numCPUs = 1;
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enum { TL_NAME, TL_PROGRAMCOUNTER, TL_ENTRYPOINT, TL_PRIORITY, TL_STATE, TL_WAITTYPE, TL_COLUMNCOUNT };
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enum { BPL_TYPE, BPL_OFFSET, BPL_SIZELABEL, BPL_OPCODE, BPL_CONDITION, BPL_HITS, BPL_ENABLED, BPL_COLUMNCOUNT };
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enum { SF_ENTRY, SF_ENTRYNAME, SF_CURPC, SF_CUROPCODE, SF_CURSP, SF_FRAMESIZE, SF_COLUMNCOUNT };
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@ -4,7 +4,6 @@
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#include "Windows/W32Util/DialogManager.h"
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#include "Core/MemMap.h"
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#include "Core/CPU.h"
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#include "Core/Debugger/DebugInterface.h"
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@ -1,12 +1,12 @@
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// NOTE: Apologies for the quality of this code, this is really from pre-opensource Dolphin - that is, 2003.
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#pragma once
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#include "../W32Util/DialogManager.h"
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#include "Windows/W32Util/DialogManager.h"
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#include "../../Core/MemMap.h"
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#include "../../Core/CPU.h"
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#include "Core/MemMap.h"
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#include "Core/Core.h"
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#include "../../Core/Debugger/DebugInterface.h"
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#include "Core/Debugger/DebugInterface.h"
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class CVFPUDlg : public Dialog
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{
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@ -6,6 +6,8 @@
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#include "GPU/Debugger/Breakpoints.h"
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#include <algorithm>
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static const int numCPUs = 1;
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const PTCHAR CtrlDisplayListView::windowClass = _T("CtrlDisplayListView");
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const int POPUP_SUBMENU_ID_DISPLAYLISTVIEW = 8;
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@ -19,6 +19,7 @@
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#include "gfx_es2/glsl_program.h"
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#include "Windows/GEDebugger/GEDebugger.h"
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#include "Windows/GEDebugger/SimpleGLWindow.h"
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#include "Core/System.h"
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#include "GPU/GPUInterface.h"
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#include "GPU/Common/GPUDebugInterface.h"
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#include "GPU/GPUState.h"
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@ -56,6 +56,8 @@
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#include "Common/StringUtils.h"
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#include "main.h"
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static const int numCPUs = 1;
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static PMixer *curMixer;
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float mouseDeltaX = 0;
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#define ENABLE_TOUCH 0
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static const int numCPUs = 1;
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int verysleepy__useSendMessage = 1;
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const UINT WM_VERYSLEEPY_MSG = WM_APP + 0x3117;
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