ppsspp/ext/native
2019-11-30 23:03:30 +01:00
..
base DarkStalkers: Fix display on OpenGL ES. 2019-10-27 20:54:36 +01:00
data Debugger: Add APIs to retrieve render image. 2018-06-16 15:33:02 -07:00
ext Fix ssize_t in libzip for Windows ARM64 2019-05-04 22:45:16 +08:00
file Merge pull request #12394 from unknownbrackets/remote-iso 2019-10-07 20:04:40 +02:00
gfx Use D3DCompiler_47.dll for D3D9 context. 2019-05-12 11:17:10 +08:00
gfx_es2 vulkan: The GPU profiler could end up writing massive amounts of text, fix some bugs around that. 2019-11-30 23:03:30 +01:00
i18n Show chosen postshader display name properly, plus some additional bugfixes. Fixes #10790 2018-03-25 14:42:48 +02:00
image Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9) 2017-03-12 16:30:53 +01:00
input Also memset. 2017-05-04 08:57:06 +02:00
json Add submodules, namespace json to prepare for the addition of rapidjson (sigh) 2018-08-13 00:18:54 +02:00
math DarkStalkers: Fix display on OpenGL ES. 2019-10-27 20:54:36 +01:00
net Merge pull request #12371 from unknownbrackets/thread-detach 2019-10-07 20:27:42 +02:00
profiler add an include for PPSSPP_PLATFORM 2017-12-30 22:44:41 -08:00
thin3d vulkan: The GPU profiler could end up writing massive amounts of text, fix some bugs around that. 2019-11-30 23:03:30 +01:00
thread Start as many worker threads as actually used (used to start more) 2019-08-11 14:03:54 +02:00
tools Minor script updates 2017-03-18 16:33:16 +01:00
ui Fix the build - there's a Vec3 name collision, fixed it using a namespace. 2019-10-22 22:58:10 +02:00
util Fix some further static analysis warnings 2019-06-18 01:08:25 +02:00
.gitignore
Android.mk http: Add a simple WebSocket server class. 2018-06-07 14:11:52 -07:00
LICENSE.TXT
native.vcxproj Travis: Build Windows on Travis too. 2019-07-06 14:56:29 -07:00
native.vcxproj.filters Use D3DCompiler_47.dll for D3D9 context. 2019-05-12 11:17:10 +08:00