mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
211 lines
5.3 KiB
C++
211 lines
5.3 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0 or later versions.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official git repository and contact information can be found at
|
|
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
|
|
|
#pragma once
|
|
|
|
#include <cstdint>
|
|
#include <string>
|
|
#include <string_view>
|
|
|
|
#include "Common/CommonTypes.h"
|
|
|
|
class GraphicsContext;
|
|
|
|
// For platforms that don't call Run
|
|
void Core_SetGraphicsContext(GraphicsContext *ctx);
|
|
|
|
// Returns false when an UI exit state is detected.
|
|
void Core_Stop();
|
|
|
|
// X11, sigh.
|
|
#ifdef None
|
|
#undef None
|
|
#endif
|
|
|
|
enum class CPUStepType {
|
|
None,
|
|
Into,
|
|
Over,
|
|
Out,
|
|
Frame,
|
|
};
|
|
|
|
// Must be set when breaking.
|
|
enum class BreakReason {
|
|
None,
|
|
AssertChoice,
|
|
DebugBreak,
|
|
DebugStep,
|
|
DebugStepInto,
|
|
UIFocus,
|
|
AfterFrame,
|
|
MemoryException,
|
|
CpuException,
|
|
BreakInstruction,
|
|
SavestateLoad,
|
|
SavestateSave,
|
|
SavestateRewind,
|
|
SavestateCrash,
|
|
MemoryBreakpoint,
|
|
CpuBreakpoint,
|
|
MemoryAccess, // ???
|
|
JitBranchDebug,
|
|
BreakOnBoot,
|
|
RABreak,
|
|
AddBreakpoint,
|
|
FrameAdvance,
|
|
UIPause,
|
|
HLEDebugBreak,
|
|
};
|
|
const char *BreakReasonToString(BreakReason reason);
|
|
|
|
// Async, called from gui
|
|
void Core_Break(BreakReason reason, u32 relatedAddress = 0);
|
|
|
|
// Resumes execution. Works both when stepping the CPU and the GE.
|
|
void Core_Resume();
|
|
|
|
BreakReason Core_BreakReason();
|
|
|
|
// This should be called externally.
|
|
// Can fail if another step type was requested this frame.
|
|
bool Core_RequestCPUStep(CPUStepType stepType, int stepSize);
|
|
|
|
bool Core_NextFrame();
|
|
void Core_SwitchToGe(); // Switches from CPU emulation to GE display list execution.
|
|
|
|
// Changes every time we enter stepping.
|
|
int Core_GetSteppingCounter();
|
|
struct SteppingReason {
|
|
BreakReason reason;
|
|
u32 relatedAddress = 0;
|
|
};
|
|
SteppingReason Core_GetSteppingReason();
|
|
|
|
enum class CoreLifecycle {
|
|
STARTING,
|
|
// Note: includes failure cases. Guaranteed call after STARTING.
|
|
START_COMPLETE,
|
|
STOPPING,
|
|
// Guaranteed call after STOPPING.
|
|
STOPPED,
|
|
|
|
// Sometimes called for save states. Guaranteed sequence, and never during STARTING or STOPPING.
|
|
MEMORY_REINITING,
|
|
MEMORY_REINITED,
|
|
};
|
|
|
|
// RUNNING must be at 0, NEXTFRAME must be at 1.
|
|
enum CoreState {
|
|
// Emulation is running normally.
|
|
CORE_RUNNING_CPU = 0,
|
|
// Emulation was running normally, just reached the end of a frame.
|
|
CORE_NEXTFRAME = 1,
|
|
// Emulation is paused, CPU thread is sleeping.
|
|
CORE_STEPPING_CPU, // Can be used for recoverable runtime errors (ignored memory exceptions)
|
|
// Core is being powered up.
|
|
CORE_POWERUP,
|
|
// Core is being powered down.
|
|
CORE_POWERDOWN,
|
|
// An error happened at boot.
|
|
CORE_BOOT_ERROR,
|
|
// Unrecoverable runtime error. Recoverable errors should use CORE_STEPPING.
|
|
CORE_RUNTIME_ERROR,
|
|
// Stepping the GPU. When done, will switch over to STEPPING_CPU.
|
|
CORE_STEPPING_GE,
|
|
// Running the GPU. When done, will switch over to RUNNING_CPU.
|
|
CORE_RUNNING_GE,
|
|
};
|
|
|
|
// Callback is called on the Emu thread.
|
|
typedef void (* CoreLifecycleFunc)(CoreLifecycle stage);
|
|
void Core_ListenLifecycle(CoreLifecycleFunc func);
|
|
void Core_NotifyLifecycle(CoreLifecycle stage);
|
|
|
|
bool Core_IsStepping();
|
|
|
|
bool Core_IsActive();
|
|
bool Core_IsInactive();
|
|
|
|
// Warning: these three are only used on Windows - debugger integration.
|
|
void Core_StateProcessed();
|
|
void Core_WaitInactive();
|
|
|
|
void Core_SetPowerSaving(bool mode);
|
|
bool Core_GetPowerSaving();
|
|
|
|
void Core_RunLoopUntil(u64 globalticks);
|
|
|
|
const char *CoreStateToString(CoreState state);
|
|
|
|
extern volatile CoreState coreState;
|
|
extern volatile bool coreStatePending;
|
|
|
|
void Core_UpdateState(CoreState newState);
|
|
|
|
enum class MemoryExceptionType {
|
|
NONE,
|
|
UNKNOWN,
|
|
READ_WORD,
|
|
WRITE_WORD,
|
|
READ_BLOCK,
|
|
WRITE_BLOCK,
|
|
ALIGNMENT,
|
|
};
|
|
enum class ExecExceptionType {
|
|
JUMP,
|
|
THREAD,
|
|
};
|
|
|
|
// Separate one for without info, to avoid having to allocate a string
|
|
void Core_MemoryException(u32 address, u32 accessSize, u32 pc, MemoryExceptionType type);
|
|
|
|
void Core_MemoryExceptionInfo(u32 address, u32 accessSize, u32 pc, MemoryExceptionType type, std::string_view additionalInfo, bool forceReport);
|
|
|
|
void Core_ExecException(u32 address, u32 pc, ExecExceptionType type);
|
|
void Core_BreakException(u32 pc);
|
|
// Call when loading save states, etc.
|
|
void Core_ResetException();
|
|
|
|
enum class MIPSExceptionType {
|
|
NONE,
|
|
MEMORY,
|
|
BREAK,
|
|
BAD_EXEC_ADDR,
|
|
};
|
|
|
|
struct MIPSExceptionInfo {
|
|
MIPSExceptionType type;
|
|
std::string info;
|
|
std::string stackTrace; // if available.
|
|
|
|
// Memory exception info
|
|
MemoryExceptionType memory_type;
|
|
uint32_t pc;
|
|
uint32_t address;
|
|
uint32_t accessSize;
|
|
uint32_t ra = 0;
|
|
|
|
// Reuses pc and address from memory type, where address is the failed destination.
|
|
ExecExceptionType exec_type;
|
|
};
|
|
|
|
const MIPSExceptionInfo &Core_GetExceptionInfo();
|
|
|
|
const char *ExceptionTypeAsString(MIPSExceptionType type);
|
|
const char *MemoryExceptionTypeAsString(MemoryExceptionType type);
|
|
const char *ExecExceptionTypeAsString(ExecExceptionType type);
|